Its still broken, fail. :(

On Tue, Feb 3, 2009 at 9:13 AM, Pawel Lekki <[email protected]>wrote:

> We are experiencing the same problems.
>
> Pawel
>
> danny stannard pisze:
> > The particle editor still doesn't work. I can load the game now via
> -tools but when I get in game, then switch to particle editor, then hit
> File> any button pressed in the File drop down list crashes the game. No
> error messages, just closes instant. Same with the material editor. They
> don't work.
> >
> >  -Dan
> >
> >
> >
> >
> > ________________________________
> > From: Mike Durand <[email protected]>
> > To: Discussion of Half-Life Programming <[email protected]
> >
> > Sent: Tuesday, 3 February, 2009 2:10:59 AM
> > Subject: Re: [hlcoders] Tools not working for Orange Box games after the
> last engine update
> >
> > FYI - this fix was in the TF2 update today. Please let me know if you see
> any more problems.
> >
> > -Mike
> >
> > -----Original Message-----
> > From: Mike Durand
> > Sent: Sunday, February 01, 2009 7:30 PM
> > To: [email protected]
> > Subject: RE: [hlcoders] Tools not working for Orange Box games after the
> last engine update
> >
> > Hi List-
> >
> > This has been fixed and we will update the tools DLLs as soon as
> possible.
> >
> > Sorry for the inconvenience.
> >
> > -Mike
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> [email protected]] On Behalf Of Pawel Lekki
> > Sent: Friday, January 30, 2009 10:02 AM
> > To: [email protected]
> > Subject: [hlcoders] Tools not working for Orange Box games after the last
> engine update
> >
> > Hi,
> >
> > after the last engine update running an Orange Box engine game with the
> > "-tools" parameter causes a crash while loading the main menu. We have
> > tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
> > The crashes don't seem to produce any .mdmp files for any of the games.
> > The only difference is that when running DIPRIP with the "-tools"
> > parameter we receive a "Pure virtual function call" error, the other
> > ones are just generic crash errors. This prevents us from using the
> > particle editor.
> >
> > Does anyone experience the same problem?
> >
> > Thanks,
> > Pawel Lekki
> >
> >
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> >
> >
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> >
> >
>
>
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