FYI - this fix was in the TF2 update today. Please let me know if you see any 
more problems.

-Mike

-----Original Message-----
From: Mike Durand
Sent: Sunday, February 01, 2009 7:30 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi List-

This has been fixed and we will update the tools DLLs as soon as possible.

Sorry for the inconvenience.

-Mike

-----Original Message-----
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
Sent: Friday, January 30, 2009 10:02 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi,

after the last engine update running an Orange Box engine game with the
"-tools" parameter causes a crash while loading the main menu. We have
tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
The crashes don't seem to produce any .mdmp files for any of the games.
The only difference is that when running DIPRIP with the "-tools"
parameter we receive a "Pure virtual function call" error, the other
ones are just generic crash errors. This prevents us from using the
particle editor.

Does anyone experience the same problem?

Thanks,
Pawel Lekki


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