Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-16 Thread Ejziponken -

lol
http://steamgraph.net/index.php?action=graphjstime=1appid=10q240q730from=135699480to=136096920
:P

 Date: Fri, 15 Feb 2013 22:19:20 -0500
 From: progeek7...@gmail.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
 I had the same issue with 5.9 and GLIBC 2.7. I found out the best way to
 get around this is to use CentOS 6.x
 On Feb 15, 2013 1:30 PM, Mico gam...@watafa.com.ar wrote:
 
  I'm using Centos 5.8 64 bits.
 
  On Vie 15 Feb 2013 15:13:42 Mico escribió:
   New error:
  
   Error:/lib/libc.so.6: version `GLIBC_2.7' not found (required by
   /home/ema/engine_i486.so)
  
   Unable to load engine, image is corrupt
  
   Help me?
  
   On Jue 14 Feb 2013 15:39:51 Rudy Bleeker escribió:
Or people could just use normal nicknames instead of those weird ones
with all those squigly characters in them.
   
On Thu, Feb 14, 2013 at 2:02 AM, Asher Baker asher...@gmail.com
  wrote:
 And all the fun that goes with it, like Source games truncating Steam
 names in the middle of multibyte characters because no one thought to
 make sure they took the same lengths.

 On Thu, Feb 14, 2013 at 12:58 AM, Alfred Reynolds

 alf...@valvesoftware.com wrote:
 What Anthony said.

 (in theory it shouldn't matter, the beauty of utf8 is that most std
 string functions just work with it).

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
 Anthony Stoyanov Sent: Wednesday, February 13, 2013 4:55 PM
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 You really should ask that question on alliedmods :)

 On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
 Cool!
 Will the utf8 affect plugins? Like advertiseplugins?

 From: alf...@valvesoftware.com
 To: h...@list.valvesoftware.com;
  hlds_linux@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com Date: Thu, 14 Feb 2013
  00:40:52
 +
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 One more beta update before this becomes the public version
 tomorrow, changes are:

 - enabled utf8 chat for say and say_team commands
 - don't create a SAVE/ folder on server launch



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds Sent: Monday, February 11, 2013 1:20 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
 Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv demos being corrupted
 - fixed downloading of custom sprays from users
 - increased max rate to 100k (sv_min/maxrate still apply and
 defaults for them are unchanged) - changed timing function to call
 clock_gettime(), this should cause more stable frame rates


 As a reminder the plan is to make this the public release later
  this
 week, and that update will be required.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds Sent: Friday, February 08, 2013 3:03 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
 Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a
 client update plus we need to do a server update to totally fix
 this)



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
 Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
 Alfred Reynolds Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-16 Thread Rikard Bremark
thats not so strange when they cant play it, the faster the beta goes
out that is now the faster the players will get back.
--
//Rikard 'Zapy' Bremark
ComHem AB - http://www.comhem.se
Warzone.nu - http://www.warzone.nu
Warzone Short Valley

rikard.brem...@warzone.nu
z...@warzone.nu
On 2013-02-16 21:29, Ejziponken - wrote:
 lol
 http://steamgraph.net/index.php?action=graphjstime=1appid=10q240q730from=135699480to=136096920
 :P

 Date: Fri, 15 Feb 2013 22:19:20 -0500
 From: progeek7...@gmail.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 I had the same issue with 5.9 and GLIBC 2.7. I found out the best way to
 get around this is to use CentOS 6.x
 On Feb 15, 2013 1:30 PM, Mico gam...@watafa.com.ar wrote:

 I'm using Centos 5.8 64 bits.

 On Vie 15 Feb 2013 15:13:42 Mico escribió:
 New error:

 Error:/lib/libc.so.6: version `GLIBC_2.7' not found (required by
 /home/ema/engine_i486.so)

 Unable to load engine, image is corrupt

 Help me?

 On Jue 14 Feb 2013 15:39:51 Rudy Bleeker escribió:
 Or people could just use normal nicknames instead of those weird ones
 with all those squigly characters in them.

 On Thu, Feb 14, 2013 at 2:02 AM, Asher Baker asher...@gmail.com
 wrote:
 And all the fun that goes with it, like Source games truncating Steam
 names in the middle of multibyte characters because no one thought to
 make sure they took the same lengths.

 On Thu, Feb 14, 2013 at 12:58 AM, Alfred Reynolds

 alf...@valvesoftware.com wrote:
 What Anthony said.

 (in theory it shouldn't matter, the beauty of utf8 is that most std
 string functions just work with it).

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
 Anthony Stoyanov Sent: Wednesday, February 13, 2013 4:55 PM
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 You really should ask that question on alliedmods :)

 On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
 Cool!
 Will the utf8 affect plugins? Like advertiseplugins?

 From: alf...@valvesoftware.com
 To: h...@list.valvesoftware.com;
 hlds_linux@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com Date: Thu, 14 Feb 2013
 00:40:52
 +
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 One more beta update before this becomes the public version
 tomorrow, changes are:

 - enabled utf8 chat for say and say_team commands
 - don't create a SAVE/ folder on server launch



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds Sent: Monday, February 11, 2013 1:20 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
 Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv demos being corrupted
 - fixed downloading of custom sprays from users
 - increased max rate to 100k (sv_min/maxrate still apply and
 defaults for them are unchanged) - changed timing function to call
 clock_gettime(), this should cause more stable frame rates


 As a reminder the plan is to make this the public release later
 this
 week, and that update will be required.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds Sent: Friday, February 08, 2013 3:03 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
 Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a
 client update plus we need to do a server update to totally fix
 this)



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
 Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
 Alfred Reynolds Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com Subject: Re: [hlds_linux]
 Counter-Strike 1.6 beta server update

 We have

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-15 Thread Mico
New error:

Error:/lib/libc.so.6: version `GLIBC_2.7' not found (required by 
/home/ema/engine_i486.so)


Unable to load engine, image is corrupt

Help me?

On Jue 14 Feb 2013 15:39:51 Rudy Bleeker escribió:
 Or people could just use normal nicknames instead of those weird ones
 with all those squigly characters in them.
 
 On Thu, Feb 14, 2013 at 2:02 AM, Asher Baker asher...@gmail.com wrote:
  And all the fun that goes with it, like Source games truncating Steam
  names in the middle of multibyte characters because no one thought to
  make sure they took the same lengths.
  
  On Thu, Feb 14, 2013 at 12:58 AM, Alfred Reynolds
  
  alf...@valvesoftware.com wrote:
  What Anthony said.
  
  (in theory it shouldn't matter, the beauty of utf8 is that most std
  string functions just work with it).
  
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Anthony
  Stoyanov Sent: Wednesday, February 13, 2013 4:55 PM
  To: hlds_linux@list.valvesoftware.com
  Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
  
  You really should ask that question on alliedmods :)
  
  On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
  Cool!
  Will the utf8 affect plugins? Like advertiseplugins?
  
  From: alf...@valvesoftware.com
  To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
  hlds_annou...@list.valvesoftware.com Date: Thu, 14 Feb 2013 00:40:52
  +
  Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
  
  One more beta update before this becomes the public version tomorrow,
  changes are:
  
  - enabled utf8 chat for say and say_team commands
  - don't create a SAVE/ folder on server launch
  
  
  
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
  Reynolds Sent: Monday, February 11, 2013 1:20 PM
  To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
  mailing list (hlds_linux@list.valvesoftware.com);
  hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
  Counter-Strike 1.6 beta server update
  
  We have another update, changes are:
  - fixed hltv demos being corrupted
  - fixed downloading of custom sprays from users
  - increased max rate to 100k (sv_min/maxrate still apply and defaults
  for them are unchanged) - changed timing function to call
  clock_gettime(), this should cause more stable frame rates
  
  
  As a reminder the plan is to make this the public release later this
  week, and that update will be required.
  
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
  Reynolds Sent: Friday, February 08, 2013 3:03 PM
  To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
  mailing list (hlds_linux@list.valvesoftware.com);
  hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
  Counter-Strike 1.6 beta server update
  
  We have another update, changes are:
  - fixed hltv being unable to record demos under Linux
  - fixed dedicated servers listing as a listen server
  - (partially) fixed hltv listing on the master servers (you need a
  client update plus we need to do a server update to totally fix this)
  
  
  
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
  Reynolds Sent: Thursday, February 07, 2013 10:41 AM
  To: Half-Life dedicated Linux server mailing list
  (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
  hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
  Counter-Strike 1.6 beta server update
  
  We have another update, changes are:
  - fixed hltv failing to launch
  
  
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
  Alfred Reynolds Sent: Friday, February 01, 2013 2:07 PM
  To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
  mailing list (hlds_linux@list.valvesoftware.com);
  hlds_annou...@list.valvesoftware.com Subject: Re: [hlds_linux]
  Counter-Strike 1.6 beta server update
  
  We have released an update to this beta. This update includes 1.6
  server changes so you should update.
  
  Fixes include:
  - Fixed failing to launch on old OS distributions (I am looking at you
  FreeBSD emu layer) - Fixed flashbang causing mp_fadetoblack to be
  ignored
  
  
  
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
  Reynolds Sent: Thursday, January 31, 2013 1:39 PM
  To: Half-Life dedicated Linux server mailing list
  (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
  hlds_annou...@list.valvesoftware.com Subject: Re

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-15 Thread Mico
I'm using Centos 5.8 64 bits.

On Vie 15 Feb 2013 15:13:42 Mico escribió:
 New error:
 
 Error:/lib/libc.so.6: version `GLIBC_2.7' not found (required by
 /home/ema/engine_i486.so)
 
 Unable to load engine, image is corrupt
 
 Help me?
 
 On Jue 14 Feb 2013 15:39:51 Rudy Bleeker escribió:
  Or people could just use normal nicknames instead of those weird ones
  with all those squigly characters in them.
  
  On Thu, Feb 14, 2013 at 2:02 AM, Asher Baker asher...@gmail.com wrote:
   And all the fun that goes with it, like Source games truncating Steam
   names in the middle of multibyte characters because no one thought to
   make sure they took the same lengths.
   
   On Thu, Feb 14, 2013 at 12:58 AM, Alfred Reynolds
   
   alf...@valvesoftware.com wrote:
   What Anthony said.
   
   (in theory it shouldn't matter, the beauty of utf8 is that most std
   string functions just work with it).
   
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com
   [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
   Anthony Stoyanov Sent: Wednesday, February 13, 2013 4:55 PM
   To: hlds_linux@list.valvesoftware.com
   Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
   
   You really should ask that question on alliedmods :)
   
   On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
   Cool!
   Will the utf8 affect plugins? Like advertiseplugins?
   
   From: alf...@valvesoftware.com
   To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
   hlds_annou...@list.valvesoftware.com Date: Thu, 14 Feb 2013 00:40:52
   +
   Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
   
   One more beta update before this becomes the public version
   tomorrow, changes are:
   
   - enabled utf8 chat for say and say_team commands
   - don't create a SAVE/ folder on server launch
   
   
   
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
   Reynolds Sent: Monday, February 11, 2013 1:20 PM
   To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
   mailing list (hlds_linux@list.valvesoftware.com);
   hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
   Counter-Strike 1.6 beta server update
   
   We have another update, changes are:
   - fixed hltv demos being corrupted
   - fixed downloading of custom sprays from users
   - increased max rate to 100k (sv_min/maxrate still apply and
   defaults for them are unchanged) - changed timing function to call
   clock_gettime(), this should cause more stable frame rates
   
   
   As a reminder the plan is to make this the public release later this
   week, and that update will be required.
   
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
   Reynolds Sent: Friday, February 08, 2013 3:03 PM
   To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
   mailing list (hlds_linux@list.valvesoftware.com);
   hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
   Counter-Strike 1.6 beta server update
   
   We have another update, changes are:
   - fixed hltv being unable to record demos under Linux
   - fixed dedicated servers listing as a listen server
   - (partially) fixed hltv listing on the master servers (you need a
   client update plus we need to do a server update to totally fix
   this)
   
   
   
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
   Reynolds Sent: Thursday, February 07, 2013 10:41 AM
   To: Half-Life dedicated Linux server mailing list
   (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
   hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
   Counter-Strike 1.6 beta server update
   
   We have another update, changes are:
   - fixed hltv failing to launch
   
   
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com
   [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
   Alfred Reynolds Sent: Friday, February 01, 2013 2:07 PM
   To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
   mailing list (hlds_linux@list.valvesoftware.com);
   hlds_annou...@list.valvesoftware.com Subject: Re: [hlds_linux]
   Counter-Strike 1.6 beta server update
   
   We have released an update to this beta. This update includes 1.6
   server changes so you should update.
   
   Fixes include:
   - Fixed failing to launch on old OS distributions (I am looking at
   you FreeBSD emu layer) - Fixed flashbang causing mp_fadetoblack to
   be ignored
   
   
   
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
   Reynolds Sent: Thursday, January 31, 2013 1:39 PM
   To: Half-Life dedicated Linux server mailing list
   (hlds_linux

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-15 Thread Brock Canevari
I had the same issue with 5.9 and GLIBC 2.7. I found out the best way to
get around this is to use CentOS 6.x
On Feb 15, 2013 1:30 PM, Mico gam...@watafa.com.ar wrote:

 I'm using Centos 5.8 64 bits.

 On Vie 15 Feb 2013 15:13:42 Mico escribió:
  New error:
 
  Error:/lib/libc.so.6: version `GLIBC_2.7' not found (required by
  /home/ema/engine_i486.so)
 
  Unable to load engine, image is corrupt
 
  Help me?
 
  On Jue 14 Feb 2013 15:39:51 Rudy Bleeker escribió:
   Or people could just use normal nicknames instead of those weird ones
   with all those squigly characters in them.
  
   On Thu, Feb 14, 2013 at 2:02 AM, Asher Baker asher...@gmail.com
 wrote:
And all the fun that goes with it, like Source games truncating Steam
names in the middle of multibyte characters because no one thought to
make sure they took the same lengths.
   
On Thu, Feb 14, 2013 at 12:58 AM, Alfred Reynolds
   
alf...@valvesoftware.com wrote:
What Anthony said.
   
(in theory it shouldn't matter, the beauty of utf8 is that most std
string functions just work with it).
   
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
Anthony Stoyanov Sent: Wednesday, February 13, 2013 4:55 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
   
You really should ask that question on alliedmods :)
   
On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
Cool!
Will the utf8 affect plugins? Like advertiseplugins?
   
From: alf...@valvesoftware.com
To: h...@list.valvesoftware.com;
 hlds_linux@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com Date: Thu, 14 Feb 2013
 00:40:52
+
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
   
One more beta update before this becomes the public version
tomorrow, changes are:
   
- enabled utf8 chat for say and say_team commands
- don't create a SAVE/ folder on server launch
   
   
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
Reynolds Sent: Monday, February 11, 2013 1:20 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
mailing list (hlds_linux@list.valvesoftware.com);
hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
Counter-Strike 1.6 beta server update
   
We have another update, changes are:
- fixed hltv demos being corrupted
- fixed downloading of custom sprays from users
- increased max rate to 100k (sv_min/maxrate still apply and
defaults for them are unchanged) - changed timing function to call
clock_gettime(), this should cause more stable frame rates
   
   
As a reminder the plan is to make this the public release later
 this
week, and that update will be required.
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
Reynolds Sent: Friday, February 08, 2013 3:03 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
mailing list (hlds_linux@list.valvesoftware.com);
hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
Counter-Strike 1.6 beta server update
   
We have another update, changes are:
- fixed hltv being unable to record demos under Linux
- fixed dedicated servers listing as a listen server
- (partially) fixed hltv listing on the master servers (you need a
client update plus we need to do a server update to totally fix
this)
   
   
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
Reynolds Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com Subject: Re: [hlds]
Counter-Strike 1.6 beta server update
   
We have another update, changes are:
- fixed hltv failing to launch
   
   
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
Alfred Reynolds Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
mailing list (hlds_linux@list.valvesoftware.com);
hlds_annou...@list.valvesoftware.com Subject: Re: [hlds_linux]
Counter-Strike 1.6 beta server update
   
We have released an update to this beta. This update includes 1.6
server changes so you should update.
   
Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at
you FreeBSD emu layer) - Fixed flashbang causing mp_fadetoblack to
be ignored

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-14 Thread Rudy Bleeker
Or people could just use normal nicknames instead of those weird ones
with all those squigly characters in them.

On Thu, Feb 14, 2013 at 2:02 AM, Asher Baker asher...@gmail.com wrote:
 And all the fun that goes with it, like Source games truncating Steam
 names in the middle of multibyte characters because no one thought to
 make sure they took the same lengths.

 On Thu, Feb 14, 2013 at 12:58 AM, Alfred Reynolds
 alf...@valvesoftware.com wrote:
 What Anthony said.

 (in theory it shouldn't matter, the beauty of utf8 is that most std string 
 functions just work with it).

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Anthony 
 Stoyanov
 Sent: Wednesday, February 13, 2013 4:55 PM
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 You really should ask that question on alliedmods :)

 On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
 Cool!
 Will the utf8 affect plugins? Like advertiseplugins?

 From: alf...@valvesoftware.com
 To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Thu, 14 Feb 2013 00:40:52 +
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 One more beta update before this becomes the public version tomorrow, 
 changes are:

 - enabled utf8 chat for say and say_team commands
 - don't create a SAVE/ folder on server launch



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Monday, February 11, 2013 1:20 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv demos being corrupted
 - fixed downloading of custom sprays from users
 - increased max rate to 100k (sv_min/maxrate still apply and defaults for 
 them are unchanged)
 - changed timing function to call clock_gettime(), this should cause more 
 stable frame rates


 As a reminder the plan is to make this the public release later this week, 
 and that update will be required.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Friday, February 08, 2013 3:03 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a client 
 update plus we need to do a server update to totally fix this)



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-13 Thread Alfred Reynolds
One more beta update before this becomes the public version tomorrow, changes 
are:

- enabled utf8 chat for say and say_team commands
- don't create a SAVE/ folder on server launch



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, February 11, 2013 1:20 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv demos being corrupted
- fixed downloading of custom sprays from users
- increased max rate to 100k (sv_min/maxrate still apply and defaults for them 
are unchanged)
- changed timing function to call clock_gettime(), this should cause more 
stable frame rates


As a reminder the plan is to make this the public release later this week, and 
that update will be required.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 08, 2013 3:03 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv being unable to record demos under Linux
- fixed dedicated servers listing as a listen server
- (partially) fixed hltv listing on the master servers (you need a client 
update plus we need to do a server update to totally fix this)



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv failing to launch


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-13 Thread Ejziponken -

Cool!
Will the utf8 affect plugins? Like advertiseplugins? 

 From: alf...@valvesoftware.com
 To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Thu, 14 Feb 2013 00:40:52 +
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
 One more beta update before this becomes the public version tomorrow, changes 
 are:
 
 - enabled utf8 chat for say and say_team commands
 - don't create a SAVE/ folder on server launch
 
 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Monday, February 11, 2013 1:20 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
 We have another update, changes are:
 - fixed hltv demos being corrupted
 - fixed downloading of custom sprays from users
 - increased max rate to 100k (sv_min/maxrate still apply and defaults for 
 them are unchanged)
 - changed timing function to call clock_gettime(), this should cause more 
 stable frame rates
 
 
 As a reminder the plan is to make this the public release later this week, 
 and that update will be required.
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Friday, February 08, 2013 3:03 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a client 
 update plus we need to do a server update to totally fix this)
 
 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
 We have another update, changes are:
 - fixed hltv failing to launch
 
 
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.
 
 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored
 
 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.
 
 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning
 
 
 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).
 
 - Alfred
 
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server
 
 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.
 
 To access the beta please follow the steamcmd

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-13 Thread Anthony Stoyanov

You really should ask that question on alliedmods :)

On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:

Cool!
Will the utf8 affect plugins? Like advertiseplugins?


From: alf...@valvesoftware.com
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Date: Thu, 14 Feb 2013 00:40:52 +
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

One more beta update before this becomes the public version tomorrow, changes 
are:

- enabled utf8 chat for say and say_team commands
- don't create a SAVE/ folder on server launch



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, February 11, 2013 1:20 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv demos being corrupted
- fixed downloading of custom sprays from users
- increased max rate to 100k (sv_min/maxrate still apply and defaults for them 
are unchanged)
- changed timing function to call clock_gettime(), this should cause more 
stable frame rates


As a reminder the plan is to make this the public release later this week, and 
that update will be required.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 08, 2013 3:03 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv being unable to record demos under Linux
- fixed dedicated servers listing as a listen server
- (partially) fixed hltv listing on the master servers (you need a client 
update plus we need to do a server update to totally fix this)



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv failing to launch


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-13 Thread Alfred Reynolds
What Anthony said.

(in theory it shouldn't matter, the beauty of utf8 is that most std string 
functions just work with it).

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Anthony Stoyanov
Sent: Wednesday, February 13, 2013 4:55 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

You really should ask that question on alliedmods :)

On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
 Cool!
 Will the utf8 affect plugins? Like advertiseplugins?

 From: alf...@valvesoftware.com
 To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Thu, 14 Feb 2013 00:40:52 +
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 One more beta update before this becomes the public version tomorrow, 
 changes are:

 - enabled utf8 chat for say and say_team commands
 - don't create a SAVE/ folder on server launch



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Monday, February 11, 2013 1:20 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv demos being corrupted
 - fixed downloading of custom sprays from users
 - increased max rate to 100k (sv_min/maxrate still apply and defaults for 
 them are unchanged)
 - changed timing function to call clock_gettime(), this should cause more 
 stable frame rates


 As a reminder the plan is to make this the public release later this week, 
 and that update will be required.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Friday, February 08, 2013 3:03 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a client 
 update plus we need to do a server update to totally fix this)



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-13 Thread Asher Baker
And all the fun that goes with it, like Source games truncating Steam
names in the middle of multibyte characters because no one thought to
make sure they took the same lengths.

On Thu, Feb 14, 2013 at 12:58 AM, Alfred Reynolds
alf...@valvesoftware.com wrote:
 What Anthony said.

 (in theory it shouldn't matter, the beauty of utf8 is that most std string 
 functions just work with it).

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Anthony 
 Stoyanov
 Sent: Wednesday, February 13, 2013 4:55 PM
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 You really should ask that question on alliedmods :)

 On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
 Cool!
 Will the utf8 affect plugins? Like advertiseplugins?

 From: alf...@valvesoftware.com
 To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Thu, 14 Feb 2013 00:40:52 +
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 One more beta update before this becomes the public version tomorrow, 
 changes are:

 - enabled utf8 chat for say and say_team commands
 - don't create a SAVE/ folder on server launch



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Monday, February 11, 2013 1:20 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv demos being corrupted
 - fixed downloading of custom sprays from users
 - increased max rate to 100k (sv_min/maxrate still apply and defaults for 
 them are unchanged)
 - changed timing function to call clock_gettime(), this should cause more 
 stable frame rates


 As a reminder the plan is to make this the public release later this week, 
 and that update will be required.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Friday, February 08, 2013 3:03 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a client 
 update plus we need to do a server update to totally fix this)



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over 
 at https://github.com/ValveSoftware/steam-for-linux/issues so report things 
 you want fixed (and features

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-12 Thread AnAkIn
sv_maxrate default is 0, which is unlimited.


2013/2/12 Ejziponken - sza...@hotmail.com


 What is sv_maxrate defaults? If its 30k then how will 100k change that? :S

  From: alf...@valvesoftware.com
  To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
  Date: Mon, 11 Feb 2013 21:20:21 +
  Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
  We have another update, changes are:
  - fixed hltv demos being corrupted
  - fixed downloading of custom sprays from users
  - increased max rate to 100k (sv_min/maxrate still apply and defaults
 for them are unchanged)
  - changed timing function to call clock_gettime(), this should cause
 more stable frame rates
 
 
  As a reminder the plan is to make this the public release later this
 week, and that update will be required.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
  Sent: Friday, February 08, 2013 3:03 PM
  To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com
  Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
  We have another update, changes are:
  - fixed hltv being unable to record demos under Linux
  - fixed dedicated servers listing as a listen server
  - (partially) fixed hltv listing on the master servers (you need a
 client update plus we need to do a server update to totally fix this)
 
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
  Sent: Thursday, February 07, 2013 10:41 AM
  To: Half-Life dedicated Linux server mailing list (
 hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
  Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
  We have another update, changes are:
  - fixed hltv failing to launch
 
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
  Sent: Friday, February 01, 2013 2:07 PM
  To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com
  Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
  We have released an update to this beta. This update includes 1.6 server
 changes so you should update.
 
  Fixes include:
  - Fixed failing to launch on old OS distributions (I am looking at you
 FreeBSD emu layer)
  - Fixed flashbang causing mp_fadetoblack to be ignored
 
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
  Sent: Thursday, January 31, 2013 1:39 PM
  To: Half-Life dedicated Linux server mailing list (
 hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
  Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
  We have released an update to this beta. This update includes some good
 CS 1.6 server changes so you should update.
 
  Fixes include:
  - Fixed rotating objects stopping after some period in a map
  - Fixed potential upload exploit that let a client put a new file on
 your server (they could not touch/replace existing files)
  - Fixed respawn bug in CS 1.6 if you died from drowning
 
 
  I've got more CS 1.6 fixes planned, we are keeping track of the bugs
 over at https://github.com/ValveSoftware/steam-for-linux/issues so report
 things you want fixed (and features within reason).
 
  - Alfred
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
  Sent: Monday, January 28, 2013 3:29 PM
  To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com;
 Half-Life dedicated Linux server mailing list (
 hlds_linux@list.valvesoftware.com)
  Subject: [hlds_linux] Counter-Strike 1.6 beta server
 
  We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and
 Linux. In support of this we have updated the dedicated server and
 converted it to using the new Steampipe system. You can access the new
 version via Steampipe right now, it remains network compatible with older
 clients.
 
  To access the beta please follow the steamcmd instructions on our
 developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD,
 Counter-Strike 1.6 dedicated server is currently available as appid 90 (and
 will continue to use this appid after full release).
 
  The changes in this version are numerous (and some fixes are still in
 progress, I am looking at you redirect servers). Under Linux we have
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS
 toolchain, so please

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-11 Thread Alfred Reynolds
We have another update, changes are:
- fixed hltv demos being corrupted
- fixed downloading of custom sprays from users
- increased max rate to 100k (sv_min/maxrate still apply and defaults for them 
are unchanged)
- changed timing function to call clock_gettime(), this should cause more 
stable frame rates


As a reminder the plan is to make this the public release later this week, and 
that update will be required.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 08, 2013 3:03 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv being unable to record demos under Linux
- fixed dedicated servers listing as a listen server
- (partially) fixed hltv listing on the master servers (you need a client 
update plus we need to do a server update to totally fix this)



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv failing to launch


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

___
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-11 Thread px
Hello, Alfred.

Taking about frame rate, in this article
https://support.steampowered.com/kb_article.php?ref=5386-HMJI-5162
stated:
If  you  set sys_ticrate (HLDS) or fps_max (SRCDS) to 1000, most Intel
CPUs  running  on  Intel  chipsets  will run the full 1000fps (plus or
minus  a  few).  AMD  CPUs  and  Intel  CPUs  on non Intel motherboard
chipsets may only run at 500FPS with a setting of 1000.

Can this limit be removed?

 We have another update, changes are:
 - fixed hltv demos being corrupted
 - fixed downloading of custom sprays from users
 - increased max rate to 100k (sv_min/maxrate still apply and defaults for 
 them are unchanged)
 - changed timing function to call clock_gettime(), this should cause more 
 stable frame rates


 As a reminder the plan is to make this the public release later
 this week, and that update will be required.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Friday, February 08, 2013 3:03 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a
 client update plus we need to do a server update to totally fix this)



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6
 server changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some
 good CS 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file
 on your server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the
 bugs over at https://github.com/ValveSoftware/steam-for-linux/issues
 so report things you want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux
 server mailing list (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX
 and Linux. In support of this we have updated the dedicated server
 and converted it to using the new Steampipe system. You can access
 the new version via Steampipe right now, it remains network compatible with 
 older clients.

 To access the beta please follow the steamcmd instructions on our
 developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD,
 Counter-Strike 1.6 dedicated server is currently available as appid
 90 (and will continue to use this appid after full release).

 The changes in this version are numerous (and some fixes are still
 in progress, I am looking at you redirect servers). Under Linux
 we have moved forward to GCC 4.6 (from 2.95, heh) and are using a
 newer OS toolchain, so please do test these binaries on your machine.

 - Alfred

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-11 Thread AnAkIn
Considering anything over 100 is pointless, why would you want this?


2013/2/11 px p...@i.kiev.ua

 Hello, Alfred.

 Taking about frame rate, in this article
 https://support.steampowered.com/kb_article.php?ref=5386-HMJI-5162
 stated:
 If  you  set sys_ticrate (HLDS) or fps_max (SRCDS) to 1000, most Intel
 CPUs  running  on  Intel  chipsets  will run the full 1000fps (plus or
 minus  a  few).  AMD  CPUs  and  Intel  CPUs  on non Intel motherboard
 chipsets may only run at 500FPS with a setting of 1000.

 Can this limit be removed?

  We have another update, changes are:
  - fixed hltv demos being corrupted
  - fixed downloading of custom sprays from users
  - increased max rate to 100k (sv_min/maxrate still apply and defaults
 for them are unchanged)
  - changed timing function to call clock_gettime(), this should cause
 more stable frame rates


  As a reminder the plan is to make this the public release later
  this week, and that update will be required.

  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds
  Sent: Friday, February 08, 2013 3:03 PM
  To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
  mailing list (hlds_linux@list.valvesoftware.com);
  hlds_annou...@list.valvesoftware.com
  Subject: Re: [hlds] Counter-Strike 1.6 beta server update

  We have another update, changes are:
  - fixed hltv being unable to record demos under Linux
  - fixed dedicated servers listing as a listen server
  - (partially) fixed hltv listing on the master servers (you need a
  client update plus we need to do a server update to totally fix this)



  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds
  Sent: Thursday, February 07, 2013 10:41 AM
  To: Half-Life dedicated Linux server mailing list
  (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
  hlds_annou...@list.valvesoftware.com
  Subject: Re: [hlds] Counter-Strike 1.6 beta server update

  We have another update, changes are:
  - fixed hltv failing to launch


  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds
  Sent: Friday, February 01, 2013 2:07 PM
  To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
  mailing list (hlds_linux@list.valvesoftware.com);
  hlds_annou...@list.valvesoftware.com
  Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

  We have released an update to this beta. This update includes 1.6
  server changes so you should update.

  Fixes include:
  - Fixed failing to launch on old OS distributions (I am looking at you
 FreeBSD emu layer)
  - Fixed flashbang causing mp_fadetoblack to be ignored



  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds
  Sent: Thursday, January 31, 2013 1:39 PM
  To: Half-Life dedicated Linux server mailing list
  (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
  hlds_annou...@list.valvesoftware.com
  Subject: Re: [hlds] Counter-Strike 1.6 beta server update

  We have released an update to this beta. This update includes some
  good CS 1.6 server changes so you should update.

  Fixes include:
  - Fixed rotating objects stopping after some period in a map
  - Fixed potential upload exploit that let a client put a new file
  on your server (they could not touch/replace existing files)
  - Fixed respawn bug in CS 1.6 if you died from drowning


  I've got more CS 1.6 fixes planned, we are keeping track of the
  bugs over at https://github.com/ValveSoftware/steam-for-linux/issues
  so report things you want fixed (and features within reason).

  - Alfred

  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
 Reynolds
  Sent: Monday, January 28, 2013 3:29 PM
  To: h...@list.valvesoftware.com;
  hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux
  server mailing list (hlds_linux@list.valvesoftware.com)
  Subject: [hlds_linux] Counter-Strike 1.6 beta server

  We have begun testing of Half-Life and Counter-Strike 1.6 on OSX
  and Linux. In support of this we have updated the dedicated server
  and converted it to using the new Steampipe system. You can access
  the new version via Steampipe right now, it remains network compatible
 with older clients.

  To access the beta please follow the steamcmd instructions on our
  developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD,
  Counter-Strike 1.6 dedicated server is currently available as appid
  90 (and will continue to use this appid after full release).

  The changes in this version are numerous (and some fixes are still
  in progress, I am looking at you redirect

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-11 Thread John
That isn't accurate anyhow. AMD CPUs can run at 1000 just fine. On 
Linux, it takes having hires timers, which every modern kernel supports; 
on Windows, it requires Win2k8+ and having HPET enabled.


Also important to note is that sys_ticrate must actually be set higher 
than 1000 in order to obtain a realized FPS of 1000. You could use 0 or 
1, for instance.


-John

On 2/11/2013 2:29 PM, AnAkIn wrote:

Considering anything over 100 is pointless, why would you want this?


2013/2/11 px p...@i.kiev.ua


Hello, Alfred.

Taking about frame rate, in this article
https://support.steampowered.com/kb_article.php?ref=5386-HMJI-5162
stated:
If  you  set sys_ticrate (HLDS) or fps_max (SRCDS) to 1000, most Intel
CPUs  running  on  Intel  chipsets  will run the full 1000fps (plus or
minus  a  few).  AMD  CPUs  and  Intel  CPUs  on non Intel motherboard
chipsets may only run at 500FPS with a setting of 1000.

Can this limit be removed?



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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-11 Thread Ejziponken -

What is sv_maxrate defaults? If its 30k then how will 100k change that? :S

 From: alf...@valvesoftware.com
 To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Mon, 11 Feb 2013 21:20:21 +
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
 We have another update, changes are:
 - fixed hltv demos being corrupted
 - fixed downloading of custom sprays from users
 - increased max rate to 100k (sv_min/maxrate still apply and defaults for 
 them are unchanged)
 - changed timing function to call clock_gettime(), this should cause more 
 stable frame rates
 
 
 As a reminder the plan is to make this the public release later this week, 
 and that update will be required.
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Friday, February 08, 2013 3:03 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a client 
 update plus we need to do a server update to totally fix this)
 
 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
 We have another update, changes are:
 - fixed hltv failing to launch
 
 
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.
 
 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored
 
 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update
 
 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.
 
 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning
 
 
 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).
 
 - Alfred
 
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server
 
 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.
 
 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).
 
 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.
 
 - Alfred
 
 ___
 To unsubscribe

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-09 Thread lee bailey
I second the statement made by Rikard, looking forward to setting up a
brand new up to date server for the first time since i set my current one
up in 2005.

On Sat, Feb 9, 2013 at 2:55 AM, Rikard Bremark rikard.brem...@warzone.nuwrote:

 Alfred, you're theking \o/
 --
 //Rikard 'Zapy' Bremark
 ComHem AB - http://www.comhem.se
 Warzone.nu - http://www.warzone.nu
 Warzone Short Valley

 rikard.brem...@warzone.nu
 z...@warzone.nu

 On 2013-02-09 00:03, Alfred Reynolds wrote:

 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a client
 update plus we need to do a server update to totally fix this)



 -Original Message-
 From: 
 hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com[mailto:
 hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com]
 On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list (hlds_linux@list.**
 valvesoftware.com hlds_linux@list.valvesoftware.com);
 h...@list.valvesoftware.com; 
 hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: 
 hlds_linux-bounces@list.**valvesoftware.comhlds_linux-boun...@list.valvesoftware.com[mailto:
 hlds_linux-bounces@**list.valvesoftware.comhlds_linux-boun...@list.valvesoftware.com]
 On Behalf Of Alfred Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list 
 (hlds_linux@list.**valvesoftware.comhlds_linux@list.valvesoftware.com);
 hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: 
 hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com[mailto:
 hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com]
 On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list (hlds_linux@list.**
 valvesoftware.com hlds_linux@list.valvesoftware.com);
 h...@list.valvesoftware.com; 
 hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good
 CS 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over
 at 
 https://github.com/**ValveSoftware/steam-for-linux/**issueshttps://github.com/ValveSoftware/steam-for-linux/issuesso
  report things you want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: 
 hlds_linux-bounces@list.**valvesoftware.comhlds_linux-boun...@list.valvesoftware.com[mailto:
 hlds_linux-bounces@**list.valvesoftware.comhlds_linux-boun...@list.valvesoftware.com]
 On Behalf Of Alfred Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; 
 hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com;
 Half-Life dedicated Linux server mailing list (hlds_linux@list.**
 valvesoftware.com hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and
 Linux. In support of this we have updated the dedicated server and
 converted it to using the new Steampipe system. You can access the new
 version via Steampipe right now, it remains network compatible with older
 clients.

 To access the beta please follow the steamcmd instructions on our
 developer wiki, 
 https://developer.**valvesoftware.com/wiki/**SteamCMDhttps://developer.valvesoftware.com/wiki/SteamCMD,
 Counter-Strike 1.6 dedicated server is currently available as appid 90 (and
 will continue to use this appid after full release).

 The changes in this version are numerous (and some fixes are still in
 progress, I am looking at you redirect servers). Under Linux we have
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS
 toolchain, so please do test these binaries on your machine.

 - Alfred

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-08 Thread Alfred Reynolds
We have another update, changes are:
- fixed hltv being unable to record demos under Linux
- fixed dedicated servers listing as a listen server
- (partially) fixed hltv listing on the master servers (you need a client 
update plus we need to do a server update to totally fix this)



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv failing to launch


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-08 Thread bRAINKILLA
thx - recording works now and damn, that did break metamod on hlds-gold :*(

Am 09.02.2013 00:03, schrieb Alfred Reynolds:
 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a client 
 update plus we need to do a server update to totally fix this)



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.

 - Alfred

 ___
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 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-08 Thread Vincent H.
Use metamod-p (not metamod) and rename it as metamod.so. It will work.


2013/2/9 Ejziponken - sza...@hotmail.com


 lol thats not good. Are the metamod coders even active anymore? Dont wanna
 sit there without metamod..

  Date: Sat, 9 Feb 2013 00:19:09 +0100
  From: brainki...@gmx.de
  To: hlds_linux@list.valvesoftware.com
  Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
  thx - recording works now and damn, that did break metamod on hlds-gold
 :*(
 
  Am 09.02.2013 00:03, schrieb Alfred Reynolds:
   We have another update, changes are:
   - fixed hltv being unable to record demos under Linux
   - fixed dedicated servers listing as a listen server
   - (partially) fixed hltv listing on the master servers (you need a
 client update plus we need to do a server update to totally fix this)
  
  
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
   Sent: Thursday, February 07, 2013 10:41 AM
   To: Half-Life dedicated Linux server mailing list (
 hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
   Subject: Re: [hlds] Counter-Strike 1.6 beta server update
  
   We have another update, changes are:
   - fixed hltv failing to launch
  
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
   Sent: Friday, February 01, 2013 2:07 PM
   To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
 mailing list (hlds_linux@list.valvesoftware.com);
 hlds_annou...@list.valvesoftware.com
   Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
  
   We have released an update to this beta. This update includes 1.6
 server changes so you should update.
  
   Fixes include:
   - Fixed failing to launch on old OS distributions (I am looking at you
 FreeBSD emu layer)
   - Fixed flashbang causing mp_fadetoblack to be ignored
  
  
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
   Sent: Thursday, January 31, 2013 1:39 PM
   To: Half-Life dedicated Linux server mailing list (
 hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
   Subject: Re: [hlds] Counter-Strike 1.6 beta server update
  
   We have released an update to this beta. This update includes some
 good CS 1.6 server changes so you should update.
  
   Fixes include:
   - Fixed rotating objects stopping after some period in a map
   - Fixed potential upload exploit that let a client put a new file on
 your server (they could not touch/replace existing files)
   - Fixed respawn bug in CS 1.6 if you died from drowning
  
  
   I've got more CS 1.6 fixes planned, we are keeping track of the bugs
 over at https://github.com/ValveSoftware/steam-for-linux/issues so report
 things you want fixed (and features within reason).
  
   - Alfred
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
   Sent: Monday, January 28, 2013 3:29 PM
   To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com;
 Half-Life dedicated Linux server mailing list (
 hlds_linux@list.valvesoftware.com)
   Subject: [hlds_linux] Counter-Strike 1.6 beta server
  
   We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and
 Linux. In support of this we have updated the dedicated server and
 converted it to using the new Steampipe system. You can access the new
 version via Steampipe right now, it remains network compatible with older
 clients.
  
   To access the beta please follow the steamcmd instructions on our
 developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD,
 Counter-Strike 1.6 dedicated server is currently available as appid 90 (and
 will continue to use this appid after full release).
  
   The changes in this version are numerous (and some fixes are still in
 progress, I am looking at you redirect servers). Under Linux we have
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS
 toolchain, so please do test these binaries on your machine.
  
   - Alfred
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
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 please visit:
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-08 Thread bRAINKILLA
Ah - Sry - metamod works - the liblist.gam was rewritten . . .

Am 09.02.2013 00:19, schrieb bRAINKILLA:
 thx - recording works now and damn, that did break metamod on hlds-gold :*(

 Am 09.02.2013 00:03, schrieb Alfred Reynolds:
 We have another update, changes are:
 - fixed hltv being unable to record demos under Linux
 - fixed dedicated servers listing as a listen server
 - (partially) fixed hltv listing on the master servers (you need a client 
 update plus we need to do a server update to totally fix this)



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to 
 use this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS 
 toolchain, so please do test these binaries on your machine.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-08 Thread Rikard Bremark

Alfred, you're theking \o/
--
//Rikard 'Zapy' Bremark
ComHem AB - http://www.comhem.se
Warzone.nu - http://www.warzone.nu
Warzone Short Valley

rikard.brem...@warzone.nu
z...@warzone.nu
On 2013-02-09 00:03, Alfred Reynolds wrote:

We have another update, changes are:
- fixed hltv being unable to record demos under Linux
- fixed dedicated servers listing as a listen server
- (partially) fixed hltv listing on the master servers (you need a client 
update plus we need to do a server update to totally fix this)



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv failing to launch


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

___
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visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-07 Thread Alfred Reynolds
We have another update, changes are:
- fixed hltv failing to launch


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

___
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visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-07 Thread bRAINKILLA
Great - thank you !

Am 07.02.2013 19:41, schrieb Alfred Reynolds:
 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-07 Thread bRAINKILLA
There seems to be a Problem with the mapcycle.txt - the server doesnt
re-read it on mapchange and does play the current mapcycle in the right
order.
And there seems to be a problem with hltv recording demos - it doesnt
record .

Am 07.02.2013 19:41, schrieb Alfred Reynolds:
 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

 ___
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 ___
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-07 Thread Alfred Reynolds
Please file bug reports over at our github repository:
 https://github.com/ValveSoftware/steam-for-linux/issues

That way I won't lose reports and can priorities them correctly. AFAIK nothing 
changes with mapcycle, so is that one a feature request (which is a fine thing, 
add them too on github, it is just useful to distinguish regressions and 
features).

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of bRAINKILLA
Sent: Thursday, February 07, 2013 1:28 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

There seems to be a Problem with the mapcycle.txt - the server doesnt
re-read it on mapchange and does play the current mapcycle in the right
order.
And there seems to be a problem with hltv recording demos - it doesnt
record .

Am 07.02.2013 19:41, schrieb Alfred Reynolds:
 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.

 - Alfred

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-07 Thread Alfred Reynolds
I figured if one update in a day is good, 2 are better! I've updated CS 1.6 
again, this update fixes several server crashes due to bogus player pointers 
around connect/disconnect.

- Alfred 

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv failing to launch


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

___
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-07 Thread Emanuel Caceres | Gmail

thats next problem..


Error:/usr/local/games/beta/server/cstrike/dlls/director.so: cannot open 
shared object file: No such file or directory


- Original Message - 
From: Alfred Reynolds alf...@valvesoftware.com
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com

Sent: 07 February, 2013 20:36
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update


I figured if one update in a day is good, 2 are better! I've updated CS 1.6 
again, this update fixes several server crashes due to bogus player 
pointers around connect/disconnect.


- Alfred

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds

Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com

Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have another update, changes are:
- fixed hltv failing to launch


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
Reynolds

Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
list (hlds_linux@list.valvesoftware.com); 
hlds_annou...@list.valvesoftware.com

Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes 1.6 server 
changes so you should update.


Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you 
FreeBSD emu layer)

- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds

Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com

Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 
1.6 server changes so you should update.


Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)

- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over 
at https://github.com/ValveSoftware/steam-for-linux/issues so report 
things you want fixed (and features within reason).


- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
Reynolds

Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)

Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and 
Linux. In support of this we have updated the dedicated server and 
converted it to using the new Steampipe system. You can access the new 
version via Steampipe right now, it remains network compatible with older 
clients.


To access the beta please follow the steamcmd instructions on our 
developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD, 
Counter-Strike 1.6 dedicated server is currently available as appid 90 
(and will continue to use this appid after full release).


The changes in this version are numerous (and some fixes are still in 
progress, I am looking at you redirect servers). Under Linux we have 
moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS 
toolchain, so please do test these binaries on your machine.


- Alfred

___
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please visit:

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-07 Thread Alfred Reynolds
Not a problem, we have never provided a director binary, you should just ignore 
that spew.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Emanuel Caceres 
| Gmail
Sent: Thursday, February 07, 2013 3:52 PM
To: Half-Life dedicated Linux server mailing list; h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

thats next problem..


Error:/usr/local/games/beta/server/cstrike/dlls/director.so: cannot open 
shared object file: No such file or directory

- Original Message - 
From: Alfred Reynolds alf...@valvesoftware.com
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Sent: 07 February, 2013 20:36
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update


I figured if one update in a day is good, 2 are better! I've updated CS 1.6 
again, this update fixes several server crashes due to bogus player 
pointers around connect/disconnect.

 - Alfred

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, February 07, 2013 10:41 AM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have another update, changes are:
 - fixed hltv failing to launch


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Friday, February 01, 2013 2:07 PM
 To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
 list (hlds_linux@list.valvesoftware.com); 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over 
 at https://github.com/ValveSoftware/steam-for-linux/issues so report 
 things you want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and 
 Linux. In support of this we have updated the dedicated server and 
 converted it to using the new Steampipe system. You can access the new 
 version via Steampipe right now, it remains network compatible with older 
 clients.

 To access the beta please follow the steamcmd instructions on our 
 developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD, 
 Counter-Strike 1.6 dedicated server is currently available as appid 90 
 (and will continue to use this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS 
 toolchain, so please do test these binaries on your machine.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

 ___
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 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-05 Thread Mart-Jan Reeuwijk
Take a risk, bring 'm all to the latest :)

PS: And don't forget IPv6. More and more ISP's are here turning over to it, for 
they run out of IPv4 space soon.




 From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com 
Sent: Tuesday, 5 February 2013, 2:54
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
Orange Box is still using GCC 4.5 right now, I am not sure what plans (if any) 
we have to move it right now, but given our ongoing support for all our 
products I would expect it to move forward eventually.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
Sent: Monday, February 04, 2013 2:17 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

Is it planned to have a similar GCC/GLIBC update for Orange Box engine
games? It's still being built with glibc 2.3.4 or around, which is like 6
years old or moree.


2013/2/4 Alfred Reynolds alf...@valvesoftware.com

 You will need to upgrade to GLIBC 2.11, this was a case of providing the
 greatest good. To use GCC 4.6 (and beyond) we needed to bump the min GLIBC
 up to 2.11, so you will need to update your OS/find a new distro. GLIBC
 2.11 is over 3 years old now so hopefully your provider of choice can
 update by now.

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steve Dudenhoeffer
 Sent: Sunday, February 03, 2013 6:50 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 engine_i486.so (and potentially the others), are linked against GLIBC 2.7,
 while all of the other games require lower versions (eg: csgo's engine.so
 seems to require 2.3).  Can anything be done to bring this more in line
 with the other games?

 On Sun, Feb 3, 2013 at 5:56 PM, Andre Müller gbs.dead...@gmail.com
 wrote:

  It's not good to run a gameserver or other things with root privileges.
  I hope your server is not direct connected to the internet.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 ___
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 please visit:
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-04 Thread Alfred Reynolds
You will need to upgrade to GLIBC 2.11, this was a case of providing the 
greatest good. To use GCC 4.6 (and beyond) we needed to bump the min GLIBC up 
to 2.11, so you will need to update your OS/find a new distro. GLIBC 2.11 is 
over 3 years old now so hopefully your provider of choice can update by now.

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steve 
Dudenhoeffer
Sent: Sunday, February 03, 2013 6:50 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

engine_i486.so (and potentially the others), are linked against GLIBC 2.7,
while all of the other games require lower versions (eg: csgo's engine.so
seems to require 2.3).  Can anything be done to bring this more in line
with the other games?

On Sun, Feb 3, 2013 at 5:56 PM, Andre Müller gbs.dead...@gmail.com wrote:

 It's not good to run a gameserver or other things with root privileges.
 I hope your server is not direct connected to the internet.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-04 Thread AnAkIn
Is it planned to have a similar GCC/GLIBC update for Orange Box engine
games? It's still being built with glibc 2.3.4 or around, which is like 6
years old or moree.


2013/2/4 Alfred Reynolds alf...@valvesoftware.com

 You will need to upgrade to GLIBC 2.11, this was a case of providing the
 greatest good. To use GCC 4.6 (and beyond) we needed to bump the min GLIBC
 up to 2.11, so you will need to update your OS/find a new distro. GLIBC
 2.11 is over 3 years old now so hopefully your provider of choice can
 update by now.

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steve Dudenhoeffer
 Sent: Sunday, February 03, 2013 6:50 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 engine_i486.so (and potentially the others), are linked against GLIBC 2.7,
 while all of the other games require lower versions (eg: csgo's engine.so
 seems to require 2.3).  Can anything be done to bring this more in line
 with the other games?

 On Sun, Feb 3, 2013 at 5:56 PM, Andre Müller gbs.dead...@gmail.com
 wrote:

  It's not good to run a gameserver or other things with root privileges.
  I hope your server is not direct connected to the internet.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-04 Thread bRAINKILLA
i tried using hltv but i get errors - first i had to symlink core.so to
core_i386.so and then starting it :


Console initialized.
FileSystem initialized.
Network uses x.x.x.x as host IP.
Network initialized.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 10
Master module initialized.
Server module initialized.
World module initialized.
Demo client initialized.
Executing file hltv.cfg.
hltv.cfg loaded.
WARNING! System::DispatchCommand: command public 0  not registered.
Proxy module initialized.
Executing file hltv.cfg.
hltv.cfg loaded.
WARNING! System::DispatchCommand: command public 0  not registered.
Type 'help' for a list of commands.
Challenging x.x.x.x:27015 (1/3).
Get challenge (HASHEDCDKEY)
Connecting to  x.x.x.x:27015 (1/3).

BUILD 5944 SERVER (0 CRC)
Server # 1

Added 917 resources.

WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
...
...
...



Am 31.01.2013 22:39, schrieb Alfred Reynolds:
 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.

 - Alfred



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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-04 Thread Alfred Reynolds
Orange Box is still using GCC 4.5 right now, I am not sure what plans (if any) 
we have to move it right now, but given our ongoing support for all our 
products I would expect it to move forward eventually.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
Sent: Monday, February 04, 2013 2:17 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

Is it planned to have a similar GCC/GLIBC update for Orange Box engine
games? It's still being built with glibc 2.3.4 or around, which is like 6
years old or moree.


2013/2/4 Alfred Reynolds alf...@valvesoftware.com

 You will need to upgrade to GLIBC 2.11, this was a case of providing the
 greatest good. To use GCC 4.6 (and beyond) we needed to bump the min GLIBC
 up to 2.11, so you will need to update your OS/find a new distro. GLIBC
 2.11 is over 3 years old now so hopefully your provider of choice can
 update by now.

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steve Dudenhoeffer
 Sent: Sunday, February 03, 2013 6:50 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 engine_i486.so (and potentially the others), are linked against GLIBC 2.7,
 while all of the other games require lower versions (eg: csgo's engine.so
 seems to require 2.3).  Can anything be done to bring this more in line
 with the other games?

 On Sun, Feb 3, 2013 at 5:56 PM, Andre Müller gbs.dead...@gmail.com
 wrote:

  It's not good to run a gameserver or other things with root privileges.
  I hope your server is not direct connected to the internet.
 
  ___
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  please visit:
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-04 Thread Alfred Reynolds
Thanks for the report, hltv is still a working in progress.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of bRAINKILLA
Sent: Monday, February 04, 2013 2:46 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

i tried using hltv but i get errors - first i had to symlink core.so to
core_i386.so and then starting it :


Console initialized.
FileSystem initialized.
Network uses x.x.x.x as host IP.
Network initialized.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 10
Master module initialized.
Server module initialized.
World module initialized.
Demo client initialized.
Executing file hltv.cfg.
hltv.cfg loaded.
WARNING! System::DispatchCommand: command public 0  not registered.
Proxy module initialized.
Executing file hltv.cfg.
hltv.cfg loaded.
WARNING! System::DispatchCommand: command public 0  not registered.
Type 'help' for a list of commands.
Challenging x.x.x.x:27015 (1/3).
Get challenge (HASHEDCDKEY)
Connecting to  x.x.x.x:27015 (1/3).

BUILD 5944 SERVER (0 CRC)
Server # 1

Added 917 resources.

WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
WARNING! World::SetBaselineEntity: index (-1) out of bounds.
...
...
...



Am 31.01.2013 22:39, schrieb Alfred Reynolds:
 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.

 - Alfred



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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-03 Thread Andre Müller
It's not good to run a gameserver or other things with root privileges.
I hope your server is not direct connected to the internet.

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-03 Thread Steve Dudenhoeffer
engine_i486.so (and potentially the others), are linked against GLIBC 2.7,
while all of the other games require lower versions (eg: csgo's engine.so
seems to require 2.3).  Can anything be done to bring this more in line
with the other games?

On Sun, Feb 3, 2013 at 5:56 PM, Andre Müller gbs.dead...@gmail.com wrote:

 It's not good to run a gameserver or other things with root privileges.
 I hope your server is not direct connected to the internet.

 ___
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 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-02 Thread Alfred Reynolds
You can ignore those steamclient.so messages, it falls back to the one we ship 
with the server (but I agree it is more chatty than needed).

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin Howard
Sent: Friday, February 01, 2013 5:35 PM
To: Half-Life dedicated Linux server mailing list; h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

Oh nevermind, anonymous login works with app 90 now. ignore my last request.


Server works fine. However, i was getting this error:

Auto-restarting the server on crash
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file 
or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 12:34:20 Feb  1 2013 (5944)
STEAM Auth Server
Server IP address xx.xx.xx.xx:27027
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
FATAL ERROR (shutting down): Unable to initialize Steam.


Had to place steamclient.so in that /root/.steam. folder, it was not 
automatically created.



 From: Alfred Reynolds alf...@valvesoftware.com
To: h...@list.valvesoftware.com h...@list.valvesoftware.com; Half-Life 
dedicated Linux server mailing list (hlds_linux@list.valvesoftware.com) 
hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com 
hlds_annou...@list.valvesoftware.com 
Sent: Friday, February 1, 2013 5:07:10 PM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-01 Thread bRAINKILLA
Great News ! Thank You so much Valve/Alfred.

So getting the updated betas i only need to update appid 90 - or do i
need any extra switch ?

btw - needed to symlink on file to get the client to work:

./steam.sh: line 56: /home/user/linux32/steam: No such file or directory
user@host:~ ln -s linux32/steamcmd linux32/steam


Am 01.02.2013 01:13, schrieb Alfred Reynolds:
 Only through steampipe, the old steam tool is being deprecated for CS 1.6 
 (and soon all of the hl1 games).

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin Howard
 Sent: Thursday, January 31, 2013 3:56 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 Alfred,

 Is this beta only available from steampipe or with it workd by the old 
 ./steam -command update as well? Will these fixes be available from -beta 
 hlbeta command or only though the steampipe with app id 90?




 
  From: Alfred Reynolds alf...@valvesoftware.com
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com; 
 h...@list.valvesoftware.com h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com hlds_annou...@list.valvesoftware.com 
 Sent: Thursday, January 31, 2013 4:39:09 PM
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
  
 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux




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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-01 Thread Nicholas Hastings
You don't need to symlink anything, just set the STEAMEXE variable when 
launching.


ex.
STEAMEXE=steamcmd ./steam.sh


bRAINKILLA mailto:brainki...@gmx.de
Friday, February 01, 2013 12:47 PM
Great News ! Thank You so much Valve/Alfred.

So getting the updated betas i only need to update appid 90 - or do i
need any extra switch ?

btw - needed to symlink on file to get the client to work:

./steam.sh: line 56: /home/user/linux32/steam: No such file or directory
user@host:~ ln -s linux32/steamcmd linux32/steam



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Alfred Reynolds mailto:alf...@valvesoftware.com
Thursday, January 31, 2013 7:13 PM
Only through steampipe, the old steam tool is being deprecated for CS 
1.6 (and soon all of the hl1 games).


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin 
Howard

Sent: Thursday, January 31, 2013 3:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

Alfred,

Is this beta only available from steampipe or with it workd by the old 
./steam -command update as well? Will these fixes be available from 
-beta hlbeta command or only though the steampipe with app id 90?






From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com) 
hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com 
h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com 
hlds_annou...@list.valvesoftware.com

Sent: Thursday, January 31, 2013 4:39:09 PM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some 
good CS 1.6 server changes so you should update.


Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on 
your server (they could not touch/replace existing files)

- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs 
over at https://github.com/ValveSoftware/steam-for-linux/issues so 
report things you want fixed (and features within reason).


- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
Reynolds

Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)

Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and 
Linux. In support of this we have updated the dedicated server and 
converted it to using the new Steampipe system. You can access the new 
version via Steampipe right now, it remains network compatible with 
older clients.


To access the beta please follow the steamcmd instructions on our 
developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD, 
Counter-Strike 1.6 dedicated server is currently available as appid 90 
(and will continue to use this appid after full release).


The changes in this version are numerous (and some fixes are still in 
progress, I am looking at you redirect servers). Under Linux we 
have moved forward to GCC 4.6 (from 2.95, heh) and are using a newer 
OS toolchain, so please do test these binaries on your machine.


- Alfred

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Collin Howard mailto:my_azz...@yahoo.com
Thursday, January 31, 2013 6:55 PM
Alfred,

Is this beta only available from steampipe or with it workd by the old 
./steam -command update as well? Will these fixes be available from 
-beta hlbeta command or only though the steampipe with app id 90?






From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list 
(hlds_linux

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-01 Thread Alfred Reynolds
Related to this, we will have a steamcmd update soon that will include a 
steamcmd.sh, so you will no longer have to do the STEAMEXE dance. But for now, 
do as Nicholas suggests.

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nicholas 
Hastings
Sent: Friday, February 01, 2013 9:54 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

You don't need to symlink anything, just set the STEAMEXE variable when 
launching.

ex.
STEAMEXE=steamcmd ./steam.sh

 bRAINKILLA mailto:brainki...@gmx.de
 Friday, February 01, 2013 12:47 PM
 Great News ! Thank You so much Valve/Alfred.

 So getting the updated betas i only need to update appid 90 - or do i
 need any extra switch ?

 btw - needed to symlink on file to get the client to work:

 ./steam.sh: line 56: /home/user/linux32/steam: No such file or directory
 user@host:~ ln -s linux32/steamcmd linux32/steam



 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 Alfred Reynolds mailto:alf...@valvesoftware.com
 Thursday, January 31, 2013 7:13 PM
 Only through steampipe, the old steam tool is being deprecated for CS 
 1.6 (and soon all of the hl1 games).

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin 
 Howard
 Sent: Thursday, January 31, 2013 3:56 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 Alfred,

 Is this beta only available from steampipe or with it workd by the old 
 ./steam -command update as well? Will these fixes be available from 
 -beta hlbeta command or only though the steampipe with app id 90?




 
 From: Alfred Reynolds alf...@valvesoftware.com
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com) 
 hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com 
 h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com 
 hlds_annou...@list.valvesoftware.com
 Sent: Thursday, January 31, 2013 4:39:09 PM
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some 
 good CS 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on 
 your server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs 
 over at https://github.com/ValveSoftware/steam-for-linux/issues so 
 report things you want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and 
 Linux. In support of this we have updated the dedicated server and 
 converted it to using the new Steampipe system. You can access the new 
 version via Steampipe right now, it remains network compatible with 
 older clients.

 To access the beta please follow the steamcmd instructions on our 
 developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD, 
 Counter-Strike 1.6 dedicated server is currently available as appid 90 
 (and will continue to use this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we 
 have moved forward to GCC 4.6 (from 2.95, heh) and are using a newer 
 OS toolchain, so please do test these binaries on your machine.

 - Alfred

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-01 Thread Alfred Reynolds
We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-01 Thread px
Hello.

Tested, working fine, thanks, Alfred

 We have released an update to this beta. This update includes 1.6
 server changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some
 good CS 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file
 on your server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the
 bugs over at https://github.com/ValveSoftware/steam-for-linux/issues
 so report things you want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux
 server mailing list (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX
 and Linux. In support of this we have updated the dedicated server
 and converted it to using the new Steampipe system. You can access
 the new version via Steampipe right now, it remains network compatible with 
 older clients.

 To access the beta please follow the steamcmd instructions on our
 developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD,
 Counter-Strike 1.6 dedicated server is currently available as appid
 90 (and will continue to use this appid after full release).

 The changes in this version are numerous (and some fixes are still
 in progress, I am looking at you redirect servers). Under Linux
 we have moved forward to GCC 4.6 (from 2.95, heh) and are using a
 newer OS toolchain, so please do test these binaries on your machine.

 - Alfred

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-- 
С уважением,
 px  mailto:p...@i.kiev.ua


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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-01 Thread Collin Howard
Hi Alfred, can you make login anonymous work with app id 90 also please.




 From: Alfred Reynolds alf...@valvesoftware.com
To: h...@list.valvesoftware.com h...@list.valvesoftware.com; Half-Life 
dedicated Linux server mailing list (hlds_linux@list.valvesoftware.com) 
hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com 
hlds_annou...@list.valvesoftware.com 
Sent: Friday, February 1, 2013 5:07:10 PM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

___
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-01 Thread Collin Howard
Oh nevermind, anonymous login works with app 90 now. ignore my last request.


Server works fine. However, i was getting this error:

Auto-restarting the server on crash
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file 
or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 12:34:20 Feb  1 2013 (5944)
STEAM Auth Server
Server IP address xx.xx.xx.xx:27027
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
FATAL ERROR (shutting down): Unable to initialize Steam.


Had to place steamclient.so in that /root/.steam. folder, it was not 
automatically created.



 From: Alfred Reynolds alf...@valvesoftware.com
To: h...@list.valvesoftware.com h...@list.valvesoftware.com; Half-Life 
dedicated Linux server mailing list (hlds_linux@list.valvesoftware.com) 
hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com 
hlds_annou...@list.valvesoftware.com 
Sent: Friday, February 1, 2013 5:07:10 PM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-01 Thread Collin Howard
Hi, its in the main cs directory. the dir that holds the hlds_run file etc.




 From: contact baal cont...@baal.fr
To: Collin Howard my_azz...@yahoo.com; Half-Life dedicated Linux server 
mailing list hlds_linux@list.valvesoftware.com 
Sent: Saturday, February 2, 2013 12:49:18 AM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 

i have error too
but where is  steamclient.so
i need this file for placing in .steam

sorry for my english i'm frensh and my english is bad



Le 02/02/2013 02:35, Collin Howard a écrit :
 Oh nevermind, anonymous login works with app 90 now. ignore my last request.


 Server works fine. However, i was getting this error:

 Auto-restarting the server on crash
 Console initialized.
 Using breakpad crash handler
 Setting breakpad minidump AppID = 10
 Forcing breakpad minidump interfaces to load
 dlopen failed trying to load:
 /root/.steam/sdk32/steamclient.so
 with error:
 /root/.steam/sdk32/steamclient.so: cannot open shared object file: No such 
 file or directory
 Looking up breakpad interfaces from steamclient
 Calling BreakpadMiniDumpSystemInit
 Protocol version 48
 Exe version 1.1.2.6/Stdio (cstrike)
 Exe build: 12:34:20 Feb  1 2013 (5944)
 STEAM Auth Server
 Server IP address xx.xx.xx.xx:27027
 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
 FATAL ERROR (shutting down): Unable to initialize Steam.


 Had to place steamclient.so in that /root/.steam. folder, it was not 
 automatically created.


 
   From: Alfred Reynolds alf...@valvesoftware.com
 To: h...@list.valvesoftware.com h...@list.valvesoftware.com; Half-Life 
 dedicated Linux server mailing list (hlds_linux@list.valvesoftware.com) 
 hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com 
 hlds_annou...@list.valvesoftware.com
 Sent: Friday, February 1, 2013 5:07:10 PM
 Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
  
 We have released an update to this beta. This update includes 1.6 server 
 changes so you should update.

 Fixes include:
 - Fixed failing to launch on old OS distributions (I am looking at you 
 FreeBSD emu layer)
 - Fixed flashbang causing mp_fadetoblack to be ignored



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
 Sent: Thursday, January 31, 2013 1:39 PM
 To: Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Subject: Re: [hlds] Counter-Strike 1.6 beta server update

 We have released an update to this beta. This update includes some good CS 
 1.6 server changes so you should update.

 Fixes include:
 - Fixed rotating objects stopping after some period in a map
 - Fixed potential upload exploit that let a client put a new file on your 
 server (they could not touch/replace existing files)
 - Fixed respawn bug in CS 1.6 if you died from drowning


 I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
 https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
 want fixed (and features within reason).

 - Alfred

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
 Reynolds
 Sent: Monday, January 28, 2013 3:29 PM
 To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
 Half-Life dedicated Linux server mailing list 
 (hlds_linux@list.valvesoftware.com)
 Subject: [hlds_linux] Counter-Strike 1.6 beta server

 We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. 
 In support of this we have updated the dedicated server and converted it to 
 using the new Steampipe system. You can access the new version via Steampipe 
 right now, it remains network compatible with older clients.

 To access the beta please follow the steamcmd instructions on our developer 
 wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
 dedicated server is currently available as appid 90 (and will continue to use 
 this appid after full release).

 The changes in this version are numerous (and some fixes are still in 
 progress, I am looking at you redirect servers). Under Linux we have 
 moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, 
 so please do test these binaries on your machine.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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 To unsubscribe

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-01-31 Thread Alfred Reynolds
We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-01-31 Thread Collin Howard
Love you Alfred, some much needed bug fixes! We were using a amxx plugin to 
stop that respawn bug and that exploit was something i faced issues with too. I 
made my own files so they could not be replaced. Waiting and hoping to see more 
bug fixes!





 From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com; 
h...@list.valvesoftware.com h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com hlds_annou...@list.valvesoftware.com 
Sent: Thursday, January 31, 2013 4:39:09 PM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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visit:
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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-01-31 Thread Collin Howard
Alfred,

Is this beta only available from steampipe or with it workd by the old ./steam 
-command update as well? Will these fixes be available from -beta hlbeta 
command or only though the steampipe with app id 90?





 From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com; 
h...@list.valvesoftware.com h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com hlds_annou...@list.valvesoftware.com 
Sent: Thursday, January 31, 2013 4:39:09 PM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-01-31 Thread Alfred Reynolds
Only through steampipe, the old steam tool is being deprecated for CS 1.6 (and 
soon all of the hl1 games).

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin Howard
Sent: Thursday, January 31, 2013 3:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update

Alfred,

Is this beta only available from steampipe or with it workd by the old ./steam 
-command update as well? Will these fixes be available from -beta hlbeta 
command or only though the steampipe with app id 90?





 From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com; 
h...@list.valvesoftware.com h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com hlds_annou...@list.valvesoftware.com 
Sent: Thursday, January 31, 2013 4:39:09 PM
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
 
We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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