Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread StealthMode Hu
Actually there is.
Implied consent is when you notify someone of your intent to do something.

And if that party or group does not expressly object. Then it is IMPLIED
CONSENT to do whatever you stated.

You should study law more before you post your uneducated opinion.

However.
To nip this conversation in the bud...

This was an ANNOUNCEMENT OF AN UPCOMING INDEPENDENTLY DEVELOPED
COUNTER-STRIKE FRANCHISE PRODUCT RELEASE.

Not a legal debate on the legality of Implied Consent. Although, it has
much Precedent.

Or the fact the appropriate parties were already notified by my person. Of
intent.

Announcement made.
Have a good day.

Cya sometime between June & November 2024.

And remember.
Coming soon.
The Real CS2.
Counter-Strike: Source 2

-StealthMode
Project Manager
Black Operations Development Group


On Fri, Dec 8, 2023, 21:17 Temmie S  wrote:

> That's... not how it works. There's no such thing as "implied consent" in
> the software world. In fact, it's the opposite. It's "all rights reserved"
> unless otherwise specified. If you haven't been given explicit permission
> (either via something like an open source license or a direct agreement
> from the copyright holders) then you can't actually legally use this.
>
> Here's a little link for you:
> https://en.wikipedia.org/wiki/All_rights_reserved
>
> Anyways this will be my last reply because I don't like using this mailing
> list for its unintended purpose.
> On 12/8/23 19:09, StealthMode Hu wrote:
>
> Hey PAL.
>
> Actually I can.
>
> They stole Steam from me.
> Source 2 engine is heavily modified from VALVes Source 2 engine.
>
> It's backwards compatible to legacy source programming now ( source 2 ).
> No need for map conversion tools, or any of that crap.
>
> Now I know you are wishing you knew half as much as you think you do.
> Especially about copyright / trademarks, licensing, and modifying an engine
> or game content enough so that it isnt infringement.
>
> However, VALVe made REAKTOR. From a concept I once shared with them. I
> named it Steam. Which the platform still has on it.
>
> And like I said. Already told Gabe, Eric, and Erik of the project. And no
> one opposed it. In legalese that's what we call IMPLIED CONSENT.
>
> SO...
> Thanks for the feedback. Didn't mean to duplicate post on this thread like
> that. Archives are slow to update...looked like it kept eating the post for
> a minute.
>
> However, don't worry bout me or my Dev Team. We got all the bases covered.
>
> Ttyl.
>
> -StealthMode
> Project Manager
> Black Operations Development Group
>
>
>
> On Fri, Dec 8, 2023, 20:50  wrote:
>
>> Okay pal, you can stop advertising your thing. Thanks.
>>
>> Also you can't like, sell anything like this since this uses a lot of
>> code that you don't own. Just ask Open Fortress. Clearly you're not very
>> familiar with how software licensing works, and I would recommend you read
>> on that before continuing.
>>
>> Dec 8, 2023 6:44:05 PM StealthMode Hu :
>>
>> The Real Counter-Strike: Source 2 / Source 2 SDK Development Tools
>>
>> Hijacking this thread since my original post Saturday, Dec. 2nd was
>> censored...
>>
>> Coming soon
>>
>> A little of the Old...
>> With a bit of the New
>>
>> Featuring new engine compatibility...
>> And Modernization.
>>
>> Without GOs animated startup / main page, and full easy to navigate
>> Client/Admin/Developer Access Features. RCON & ADMIN modification to Server
>> / Client
>>
>> CSGO2.lost oa lot of customers / clients.
>> From CSGO1. Which is a mod of the original #1 blockbuster franchise
>> FPS
>>
>> So
>> This Developer has decompiled the necessary parts of each products
>> engines.
>>
>> And is also going to make The Real Source 2 SDK, if VALVe does not.
>>
>> Community Announcement:
>>
>> this is my google drive. i certify this file is legit.
>> TheRealCS2_teaser_coming_soon.jpg.png (drive.google.com)
>>
>> https://drive.google.com/file/d/1MbgNNJ-bhxrhDIdBtpW8OHKbK_5KryeR/view?usp=sharing
>> Going to post that everywhere..I have decompiled CS Source, and
>> CSGO2, I am pulling all the GO code out, putting source in, recompiling it
>> And modding it as needed to run in the Source 2 engine
>> I already told Gabe ( newell ), Eric ( smith) and Erik ( johnson )
>> Privately in email
>> Valve lost 9.2 loyal CS fans over CSGO2, they should rollback to CSGO on
>> that game ID, then make a new gameID for CSGO2, name it correctly. And make
>> the game everyone has been waiting for. Since they wont I WILL
>> 9.2 million loyal customers
>> barely 500k - 800k play csgo2
>> Used to be 10 million in csgo
>> plus cs1.x and css communities
>> the entire combined gaming community is not happy with csgo2
>> So
>>
>> Another file for ya
>> 4 of the best screenshots you will ever see
>>
>> https://drive.google.com/drive/folders/1-dR-DC5DVwWE46bNU7Xtov-wjm_8fajV?usp=sharing
>> Folder titled shell contains 4 screenshots. I certify virus / malware
>> free.
>> Source DS upgade too. It 

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread Temmie S
That's... not how it works. There's no such thing as "implied consent" 
in the software world. In fact, it's the opposite. It's "all rights 
reserved" unless otherwise specified. If you haven't been given explicit 
permission (either via something like an open source license or a direct 
agreement from the copyright holders) then you can't actually legally 
use this.


Here's a little link for you: 
https://en.wikipedia.org/wiki/All_rights_reserved


Anyways this will be my last reply because I don't like using this 
mailing list for its unintended purpose.


On 12/8/23 19:09, StealthMode Hu wrote:

Hey PAL.

Actually I can.

They stole Steam from me.
Source 2 engine is heavily modified from VALVes Source 2 engine.

It's backwards compatible to legacy source programming now ( source 2 
). No need for map conversion tools, or any of that crap.


Now I know you are wishing you knew half as much as you think you do. 
Especially about copyright / trademarks, licensing, and modifying an 
engine or game content enough so that it isnt infringement.


However, VALVe made REAKTOR. From a concept I once shared with them. I 
named it Steam. Which the platform still has on it.


And like I said. Already told Gabe, Eric, and Erik of the project. And 
no one opposed it. In legalese that's what we call IMPLIED CONSENT.


SO...
Thanks for the feedback. Didn't mean to duplicate post on this thread 
like that. Archives are slow to update...looked like it kept eating 
the post for a minute.


However, don't worry bout me or my Dev Team. We got all the bases covered.

Ttyl.

-StealthMode
Project Manager
Black Operations Development Group



On Fri, Dec 8, 2023, 20:50  wrote:

Okay pal, you can stop advertising your thing. Thanks.

Also you can't like, sell anything like this since this uses a lot
of code that you don't own. Just ask Open Fortress. Clearly you're
not very familiar with how software licensing works, and I would
recommend you read on that before continuing.

Dec 8, 2023 6:44:05 PM StealthMode Hu :

The Real Counter-Strike: Source 2 / Source 2 SDK Development
Tools

Hijacking this thread since my original post Saturday, Dec.
2nd was censored...

Coming soon

A little of the Old...
With a bit of the New

Featuring new engine compatibility...
And Modernization.

Without GOs animated startup / main page, and full easy to
navigate Client/Admin/Developer Access Features. RCON & ADMIN
modification to Server / Client

CSGO2.lost oa lot of customers / clients.
From CSGO1. Which is a mod of the original #1 blockbuster
franchise FPS

So
This Developer has decompiled the necessary parts of each
products engines.

And is also going to make The Real Source 2 SDK, if VALVe does
not.

Community Announcement:

this is my google drive. i certify this file is legit.
TheRealCS2_teaser_coming_soon.jpg.png (drive.google.com
)

https://drive.google.com/file/d/1MbgNNJ-bhxrhDIdBtpW8OHKbK_5KryeR/view?usp=sharing

Going to post that everywhere..I have decompiled CS
Source, and CSGO2, I am pulling all the GO code out, putting
source in, recompiling it
And modding it as needed to run in the Source 2 engine
I already told Gabe ( newell ), Eric ( smith) and Erik (
johnson )
Privately in email
Valve lost 9.2 loyal CS fans over CSGO2, they should rollback
to CSGO on that game ID, then make a new gameID for CSGO2,
name it correctly. And make the game everyone has been waiting
for. Since they wont I WILL
9.2 million loyal customers
barely 500k - 800k play csgo2
Used to be 10 million in csgo
plus cs1.x and css communities
the entire combined gaming community is not happy with csgo2
So

Another file for ya
4 of the best screenshots you will ever see

https://drive.google.com/drive/folders/1-dR-DC5DVwWE46bNU7Xtov-wjm_8fajV?usp=sharing

Folder titled shell contains 4 screenshots. I certify virus /
malware free.
Source DS upgade too. It wont be like csgo2 at all, nor csgo
fast paced intense action, Source in Source 2. Same game,
Evolved.
Lastly, I am also trying to push them to create a true Source
2 SDK development team. to get away from this " Workshop " crap.
No store, no animated start scree / main page. No end of round
bloatware scoreboards, map change, and wham
server has built in Scrim / Match settings
admin togglable

re-introducing lag interpretation
and interpolation

Standalone Source 2 SDK that can be used offline, and no cloud
sync of skins, models, mapshowever, new " Files 

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread StealthMode Hu
Hey PAL.

Actually I can.

They stole Steam from me.
Source 2 engine is heavily modified from VALVes Source 2 engine.

It's backwards compatible to legacy source programming now ( source 2 ). No
need for map conversion tools, or any of that crap.

Now I know you are wishing you knew half as much as you think you do.
Especially about copyright / trademarks, licensing, and modifying an engine
or game content enough so that it isnt infringement.

However, VALVe made REAKTOR. From a concept I once shared with them. I
named it Steam. Which the platform still has on it.

And like I said. Already told Gabe, Eric, and Erik of the project. And no
one opposed it. In legalese that's what we call IMPLIED CONSENT.

SO...
Thanks for the feedback. Didn't mean to duplicate post on this thread like
that. Archives are slow to update...looked like it kept eating the post for
a minute.

However, don't worry bout me or my Dev Team. We got all the bases covered.

Ttyl.

-StealthMode
Project Manager
Black Operations Development Group



On Fri, Dec 8, 2023, 20:50  wrote:

> Okay pal, you can stop advertising your thing. Thanks.
>
> Also you can't like, sell anything like this since this uses a lot of code
> that you don't own. Just ask Open Fortress. Clearly you're not very
> familiar with how software licensing works, and I would recommend you read
> on that before continuing.
>
> Dec 8, 2023 6:44:05 PM StealthMode Hu :
>
> The Real Counter-Strike: Source 2 / Source 2 SDK Development Tools
>
> Hijacking this thread since my original post Saturday, Dec. 2nd was
> censored...
>
> Coming soon
>
> A little of the Old...
> With a bit of the New
>
> Featuring new engine compatibility...
> And Modernization.
>
> Without GOs animated startup / main page, and full easy to navigate
> Client/Admin/Developer Access Features. RCON & ADMIN modification to Server
> / Client
>
> CSGO2.lost oa lot of customers / clients.
> From CSGO1. Which is a mod of the original #1 blockbuster franchise
> FPS
>
> So
> This Developer has decompiled the necessary parts of each products
> engines.
>
> And is also going to make The Real Source 2 SDK, if VALVe does not.
>
> Community Announcement:
>
> this is my google drive. i certify this file is legit.
> TheRealCS2_teaser_coming_soon.jpg.png (drive.google.com)
>
> https://drive.google.com/file/d/1MbgNNJ-bhxrhDIdBtpW8OHKbK_5KryeR/view?usp=sharing
> Going to post that everywhere..I have decompiled CS Source, and CSGO2,
> I am pulling all the GO code out, putting source in, recompiling it
> And modding it as needed to run in the Source 2 engine
> I already told Gabe ( newell ), Eric ( smith) and Erik ( johnson )
> Privately in email
> Valve lost 9.2 loyal CS fans over CSGO2, they should rollback to CSGO on
> that game ID, then make a new gameID for CSGO2, name it correctly. And make
> the game everyone has been waiting for. Since they wont I WILL
> 9.2 million loyal customers
> barely 500k - 800k play csgo2
> Used to be 10 million in csgo
> plus cs1.x and css communities
> the entire combined gaming community is not happy with csgo2
> So
>
> Another file for ya
> 4 of the best screenshots you will ever see
>
> https://drive.google.com/drive/folders/1-dR-DC5DVwWE46bNU7Xtov-wjm_8fajV?usp=sharing
> Folder titled shell contains 4 screenshots. I certify virus / malware
> free.
> Source DS upgade too. It wont be like csgo2 at all, nor csgo
> fast paced intense action, Source in Source 2. Same game, Evolved.
> Lastly, I am also trying to push them to create a true Source 2 SDK
> development team. to get away from this " Workshop " crap.
> No store, no animated start scree / main page. No end of round bloatware
> scoreboards, map change, and wham
> server has built in Scrim / Match settings
> admin togglable
>
> re-introducing lag interpretation
> and interpolation
>
> Standalone Source 2 SDK that can be used offline, and no cloud sync of
> skins, models, mapshowever, new " Files " storage area.
>
> personal storage space.
>
> no more buying skins
> or crates
>
> If you want custom skins
> its going back to old skewl style
> dump em in your server models and mats folder, or clients
>
> IF you want skins
>
> Full performance tweaking, including disabling of Shadows, and other GPU /
> CPU rendering options.
>
> Booyah...
>
> -STEAlthMode...
> Wonid 2116995
> SteamID 28918
> Steam3ID 57836
> Steam64 ( Too many Numbers to fit in this space )
>
> On Fri, Dec 8, 2023, 20:36 StealthMode Hu 
> wrote:
>
>> Hijacking this thread since my original post Saturday, Dec. 2nd was
>> censored...
>>
>> Coming soon
>>
>> A little of the Old...
>> With a bit of the New
>>
>> Featuring new engine compatibility...
>> And Modernization.
>>
>> Without GOs animated startup / main page, and full easy to navigate
>> Client/Admin/Developer Access Features. RCON & ADMIN modification to Server
>> / Client
>>
>> CSGO2.lost oa lot of customers / clients.
>> From CSGO1. Which is a mod of the 

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread boing8762
Okay pal, you can stop advertising your thing. Thanks.

Also you can't like, sell anything like this since this uses a lot of code that 
you don't own. Just ask Open Fortress. Clearly you're not very familiar with 
how software licensing works, and I would recommend you read on that before 
continuing.

Dec 8, 2023 6:44:05 PM StealthMode Hu :

> The Real Counter-Strike: Source 2 / Source 2 SDK Development Tools
> 
> Hijacking this thread since my original post Saturday, Dec. 2nd was 
> censored...
> 
> 
> Coming soon
> 
> A little of the Old...
> With a bit of the New
> 
> Featuring new engine compatibility...
> And Modernization.
> 
> Without GOs animated startup / main page, and full easy to navigate 
> Client/Admin/Developer Access Features. RCON & ADMIN modification to Server / 
> Client
> 
> CSGO2.lost oa lot of customers / clients.
> From CSGO1. Which is a mod of the original #1 blockbuster franchise FPS
> 
> So
> This Developer has decompiled the necessary parts of each products engines.
> 
> And is also going to make The Real Source 2 SDK, if VALVe does not.
> 
> Community Announcement:
> 
> this is my google drive. i certify this file is legit.
> TheRealCS2_teaser_coming_soon.jpg.png 
> (drive.google.com[http://drive.google.com/])
> https://drive.google.com/file/d/1MbgNNJ-bhxrhDIdBtpW8OHKbK_5KryeR/view?usp=sharing
> Going to post that everywhere..I have decompiled CS Source, and CSGO2, I 
> am pulling all the GO code out, putting source in, recompiling it
> And modding it as needed to run in the Source 2 engine
> I already told Gabe ( newell ), Eric ( smith) and Erik ( johnson )
> Privately in email
> Valve lost 9.2 loyal CS fans over CSGO2, they should rollback to CSGO on that 
> game ID, then make a new gameID for CSGO2, name it correctly. And make the 
> game everyone has been waiting for. Since they wont I WILL
> 9.2 million loyal customers
> barely 500k - 800k play csgo2
> Used to be 10 million in csgo
> plus cs1.x and css communities
> the entire combined gaming community is not happy with csgo2
> So
> 
> Another file for ya
> 4 of the best screenshots you will ever see
> https://drive.google.com/drive/folders/1-dR-DC5DVwWE46bNU7Xtov-wjm_8fajV?usp=sharing
> Folder titled shell contains 4 screenshots. I certify virus / malware free.
> Source DS upgade too. It wont be like csgo2 at all, nor csgo
> fast paced intense action, Source in Source 2. Same game, Evolved.
> Lastly, I am also trying to push them to create a true Source 2 SDK 
> development team. to get away from this " Workshop " crap.
> No store, no animated start scree / main page. No end of round bloatware 
> scoreboards, map change, and wham
> server has built in Scrim / Match settings
> admin togglable
> 
> re-introducing lag interpretation
> and interpolation
> 
> Standalone Source 2 SDK that can be used offline, and no cloud sync of skins, 
> models, mapshowever, new " Files " storage area.
> 
> personal storage space.
> 
> no more buying skins
> or crates
> 
> If you want custom skins
> its going back to old skewl style
> dump em in your server models and mats folder, or clients
> 
> IF you want skins
> 
> Full performance tweaking, including disabling of Shadows, and other GPU / 
> CPU rendering options.
> 
> Booyah...
> 
> -STEAlthMode...
> Wonid 2116995
> SteamID 28918
> Steam3ID 57836
> Steam64 ( Too many Numbers to fit in this space )
> 
> 
> On Fri, Dec 8, 2023, 20:36 StealthMode Hu  wrote:
>> Hijacking this thread since my original post Saturday, Dec. 2nd was 
>> censored...
>> 
>> 
>> Coming soon
>> 
>> A little of the Old...
>> With a bit of the New
>> 
>> Featuring new engine compatibility...
>> And Modernization.
>> 
>> Without GOs animated startup / main page, and full easy to navigate 
>> Client/Admin/Developer Access Features. RCON & ADMIN modification to Server 
>> / Client
>> 
>> CSGO2.lost oa lot of customers / clients.
>> From CSGO1. Which is a mod of the original #1 blockbuster franchise FPS
>> 
>> So
>> This Developer has decompiled the necessary parts of each products engines.
>> 
>> And is also going to make The Real Source 2 SDK, if VALVe does not.
>> 
>> Community Announcement:
>> 
>> this is my google drive. i certify this file is legit.
>> TheRealCS2_teaser_coming_soon.jpg.png 
>> (drive.google.com[http://drive.google.com/])
>> https://drive.google.com/file/d/1MbgNNJ-bhxrhDIdBtpW8OHKbK_5KryeR/view?usp=sharing
>> Going to post that everywhere..I have decompiled CS Source, and CSGO2, I 
>> am pulling all the GO code out, putting source in, recompiling it
>> And modding it as needed to run in the Source 2 engine
>> I already told Gabe ( newell ), Eric ( smith) and Erik ( johnson )
>> Privately in email
>> Valve lost 9.2 loyal CS fans over CSGO2, they should rollback to CSGO on 
>> that game ID, then make a new gameID for CSGO2, name it correctly. And make 
>> the game everyone has been waiting for. Since they wont I WILL
>> 9.2 

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-07-27 Thread Brie
Has the new tf2 update broken the ability to upload cosmetics for anyone
else? Game instantly crashes for me when I press on the cosmetics button in
the importer.

On Thu, Jul 27, 2023 at 7:51 PM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 8222439. The notes for the update are here:
>
> https://www.teamfortress.com/post.php?id=207059
>
> Thanks.
>
> -Eric
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

RE: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-07-16 Thread via hlds_linux list
We'll fix this with the next update. Thanks for the email.

-Eric


-Original Message-
From: hlds_linux@list.valvesoftware.com  On 
Behalf Of Temmie S
Sent: Saturday, July 15, 2023 11:06 AM
To: hlds_linux@list.valvesoftware.com
Subject: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update 
released

It seems with the new update you are no longer able to capture the objective on 
pd_watergate

On 7/13/23 23:15, Eric Smith - erics at valvesoftware.com (via hlds_linux list) 
wrote:
> We've released a mandatory update for TF2. The new version number is 8192807. 
> The notes for the update are below.
>
> Thanks.
>
> -Eric
>
> -
>
> - Fixed a crash when opening the achievement dialog
> - Fixed a bug where custom replacement materials in a map could 
> persist to other maps
> - Fixed a bug where some particles were not the using correct particle 
> types on clients
> - Fixed EmitSoundEx not using the correct sound name
> - Fixed the Strange Filter prefix for vsh_tinyrock
> - Fixed missing sounds and animation blends for the Taunt: Teufort 
> Tango
> - Fixed the equip_region for The Shrapnel Shell
> - Updated vsh_skirmish to fix an issue where some props would 
> disappear when viewed at certain angles
> - Updated pl_phoenix
>   - Fixed missing materials
>   - Fixed various physics props obstructing the payload cart
> - Updated vsh_nucleus
>   - Fixed an exploit that allowed players to build out of bounds
>   - Added decals to ammo pack locations throughout the map
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-07-15 Thread Temmie S
It seems with the new update you are no longer able to capture the 
objective on pd_watergate


On 7/13/23 23:15, Eric Smith - erics at valvesoftware.com (via 
hlds_linux list) wrote:

We've released a mandatory update for TF2. The new version number is 8192807. 
The notes for the update are below.

Thanks.

-Eric

-

- Fixed a crash when opening the achievement dialog
- Fixed a bug where custom replacement materials in a map could persist to 
other maps
- Fixed a bug where some particles were not the using correct particle types on 
clients
- Fixed EmitSoundEx not using the correct sound name
- Fixed the Strange Filter prefix for vsh_tinyrock
- Fixed missing sounds and animation blends for the Taunt: Teufort Tango
- Fixed the equip_region for The Shrapnel Shell
- Updated vsh_skirmish to fix an issue where some props would disappear when 
viewed at certain angles
- Updated pl_phoenix
- Fixed missing materials
- Fixed various physics props obstructing the payload cart
- Updated vsh_nucleus
- Fixed an exploit that allowed players to build out of bounds
- Added decals to ammo pack locations throughout the map

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] RE: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-07-12 Thread via hlds list
I’ll ping the developer who was working on that, but as far as I know it should 
be fixed for all cases.

-Eric



From: hlds_linux@list.valvesoftware.com  On 
Behalf Of Naleksuh
Sent: Wednesday, July 12, 2023 2:14 PM
To: hlds_linux 
Cc: Half-Life dedicated Win32 server mailing list 
; 'hlds_annou...@list.valvesoftware.com' 

Subject: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update 
released

Regarding this patch note:

* Fixed the Mann vs. Machine upgrade panel closing after receiving a 
matchmaking party invite

There are a couple of other things that can cause it to close as well, like a 
player joining/leaving the server. Are these also fixed or does it still happen?
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-12-07 Thread Bakugo
As of this update, if a Spy tries to sap any building on a server running
on Windows, the server will crash. Happens on listen servers as well.

On Wed, Dec 7, 2022 at 1:18 AM Eric Smith - erics at valvesoftware.com (via
hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 7704440. The notes for the update are below.
>
> Thanks.
>
> -Eric
>
>
> -
>
> - Updated the Festive Rack to fix missing paintable attribute
> - Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects
> to fix max particle count
> - Updated pl_rumford_event to fix missing materials/models
> - Updated cp_frostwatch
> - Fixed being able to build on one of the roofs in stage 2
> - Fixed a door going through the floor in stage 3
> - Updated cp_gravelpit_snowy
> - Improved clipping
> - Fixed various perch spots
> - Decreased fog intensity
> - Removed unused particle system entities
> - Fixed a few floating trees
> - Adjusted vertical positions of snowman bombs
> - Adjusted lighting on metal sheets in blue spawn
> - Fireplaces will now light arrows
> - Added more func_dustmotes
> - Fixed some visible z-fighting
> - Minor detailing additions and adjustments
> - VScript support changes
> - Fixed lag compensation when friendly fire is enabled
> - Added better support for meshing player upgrades
> - Added GrantOrRemoveAllUpgrades method
> - Exposed currency UI when upgrades are enabled
> - Exposed upgrade history on the player when playing
> without a population manager
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-12-01 Thread Vi

good job on the vscript implantmentation! 

On 2022-12-01 06:58 em, Eric Smith - erics at valvesoftware.com (via 
hlds_linux list) wrote:

We've released a mandatory update for TF2. This is NOT the Smissmas update. The 
new version number is 7695204. The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=166703

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/BEGIN:VCARD
VERSION:4.0
EMAIL;PREF=1:freem...@riseup.net
EMAIL:v...@vin.pet
FN:Vincent Edge
NICKNAME:Vin
ORG:Source Committee;
TITLE:Maintainer
N:Edge;Vincent;;;
ADR:;Tdl7SJv%Nb9ceGE55Q1zVVBoc%yx5CVTTtE$LOUEas1M7Ii^#wcS!8*8ecZgM#00@2rY5D
 h8PTq6%!klgL%EyUI0k$YrWPyU!$!!Ecnhov%eqg*e;Z2DcDvYX9dBrQ4f^
 97o#D9m3xAyol0b2o35ApCsSnWwu8n2RF6Zy9x@u^5dtR37%rbAF3qfdGUNe6R#nyf*D^%XVNWq
 RmToXs##iCiMSH*^;l$*gy5enmktmGwI6X5xL53OTrhDTyWMPMc#!R
 lk0HM076m*bs*DU!z%dZrenLWU%a@nL$42Y^UK%Q6xb4d4iP4ku4dd#OS5UXs^
 IvR3je9Bz*gGi23!;bhV&@J41O!M@HVG1DD&!diE21Tr%d@pS1p#qY1w%Am
 

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
Seems to time out after 10-15 min, SteamCMD returns state 0x506 after 
update job for the appID. SrcDS then loads in to the previous build.


  
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Tohru Adachi [mailto:to...@redsun.tf]
Sent: Saturday, October 8, 2022 at 1:53 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

I'm seeing inbound at ~53 bytes on steamCMD and on the Steam Client.
It's downloading, just very, very slowly.

   
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Eric Smith - erics at valvesoftware.com (via hlds_linux list)
[mailto:hlds_linux@list.valvesoftware.com]
Sent: Saturday, October 8, 2022 at 1:52 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

We’re investigating.

-Eric

*From:*hlds_linux@list.valvesoftware.com
 *On Behalf Of *gael coral
*Sent:* Friday, October 7, 2022 5:51 PM
*To:* hlds_linux@list.valvesoftware.com
*Subject:* [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2
update released

Same situation here



*De:*hlds_linux@list.valvesoftware.com
<mailto:hlds_linux@list.valvesoftware.com>
mailto:hlds_linux@list.valvesoftware.com>> en nombre de Temmie S
mailto:boing8...@gmail.com>>
*Enviado:* viernes, 7 de octubre de 2022 05:48 p. m.
*Para:* hlds_linux@list.valvesoftware.com
<mailto:hlds_linux@list.valvesoftware.com>
mailto:hlds_linux@list.valvesoftware.com>>
*Asunto:* Re: [hlds_linux] Mandatory Team Fortress 2 update released

Can confirm when attempting to update my servers. Update gets stuck at
91.63 (391256415 / 426985047) when running the update

On Sat, Oct 8, 2022 at 12:46 AM Naleksuh mailto:nalek...@naleksuh.com>> wrote:

     Also, not sure if this issue is temporary or permanent but no-one
     can download the update. The download stays forever and never
     finishes. Multiple people not just me having this problem and no
     clients or servers have successfully updated.

      On Fri, 07 Oct 2022 17:35:31 -0700 *Naleksuh
     mailto:nalek...@naleksuh.com>>* wrote ---

     The blog post is labbeled as "Valve" and not "TF2 Team". Is this
     on purpose?

      On Fri, 07 Oct 2022 17:34:05 -0700 *Eric Smith - erics at
     valvesoftware.com

<https://nam12.safelinks.protection.outlook.com/?url=http%3A%2F%2Fvalvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=ZCNH9Px7YQSBZgg%2FBimJdZ07kcfP1jYiHbw68eDks5c%3D=0> 
(via hlds_linux list) <mailto:hlds_linux@list.valvesoftware.com>>* wrote ---


     ___
     To unsubscribe, edit your list preferences, or view the list
     archives,
     please visit:
     https://list.valvesoftware.com

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/

     We've released a mandatory update for TF2. The new version
     number is 7570091. The notes for the update can be found here:

     https://www.teamfortress.com/post.php?id=144159

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.teamfortress.com%2Fpost.php%3Fid%3D144159=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=yoML5x4hPR9JcvNfzZM%2FI6nSTp3RQfqbQzS6dRYZtlU%3D=0>

     Thanks.

     -Eric

     ___
     To unsubscribe, edit your list preferences, or view the list
     archives,
     please visit:
     https://list.valvesoftware.com/

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>

     ___
     To unsubscribe, edit your list preferences, or view the list archives,
     please visit:
     https://list.valvesoftware.com

<http

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
I'm seeing inbound at ~53 bytes on steamCMD and on the Steam Client. 
It's downloading, just very, very slowly.


  
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Eric Smith - erics at valvesoftware.com (via hlds_linux list) 
[mailto:hlds_linux@list.valvesoftware.com]

Sent: Saturday, October 8, 2022 at 1:52 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

We’re investigating.

-Eric

*From:*hlds_linux@list.valvesoftware.com
 *On Behalf Of *gael coral
*Sent:* Friday, October 7, 2022 5:51 PM
*To:* hlds_linux@list.valvesoftware.com
*Subject:* [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2
update released

Same situation here



*De:*hlds_linux@list.valvesoftware.com
<mailto:hlds_linux@list.valvesoftware.com>
mailto:hlds_linux@list.valvesoftware.com>> en nombre de Temmie S
mailto:boing8...@gmail.com>>
*Enviado:* viernes, 7 de octubre de 2022 05:48 p. m.
*Para:* hlds_linux@list.valvesoftware.com
<mailto:hlds_linux@list.valvesoftware.com>
mailto:hlds_linux@list.valvesoftware.com>>
*Asunto:* Re: [hlds_linux] Mandatory Team Fortress 2 update released

Can confirm when attempting to update my servers. Update gets stuck at
91.63 (391256415 / 426985047) when running the update

On Sat, Oct 8, 2022 at 12:46 AM Naleksuh mailto:nalek...@naleksuh.com>> wrote:

Also, not sure if this issue is temporary or permanent but no-one
can download the update. The download stays forever and never
finishes. Multiple people not just me having this problem and no
clients or servers have successfully updated.

 On Fri, 07 Oct 2022 17:35:31 -0700 *Naleksuh
mailto:nalek...@naleksuh.com>>* wrote ---

The blog post is labbeled as "Valve" and not "TF2 Team". Is this
on purpose?

 On Fri, 07 Oct 2022 17:34:05 -0700 *Eric Smith - erics at
valvesoftware.com

<https://nam12.safelinks.protection.outlook.com/?url=http%3A%2F%2Fvalvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=ZCNH9Px7YQSBZgg%2FBimJdZ07kcfP1jYiHbw68eDks5c%3D=0> 
(via hlds_linux list) <mailto:hlds_linux@list.valvesoftware.com>>* wrote ---


___
To unsubscribe, edit your list preferences, or view the list
archives,
please visit:
https://list.valvesoftware.com

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/

We've released a mandatory update for TF2. The new version
number is 7570091. The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=144159

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.teamfortress.com%2Fpost.php%3Fid%3D144159=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=yoML5x4hPR9JcvNfzZM%2FI6nSTp3RQfqbQzS6dRYZtlU%3D=0>

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list
archives,
please visit:
https://list.valvesoftware.com/

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/

___
To unsubscribe, edit your lis

RE: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread via hlds_linux list
We're investigating.

-Eric


From: hlds_linux@list.valvesoftware.com  On 
Behalf Of gael coral
Sent: Friday, October 7, 2022 5:51 PM
To: hlds_linux@list.valvesoftware.com
Subject: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update 
released

Same situation here

De: hlds_linux@list.valvesoftware.com<mailto:hlds_linux@list.valvesoftware.com> 
mailto:hlds_linux@list.valvesoftware.com>> 
en nombre de Temmie S mailto:boing8...@gmail.com>>
Enviado: viernes, 7 de octubre de 2022 05:48 p. m.
Para: 
hlds_linux@list.valvesoftware.com<mailto:hlds_linux@list.valvesoftware.com> 
mailto:hlds_linux@list.valvesoftware.com>>
Asunto: Re: [hlds_linux] Mandatory Team Fortress 2 update released

Can confirm when attempting to update my servers. Update gets stuck at 91.63 
(391256415 / 426985047) when running the update

On Sat, Oct 8, 2022 at 12:46 AM Naleksuh 
mailto:nalek...@naleksuh.com>> wrote:
Also, not sure if this issue is temporary or permanent but no-one can download 
the update. The download stays forever and never finishes. Multiple people not 
just me having this problem and no clients or servers have successfully updated.



 On Fri, 07 Oct 2022 17:35:31 -0700 Naleksuh 
mailto:nalek...@naleksuh.com>> wrote ---

The blog post is labbeled as "Valve" and not "TF2 Team". Is this on purpose?



 On Fri, 07 Oct 2022 17:34:05 -0700 Eric Smith - erics at 
valvesoftware.com<https://nam12.safelinks.protection.outlook.com/?url=http%3A%2F%2Fvalvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=ZCNH9Px7YQSBZgg%2FBimJdZ07kcfP1jYiHbw68eDks5c%3D=0>
 (via hlds_linux list) 
mailto:hlds_linux@list.valvesoftware.com>> 
wrote ---




___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/
We've released a mandatory update for TF2. The new version number is 7570091. 
The notes for the update can be found here:


https://www.teamfortress.com/post.php?id=144159<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.teamfortress.com%2Fpost.php%3Fid%3D144159=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=yoML5x4hPR9JcvNfzZM%2FI6nSTp3RQfqbQzS6dRYZtlU%3D=0>

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread gael coral
Same situation here

De: hlds_linux@list.valvesoftware.com  en 
nombre de Temmie S 
Enviado: viernes, 7 de octubre de 2022 05:48 p. m.
Para: hlds_linux@list.valvesoftware.com 
Asunto: Re: [hlds_linux] Mandatory Team Fortress 2 update released

Can confirm when attempting to update my servers. Update gets stuck at 91.63 
(391256415 / 426985047) when running the update

On Sat, Oct 8, 2022 at 12:46 AM Naleksuh 
mailto:nalek...@naleksuh.com>> wrote:
Also, not sure if this issue is temporary or permanent but no-one can download 
the update. The download stays forever and never finishes. Multiple people not 
just me having this problem and no clients or servers have successfully updated.



 On Fri, 07 Oct 2022 17:35:31 -0700 Naleksuh 
mailto:nalek...@naleksuh.com>> wrote ---

The blog post is labbeled as "Valve" and not "TF2 Team". Is this on purpose?



 On Fri, 07 Oct 2022 17:34:05 -0700 Eric Smith - erics at 
valvesoftware.com<https://nam12.safelinks.protection.outlook.com/?url=http%3A%2F%2Fvalvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=ZCNH9Px7YQSBZgg%2FBimJdZ07kcfP1jYiHbw68eDks5c%3D=0>
 (via hlds_linux list) 
mailto:hlds_linux@list.valvesoftware.com>> 
wrote ---




___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/

We've released a mandatory update for TF2. The new version number is 7570091. 
The notes for the update can be found here:


https://www.teamfortress.com/post.php?id=144159<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.teamfortress.com%2Fpost.php%3Fid%3D144159=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=yoML5x4hPR9JcvNfzZM%2FI6nSTp3RQfqbQzS6dRYZtlU%3D=0>

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Temmie S
Can confirm when attempting to update my servers. Update gets stuck at 91.63
(391256415 / 426985047) when running the update

On Sat, Oct 8, 2022 at 12:46 AM Naleksuh  wrote:

> Also, not sure if this issue is temporary or permanent but no-one can
> download the update. The download stays forever and never finishes.
> Multiple people not just me having this problem and no clients or servers
> have successfully updated.
>
>
>
>  On Fri, 07 Oct 2022 17:35:31 -0700 *Naleksuh  >* wrote ---
>
> The blog post is labbeled as "Valve" and not "TF2 Team". Is this on
> purpose?
>
>
>
>  On Fri, 07 Oct 2022 17:34:05 -0700 *Eric Smith - erics at
> valvesoftware.com  (via hlds_linux list)
> >*
> wrote ---
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
> We've released a mandatory update for TF2. The new version number is
> 7570091. The notes for the update can be found here:
>
> https://www.teamfortress.com/post.php?id=144159
>
> Thanks.
>
> -Eric
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
I'd assume this is an upstream fault with the distribution services for 
game clients and SteamCMD.


  
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Naleksuh [mailto:nalek...@naleksuh.com]
Sent: Saturday, October 8, 2022 at 1:45 AM
To: hlds_linux
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

Also, not sure if this issue is temporary or permanent but no-one can
download the update. The download stays forever and never finishes.
Multiple people not just me having this problem and no clients or
servers have successfully updated.



 On Fri, 07 Oct 2022 17:35:31 -0700 *Naleksuh
* wrote ---

The blog post is labbeled as "Valve" and not "TF2 Team". Is this on
purpose?



 On Fri, 07 Oct 2022 17:34:05 -0700 *Eric Smith - erics at
valvesoftware.com (via hlds_linux list)
mailto:hlds_linux@list.valvesoftware.com>>* wrote ---



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com <https://list.valvesoftware.com>/

We've released a mandatory update for TF2. The new version
number is 7570091. The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=144159
<https://www.teamfortress.com/post.php?id=144159>

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list
archives,
please visit:
https://list.valvesoftware.com/ <https://list.valvesoftware.com/>



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com <https://list.valvesoftware.com>/


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Naleksuh
Also, not sure if this issue is temporary or permanent but no-one can download 
the update. The download stays forever and never finishes. Multiple people not 
just me having this problem and no clients or servers have successfully updated.







 On Fri, 07 Oct 2022 17:35:31 -0700 Naleksuh  wrote 
---



The blog post is labbeled as "Valve" and not "TF2 Team". Is this on purpose?







 On Fri, 07 Oct 2022 17:34:05 -0700 Eric Smith - erics at valvesoftware.com 
(via hlds_linux list)  wrote ---









___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/
We've released a mandatory update for TF2. The new version number is 7570091. 
The notes for the update can be found here: 
 
https://www.teamfortress.com/post.php?id=144159 
 
Thanks. 
 
-Eric 
 
___ 
To unsubscribe, edit your list preferences, or view the list archives, 
please visit: 
https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

RE: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread via hlds_linux list
It’s been fixed. Thanks.

-Eric


From: hlds_linux@list.valvesoftware.com  On 
Behalf Of Naleksuh
Sent: Friday, October 7, 2022 5:36 PM
To: hlds_linux 
Subject: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update 
released

The blog post is labbeled as "Valve" and not "TF2 Team". Is this on purpose?



 On Fri, 07 Oct 2022 17:34:05 -0700 Eric Smith - erics at valvesoftware.com 
(via hlds_linux list) 
mailto:hlds_linux@list.valvesoftware.com>> 
wrote ---

We've released a mandatory update for TF2. The new version number is 7570091. 
The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=144159

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Naleksuh
The blog post is labbeled as "Valve" and not "TF2 Team". Is this on purpose?







 On Fri, 07 Oct 2022 17:34:05 -0700 Eric Smith - erics at valvesoftware.com 
(via hlds_linux list)  wrote ---



We've released a mandatory update for TF2. The new version number is 7570091. 
The notes for the update can be found here: 
 
https://www.teamfortress.com/post.php?id=144159 
 
Thanks. 
 
-Eric 
 
___ 
To unsubscribe, edit your list preferences, or view the list archives, 
please visit: 
https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-12-02 Thread Bakugo
Oh, and it also still happens with func_brush (stairs in the middle of
turbine)

On Fri, Dec 3, 2021 at 12:46 AM Bakugo  wrote:

> Fixed Wrap Assassin projectiles colliding with other projectiles and
>> func_lod entities
>>
> Still happens on the last point of badwater, it seems to collide with
> props too, not just func_lod.
>
> On Fri, Dec 3, 2021 at 12:07 AM Eric Smith - erics at valvesoftware.com
> (via hlds_linux list)  wrote:
>
>> We've released a mandatory update for TF2. This is the Smissmas 2021
>> update. The new version number is 6928179. The notes for the update can be
>> found here:
>>
>>   https://www.teamfortress.com/post.php?id=101867
>>
>> -Eric
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/
>
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-12-02 Thread Bakugo
>
> Fixed Wrap Assassin projectiles colliding with other projectiles and
> func_lod entities
>
Still happens on the last point of badwater, it seems to collide with props
too, not just func_lod.

On Fri, Dec 3, 2021 at 12:07 AM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:

> We've released a mandatory update for TF2. This is the Smissmas 2021
> update. The new version number is 6928179. The notes for the update can be
> found here:
>
>   https://www.teamfortress.com/post.php?id=101867
>
> -Eric
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-11-16 Thread Bakugo
>
> Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring
> projectiles colliding with func_lod entities
>
Any chance we could get a fix for the similar but significantly worse issue
that affects the Wrap Assassin? Try using it in the last point of badwater
to see what I mean.

On Mon, Nov 15, 2021 at 11:42 PM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 6896293. The notes for the update can be found here:
>
>   https://www.teamfortress.com/post.php?id=101361
>
> Thanks.
>
> -Eric
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Kyle Sanderson
tmpfs with overlay and casual dumping will help on the hlds side.
Netchannel is terribly slow though: so there's going to (continue to) be
hard stalls for clients if it's on-demand decals as it traditionally
blocked prior to this update.

I haven't ripped apart any of these patches in a while - quite interested
to see if outside of CGameClient::Disconnect is called reliably now as the
other paths were a crap shoot.

Kyle.

On Thu., Sep. 16, 2021, 23:23 wickedplayer494, 
wrote:

> Client hitching looks to be related to the change to spray retention
> behavior also being triggered on game startup (as well as disconnections as
> Naleksuh mentioned). Obviously for those on slower and/or older HDDs who
> have been playing the game for a while and have accumulated quite a
> collection of sprays, prolonged startup times after downloading haven't
> been entirely unheard of out there tonight.
>
> I am in agreement though that sdr_spew_level should be brought over from
> CS:GO/Dota 2 sooner rather than later for users to suppress console spew
> from relay pinging. Even if it's default 5 like CS:GO's is, which I think
> is still way too high for ordinary users (I always set it to 3), that's
> still fine by me.
>
> On 9/16/2021 10:11 PM, Mecha Weasel wrote:
>
> "Right now whenever a player joins or leaves a server the game will hang
> for ~5 seconds"
> - Not experiencing that myself (on Debian 10 here).
>
> But, yeah noticed the extra Steam-spam in the console for sure. ;-)
>
>
>
> On Thu, Sep 16, 2021 at 8:05 PM Naleksuh  wrote:
>
>> Any progress on future updates to address the issues here? Right now
>> whenever a player joins or leaves a server the game will hang for ~5
>> seconds. And bots have profile pictures for some reason now, probably
>> related to the Steam update.
>>
>> Also, whats with the contant pinging of Steam servers in the console?
>> Will that be removed?
>>
>> On Thu, Sep 16, 2021 at 3:47 PM Eric Smith - erics at valvesoftware.com
>> (via hlds_linux list)  wrote:
>>
>>> We've released a mandatory update for TF2. The new version number is
>>> 6770799. The notes for the update are below.
>>>
>>> Thanks.
>>>
>>> -Eric
>>>
>>> 
>>>
>>> - Fixed an exploit related to players impersonating other Steam accounts
>>> - Updated custom player sprays to be disabled for players by default
>>> -  Players can opt-in to see custom player sprays on community
>>> servers in the Advanced Options menu
>>> -  Custom player sprays and other temp files will be deleted
>>> when disconnecting from a server
>>> - Fixed an exploit related to creating unnamed Normal quality items
>>> - Removed the disconnect reason when a player leaves the server
>>> - Fixed the Fireproof Secret Diary not cloaking
>>> - Fixed the Medic's weapon not hiding during the High Five taunt
>>> - Fixed the equip_region for the Crocodile Dandy
>>> - Fixed taunt_medic_heroic.wav not playing during case openings and
>>> trade-ups
>>> - Fixed the Heavy being able to crouch and jump while stunned
>>> - Fixed overhead player icons not drawing while connected to match
>>> servers
>>> - Fixed Dragon's Fury projectiles not passing through tf_generic_bomb
>>> entities
>>> - Updated the tf_generic_bomb entity to allow passing the activator in
>>> the OnDetonate output
>>> -  Toggle this feature using the Pass Activator option. Default
>>> is No.
>>> - Updated several of the Summer 2021 cosmetic items to add
>>> item_type_name descriptions
>>> - Updated the Coffin Nail warpaint for the shotgun to add the missing
>>> "has team color paintkit" attribute
>>> - Updated material for the Hazard Headgear to fix problems with painting
>>> and using minmap
>>> - Updated item schema with community fixes from Andrés S. (rabscootle)
>>> - Updated Spy invis materials with community fixes from Liam Stone (boba)
>>> - Updated description of the "Strange Part: Player Hits" item to match
>>> its name
>>> - Updated materials for the Time Out Therapy taunt
>>> - Updated the material for the RED dueling icon to match the BLU dueling
>>> icon
>>> - Updated backpack images for the Mislaid Sweater and Mr. Quackers to
>>> fix size and centering issues
>>> - Updated the description for the Backpack Expander
>>> - Updated the Resonation, Aggradation, and Lucidation unusual effects to
>>> fix a problem when taunting
>>> - Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the
>>> Australium background for death notices
>>> - Updated the link for the New User Forum button in the main menu
>>> - Updated/Added some tournament medals
>>> - Updated the localization files
>>> - Updated cp_snakewater_final1
>>> -  Minor visual fixes
>>> -  Minor clipping fixes
>>> -  Slightly increased spawn time when attacking last
>>> -  Fixed some jumps being made impossible in previous update
>>> -  Made some areas like respawn doors smoother to walk past
>>> -  Nature & Wildlife preservation 

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread wickedplayer494
Client hitching looks to be related to the change to spray retention 
behavior also being triggered on game startup (as well as disconnections 
as Naleksuh mentioned). Obviously for those on slower and/or older HDDs 
who have been playing the game for a while and have accumulated quite a 
collection of sprays, prolonged startup times after downloading haven't 
been entirely unheard of out there tonight.


I am in agreement though that sdr_spew_level should be brought over from 
CS:GO/Dota 2 sooner rather than later for users to suppress console spew 
from relay pinging. Even if it's default 5 like CS:GO's is, which I 
think is still way too high for ordinary users (I always set it to 3), 
that's still fine by me.


On 9/16/2021 10:11 PM, Mecha Weasel wrote:
"Right now whenever a player joins or leaves a server the game will 
hang for ~5 seconds"

- Not experiencing that myself (on Debian 10 here).

But, yeah noticed the extra Steam-spam in the console for sure. ;-)



On Thu, Sep 16, 2021 at 8:05 PM Naleksuh > wrote:


Any progress on future updates to address the issues here? Right
now whenever a player joins or leaves a server the game will hang
for ~5 seconds. And bots have profile pictures for some reason
now, probably related to the Steam update.

Also, whats with the contant pinging of Steam servers in the
console? Will that be removed?

On Thu, Sep 16, 2021 at 3:47 PM Eric Smith - erics at
valvesoftware.com  (via hlds_linux list)
mailto:hlds_linux@list.valvesoftware.com>> wrote:

We've released a mandatory update for TF2. The new version
number is 6770799. The notes for the update are below.

Thanks.

-Eric



- Fixed an exploit related to players impersonating other
Steam accounts
- Updated custom player sprays to be disabled for players by
default
        -  Players can opt-in to see custom player sprays on
community servers in the Advanced Options menu
        -  Custom player sprays and other temp files will be
deleted when disconnecting from a server
- Fixed an exploit related to creating unnamed Normal quality
items
- Removed the disconnect reason when a player leaves the server
- Fixed the Fireproof Secret Diary not cloaking
- Fixed the Medic's weapon not hiding during the High Five taunt
- Fixed the equip_region for the Crocodile Dandy
- Fixed taunt_medic_heroic.wav not playing during case
openings and trade-ups
- Fixed the Heavy being able to crouch and jump while stunned
- Fixed overhead player icons not drawing while connected to
match servers
- Fixed Dragon's Fury projectiles not passing through
tf_generic_bomb entities
- Updated the tf_generic_bomb entity to allow passing the
activator in the OnDetonate output
        -  Toggle this feature using the Pass Activator
option. Default is No.
- Updated several of the Summer 2021 cosmetic items to add
item_type_name descriptions
- Updated the Coffin Nail warpaint for the shotgun to add the
missing "has team color paintkit" attribute
- Updated material for the Hazard Headgear to fix problems
with painting and using minmap
- Updated item schema with community fixes from Andrés S.
(rabscootle)
- Updated Spy invis materials with community fixes from Liam
Stone (boba)
- Updated description of the "Strange Part: Player Hits" item
to match its name
- Updated materials for the Time Out Therapy taunt
- Updated the material for the RED dueling icon to match the
BLU dueling icon
- Updated backpack images for the Mislaid Sweater and Mr.
Quackers to fix size and centering issues
- Updated the description for the Backpack Expander
- Updated the Resonation, Aggradation, and Lucidation unusual
effects to fix a problem when taunting
- Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to
use the Australium background for death notices
- Updated the link for the New User Forum button in the main menu
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_snakewater_final1
        -  Minor visual fixes
        -  Minor clipping fixes
        -  Slightly increased spawn time when attacking last
        -  Fixed some jumps being made impossible in previous
update
        -  Made some areas like respawn doors smoother to walk
past
        -  Nature & Wildlife preservation measures




___
To unsubscribe, edit your list preferences, or view the list
   

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
"Right now whenever a player joins or leaves a server the game will hang
for ~5 seconds"
- Not experiencing that myself (on Debian 10 here).

But, yeah noticed the extra Steam-spam in the console for sure. ;-)



On Thu, Sep 16, 2021 at 8:05 PM Naleksuh  wrote:

> Any progress on future updates to address the issues here? Right now
> whenever a player joins or leaves a server the game will hang for ~5
> seconds. And bots have profile pictures for some reason now, probably
> related to the Steam update.
>
> Also, whats with the contant pinging of Steam servers in the console? Will
> that be removed?
>
> On Thu, Sep 16, 2021 at 3:47 PM Eric Smith - erics at valvesoftware.com
> (via hlds_linux list)  wrote:
>
>> We've released a mandatory update for TF2. The new version number is
>> 6770799. The notes for the update are below.
>>
>> Thanks.
>>
>> -Eric
>>
>> 
>>
>> - Fixed an exploit related to players impersonating other Steam accounts
>> - Updated custom player sprays to be disabled for players by default
>> -  Players can opt-in to see custom player sprays on community
>> servers in the Advanced Options menu
>> -  Custom player sprays and other temp files will be deleted when
>> disconnecting from a server
>> - Fixed an exploit related to creating unnamed Normal quality items
>> - Removed the disconnect reason when a player leaves the server
>> - Fixed the Fireproof Secret Diary not cloaking
>> - Fixed the Medic's weapon not hiding during the High Five taunt
>> - Fixed the equip_region for the Crocodile Dandy
>> - Fixed taunt_medic_heroic.wav not playing during case openings and
>> trade-ups
>> - Fixed the Heavy being able to crouch and jump while stunned
>> - Fixed overhead player icons not drawing while connected to match servers
>> - Fixed Dragon's Fury projectiles not passing through tf_generic_bomb
>> entities
>> - Updated the tf_generic_bomb entity to allow passing the activator in
>> the OnDetonate output
>> -  Toggle this feature using the Pass Activator option. Default
>> is No.
>> - Updated several of the Summer 2021 cosmetic items to add item_type_name
>> descriptions
>> - Updated the Coffin Nail warpaint for the shotgun to add the missing
>> "has team color paintkit" attribute
>> - Updated material for the Hazard Headgear to fix problems with painting
>> and using minmap
>> - Updated item schema with community fixes from Andrés S. (rabscootle)
>> - Updated Spy invis materials with community fixes from Liam Stone (boba)
>> - Updated description of the "Strange Part: Player Hits" item to match
>> its name
>> - Updated materials for the Time Out Therapy taunt
>> - Updated the material for the RED dueling icon to match the BLU dueling
>> icon
>> - Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix
>> size and centering issues
>> - Updated the description for the Backpack Expander
>> - Updated the Resonation, Aggradation, and Lucidation unusual effects to
>> fix a problem when taunting
>> - Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the
>> Australium background for death notices
>> - Updated the link for the New User Forum button in the main menu
>> - Updated/Added some tournament medals
>> - Updated the localization files
>> - Updated cp_snakewater_final1
>> -  Minor visual fixes
>> -  Minor clipping fixes
>> -  Slightly increased spawn time when attacking last
>> -  Fixed some jumps being made impossible in previous update
>> -  Made some areas like respawn doors smoother to walk past
>> -  Nature & Wildlife preservation measures
>>
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>


-- 
--

+--+
| [F+M] Freaks & Misfits:  |
|  ______  |
| |  _| _ __  __ |_  | |
| | |  |  ___|_  |  \/  |  | | |
| | |  | |_ _| |_| .  . |  | | |
| | |  |  _|_   _| |\/| |  | | |
| | |  | |   |_| | |  | |  | | |
| | |_ \_|   \_|  |_/ _| | |
| |___|  |___| |
+--+
| Steam-Community: |
|  FreaksMisfits   |
| Web-Site:|
|  FreaksMisfits.club  |
| E-Mail:  |
|   wea...@freaksmisfits.club  |
+--+

--
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Naleksuh
Any progress on future updates to address the issues here? Right now
whenever a player joins or leaves a server the game will hang for ~5
seconds. And bots have profile pictures for some reason now, probably
related to the Steam update.

Also, whats with the contant pinging of Steam servers in the console? Will
that be removed?

On Thu, Sep 16, 2021 at 3:47 PM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 6770799. The notes for the update are below.
>
> Thanks.
>
> -Eric
>
> 
>
> - Fixed an exploit related to players impersonating other Steam accounts
> - Updated custom player sprays to be disabled for players by default
> -  Players can opt-in to see custom player sprays on community
> servers in the Advanced Options menu
> -  Custom player sprays and other temp files will be deleted when
> disconnecting from a server
> - Fixed an exploit related to creating unnamed Normal quality items
> - Removed the disconnect reason when a player leaves the server
> - Fixed the Fireproof Secret Diary not cloaking
> - Fixed the Medic's weapon not hiding during the High Five taunt
> - Fixed the equip_region for the Crocodile Dandy
> - Fixed taunt_medic_heroic.wav not playing during case openings and
> trade-ups
> - Fixed the Heavy being able to crouch and jump while stunned
> - Fixed overhead player icons not drawing while connected to match servers
> - Fixed Dragon's Fury projectiles not passing through tf_generic_bomb
> entities
> - Updated the tf_generic_bomb entity to allow passing the activator in the
> OnDetonate output
> -  Toggle this feature using the Pass Activator option. Default is
> No.
> - Updated several of the Summer 2021 cosmetic items to add item_type_name
> descriptions
> - Updated the Coffin Nail warpaint for the shotgun to add the missing "has
> team color paintkit" attribute
> - Updated material for the Hazard Headgear to fix problems with painting
> and using minmap
> - Updated item schema with community fixes from Andrés S. (rabscootle)
> - Updated Spy invis materials with community fixes from Liam Stone (boba)
> - Updated description of the "Strange Part: Player Hits" item to match its
> name
> - Updated materials for the Time Out Therapy taunt
> - Updated the material for the RED dueling icon to match the BLU dueling
> icon
> - Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix
> size and centering issues
> - Updated the description for the Backpack Expander
> - Updated the Resonation, Aggradation, and Lucidation unusual effects to
> fix a problem when taunting
> - Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the
> Australium background for death notices
> - Updated the link for the New User Forum button in the main menu
> - Updated/Added some tournament medals
> - Updated the localization files
> - Updated cp_snakewater_final1
> -  Minor visual fixes
> -  Minor clipping fixes
> -  Slightly increased spawn time when attacking last
> -  Fixed some jumps being made impossible in previous update
> -  Made some areas like respawn doors smoother to walk past
> -  Nature & Wildlife preservation measures
>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Tohru Adachi
A build was triggered 15 minutes ago on the SM GitHub, so there should 
be a working build soon.


 Original Message 
From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
Sent: Friday, September 17, 2021, 2:14 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files,
etc.), and base TF2 seems to run fine.  So, looking into updates to SM
and MM:S.

On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi mailto:to...@redsun.tf>> wrote:

I believe it's likely down to SourceMod not yet being updated for the
changes on CBasePlayer - GetSteamID was changed in place of
GetPlayerAddress to stop bots spoofing IDs from what I've seen.

Could be wrong though.

 Original Message 
From: Mecha Weasel [mailto:wea...@freaksmisfits.club
<mailto:wea...@freaksmisfits.club>]
Sent: Friday, September 17, 2021, 2:06 AM
To: Half-Life dedicated Linux server mailing list
    Subject: [hlds_linux] Mandatory Team Fortress 2 update released

Anybody (else) having issues with SRCDS segfaulting since today's TF2
update?

In my case, this is on Debian Linux 10.

Will doing additional troubleshooting obviously (disable SM, etc.)


On Thu, Sep 16, 2021 at 4:14 PM Bakugo mailto:bakugo...@gmail.com>
<mailto:bakugo...@gmail.com <mailto:bakugo...@gmail.com>>> wrote:

       >Updated custom player sprays to be disabled for players by
default
       >Custom player sprays and other temp files will be deleted when
      disconnecting from a server

      More anti-community server updates, very cool

      Also it is just me or does the game take longer to start up &
      disconnect from a server because of this?

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/ <https://list.valvesoftware.com/>



--


+--+
| [F+M] Freaks & Misfits:  |
|  ______  |
| |  _| _ __  __ |_  | |
| | |  |  ___|_  |  \/  |  | | |
| | |  | |_ _| |_| .  . |  | | |
| | |  |  _|_   _| |\/| |  | | |
| | |  | |   |_| | |  | |  | | |
| | |_ \_|   \_|  |_/ _| | |
| |___|  |___| |
+--+
| Steam-Community: |
|  FreaksMisfits   |
| Web-Site:|
|  FreaksMisfits.club  |
| E-Mail:  |
|   wea...@freaksmisfits.club  |
+--+



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


--
With regards,

Tohru Adachi
Services Administrator
https://redsun.tf


// PGP key fingerprint:   //
// 5DE7 65CE F99A B8FB 62A3   //
// 6613 A792 D15F DA9E F531   //
// For sensitive communications, please send your public key. //


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.),
and base TF2 seems to run fine.  So, looking into updates to SM and MM:S.

On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi  wrote:

> I believe it's likely down to SourceMod not yet being updated for the
> changes on CBasePlayer - GetSteamID was changed in place of
> GetPlayerAddress to stop bots spoofing IDs from what I've seen.
>
> Could be wrong though.
>
>  Original Message 
> From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
> Sent: Friday, September 17, 2021, 2:06 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: [hlds_linux] Mandatory Team Fortress 2 update released
>
> Anybody (else) having issues with SRCDS segfaulting since today's TF2
> update?
>
> In my case, this is on Debian Linux 10.
>
> Will doing additional troubleshooting obviously (disable SM, etc.)
>
>
> On Thu, Sep 16, 2021 at 4:14 PM Bakugo  <mailto:bakugo...@gmail.com>> wrote:
>
>   >Updated custom player sprays to be disabled for players by default
>   >Custom player sprays and other temp files will be deleted when
>  disconnecting from a server
>
>  More anti-community server updates, very cool
>
>  Also it is just me or does the game take longer to start up &
>  disconnect from a server because of this?
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>


-- 
--

+--+
| [F+M] Freaks & Misfits:  |
|  ______  |
| |  _| _ __  __ |_  | |
| | |  |  ___|_  |  \/  |  | | |
| | |  | |_ _| |_| .  . |  | | |
| | |  |  _|_   _| |\/| |  | | |
| | |  | |   |_| | |  | |  | | |
| | |_ \_|   \_|  |_/ _| | |
| |___|  |___| |
+--+
| Steam-Community: |
|  FreaksMisfits   |
| Web-Site:|
|  FreaksMisfits.club  |
| E-Mail:  |
|   wea...@freaksmisfits.club  |
+--+

--
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Tohru Adachi
I believe it's likely down to SourceMod not yet being updated for the 
changes on CBasePlayer - GetSteamID was changed in place of 
GetPlayerAddress to stop bots spoofing IDs from what I've seen.


Could be wrong though.

 Original Message 
From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
Sent: Friday, September 17, 2021, 2:06 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

Anybody (else) having issues with SRCDS segfaulting since today's TF2
update?

In my case, this is on Debian Linux 10.

Will doing additional troubleshooting obviously (disable SM, etc.)


On Thu, Sep 16, 2021 at 4:14 PM Bakugo mailto:bakugo...@gmail.com>> wrote:

 >Updated custom player sprays to be disabled for players by default
 >Custom player sprays and other temp files will be deleted when
disconnecting from a server

More anti-community server updates, very cool

Also it is just me or does the game take longer to start up &
disconnect from a server because of this?

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
Anybody (else) having issues with SRCDS segfaulting since today's TF2
update?

In my case, this is on Debian Linux 10.

Will doing additional troubleshooting obviously (disable SM, etc.)


On Thu, Sep 16, 2021 at 4:14 PM Bakugo  wrote:

> >Updated custom player sprays to be disabled for players by default
> >Custom player sprays and other temp files will be deleted when
> disconnecting from a server
>
> More anti-community server updates, very cool
>
> Also it is just me or does the game take longer to start up & disconnect
> from a server because of this?
>
> On Thu, Sep 16, 2021 at 11:47 PM Eric Smith - erics at valvesoftware.com
> (via hlds_linux list)  wrote:
>
>> We've released a mandatory update for TF2. The new version number is
>> 6770799. The notes for the update are below.
>>
>> Thanks.
>>
>> -Eric
>>
>> 
>>
>> - Fixed an exploit related to players impersonating other Steam accounts
>> - Updated custom player sprays to be disabled for players by default
>> -  Players can opt-in to see custom player sprays on community
>> servers in the Advanced Options menu
>> -  Custom player sprays and other temp files will be deleted when
>> disconnecting from a server
>> - Fixed an exploit related to creating unnamed Normal quality items
>> - Removed the disconnect reason when a player leaves the server
>> - Fixed the Fireproof Secret Diary not cloaking
>> - Fixed the Medic's weapon not hiding during the High Five taunt
>> - Fixed the equip_region for the Crocodile Dandy
>> - Fixed taunt_medic_heroic.wav not playing during case openings and
>> trade-ups
>> - Fixed the Heavy being able to crouch and jump while stunned
>> - Fixed overhead player icons not drawing while connected to match servers
>> - Fixed Dragon's Fury projectiles not passing through tf_generic_bomb
>> entities
>> - Updated the tf_generic_bomb entity to allow passing the activator in
>> the OnDetonate output
>> -  Toggle this feature using the Pass Activator option. Default
>> is No.
>> - Updated several of the Summer 2021 cosmetic items to add item_type_name
>> descriptions
>> - Updated the Coffin Nail warpaint for the shotgun to add the missing
>> "has team color paintkit" attribute
>> - Updated material for the Hazard Headgear to fix problems with painting
>> and using minmap
>> - Updated item schema with community fixes from Andrés S. (rabscootle)
>> - Updated Spy invis materials with community fixes from Liam Stone (boba)
>> - Updated description of the "Strange Part: Player Hits" item to match
>> its name
>> - Updated materials for the Time Out Therapy taunt
>> - Updated the material for the RED dueling icon to match the BLU dueling
>> icon
>> - Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix
>> size and centering issues
>> - Updated the description for the Backpack Expander
>> - Updated the Resonation, Aggradation, and Lucidation unusual effects to
>> fix a problem when taunting
>> - Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the
>> Australium background for death notices
>> - Updated the link for the New User Forum button in the main menu
>> - Updated/Added some tournament medals
>> - Updated the localization files
>> - Updated cp_snakewater_final1
>> -  Minor visual fixes
>> -  Minor clipping fixes
>> -  Slightly increased spawn time when attacking last
>> -  Fixed some jumps being made impossible in previous update
>> -  Made some areas like respawn doors smoother to walk past
>> -  Nature & Wildlife preservation measures
>>
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>


-- 
--

+--+
| [F+M] Freaks & Misfits:  |
|  ______  |
| |  _| _ __  __ |_  | |
| | |  |  ___|_  |  \/  |  | | |
| | |  | |_ _| |_| .  . |  | | |
| | |  |  _|_   _| |\/| |  | | |
| | |  | |   |_| | |  | |  | | |
| | |_ \_|   \_|  |_/ _| | |
| |___|  |___| |
+--+
| Steam-Community: |
|  FreaksMisfits   |
| Web-Site:|
|  FreaksMisfits.club  |
| E-Mail:  |
|   wea...@freaksmisfits.club  |
+--+

--
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Bakugo
>Updated custom player sprays to be disabled for players by default
>Custom player sprays and other temp files will be deleted when
disconnecting from a server

More anti-community server updates, very cool

Also it is just me or does the game take longer to start up & disconnect
from a server because of this?

On Thu, Sep 16, 2021 at 11:47 PM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 6770799. The notes for the update are below.
>
> Thanks.
>
> -Eric
>
> 
>
> - Fixed an exploit related to players impersonating other Steam accounts
> - Updated custom player sprays to be disabled for players by default
> -  Players can opt-in to see custom player sprays on community
> servers in the Advanced Options menu
> -  Custom player sprays and other temp files will be deleted when
> disconnecting from a server
> - Fixed an exploit related to creating unnamed Normal quality items
> - Removed the disconnect reason when a player leaves the server
> - Fixed the Fireproof Secret Diary not cloaking
> - Fixed the Medic's weapon not hiding during the High Five taunt
> - Fixed the equip_region for the Crocodile Dandy
> - Fixed taunt_medic_heroic.wav not playing during case openings and
> trade-ups
> - Fixed the Heavy being able to crouch and jump while stunned
> - Fixed overhead player icons not drawing while connected to match servers
> - Fixed Dragon's Fury projectiles not passing through tf_generic_bomb
> entities
> - Updated the tf_generic_bomb entity to allow passing the activator in the
> OnDetonate output
> -  Toggle this feature using the Pass Activator option. Default is
> No.
> - Updated several of the Summer 2021 cosmetic items to add item_type_name
> descriptions
> - Updated the Coffin Nail warpaint for the shotgun to add the missing "has
> team color paintkit" attribute
> - Updated material for the Hazard Headgear to fix problems with painting
> and using minmap
> - Updated item schema with community fixes from Andrés S. (rabscootle)
> - Updated Spy invis materials with community fixes from Liam Stone (boba)
> - Updated description of the "Strange Part: Player Hits" item to match its
> name
> - Updated materials for the Time Out Therapy taunt
> - Updated the material for the RED dueling icon to match the BLU dueling
> icon
> - Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix
> size and centering issues
> - Updated the description for the Backpack Expander
> - Updated the Resonation, Aggradation, and Lucidation unusual effects to
> fix a problem when taunting
> - Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the
> Australium background for death notices
> - Updated the link for the New User Forum button in the main menu
> - Updated/Added some tournament medals
> - Updated the localization files
> - Updated cp_snakewater_final1
> -  Minor visual fixes
> -  Minor clipping fixes
> -  Slightly increased spawn time when attacking last
> -  Fixed some jumps being made impossible in previous update
> -  Made some areas like respawn doors smoother to walk past
> -  Nature & Wildlife preservation measures
>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread via hlds_linux list
We've released another mandatory update for TF2. The new version number is 
6623512. The notes for the update are below.

Thanks.

-Eric



- Fixed players not being able to download large custom maps from servers
- Added check to prevent players without admin access using the dump_all_caches 
server command

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread Kyle Sanderson
>"Removed the disconnect REASON from the message when players leave the server"
> Why on earth would you do that?

Ancient ancient ancient ancient issue where they (the game) pass this
through a format function and can crash through arbitrary memory
reading. The string was localized too to the client disconnecting
which was even more neat. It's beyond well documented how this has
been abused for well over a decade.

> Numerous security and stability improvements

Can we for the love of god please get a CS:S sync. There's so much bad
stuff out there now and keeping all the other games vulnerable doesn't
help anyone. I'm happy to spend an hour reviewing the changeset or
whatever it takes to help this stuff land.

Kyle.

On Tue, Jun 22, 2021 at 12:44 PM Mecha Weasel  wrote:
>
> "Removed the disconnect REASON from the message when players leave the server"
>
> Why on earth would you do that?
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread Mecha Weasel
I would HOPE that the reason still shows in the logs?

On Tue, Jun 22, 2021, 12:47 PM Gordon R 
wrote:

> So when a player leaves after being moderated they do not have the ability
> to spam their Discord server (which sells cheats/hacks/etc) or use it as a
> final parting blow to send more harassment. This is a pretty common vector
> of last-minute abuse/spam that a lot of trolls and bot accounts use.
>
> On Tue, Jun 22, 2021 at 12:44 PM Mecha Weasel 
> wrote:
>
>> "Removed the disconnect REASON from the message when players leave the
>> server"
>>
>> Why on earth would you do that?
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread Gordon R
So when a player leaves after being moderated they do not have the ability
to spam their Discord server (which sells cheats/hacks/etc) or use it as a
final parting blow to send more harassment. This is a pretty common vector
of last-minute abuse/spam that a lot of trolls and bot accounts use.

On Tue, Jun 22, 2021 at 12:44 PM Mecha Weasel 
wrote:

> "Removed the disconnect REASON from the message when players leave the
> server"
>
> Why on earth would you do that?
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread Mecha Weasel
"Removed the disconnect REASON from the message when players leave the
server"

Why on earth would you do that?
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6616932. 
The notes for the update are below.

Thanks.

-Eric



- Added the Summer 2021 Cosmetic Case
- Contains 18 new community-contributed items
- Adds 6 new community-created Unusual effects
- Numerous security and stability improvements
- Added a cooldown before a player can create a vote when they join a match 
already in-progress
- sv_vote_late_join_time controls the grace period after the match 
starts before the cooldown is applied: default 90 secs
- sv_vote_late_join_cooldown controls the length of the cooldown: 
default 5 min
- Kick votes will end early and automatically pass if the vote target leaves 
the match during the vote
- Added a ConVar to control players changing their name during a match
- tf_allow_player_name_change: default is 1
- Matchmaking servers will set this to 0
- Updated the player list in the vote-kick dialog to show the time each player 
has been connected to the server
- Removed the disconnect reason from the message when players leave the server
- Updated the Mann vs. Machine "inspect" command to only work for players in 
your party or in your Friends list
- Moved materials for the community particle effects into the Effects/workshop 
sub-folder to distinguish them from Valve materials
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_snakewater_final1
- Fixed clipping throughout map
- Fixed explosion splash being caught by objects throughout map
- Made movement smoother throughout map
- Reworked some problematic areas like the kitchen
- Minor visual enhancements throughout the map
- Updated cp_process
- Fixed incorrect skin for the Red radio tower

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2021-03-02 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6394067. 
The notes for the update are below.

Thanks.

-Eric



- Added a round timer to cp_powerhouse
- Updated/Added some tournament medals
- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2021-01-08 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6300758. 
The notes for the update are below.

Thanks.

-Eric



- Updated pl_pier
- Added additional exits to forward spawns
- Added windows to RED final spawn
- Added small platform to the first beach
- Improved general clipping
- Players can no longer build on the tables in RED spawn

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-12-16 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6269048. 
The notes for the update are below.

Thanks.

-Eric



- Fixed a client crash related to inspecting the same item twice
- Fixed the Strange Count Transfer Tool not being able to transfer stats 
between Mad Milk and Mutated Milk
- Fixed the equip_region for Pebbles the Penguin
- Fixed not being able to use Taunt: The Table Tantrum Unusualifier on Taunt: 
The Boiling Point
- Updated Taunt: The Pooped Deck to fix some sounds
- Updated the localization files
- Updated ctf_snowfall_final
- Fixed an issue some players were having with candy cane textures
- Updated the lighting
- Updated pl_wutville_event
- The Smissmas trees are now properly colliding with mercs and ordinance
- The larger first BLU spawn has been re-zoned for proper class changes 
and no more Engineer shenanigans
- Wooden crates and furniture from the 2Fort division has had the 
minimum DirectX levels restored and should now be visible to mercs
- Clipping of ledges and outcroppings around the Control Points has 
been installed to keep the merc's boots on the ground
- The train tunnels will no longer allow for early escape

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-12-11 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6258167. 
The notes for the update are below.

Thanks.

-Eric



- Fixed the Spy's arms not cloaking
- Updated Taunt: Spin-to-Win to fix an animation timing issue
- Updated Taunt: The Pooped Deck with missing animations and sounds
- Updated the equip_region for The Cammy Jammies
- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-12-09 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6252422. 
The notes for the update are below.

Thanks.

-Eric



- Fixed Strange war paint weapons not including the Strange attribute in their 
name
- Fixed an issue with the Select Style and Adjust Unusual dialogs not 
displaying properly in the loadout panel at some resolutions
- Added jingle sound to the Elf Care Provider
- Added Taunt: The Table Tantrum to the list of items for the Unusualifier
- Updated the Anodized Aloha war paint to fix an issue with the Back Scratcher
- Updated Taunt: The Fist Bump to add a particle effect on success
- Updated Taunt: The Boston Boarder to fix moving forward too early
- Updated Taunt: Spin-to-Win to have the sign stay longer at the end of the 
taunt
- Updated web page with community fixes from Liam Stone (boba)
- Updated Spy invis materials with community fixes from Liam Stone (boba)
- Updated/Added some tournament medals
- Updated the localization files
- Updated pd_snowville_event
- Fixed ground texture incompatibility with mat_specular 0
- Fixed clipping issues
- Rewrote HUD file to not conflict with custom HUDs
- Festivized the middle pine tree
- Updated pl_pier
- Expanded hallways to BLU spawn exits
- Players can no longer build inside RED spawn
- Fixed rock occasionally missing a texture
- Fixed clipping not covering some roof overhangs

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-12-03 Thread via hlds_linux list
We've released a mandatory update for TF2. This is the Smissmas update. The new 
version number is 6239334. The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=78083

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-11-14 Thread Stealthmode Hu
A lesson

Please do not respond. This is an informational post only.

Over the past twenty years a lot has happened at vALVE Software. I am only
going to touch base on the most important point.

Many, many good people have had their ideas, and concepts stolen by vALVE.
A lot of their " innovative " features came from people like you, and me.

And everything was stolen.

Make sure you read the fine print.

Anything posted in game, on these lists, on the forums. Any mods, maps,
etc.?

Are all property of vALVE Software. If you use their services to publish /
produce it. This goes for Worldcraft / Hammer, skinning / modeling,
scripting like am/amx, etc.

If you have something brilliant. Make sure you at least poor mans copyright
it. Or publish it on Facebook. Who, thanks to Mark Zuckerberg, made sure
anything you post, or publish is automatically Trademarked,  and
Copyrighted Internationally.

Make sure if it concerns anything with vALVE. That you use a personal email
first. Then send it to them through their emails. Listed on the vALVE
Website.

This way you have evidence when your concept / idea gets stolen (
Intellectual Property Theft ).

This is in relation to all the trolling that occured in my other thread.

Eric Smith, and Gabe Newell were both solicited with my concept to update
Steam from a 32 bit aging client / server app, to a modernized 64 bit
client / server app.

Was not the only thing I solicited a few years ago. But the other concepts
were purchased by LEGITIMATE Companies. Mostly tabletop rpg in a 3d
environment using an hlds like server. DM / GM controlled one team,  the PC
controlled their characters.  But that is being developed in China atm for
mobile.

The point is. Be careful of sharing anything with vALVE, as they will
always rip you off. Unless you cover your ass.

Which this last time I did. Since getting screwed over for the concept ( a
Napster like server / client update, streaming updates from a single app ).
Gabe & Company wanted REAKTOR.

I gave them Steam. Under the implied condition that employment was sought
for compensation for the contribution of this one infamous platform name.
STEAlthMode & vALVE, it fits. Is a direct quote. From the original HLDS
lists. Sadly, part of the archive conveniently wiped out by an idiot who
exposed the company network to a virus.

So in closing,  be careful what you say on servers. In chat on Steam.
Especially when discussing concepts. Forums, and anything you produce in
things like Hammer. For they will steal it, like they always have.

This time though,  I covered my ass. And saved the emails. Which predate
any announcement by anyone there by months it not a year. Evidence of
Intellectual Property Theft.

We have lost many, many good people in the community over the past 22 years
now. Most of the original staff are gone.  Cause Gabe stole their ideas too.

Smith, Johnson, Lombardi, and Newell are the only four left from the
original staff that I can see. Cliffe is gone, he was the original
developer of Counter-Strike. Technically WAS the owner of it. As it was his
baby mod for Half Life. CZ is Eric Smiths brainchild. I remember spending
way too many voluntary hours beta testing his bots Artificial Intelligence
scripting. Even expert was not good enough eventually. As the bots aimbots,
wallhacks, and sound locators ( lvl 5 AI ) could be defeated by not being
where they expected you to be.  I asked Eric for a higher level of AI about
when I solicited a 64 bit platform concept under NDA.

Haven't logged in since. That was 882 days ago roughly. Little over two
years now. Notice what came out after that? My 64 bit platform.

So cover your asses. Please do not troll this thread. As after the Lawsuit
in World Court, they may not be a company allowed to do business anymore.

There's a few million in damages over time that have accumulated. About
$17,000,000 worth.

And vALVE is likely going to go bankrupt while waiting for the Court to
release their bank accounts. They get frozen when lawsuits get filed, to
ensure damages will be available.

And for any of you who ever used hacks / cheats back then? Sorry for
getting you all banned. Making vALVE even more money,  sometimes 450,000
accounts at once. Jo0lz hates me I bet to this day. Every other day he was
making a new cheat. And every other day I was sending the link to Eric, or
Nick Shaffner to update VAC.

That's how much I have contributed over the decades now.

Y'all take care. A lot of you are newer. But some veterans know,  and
remember me. And can tell you. Everything I said is true.

We have lost many, many talented people in this community, and at vALVE
because of Intellectual Property Theft. Gabe is the greediest, dumbest, no
original thought having, concept stealing cheese stealing RAT you could
ever meet.

Respectfully,

Dr. StealthMode Hu

Sovereign Ambassador of the Hu Civilization

All Rights / Rites Reserved




On Thu, Oct 29, 2020, 14:12 Eric Smith - erics at valvesoftware.com 

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-11-05 Thread Stealthmode Hu
Counter- Strike 3.0
When is HL3 going to pull the source version for the HL3 engine? Please do
not just port CS:GO.

I would have contacted you directly. But this is the best place.

-Stealth

On Thu, Nov 5, 2020, 15:17 Eric Smith - erics at valvesoftware.com (via
hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 6186971. The notes for the update can be found here:
>
> https://www.teamfortress.com/post.php?id=77492
>
> Thanks.
>
> -Eric
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-11-05 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6186971. 
The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=77492

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-10-29 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6173888. 
The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=77157

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-10-15 Thread Eric Smith - erics at valvesoftware.com (via hlds_linux list)
We've released a mandatory update for TF2. The new version number is 6145689. 
The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=76577

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-10-09 Thread Eric Smith - erics at valvesoftware.com (via hlds_linux list)
We've released a mandatory update for TF2. The new version number is 6131739. 
The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=76348

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-10-08 Thread Eric Smith - erics at valvesoftware.com (via hlds_linux list)
We've released a mandatory update for TF2. The new version number is 6131739. 
The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=76303

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-10-02 Thread Eric Smith - erics at valvesoftware.com (via hlds_linux list)
We've released a mandatory update for TF2 to fix an issue with the Handsome 
Devil. The new version number is 6121893. 

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-10-02 Thread Eric Smith - erics at valvesoftware.com (via hlds_linux list)
We've released a mandatory update for TF2. The new version number is 6121705. 
The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=76161

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-10-01 Thread Eric Smith - erics at valvesoftware.com (via hlds_linux list)
We've released a mandatory update for TF2. This is the Scream Fortress update. 
The new version number is 6118528. The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=76112

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-07-03 Thread Sammi
Hello Eric thank you for the update.

I don't mean to bother you about this but it has been about 5 months
since I reported these servers for using fake players.

45.147.5.5:27015
94.130.49.180:27050
74.91.124.167:27015

I am not sure if the reason that they have not been dealt with is
because of lack of motivation or that it doesn't look like they are
using fake players since they are using actual steam accounts.

If you actually go on their servers you can see that there are
constantly fewer players than reported in a2s_player and in the status
command which they have overridden to hide their fake clients.

If you use the ping command though you can see several bot accounts
with a ping of 0.

] ping
Client ping times:
 225 ms : Banana_
 322 ms : GLou
 346 ms : kemmistar
 198 ms : nathan052488
   0 ms : ?Ͱ?discord.gg/JxqjsNe CLI
   0 ms : (2)?Ͱ?discord.gg/JxqjsNe CLI
  68 ms : Mauser C96
 410 ms : Spycrab
  62 ms : that sad cat
   0 ms : (3)?Ͱ?discord.gg/JxqjsNe CLI
   0 ms : (4)?Ͱ?discord.gg/JxqjsNe CLI
   0 ms : (5)?Ͱ?discord.gg/JxqjsNe CLI
 133 ms : Veto The Neato
   0 ms : (1)?Ͱ?discord.gg/JxqjsNe CLI
   0 ms : (6)?Ͱ?discord.gg/JxqjsNe CLI
 174 ms : rami.zaki96
   0 ms : (7)?Ͱ?discord.gg/JxqjsNe CLI
 212 ms : Mr. Doggo
  65 ms : Legendary Necromorph
 218 ms : koke.munoz
 168 ms : justin


On Fri, Jul 3, 2020 at 3:53 PM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:
>
> We've released a mandatory update for TF2. The notes for the update are 
> below. The new version number is 5970214.
>
> -Eric
>
>
> --
>
> - Accounts that are unable to chat in matchmaking are now also restricted 
> from sending voice chat
> - Fixed a bug where cosmetic items in the second and third equip slots would 
> be un-equipped
> - Fixed matchmaking badges not displaying the correct tier in the scoreboard 
> and other dialogs
> - Added matchmaking badge and time connected to the Report Player dialog
> - Updated the vote kick process to automatically vote Yes for anyone who 
> hasn't already voted if the target for the vote leaves the server
> - Updated the Mute Player dialog to have the same information as the Report 
> Player dialog
> - Updated item schema with community fixes from Andrés S. (rabscootle)
> - Updated/Added some tournament medals
> - Updated the localization files
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-07-03 Thread via hlds_linux list
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 5970214.

-Eric


--

- Accounts that are unable to chat in matchmaking are now also restricted from 
sending voice chat
- Fixed a bug where cosmetic items in the second and third equip slots would be 
un-equipped
- Fixed matchmaking badges not displaying the correct tier in the scoreboard 
and other dialogs
- Added matchmaking badge and time connected to the Report Player dialog
- Updated the vote kick process to automatically vote Yes for anyone who hasn't 
already voted if the target for the vote leaves the server
- Updated the Mute Player dialog to have the same information as the Report 
Player dialog
- Updated item schema with community fixes from Andrés S. (rabscootle)
- Updated/Added some tournament medals
- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-06-24 Thread via hlds_linux list
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 5948754.

-Eric


--

- Added rate limit checks for in-game text chat
- Accounts that are unable to chat in matchmaking can no longer update their 
in-game name while connected to the server
- Fixed being able to update team name while in matchmaking games
- Fixed seeing the RED team skin for the TF2VRH while on the BLU team
- Updated/Added some tournament medals
- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-06-16 Thread Sammi
My apologies Eric, but I just wanted to follow up on these servers
using fake players we talked about a month ago that you said were sent
to the responsible people.

45.147.5.5:27015
94.130.49.180:27050
74.91.124.167:27015

it still seems like nothing has happened on that, so I'm trying to
make sure it wasn't forgotten. Thank you.


On Tue, Jun 16, 2020 at 4:34 PM Eric Smith - erics at
valvesoftware.com (via hlds_linux list)
 wrote:
>
> We've released a mandatory update for TF2. The notes for the update are 
> below. The new version number is 5932704.
>
> -Eric
>
>
> --
>
> - Restricted certain new accounts from using chat in official matchmaking 
> modes
> - Work is ongoing to mitigate the use of new and free accounts for 
> abusive purposes
> - Added "Enable text chat" and "Enable voice chat" options to the top of the 
> Advanced Options dialog to disable in-game text and voice chat
> - Updated the Report Player dialog to include more details so players can 
> make informed decisions about who they're reporting
> - Fixed getting the "Incoming message..." quest HUD notification when you've 
> already completed all available quests
> - Fixed the OnDestroyed output not getting fired when an object is destroyed 
> by the Red-Tape Recorder
> - Updated The Telefragger Toque to fix swapped materials
> - Updated The TF2VRH headset to include on/off styles
> - Updated the PASS Time Federation medals to fix issues with them not drawing 
> correctly
> - Updated/Added some tournament medals
> - Updated the localization files
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds_linux] Mandatory Team Fortress 2 update released

2020-06-16 Thread via hlds_linux list
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 5932704.

-Eric


--

- Restricted certain new accounts from using chat in official matchmaking modes
- Work is ongoing to mitigate the use of new and free accounts for 
abusive purposes
- Added "Enable text chat" and "Enable voice chat" options to the top of the 
Advanced Options dialog to disable in-game text and voice chat
- Updated the Report Player dialog to include more details so players can make 
informed decisions about who they're reporting
- Fixed getting the "Incoming message..." quest HUD notification when you've 
already completed all available quests
- Fixed the OnDestroyed output not getting fired when an object is destroyed by 
the Red-Tape Recorder
- Updated The Telefragger Toque to fix swapped materials
- Updated The TF2VRH headset to include on/off styles
- Updated the PASS Time Federation medals to fix issues with them not drawing 
correctly
- Updated/Added some tournament medals
- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-05-01 Thread via hlds_linux list
We've released a mandatory update for TF2. The update notes are below. The new 
version number is 5840528.

-Eric

-

-Added a tribute to Rick May, voice of the Soldier
-Fixed a client crash related to malformed custom spray files
-Fixed an exploit where sentry guns could fire through thin walls
-Fixed confirm dialog showing the error model for some items when using paint 
cans
-Updated the Aim Assistant and Telefragger Toque to fix jigglebones issues 
-Updated the ConTracker font to fix missing characters in some languages
-Updated/Added some tournament medals
-Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-04-27 Thread Kyle Sanderson
Do you have any update on the network exploits presently working
against every other Source1 game. We're also seeing an uptick in
ancient spray/rce attacks against players as well (which doesn't
impact the server beyond distribution).

Kyle.

On Mon, Apr 27, 2020 at 5:23 PM Eric Smith - erics at
valvesoftware.com (via hlds_linux list)
 wrote:
>
> We've released a mandatory update for TF2. The update notes are below. The 
> new version number is 5830736.
>
> -Eric
>
> -
>
> - Fixed Heavy exploit related to infinite overheal
> - Updated localization files
>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-04-27 Thread Sammi
Hello I've reported a community using fake players over a month ago
and nothing seems to have been done about it.

45.147.5.5:27015
94.130.49.180:27050
74.91.124.167:27015

Not sure if I emailed the wrong people or it will be eventually be
dealt with, or if this is allowed now?
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds_linux] Mandatory Team Fortress 2 update released

2020-04-27 Thread via hlds_linux list
We've released a mandatory update for TF2. The update notes are below. The new 
version number is 5830736.

-Eric

-

- Fixed Heavy exploit related to infinite overheal
- Updated localization files




___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-04-15 Thread Kyle Sanderson
Does this exploit not work on any other Source engine game? There's a
published write-up here
https://gist.github.com/BenCat07/c861b5436d82e05fab43dc74aaf4b585 so
I'm quite curious why other games (CS:S) have not been patched.

Kyle.

On Tue, Apr 7, 2020 at 6:24 PM John Schoenick - johns at
valvesoftware.com (via hlds_linux list)
 wrote:
>
> We've released a mandatory update for Team Fortress 2. The notes for the
> update are below. The new version is 5799494.
>
> - John
>
> 
>
> - Fixed a server crash exploit
> - Updated localization files
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds_linux] Mandatory Team Fortress 2 update released

2020-04-07 Thread via hlds_linux list
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5799494.

- John



- Fixed a server crash exploit
- Updated localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2020-01-18 Thread Eric Smith
We've release a mandatory update for TF2. The new version number is 5615298. 
The notes for the update are here:

http://www.teamfortress.com/post.php?id=57794

Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2019-04-30 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5063830.

- John



- Fixed the datacenter display in matchmaking settings occasionally
being blank
- Fixed several client crashes
- Updated/Added some tournament medals
- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2019-03-28 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5018191.

- John



- Improved how vote kicks work in matchmaking to reduce potential for abuse
- Fixed a case where vote-kicked players could rejoin a match
- Added Asian BBall Cup tournament medals
- Updated model/materials for the Rasslabyxa Cup Helper medal
- Updated RETF2 Retrospective finalist medals to be paintable

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2018-12-20 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below. The new version number is 4883963.  

Thanks.

-Eric



- Updated cp_gullywash_final1 to fix func_rotating entities not working in the 
skybox
- Updated some of the cosmetic items from the Winter 2018 Cosmetics Collection 
to fix missing styles

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2018-12-19 Thread Mecha Weasel
Holy shi Did I read that Right?

"Fixed func_rotating entity not working properly in maps like 2Fort [...]"

Func_Rotating are working?!?!

On Wed, Dec 19, 2018, 4:09 PM Eric Smith  We've released a mandatory update for Team Fortress 2. The notes for the
> update are here:
>
> http://www.teamfortress.com/post.php?id=46984
>
> The new version number is 4881676.  Thanks.
>
> -Eric
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2018-12-19 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are here:

http://www.teamfortress.com/post.php?id=46984

The new version number is 4881676.  Thanks.

-Eric

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2018-10-30 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below. The new version number is 4783668.

Thanks.

-Eric

==

- Fixed XP-earned text being truncated for some clients
- Fixed some missing particles when running in DirectX8
- Fixed the Athenian Attire not being paintable
- Added server ConVar "sv_downloadlist_include_navfile" to control downloading 
.nav files to clients (disabled by default)
- Added ESEA 6s Invite Season 29 and Season 30 tournament medals
- Added Brazil Fortress 6v6 Season 1 and Season 2 tournament medals
- Updated the LODs for the TFNew tournament medals
- Updated the Roaring Rockets unusual taunt particle effect
- Updated pl_rumble_event
- Fixed bumper car head start not being awarded correctly to the 
winning team of the normal world
- Fixed Merasmus announcing winner of the bumper car race twice
- Fixed players sometimes getting stuck on closing doors
- Added spawn locations for the collectable soul gargoyle in the normal 
world
- Increased sound distance for the flying sawblades so they can be 
heard from farther away
- Improved clipping in the underworld race area
- Updated pl_millstone_event
- Fixed an issue where players were able to trap Headless Horseman 
above the death pit
- Updated pd_cursed_cove_event
- Fixed missing materials
- Updated koth_slasher
- Fixed an inconsistent set of func_nobuilds at mid
- Fixed a spot where Engineers could hide buildings in trees
- Fixed players being able to build on top of the spawn rooms
- Updated koth_bagel_event
- Entering the underworld now puts players back to full health
- Players will no longer fall off the platform if they enter the 
underworld while moving backwards or sideways
- Added a couple pumpkin spawn locations in the underworld
- Minor visual update to underworld exit

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2018-10-22 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4771545.

- John



- Fixed a common crash related to the Panzer Pants taunt
- Fixed competitive match history failing to load
- Fixed an issue preventing some players from being able to activate
Halloween Contracts

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2018-10-19 Thread Eric Smith
We've released a mandatory Team Fortress 2 update for Scream Fortress X. The 
notes for the update can be found at the link below. The new version number is 
4767377.

http://www.teamfortress.com/post.php?id=45049

Thanks.

-Eric


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2018-08-02 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4647498.

- John



- Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26,
6v6 Season 27, 4v4 Season 13, and 4v4 Season 14 tournament medals
- Added TFCL 6v6 Season 4, Ultiduo Season 5, and Highlander Season 2
tournament medals
- Added TF2Maps 72hr TF2Jam Summer Participant 2018 community medal
- Added Insomnia 63 tournament medals
- Added Essentials.TF monthly tournament medals
- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2018-06-26 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4586063.

- John



- Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady
Pan Season 4, and Blapature
- Tweaked Competitive Mode MMR calculations
  - MMR mobility increased somewhat across the board
  - Players who have high game counts relative to the rest of the player
base should see fewer adjustments of 1 or 0 MMR
- Updated pl_enclosure_final to fix a displacement hole in stage two
- Updated Test Run items such that the discount is not valid if the item
is already on sale in the Mann Co. Store
- Updated the models for The Frontier Djustice, The Rotation Sensation,
and the Elf Esteem to fix display problems with unusual effects
- Fixed some currencies not properly calculating the Test Run discount,
which prevented being able to purchase the item
- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[HLDS_Linux] Mandatory Team Fortress 2 update released

2018-06-07 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below. The new version number is 4549959.



Thanks.



-Eric



==



- Several fixes to address exploits and stability issues

- Fixed server crash related to the CTriggerAddTFPlayerCondition map entity

- Fixed client crash when playing Mann vs. Machine

- Fixed client crash on exit

- Fixed Scouts not being able to pick-up the Sandman's baseball

- Fixed broken Unusual effects for the Exquisite Rack, the Stainless Pot, and 
the Universal Translator

- Fixed broken Strange Filter store images for Brimstone, Maple Ridge Event, 
and Pit of Death

- Updated r_screenoverlay command to accept '0' as well as 'off' to disable 
overlays. This fixes some community mods that were incorrectly expecting 0 to 
disable the overlay, resulting in unexpected behavior.

- Added "Reset All Achievements" button to the Achievements dialog

- A small number of achievements are based on player stats and 
will be awarded again when Team Fortress 2 is restarted unless the player stats 
are also reset

- Resetting achievements will not allow you to receive 
achievement-based items multiple times

- Players who consistently demonstrate a pattern of negative behavior in-game 
(based upon excessive reports from other players and several other factors) 
will now receive a temporary matchmaking ban

- Added RGL.gg tournament medals

- Added Copenhagen Games tournament medals

- Added PURE League tournament medals

- Added Beginnings 5 tournament medals

- Added ozfortress Season 22 tournament medals

To unsubscribe from this list please go to 
http://www.simplelists.com/confirm.php?u=tc4qdojJtcsZYc1StZJNqLC67r3N9BcZ

[hlds_linux] Mandatory Team Fortress 2 update released

2018-04-26 Thread Eric Smith
We're released a mandatory update for Team Fortress 2. The notes for the update 
are below. The new version number is 4478108.

-Eric

-

- Fixed players not being able to push the payload cart on some maps
- Fixed a client crash related to the main menu
- Fixed a client crash when exiting the game
- Fixed not being able to pickup item_bonuspack entities that have not been 
assigned to a specific team
- Added self-damage when using the Short Circuit's orb to attack an enemy at 
close range
- Added the new Pyro weapons to the list of weapons that can be found via 
random drops
- Added The Heartfelt Hero medal for the Hugs.tf 2018 community event
- Updated ctf_foundry
- Organized powerup locations to be more consistent with other maps
- Removed the crit powerup in the center of the map
- Fixed the return times for dropped flags

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2018-04-12 Thread Eric Smith
We're released a mandatory update for Team Fortress 2. The notes for the update 
are below. The new version number is 4462894.



-Eric



-



Matchmaking Changes

- The initial load time into a match no longer counts against a player's 
abandon timer

- Changed the timeout before a missing player is marked as having abandoned a 
competitive match to be three minutes from the first time a player disconnects 
from the server, rather than from the moment the match is formed

- Queue times should now be significantly faster when dealing with large 
numbers of placement and recently-placed players in queue

- Moved the Competitive MMR change notification so it no longer overlaps your 
rank

- Fixed continuing to receive the prompt to rejoin a match after you have been 
dropped from said match

- Fixed a case where players would receive a rank change in matches that 
dissolved due to abandon



General

- Added a stomp animation to Pyro that plays when coming down after blasting 
off from the Thermal Thruster

- Added HLPugs.tf tournament medals

- Added Gette it Onne! tournament medals

- Added TFCL tournament medals

- Added Copenhagen Games tournament medals

- Fixed Medics having an accelerated Übercharge build-rate when healing 
full-health Snipers who are using The Razorback

- Fixed being able to capture control points during setup time

- Fixed the Golden Wrench not having an offset when using minimized viewmodels

- Fixed the Private Maggot Muncher hiding the Soldier's hat when equipped

- Fixed the Medic's auto-call feature not including enemy Spies disguised as 
the Medic's team

- Fixed The Lugermorph not displaying when inspected in the backpack

- Fixed unusual effects on the Brass Bucket rendering in the wrong spot

- Fixed Mann vs. Machine late-join failing for parties of two or more

- Fixed the Short Circuit orb not changing particle color after being deflected

- Fixed the Short Circuit orb not being able to destroy rockets/grenades during 
the first 0.25 seconds of their lifetime

- Updated models and materials for the Private Maggot Muncher

- Updated the localization files

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2018-03-30 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version is 4445080.

- John



- Updated model/materials for the Starboard Crusader and added a second
style
- Added AsiaFortress Season 13 medals
- Updated the localization files
- Fixed Mann vs. Machine matches with open slots not receiving late-joiners
- Fixed a server crash related to the Sniper Rifle
- Fixed the "View promotional codes" button not showing for those users
with promotional codes


Notes missed from Competitive Revamp update
- The UI version has been bumped to 3.  Any UI mods will need to be
updated to work with the new UI changes.


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2018-03-29 Thread John Schoenick
 We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version is 4442762.

- John



- Added smoke to the Punk's Pomp
- Made the Sky High Fly Guy and The Hot Case paintable
- Fixed the Short Circuit still performing its old area-of-effect attack
when firing
- Fixed Scouts taking to the skies
- Fixed thumbnail for ctf_foundry


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2018-03-28 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The update notes can be 
found using the link below. The new version number is 4439428.

http://www.teamfortress.com/post.php?id=38643

Thanks.

-Eric


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-12-21 Thread Eric Smith
We've released another mandatory update for Team Fortress 2. The new version 
number is 4294355. The notes for the update are below.

Thanks.

-Eric

-

- Fixed missing sounds for the new taunts
- Fixed a bug that prevented already-Festivized weapons from drawing their 
lights
- Updated materials/model for the Blast Blocker
- Updated the Heals for Reals medals so they can be painted

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-12-21 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4293828. The notes for the update are below.

Thanks.

-Eric

-

Happy Smissmas 2017!

- All players who play TF2 during the event will receive a Stuffed Stocking as 
a gift! Stockings contain goodies for good little Mercenaries.
- Event runs through January 10th, 2018
- Added the Winter 2017 War Paint Case
- Contains 15 new community-contributed War Paints
- Randomly dropped for players who have activated a Jungle Inferno 
Campaign Pass 
- Added the Winter 2017 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Added 6 new community-contributed taunts to the Mann Co. Store
- Taunt: The Skating Scorcher
- Taunt: The Bunnyhopper
- Taunt: Runner's Rhythm
- Taunt: Luxury Lounge
- Taunt: Surgeon's Squeezebox
- Taunt: The Trackman's Touchdown
- Expanded the list of weapons that can be Festivized!
- Ubersaw, Dragon's Fury, Amputator, Air Strike, Back Scratcher, 
Scotsman's Skullcutter, Bazaar Bargain, Black Box, Claidheamh Mòr, Crusader's 
Crossbow, Degreaser, Loose Cannon, Persian Persuader, Detonator, Brass Beast, 
Holy Mackerel, Loch-n-Load, Powerjack, Iron Bomber, Reserve Shooter, 
Disciplinary Action, Family Business, Shahanshah, Scorch Shot, Shortstop, Soda 
Popper, Rescue Ranger, Tomislav, Panic Attack, Winger
- Mann Co. Store winter sale!

General

- War Paints can now be used for Mann Co. Trade-Ups
- Fixed a rendering issue with the Misty Skull unusual effect
- Fixed a case where it was possible to use the Thermal Thruster twice in one 
launch
- Fixed the inspect animation for the Shortstop
- Fixed the Festive Sandvich not showing the bite mark when eaten
- Increased the maximum number of backpack slots to 3000 (from 2500)
- Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 
23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, 
and 4v4 Season 12 tournament medals
- Added Ready Steady Pan Season 3 tournament medals
- Updated cp_mercenarypark
- Added a forward spawn for BLU when attacking the final control point
- Added a connecting stairwell to the mid-structure of the final 
control point
- Fixed area portal rendering issues between the first and second 
control points
- Updated pd_watergate
- Respawn times of the teams will change dynamically based on the 
difference in scores. This should help balance any extreme differences in the 
team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for 
trailing 
- >50% difference in scores: 12s for leading team, 0s for 
trailing 
- Equal scores: 6s for each team
- Relocated the player beer pickup counter on the HUD to the lower 
left, but made it slightly larger
- Updated the soundscape to have more alien-y sounds in the main areas
- Adjusted detail in the center and spawn rooms
- Adjusted clipping around the map



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-12-13 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4280740. The notes for the update are below.

Thanks.

-Eric

-

- Fixed a client crash related to viewing notifications
- Fixed being able to interrupt taunts using the ConTracker commands
- Fixed a bug with the Medi Gun not staying attached to players
- Fixed a bug with the Backburner using its owner's angle to determine whether 
the attack is behind the victim
- Fixed a rendering issue with the Spectral Swirl unusual effect
- Fixed not being able to fire the Dragon's Fury in some areas (e.g. the 
control point on Nucleus)
- Fixed not being able to light Huntsman arrows with the Dragon's Fury
- Fixed Dragon's Fury projectiles not fizzling when hitting water
- Fixed not being able to detonate stickybombs when switching to melee with 
secondary attack held down
- Fixed the charge sound for the Stickybomb Launcher not stopping if the player 
switches weapons while charging
- Fixed Quick-Fix Medics not properly following/mirroring the Pyro after 
launching with the Thermal Thruster
- Fixed being able to shoot flares through objects like setup gates 
- Fixed the Pretty Boy's Pocket Pistol always giving 7hp per-hit
- Fixed the Winger not counting towards the Scout achievement "Gun Down"
- Fixed the Festive Sandvich not counting towards the Heavy achievement 
"Konspicuous Konsumption"
- Fixed the Rescue Ranger not counting towards the Engineer achievement "Texas 
Two-Step"
- Fixed the Genuine version of the Flying Guillotine having no taunt
- Updated the Vita-Saw so victims spawn random internal organs on hit
- Updated the Atomizer damage penalty vs players to -15% (from -25%)
- Updated the party system so invites are shown to all party members
- Updated the Thermal Thruster stomp damage on other players to be 3x the base 
fall damage - not the reduced fall damage of the owner
- Updated the "With Friends Like these..." achievement to check for five 
friends instead of seven
- Added the Heals for Reals 2017 community medals
- Added the "Philanthropist's Indulgence" community medal for Random Acts of TF2
- Added the "Spectral Snowflake" community medal for the Nightmare Before 
Smissmas 2017 community showcase


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-12-01 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4264764. The notes for the update are below.

Thanks.

-Eric

-

- Added the Chapelaria 6v6 Season 3 tournament medals
- Contract loaner items no longer have an expiration date
- Players viewing their ConTracker can no longer move or attack
- Fixed the main menu not updating its layout after a resolution change
- Fixed the Engineer's ConTracker animation
- Fixed the Medic, Sniper, and Engineer not un-hiding their weapons at the end 
of the ConTracker animation
- Fixed item collections sometimes incorrectly marking items as owned
- Fixed rendering issues with the Infernal Flames, Infernal Smoke, Cloudy Moon, 
It's A Secret To Everybody, Ancient Eldritch, Eldritch Flame, and Death by 
Disco unusual effects
- Updated the materials for Mandrew's Munificent Mug

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Mandatory Team Fortress 2 update released

2017-11-17 Thread Sean C
Any chance someone from Valve could help us out with this crash from the
Inferno taunts? ( https://crash.limetech.org/6lnime4uq4rz )

On Fri, Nov 17, 2017 at 5:23 PM, Eric Smith  wrote:

> We've released a mandatory update for Team Fortress 2. The new version
> number is 4246944. The notes for the update are below.
>
> Thanks.
>
> -Eric
>
> -
>
> - Fixed the scoreboard not displaying the proper images for Jungle Inferno
> Campaign Pass owners
> - Fixed a Pyro animation bug related to jumping
> - Fixed the Spy-cicle not giving the Spy fire immunity
> - Fixed the animation for The Second Banana plate
> - Fixed a Scout bug where mini-crits were granted to weapons other than
> The Atomizer while jumping
> - Added the Titanium Tank Participant Medal
> - Updated the Mann Co. Store to support the new foreign currencies added
> to Steam
> - Updated the localization files
> - Updated pl_enclosure_final
> - Fixed a buildable area in BLU spawn for stage 1
> - Updated materials for foliage props
> - Updated plr_bananabay
> - The train will now pass at its maximum frequency after both
> payloads make it up the large hill
> - Fixed players getting pushed into the underwater tunnel and
> ceiling over right spawn exit
> - Fixed spawn gates trapping enemy players
> - Amplified train engine sound
> - Reworked left spawn exit
> - Added small barrier near final cap
> - Improved performance in some areas
> - Reduced push force near outer rocks
> - Updated cp_mossrock
> - Fixed small area where Engineers could build in initial BLU spawn
> - Fixed area where you could fall in the pit and not die
> - Fixed cases where you could block the train without dying
> - The train now doesn't kill you if your toe touches it
> - Optimized FPS around the last point. Should be significantly
> better.
> - Brightened the underside of last point slightly
> - Improved clipping around the ramp to last point
> - Fixed a case where your view would glitch out on the sign near
> cap A
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-11-17 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4246944. The notes for the update are below.

Thanks.

-Eric

-

- Fixed the scoreboard not displaying the proper images for Jungle Inferno 
Campaign Pass owners
- Fixed a Pyro animation bug related to jumping
- Fixed the Spy-cicle not giving the Spy fire immunity
- Fixed the animation for The Second Banana plate
- Fixed a Scout bug where mini-crits were granted to weapons other than The 
Atomizer while jumping
- Added the Titanium Tank Participant Medal
- Updated the Mann Co. Store to support the new foreign currencies added to 
Steam
- Updated the localization files
- Updated pl_enclosure_final
- Fixed a buildable area in BLU spawn for stage 1
- Updated materials for foliage props
- Updated plr_bananabay
- The train will now pass at its maximum frequency after both payloads 
make it up the large hill
- Fixed players getting pushed into the underwater tunnel and ceiling 
over right spawn exit
- Fixed spawn gates trapping enemy players
- Amplified train engine sound
- Reworked left spawn exit
- Added small barrier near final cap
- Improved performance in some areas
- Reduced push force near outer rocks
- Updated cp_mossrock
- Fixed small area where Engineers could build in initial BLU spawn
- Fixed area where you could fall in the pit and not die
- Fixed cases where you could block the train without dying
- The train now doesn't kill you if your toe touches it
- Optimized FPS around the last point. Should be significantly better.
- Brightened the underside of last point slightly
- Improved clipping around the ramp to last point
- Fixed a case where your view would glitch out on the sign near cap A


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-11-07 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4228475. The notes for the update are below.

Thanks.

-Eric

-

- Fixed an exploit where players were getting out of bumper-car mode and ghost 
mode on Halloween maps
- Fixed a rare client crash related to community server mods
- Fixed not seeing the new flamethrower effects on some machines
- Fixed not being able to jump after zooming with The Classic
- Fixed the bite bodygroup for The Second Banana
- Fixed The Rescue Ranger not drawing its attached screen properly
- Fixed The Saxton not cloaking properly
- Fixed a Pyro melee animation bug
- Fixed a client hitch related to the backpack
- Added new drop plates for The Fishcake, The Dalokohs Bar, and The Buffalo 
Steak Sandvich
- Updated the Taunt Unusualifier 'Inspect' screen to display the unusual 
effects it will roll against when used
- Updated the localization files


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-11-01 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4218712. The notes for the update are below.

Thanks.

-Eric

-

- Fixed a client crash related to the Mann Co. Store
- Fixed server crash related to the ConTracker
- War Paints directly purchased with Blood Money in the Mercenary Park Gift 
Shop and the Dragon Slayer come as Factory New again
- Existing War Paints and weapons affected by yesterday's change will 
be fixed-up in the coming days
- Fixed the bite bodygroup for The Fishcake and The Dalokohs Bar
- Fixed the Festive Jag not drawing the lights
- Fixed a bug related to the Razorback and touching a resupply closet or 
respawning
- Fixed the Mantreads description for reduced airblast vulnerability
- Fixed bots constantly respawning during Training mode
- Fixed bots constantly respawning when tf_bot_force_class is set
- Fixed a case where bots would constantly respawn if 
tf_bot_spawn_use_preset_roster was disabled
- Added tf_bot_reevaluate_class_in_spawnroom convar to allow servers to disable 
bot reselecting their class while in spawn rooms
- Fixed a bug with the Phlogistinator's attack distance so it matches the other 
flamethrowers
- Fixed the War Paint icons in the Steam Community Market
- Known issue: War Paints still show as blank and with zero quantity in 
search results
- Fixed a bug related to the Medi Gun overheal upgrade in Mann vs. Machine
- War Paints now have individual listings on the Steam Community Market
- Outgoing party invites now get a notification panel
- Updated cp_badlands
- Disabled collision on a bunch of props (mainly lights/lamps)
- Reduced attackers' spawn advantage by 1 second when working on final 
control point
- Upgraded the small ammo pack to medium in the yard (on the porch)




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-10-31 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4215609. The notes for the update are below.

Thanks.

-Eric

-

- Fixed an issue with how Flamethrowers were determining range after recent 
fixes to close-range hit detection
- Updated the Taunt Unusualifier to draw from a pool of previous years' 
Halloween Unusual effects during the Scream Fortress IX event
- Updated War Paints purchased from the Mercenary Park Gift Shop so they use 
all wear levels

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-10-30 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4213117. The notes for the update are below.

Thanks.

-Eric

-

- Fixed a client crash related to weapons with effect meters
- Fixed a bug with the main menu sometimes displaying two character images at 
the same time
- Fixed the recharge rate for the Fishcake
- Fixed being able to buy airblast upgrades for the Phlogistinator in Mann vs. 
Machine mode
- Fixed flamethrowers not damaging buildings at close distance
- Fixed a bug related to the Dragon's Fury projectiles not hitting enemies
- Changed The Gunslinger contract objective from "Get a kill with a sentry" to 
"Get a kill with a mini-sentry"
- Reduced the number of times "Get 5 kills with The Back Scatter in a single 
life" needs to be scored to 3
- Updated pl_badwater to improve hit detection around some of the staircases

Notes missed from the previous update:
- Fixed the new airblast not honoring airblast vulnerability modifiers on Mann 
vs. Machine bots
- Fixed the new airblast not benefiting from the airblast force upgrade in Mann 
vs. Machine
- Fixed The Mantreads not properly granting airblast resistance


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-10-27 Thread Eric Smith
We've released a second mandatory update to fix some missing files from the 
first. Apologies for the confusion. You will need to update your servers again. 
The new version number is 4207643.



Thanks.



-Eric



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-10-27 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4207528. The notes for the update are below.

Thanks.

-Eric

-

- Updated the Case Global Unusual Effects to draw from a pool of previous 
years' Halloween Unusual effects during the Scream Fortress IX event.  This 
applies to all cosmetic cases.
- Fixed all classes doing 3x damage when landing on enemies
- Fixed the Flare Contract Bonus Objective requiring mini-crit kills instead of 
crit kills
- Made it easier to score "defend an objective" style Contract objectives
- Lowered the requirements for the Amputator Contract's bonus objectives
- Fixed a case where players standing directly in front of the Pyro would not 
get burned
- Fixed a bug related to the Medi Gun and changing class/loadout while being 
healed
- Updated Mann vs. Machine
- Removed the "Faster recharge rate"  upgrades from The Dragon's Fury
- Fixed the missing "Increased Airblast Push Force" upgrade on The 
Dragon's Fury



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-10-26 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4204882. The notes for the update are below.

Thanks.

-Eric

-

- Scream Fortress IX has arrived!
- Play your favorite classic Scream Fortress maps! 
- Free Halloween contracts and rewards added to the ConTracker!
- Event runs through November 8, 2017
- Updated Brimstone
- Players now crit and healthboost when exiting the Hell area 
instead of just ubercharge 
- Increased slightly RED team respawn time on the last area 
- Fixed the coffin music playing into the next round from 
previous one 
- Fixed Monoculus sometimes getting stuck to certain locations
- Fixed players sometimes getting stuck to other players in 
Hell area 
- Adjusted preferred nav-path for Merasmus to prevent him going 
into RED final base
- Fixed The Thermal Thruster not doing 3x damage when landing on enemies
- The Thermal Thruster no longer fully stuns mini-bosses in Mann vs. Machine 
mode
- Fixed an LOD bug with The Holiday Punch
- Updated model/materials for The War Eagle

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Mandatory Team Fortress 2 update released

2017-10-25 Thread tripflag
Regarding the custom files RCE which Stealth Mode mentioned back on
September 9th, has that been fixed yet? Can't wait to see sprays again.

On Thu, Oct 26, 2017 at 12:43 AM, Eric Smith 
wrote:

> We've released a mandatory update for Team Fortress 2. The new version
> number is 4201273. The notes for the update are below.
>
> Thanks.
>
> -Eric
>
> -
>
> - Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster)
> - Fixed a client/server crash related to contracts
> - Fixed a server crash related to taunting
> - Updated The Dragon's Fury such that extinguishing a teammate will return
> 20 health to the Pyro, matching other flamethrowers
> - Abandon/disconnect dialogs now show controller hint icons when Steam
> Controller is active
> - Removed trade restrictions from the Prinny items
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-10-25 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4201273. The notes for the update are below.

Thanks.

-Eric

-

- Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster)
- Fixed a client/server crash related to contracts
- Fixed a server crash related to taunting
- Updated The Dragon's Fury such that extinguishing a teammate will return 20 
health to the Pyro, matching other flamethrowers
- Abandon/disconnect dialogs now show controller hint icons when Steam 
Controller is active
- Removed trade restrictions from the Prinny items

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-10-24 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4199528. The notes for the update are below.

Thanks.

-Eric

-

- Added a Steam Workshop tag for War Paint submissions
- Updated the description for The Gas Passer
- Updated The Ubersaw to support the Cool, Hot, and Isotope Unusual effects
- Updated the models/materials for The Nuke, The Snowmann, and The Fireman's 
Essentials
- Updated the following Contracts:
- Reduced the number of times the bonus objectives for the Thermal 
Thruster Contract need to be completed
- Reduced the number of times "Defend the control point" objectives 
need to be completed
- Fixed The Loose Cannon not being able to Double Donk
- Fixed the afterburn duration for The Huo-Long Heater, The Sharpened Volcano 
Fragment, The Huntsman, and The Cow Mangler
- Fixed the charge meters for The Phlogistinator and The Gas Passer overlapping 
in the HUD
- Fixed the charge meter not recharging for The Fishcake and The Robo-Sandvich
- Fixed The Fishcake not honoring the viewmodel minmode setting
- Fixed The Festive Black Box not working for Black Box Contracts
- Fixed the charge meter for The Sandvich not resetting to 100% when the player 
picks up a health kit
- Fixed the 2nd objective for the Brass Beast Contract
- Fixed the HUD prompt for a movable building so it shows the proper Steam 
Controller button text
- Fixed party invite and join requests being inconsistent with five or more 
players in the group
- Fixed the party invite mode setting not saving when exiting the game
- Fixed party invite mode and ignore party invites settings not always working 
as expected
- Fixed a case were a party invite or join request would reappear after being 
acted upon




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Mandatory Team Fortress 2 update released

2017-10-24 Thread TonyBaretta
What about you miss to fix the items server for community servers? -.-

-Messaggio originale-
Da: hlds_linux [mailto:hlds_linux-boun...@list.valvesoftware.com] Per conto di 
Eric Smith
Inviato: martedì 24 ottobre 2017 02:58
A: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
hlds_linux@list.valvesoftware.com
Oggetto: [hlds_linux] Mandatory Team Fortress 2 update released

We've released a mandatory update for Team Fortress 2. The new version number 
is 4197184. The notes for the update are below.

Thanks.

-Eric

-

- Fixed a client crash related to the Dragon's Fury
- Fixed showing only a few weapons instead of the full set when redeeming a War 
Paint
- Fixed an exploit related to the Heavy's health and the G.R.U.
- Fixed contract objectives related to the Direct Hit not registering
- Fixed contract objectives related to sentries not registering
- Fixed War Paints and weapons that came out of campaign cases not displaying 
the correct rarity
- Fixed being unable to turn-in one of the bonus objectives for the Medic 
contract
- Fixed players being able to use the Thermal Thruster during the freeze period 
at the beginning of the round
- Updated koth_lazarus
- Fixed an issue with map-specific sprites not loading
- Updated pl_enclosure_final
- Fixed various errors related to textures
- Updated cp_mercenarypark
- Fixed enemy players being able to enter opposing spawn rooms
- Fixed an area near cap B where engineers could build in an 
inaccessible area
- Fixed spawn room doors sometimes becoming blocked
- Updated Steam Controller support
- Game controllers which are attached but left idle no longer cause the 
game to assume that Steam Controller input is desired.
- Reverted configuration change which caused some non-Steam Controller 
devices to default to using Steam Controller configuration. Users can re-enable 
this via the Steam Big Picture UI if desired.(Conversely, players who prefer 
the legacy gamepad mode, should ensure this setting is not enabled.)


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Mandatory Team Fortress 2 update released

2017-10-23 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number 
is 4197184. The notes for the update are below.

Thanks.

-Eric

-

- Fixed a client crash related to the Dragon's Fury
- Fixed showing only a few weapons instead of the full set when redeeming a War 
Paint
- Fixed an exploit related to the Heavy's health and the G.R.U.
- Fixed contract objectives related to the Direct Hit not registering
- Fixed contract objectives related to sentries not registering
- Fixed War Paints and weapons that came out of campaign cases not displaying 
the correct rarity
- Fixed being unable to turn-in one of the bonus objectives for the Medic 
contract
- Fixed players being able to use the Thermal Thruster during the freeze period 
at the beginning of the round
- Updated koth_lazarus
- Fixed an issue with map-specific sprites not loading
- Updated pl_enclosure_final
- Fixed various errors related to textures
- Updated cp_mercenarypark
- Fixed enemy players being able to enter opposing spawn rooms
- Fixed an area near cap B where engineers could build in an 
inaccessible area
- Fixed spawn room doors sometimes becoming blocked
- Updated Steam Controller support
- Game controllers which are attached but left idle no longer cause the 
game to assume that Steam Controller input is desired.
- Reverted configuration change which caused some non-Steam Controller 
devices to default to using Steam Controller configuration. Users can re-enable 
this via the Steam Big Picture UI if desired.(Conversely, players who prefer 
the legacy gamepad mode, should ensure this setting is not enabled.)


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Mandatory Team Fortress 2 update released

2017-10-21 Thread Robert Styler
Is anyone having issues where it displays on the server list that the
server does not have any players when in reality it does? Same problem on
HLSW as well.

On 21 October 2017 at 04:50, Eric Smith  wrote:

> We've released a mandatory update for Team Fortress 2. The new version
> number is 4193938. The notes for the update are below.
>
> Thanks.
>
> -Eric
>
> -
>
> - Fixed not being able to redeem War Paints
> - Fixed War Paints not displaying properly in the backpack
> - Fixed a bug where the first shot fired from pistols was off-center
> - Fixed the ConTracker UI not working properly in DirectX 8
> - Fixed being able to select a style for the ConTracker in the loadout
> screen
> - Fixed not being able to use the Thermal Thruster after taunting with it
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


  1   2   3   4   5   6   >