Re: windows version broken?

2014-03-04 Thread Björnke von Gierke
 
 There's still arguably a role for a lean IDE like MC as a test bed for 
 discerning whether a given issue encountered in LC is in the engine or the 
 IDE.   But given the many enhancements in the engine, attempting to maintain 
 MC as a productive alternative delivered a lower ROI than simply moving the 
 things we like about it into LC.
 --
 Richard Gaskin

Seems your opinion does not apply to my reasons :)

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Re: windows version broken?

2014-03-03 Thread Björnke von Gierke
Thanks Ken  Hugh

Maybe this is a problem with the community version somehow? I shall try the 
commercial version and see if things work better there. Other then that, I 
guess there's no way for me to fix it, unless i can rename the home stack and 
open that in the LC IDE. Maybe I can also disable the gui stuff by going to 
lockMessages very early..

I'l try to poke around a bit, I hoped someone already knew this problem :-/


On 01.03.2014, at 13:05, FlexibleLearning.com ad...@flexiblelearning.com 
wrote:

 Most peculiar, BvG. All working fine for me on Win7: v4.52, v5.02, v5.5,
 v6.1 and v6.5 all using MC IDE 4.1
 
 Maybe a re-install is needed?
 
 Hugh Senior
 FLCo

On 04.03.2014, at 02:18, Ken Ray k...@sonsothunder.com wrote:

 
 On Feb 28, 2014, at 7:09 AM, Björnke von Gierke b...@mac.com wrote:
 
 Hi
 
 Yesterday I tried to use MC on windows, and it would throw a ton of errors 
 on any user action like opening the message box, changing the tool, etc. In 
 addition it was impossible to look at any scripts, because it wouldn't 
 actually show the relevant scripts in the script editor window. I also saw 
 two stacks open in the window menu, that i hadn't ever seen on mac os x, 
 but was unable to even look at them (stsScriptingTools and 
 stsST_IntelliScript). 
 
 Bjornke,
 
 Those two stacks are ones in my development environment… I'm assuming that 
 you're getting some error early on in MC's loading process before it gets a 
 chance to reset the window menu and initialize MC properly.
 
 
 Ken Ray
 Sons of Thunder Software, Inc.
 Email: k...@sonsothunder.com
 Web Site: http://www.sonsothunder.com/
 
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windows version broken?

2014-02-28 Thread Björnke von Gierke
Hi

Yesterday I tried to use MC on windows, and it would throw a ton of errors on 
any user action like opening the message box, changing the tool, etc. In 
addition it was impossible to look at any scripts, because it wouldn't actually 
show the relevant scripts in the script editor window. I also saw two stacks 
open in the window menu, that i hadn't ever seen on mac os x, but was unable 
to even look at them (stsScriptingTools and stsST_IntelliScript). 

Most perplexing to me is that MC does have exactly zero of those problems on 
mac os x.

I asked Jacque and she said it might be the script editor itself who's throwing 
fits. Does anyone know what could be the cause of symptoms like that, and/or 
maybe someone already solved the problem?

Thanks for your Time
Björnke

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Re: Open-source version of LiveCode

2013-05-09 Thread Björnke von Gierke

On 09.05.2013, at 04:51, J. Landman Gay wrote:
 This list is pretty much deserted now. 

I'm a tumbleweed!


*wheee*


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Re: Even older version MC?

2011-11-04 Thread Björnke von Gierke
Did you try to use the Rev/LC IDE? maybe it is a bit more specific about the 
error. 

Another thing to consider is using a different version of the engine for your 
game. Older engines do have compatibility problems with some newer OS features, 
and newer version might interpret existing code slightly different (especially 
visual adjustments on the screen).

It's kinda hard to track these things down.  Good luck with the hunting :(

On 3 Nov 2011, at 15:12, Eva Isotalo wrote:

 Thank you Mark.
 
 All paths are relative and the start up stack check where it is situated at 
 at start up and saves the path to a custom prop. Everything having a path of 
 sort is checking this custom prop where to go.
 
 One thing some untouched stacks reacted to, after saving the start up stack 
 with MC 2.4.3, is 'focus btn horse'.  I changed it to 'set focus of btn 
 horse to true' which worked but I still get other errors which I don't 
 understand why they happen. Error msg don't show reasons or points to 
 anything, they are blank.
 
 I can't justify recoding half the game, time and energy wise, just because I 
 change a couple of lines in one stack. 
 So is this a dead end then maybe?
 
 
 On 2011-11-03 11:49, Mark Schonewille wrote:
 
 Hi Eva,
 
 Just a guess... your app expects to find a CD and then reads files from this 
 CD. The path to the files is probably saved in a variable somewhere. Now you 
 have disabled this feature and your app can no longer find the files. As a 
 result, your scripts no longer work properly. Do you think this could be the 
 cause of your problems?
 
 --
 Best regards,
 
 Mark Schonewille
 
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Re: Proposed stack name changes for the MC IDE

2011-07-02 Thread Björnke von Gierke
I think what Mark meant was not to use mc but instead MetaCard as a  whole 
word. to make it even more obvious.

On 30 Jun 2011, at 16:49, Ken Ray wrote:

 Using a prefix implies that there is the possibility of extending the MC IDE
 in the future and a potential getting-in-the-way. This is something we don't
 want.
 
 I clearly agree that the getting in the way is something we don't want,
 but can you clarify what you mean by extending the MC IDE?
 
 Although it isn't a big deal, I think that using a prefix like mc is very
 RunRev-like and not the right approach. Since the number of IDE stacks is
 supposed to stay at a minimum, a prefix should be unnecessary. If we ever 
 need
 something like this, it would be nice to come up with a really clever and
 friendly solution.
 
 I'd *love* for there to be less IDE stacks - currently there are *70*
 substacks of the Metacard Menu Bar stack. Granted that some of these are old
 copies that can be deleted or are for dialogs to set really old settings, or
 are copies of the Script Editor, but without some significant changes it's
 not going to get much smaller.
 
 I think the issue is that until RunRev creates namespaces inside LC, the IDE
 stacks should be renamed to get out of the way of the developer, at least
 the more common ones like Preferences and Properties. The only issue with
 only renaming *some* stacks is it becomes inconsistent, which is also a
 pain. 
 
 The good thing though is that unless one is working on tools to manipulate
 the IDE itself, they shouldn't encounter the internal stack names of the IDE
 stacks very often, so it may not matter what they get called as long as they
 get out of the way.
 
 Just my 2 cents,
 
 
 Ken Ray
 Sons of Thunder Software, Inc.
 Email: k...@sonsothunder.com
 Web Site: http://www.sonsothunder.com/
 
 
 
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Re: Live livecode event

2011-05-22 Thread Björnke von Gierke
every saturday

from here to infinity, and beyond!

On 23 May 2011, at 01:30, Ken Ray wrote:

 
 Knowledge about even the existence of Metacard is very low among new 
 customers
 of LC. That is why I am looking for presenters who can talk about one or some
 of these topics:
 
 - How to set up MC on Mac and/or Windows
 - Introduction to differences between MC and LC
 - Explanation about how to extend MC (or LC)
 - History overview back to MC or even all the way to Hypercard
 - Anything else
 
 We gather every Saturday at 20:00 CET, more info at www.livecode.tv
 
 Is no one  here is up to this task?
 
 I can probably make some time, depending on which Saturday we do this on.
 When did you want to do this?
 
 Ken Ray
 Sons of Thunder Software, Inc.
 Email: k...@sonsothunder.com
 Web Site: http://www.sonsothunder.com/
 
 
 
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Re: Live livecode event

2011-05-17 Thread Björnke von Gierke

Knowledge about even the existence of Metacard is very low among new customers 
of LC. That is why I am looking for presenters who can talk about one or some 
of these topics:

- How to set up MC on Mac and/or Windows
- Introduction to differences between MC and LC
- Explanation about how to extend MC (or LC)
- History overview back to MC or even all the way to Hypercard
- Anything else

We gather every Saturday at 20:00 CET, more info at www.livecode.tv

Is no one  here is up to this task?


On 4 Apr 2011, at 19:39, Björnke von Gierke wrote:

 Hi
 
 Would someone who wants to be available to talk about one of these topics in 
 a live liveCode event? They're on, each Saturday 19:00 GMT. We usually get 20 
 live viewers, and quite a few people watch the recordings later. Preferable 
 someone who uses Metacard, I guess? Knowledge about even the existence of 
 Metacard is very low among new customers of LC.
 
 - How to set up MC on Mac and/or Windows
 - Introduction to differences between MC and LC
 - Explanation about how to extend MC (or LC)
 - History overview back to MC or even all the way to Hypercard
 - Anything else
 
 Please contact me off list.
 
 Cheers
 Björnke
 
 
 
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Live livecode event

2011-04-04 Thread Björnke von Gierke
Hi

Would someone who wants to be available to talk about one of these topics in a 
live liveCode event? They're on, each Saturday 19:00 GMT. We usually get 20 
live viewers, and quite a few people watch the recordings later. Preferable 
someone who uses Metacard, I guess? Knowledge about even the existence of 
Metacard is very low among new customers of LC.

- How to set up MC on Mac and/or Windows
- Introduction to differences between MC and LC
- Explanation about how to extend MC (or LC)
- History overview back to MC or even all the way to Hypercard
- Anything else

Please contact me off list.

Cheers
Björnke



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Re: unsbscribe

2011-04-01 Thread Björnke von Gierke
On 1 Apr 2011, at 22:39, Albert Cote wrote:

 http://lists.runrev.com/mailman/listinfo/metacard

go to this link and unsubscribe there.

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Re: [MC_IDE] Quick Poll

2011-03-27 Thread Björnke von Gierke

On 27 Mar 2011, at 23:25, J. Landman Gay wrote:

 On 3/27/11 1:51 PM, Björnke von Gierke wrote:
 
 As far as Standalones go, I find the LC approach pretty sweet, with
 the caveat of those horrible IDE properties and the need to scrub
 them whenever a standalone is built.
 
 The SB removes them, you don't have to.

Yes, i don't delete anything by hand. But the removal makes the SB about 10 ms 
per object slower. if they'd actually leave them in (as they don't really take 
up much space), then the building speed could be vastly increased, especially 
for larger projects. Obviously much better would be to not add them in the 
first place...


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Re: How to deal with zip archives?

2010-12-20 Thread Björnke von Gierke
you can use externals, just need to load them yourself:

set the externals of myStack to revzip.bundle

On 21 Dec 2010, at 00:38, Zryip Theslug wrote:

 From: Richard Gaskin ambassa...@fourthworld.com
 
  I just double-click such files, since Mac, Win, and Linux all include 
  software to automatically unzip 'em.
 
 Richard,
 
 Thanks.
 
 In fact, I meant How can we deal with the content of zip archives in MC? ;)
 I'm looking for a substitute to the revZip external of LiveCode, with the 
 using of commands such as revZipExtractItemToFile.
 
 
 Best regards,
 TheSlug
 
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Re: ChatRev was Re: IDE Interoperability

2009-04-28 Thread Björnke von Gierke


On 28 Apr 2009, at 01:30, Nicolas Cueto wrote:


Hi Björnke,

Do you know if your chat stack will work
on Rev 2.9?


It should work with rev versions down to at least 2.6.1, prolly even  
earlier ones. It's also fully metacard compatible. if you have further  
questions, feel free to contact me directly.


Björnke

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Re: IDE Interoperability

2009-04-27 Thread Björnke von Gierke
I have been thinking into a similar direction lately. The main issue  
is about how to decide what is a component and what isn't. For example  
a script editor contains stuff for debugging, auto-completion (...  
sometimes), colorisation,  undo handling, etc.
So should a script editor be one component, or a dozen? It's  
probably best to just start somewhere, and then readjust constantly  
what degree of atomisation actually makes sense.


Also, I think this should be a fork of metacard, and not a replacement  
of the current mc ide.


On 27 Apr 2009, at 14:48, David Bovill wrote:

...so I thought that might be a good place to start = Script Editor  
Switcheroo API. That is a way to switch between different Script  
Editors, and to be able to define and add your own alterrnatives. ...


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Re: IDE Interoperability

2009-04-27 Thread Björnke von Gierke


On 27 Apr 2009, at 21:27, Alain Farmer wrote:

Quite right. I'm looking forward to see what you guys come up  
with. :-)



What? Us? No way, you do it :P

Bjoernke

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Re: Calendar widget crafted with MetaCard

2008-07-09 Thread Björnke von Gierke

Wow, second time today to advertise my stuff :)

check out dateandtime (in the middle):
http://bjoernke.com/runrev/stacks.php

bjoernke
On 9 Jul 2008, at 22:26, Alain Farmer wrote:


Hello fellow MetaCard users/developers,  :-)

Have any of you ever crafted a CALENDAR widget ?

IOW, a tiny metacard stack, displayed as a palette,

wherein:

* days of the month are mapped to corresponding weekdays ;

* clicking on next/prev month auto-generates calendar for it ;

* selecting a day of a monthly calendar returns corresponding date.

You know what I mean. I need a widget/dialog to select a DATE  
visually, which will then return this date in date-format; and put  
it into a field,   or whatever.


In geek-speak :  ;-)

on mouseUp
 put selectDate() into field creation date
end mouseUp

function selectDate
 palette Date Selector
end selectDate

on preOpenStack -- in stack script of stack Date Selector
 put the date into today
 convert today to dateTime
 set itemDelimiter to comma
 put item 1 of today into thisYear
 put item 2 of today into thisMonth
 put item 3 of today into thisDay
 --
 generateCalendar thisYear, thisMonth, thisDay
 --
end preOpenStack

on generateCalendar thisYear, thisMonth, thisDay
 -- this is what I NEED. Please. Pretty-please  :-)
end generateCalendar

Anyone care to SHARE ?  :-))

Alain



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Re: Scrollbar cutoff 2.9?

2008-03-27 Thread Björnke von Gierke
Same setup maybe, but also the same OS, and the same processor  
technology? There have been numerous problems in one version of OS X,  
that didn't happen in others, and same goes for ppc vs intel. I'd say  
a bug that always happens on two machines (or more) is reproducible,  
only if it would sometimes happen and other times not, then i'd be  
more cautious.


On 27 Mar 2008, at 09:23, Klaus Major wrote:
At work, where I use the same setup as at home (even the same  
files!), the scrollbar looks OK in MetaCard!




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Re: Scrollbar cutoff 2.9?

2008-03-26 Thread Björnke von Gierke
Ah, I should have said that I tried quite a few properties, and none  
changed anything with the problem. I meant to say that there seems to  
be an engine problem with how the text renders. On the other hand,  
maybe rev's font handling stuff uses some magic setting combination  
which then produces correct scrollbars. Either way, this should be an  
entry for bugzilla, as rev promised to fix bugs immediately that where  
not around in 2.8.1.


On 26 Mar 2008, at 03:39, J. Landman Gay wrote:

Björnke von Gierke wrote:

Hi Klaus
I see the same difference on Mac OS X 10.5.2 ppc . Wild guess: text  
rendering issue, because the scrollbar number in MC needs more  
space, and is a bit further down for the same font settings, then  
the one in Rev.


That sounds logical. If that's the case, then maybe setting the  
margins of the scrollbar would help.


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Re: Scrollbar cutoff 2.9?

2008-03-26 Thread Björnke von Gierke

i can give you a recipe:

1. download stack to create mc (mine or jacques), and create mc
2. download current ide zip, and put file from ide zip into folder  
where mc was created (not sure if jacques stack needs this step)
3. start mc, make an empty stack, create scrollbar (optional create  
stack in rev, and open in mc)


result:
scrollbar renders incorrectly, tested on mac os x 10.5.2 ppc with rc2  
of 2.9


On 26 Mar 2008, at 19:00, Klaus Major wrote:


Am 26.03.2008 um 18:52 schrieb Björnke von Gierke:

Ah, I should have said that I tried quite a few properties, and  
none changed anything with the problem. I meant to say that there  
seems to be an engine problem with how the text renders. On the  
other hand, maybe rev's font handling stuff uses some magic setting  
combination which then produces correct scrollbars.


LOL :-D
A VERY good one!

I tried with identical text settings, no way...

Either way, this should be an entry for bugzilla, as rev promised  
to fix bugs immediately that where not around in 2.8.1.


I'm not sure, since it works OK in Rev!

And it is really no use to report bugs without a bulletproof recipe!


Regards

Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de


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Re: Scrollbar cutoff 2.9?

2008-03-25 Thread Björnke von Gierke
You have to make it a bit taller to get the shield-like one, as that  
only shows when there's space for the scale. I don't have a metacard  
installation right now, but once i have one, i'll test this.


On 24 Mar 2008, at 23:47, Rob wrote:

Klaus

No problems with OSX 10.4.11 for me.
However, the glyph is different on the control (circular not shield).

Screenshot: http://www.drivingwheeldruid.com/scrollbar.html

Richard

You may be right, but the behaviour on Klaus' system is manifestly  
different depending on the IDE he is using, therefore something is  
different and this difference can only be in either the way the  
engine presents the control or the way the IDE displays the control.  
If it was the OS surely the control would be correct (or incorrect)  
in both IDEs.


Cheers
Rob Tucker
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Re: Scrollbar cutoff 2.9?

2008-03-25 Thread Björnke von Gierke


On 25 Mar 2008, at 18:38, Klaus Major wrote:

Am 25.03.2008 um 10:50 schrieb Björnke von Gierke:

You have to make it a bit taller to get the shield-like one, as  
that only shows when there's space for the scale. I don't have a  
metacard installation right now, but once i have one, i'll test this.


Why does noone actually seem to READ the posts her?!
The screenshot shows the SAME stack opened in Rev and MC!


Breathe Klaus, breathe deeply :)

I just answered Rob, who seems to have a different default scrollbar  
setting then everybody else. Are you sure you are testing in 2.9, Rob?  
Pplease try to set the showValue of your test scrollbar to true.



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Re: Scrollbar cutoff 2.9?

2008-03-25 Thread Björnke von Gierke

Hi Klaus

I see the same difference on Mac OS X 10.5.2 ppc . Wild guess: text  
rendering issue, because the scrollbar number in MC needs more space,  
and is a bit further down for the same font settings, then the one in  
Rev.



have fun
Björnke

On 23 Mar 2008, at 14:54, Klaus Major wrote:

Hi friends,

please take a look at this little screenshot:
http://www.major-k.de/staxx/scrollbarthumb_cutoff.jpg

This shows the SAME stack!

Front: Rev, engine 2.9 RC2
Back: MC, engine 2.9 RC2

?

I thought the engine would manage this?
Tried a zillion combinations of settings, nope...

Any opinions?



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Re: MetaCard IDE

2007-08-30 Thread Björnke von Gierke
Because you mentioned carbon, I assume you're trying to do this on Mac 
OS X. Transforming Rev into Metacard can be tricky, that's why there's 
not one, but two stacks to do it somewhat automatically.


One is by Landman Gay, and can be found under this url:
http://tech.groups.yahoo.com/group/MC_IDE/files/
The other was made by me:
http://homepage.mac.com/bvg/temp/create_mc_for_macosx.rev


I hope one of those does what you need

Björnke

On 30 Aug 2007, at 16:41, Bryan H wrote:


Hi,

I recently updated my license to Revolution but still wish to use the 
MetaCard IDE (I am pleased some of you are keeping that going). But I 
am having a problem getting the MetaCard IDE working and a little 
confused. I am guessing to get things going I need a MetaCard app 
(bundle).  However, the only version of MetaCard I have is a Carbon 
version (2.4) and I am guessing this does me no good. Is there a 
MetaCard app (bundle) around I can get a hold of to get going? Or is 
there something else I am missing.


On the flip side, my stacks are working fine importing them to Rev but 
I am unable to build a standalone. Perhaps this has to do with the old 
Menu substack I have residing in these stacks, but again I am unsure. 
Is there information somewhere on converting these old MetaCard stacks 
to rev?


Thanks!

Bryan


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Re: [ANN] automatic metacard IDE creation tool

2007-06-10 Thread Björnke von Gierke
I guess we should have coordinated this better, but Richard only asked 
me yesterday. :( Maybe you and he can sort it out, and if you want, 
I'm happy to step down.



I don't get this. You mentioned a similar sentiment about the 
documentation. What is so bad in your assessment about having two 
stacks doing the same (or a similar) thing? Maybe mine has an error? 
Maybe yours is slower? By offering different stacks, we can both play 
our strengths, and any programmer can take them and merge them, 
building an even better version by improving on our collective 
foundation works.


Unless of course you wanted to sell yours, but I highly doubt this was 
the case here.


On a  side note: I mentioned my intentions to do this on ChatRev before 
starting it, but if desired I can announce on this list every mc 
related project I start (my started projects/finished projects ratio is 
about 1 to 10 though).


puzzled
Björnke


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Re: [ANN] automatic metacard IDE creation tool

2007-06-10 Thread Björnke von Gierke
Rereading my post it was unnecessary edgy on the tone. I understand now 
that you only wanted to make sure i don't feel stepped on the tie 
(german saying). Meanwhile, I do think that looking out not to harm 
other people feelings too much can be as damaging as caring for them 
too little.


In my opinion, the rev community has a strange size. You hardly see any 
free stack doubled, and normally, if it happens, both creators know 
each other. At the same time, the community is too small to have only 
one stack of each kind. In the case of rev/mc plugins, or additions, 
I'll be glad to see how other people are approaching the same problem 
within the same constrains. Because of that I often invite people to 
take my work and make their own versions of it. Maybe that was why I 
felt a bit miffed about the questions regarding my feelings, especially 
as I myself know my feelings quite well. :P


cheers
Björnke

On 10 Jun 2007, at 17:49, J. Landman Gay wrote:


Björnke von Gierke wrote:
 I guess we should have coordinated this better, but Richard only 
asked

 me yesterday. :( Maybe you and he can sort it out, and if you want,
 I'm happy to step down.


 I don't get this. You mentioned a similar sentiment about the
 documentation. What is so bad in your assessment about having two 
stacks

 doing the same (or a similar) thing?

Nothing at all, I just didn't want you to be insulted or feel that I 
was in competition. If you don't mind, then I'll go ahead. I was 
mostly concerned about your feelings.


 Maybe mine has an error? Maybe
 yours is slower? By offering different stacks, we can both play our
 strengths, and any programmer can take them and merge them, building 
an

 even better version by improving on our collective foundation works.

Sure, no problem. My main fear was that after the documentation 
discussion you'd think I was trying to compete, which of course I'm 
not. It was just something that Richard and I had discussed, and I was 
putting together some specs to post to the list.



 Unless of course you wanted to sell yours, but I highly doubt this 
was

 the case here.

No, not at all. It's all a volunteer effort and I had some time this 
weekend.



 On a  side note: I mentioned my intentions to do this on ChatRev 
before
 starting it, but if desired I can announce on this list every mc 
related
 project I start (my started projects/finished projects ratio is 
about 1

 to 10 though).

We mostly use this list to coordinate IDE efforts and anyone who wants 
to change or add something usually posts here first. Then we gather 
ideas, get a consensus, assign the project to that person, and it 
proceeds. I really welcome your contributions and I don't want to 
discourage you in any way, so I'm sorry if my last post sounded 
critical. If your stacks don't directly hook into the IDE, then no 
announcement is expected. This one doesn't, so it's fine. Your stack 
is a welcome addition and as long as you aren't insulted if I 
continue, then we're cool.



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[ANN] Chatrev beta

2007-06-09 Thread Björnke von Gierke

Hi

I have made a prerelease stack of the chatrev client that is supposed 
to work within metacard. I'd be very glad if you guys would check it 
out, but please do not distribute the link. If all is well, I'll use 
the same stack as the newest version, minus the red field ;-)


http://homepage.mac.com/bvg/temp/chatrev1.3b3_beta.rev

New features are:

1. Metacard compatibility
Please report anything broken, i already thought it was since a year or 
so!


2. A chatrev icon for the dock respectively the task bar
Only when starting as standalone, or when the checkmark is set 
(changing the checkmark itself does not have any effect, the icon is 
only set at preopenstack).


3. Automatic reconnect after some unintended disconnects
Of course there are still many connection loss scenarios which i can't 
work around (because I do not want a connection checking send in time 
in the client).


Thanks
Björnke

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[ANN] automatic metacard IDE creation tool

2007-06-09 Thread Björnke von Gierke
i wanted to write a tutorial for people to follow, when they do not 
have any metacard installed yet, but want to check it out. In my 
opinion, the process would be too complex to follow, and no one is 
gonna read a tutorial anyway.

Therefore I made a stack that does it mostly automatic:

http://homepage.mac.com/bvg/temp/create_mc_for_macosx.rev

It works for Mac OS X, and people still need to supply the ide stacks 
by hand.
Related to that: Would it be possible to mirror the IDE stack files 
somewhere, where a program can download them (maybe ask runrev for a 
bit of space on their server?)? Additionally, is it possible not to use 
zip files (because that needs the zip.dll)? I recommend plain stack 
files, maybe gz, because these can be used within rev/mc.


A feature i could have made is the creation of relevant bundles needed 
to build applications within mc, but it's 06.00 and i want sleep.


Have fun
Björnke


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Re: BvG Docu and home stack in Metacard

2007-06-08 Thread Björnke von Gierke

Thank you for your hints.

Unfortunately i can't get metacard. Is there any resource on the web 
that explains what one needs to do, if one has Rev, but no Metacard 
installed yet?


I fainthly remember I need another license number from rev, gonna mail 
support for that...


I also browsed the files in the metacard yahoo group, but couldn't find 
the metacard ide, only the mctools.mc stack. Where do I get the full MC 
IDE from?


Neither the runrev.com nor the metacard.com site seems to contain any 
related information.


So... ???
Björnke

On 08 Jun 2007, at 07:24, Ken Ray wrote:


I'd be really glad if you guys could tell me what needs fixing for it
to work properly with the Metacard IDE.


Well, I took a quick look today and basically it boils down to what you
take advantage of from the Rev environment by default (inherited fonts,
the fact that the XML external is automatically loaded, etc. To make it
MC-compatible, I'd do three things:

1) When your stack opens, check the revAppVersion() - if it comes back
as 0, you're running in MetaCard.
2) Explicitly define the fonts, sizes, styles etc of all your fields
and buttons, or define it from your stack and have the objects inherit
it
3) Add a substack to your main stack window called something like
BVGExternals and a custom property to your main stack window to hold
a path to the revXML external. When you launch check to see if you're
in MC. If you are, check the custom property to see if it has a value.
If it doesn't, ask the user to locate the revXML external and store the
path in the custom property. If it *does* have a value, verify there's
a file at that path. Once you're sure you have the external available,
dynamically set the externals of stack BVGExternals to the revXML
external path, and then bring the BVGExternals stack into use with
start using stack 'BVGExternals'. This will load the revXML external
on the fly and make it available to your main stack window.

After that, the rest *should* work...

BTW: Thanks for doing this! I think this will add great benefit to the
MC IDE!


Ken Ray
Sons of Thunder Software, Inc.
Email: [EMAIL PROTECTED]
Web Site: http://www.sonsothunder.com/
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Re: BvG Docu and home stack in Metacard

2007-06-08 Thread Björnke von Gierke


On 08 Jun 2007, at 12:44, Wilhelm Sanke wrote:


On Thu, 07 Jun 2007, Ken Ray wrote:


3) Add a substack to your main stack window called something like
BVGExternals and a custom property to your main stack window to hold
a path to the revXML external. When you launch check to see if you're
in MC. If you are, check the custom property to see if it has a value.
If it doesn't, ask the user to locate the revXML external and store 
the

path in the custom property. If it *does* have a value, verify there's
a file at that path. Once you're sure you have the external available,
dynamically set the externals of stack BVGExternals to the revXML
external path, and then bring the BVGExternals stack into use with
start using stack 'BVGExternals'. This will load the revXML external
on the fly and make it available to your main stack window.



Another way to do this:

put revxml.dll and the Rev folder documentation into your MC 
folder (you can delete most of it afterwards).


Open BvG_docu stack and add revxml.dll under components, 
externals. Do the same for substack docsLib after topleveling it.


Save BvG_docu and quit Metacard.


Sounds nice, but i don't have Metacard (yet). I'll think about the 
merits of both approaches, and will choose one (right now I think that 
Ken's let's me distribute the file for rev and mc simultaneously, 
whereas yours would need 2 different files).


Folder documents now contains an additional subfolder BvG_docu. 
This is the only thing you need to run the dictionary, You can throw 
out folders and files packaged_XML, rev, pdf (unless you intend 
to use these special rev-files or the PDF user documentation), 
glos.index, glos.rsindex, and dict.index.


Alternatively you can point my stack to the documentation folder within 
rev itself, and then let it make the bvg docu folder within your mc 
folder (the wizard allows that, though it's not the default). The only 
files the stack then needs after that, are those in the folder it 
created.


- Björnke concentrates on the dictionary, and is more or less forced 
to do this because the former Topics as XML-files have now been 
replaced by a PDF User Guide.
My searchstack could search through all XML help stacks at once (if 
selected) as the former Rev documentation was less fragmented.


I could have implemented that, but have chosen not to, mainly because 
it'd need more files and indexes to work efficiently, of which there 
are enough already.


- Björnke searches on a one-word basis and filters out the relevant 
dictionary entries, the first one as the full article, the others with 
their listed names which can then bring up the respective entries.
My searchstack allows to search with any string length and number of 
words, and then lists all found lines (with the searchstring colored) 
along with their entry addresses, of which the first is displayed as a 
complete help entry. Thus cross-references could be detected that 
possibly were not envisaged by the authors of the help files.


Actually I do not search at all, but take a list of all entries names 
and then filter that (so you can use * the same as within the filter 
command). Additionally I made some custom rules, especially regarding 
/* as well as */ and the square brackets ([ and  ]). Also I 
always add a * at the end.


I mention this only to point out different possible search approaches. 
I think Björnke's stack is a long-needed and valuable contribution 
especially for the MC community.


Thanks, I am very happy with the praises my stack has gathered up to 
now, if a bit surprised that no one has changed it around yet, to add 
features like those you mentioned in your mail.


Of note regarding that is, that I'll be glad to include any additional 
features anyone makes, and would of course mention their 
names/pages/aliases properly.
This only applies as long as it's not too much additional work for me 
(the definition of additional work depends on current mood, weather, 
planet alignment, and so on).
Alternatively anyone can host their changed stack themselves, in which 
case I'd offer a link to their version.


I have a similar offer regarding to ChatRev, but there you'd need to do 
all the work on the client as well as the server, and I'd need to like 
the way you did it, basically I'm more restrictive if you want me to 
host your changed server (Of note is, that everyone is free to change 
it all around (or not change it at all) and host it themselves).


have fun
Björnke


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Re: BvG Docu and home stack in Metacard

2007-06-08 Thread Björnke von Gierke

I also browsed the files in the metacard yahoo group, but couldn't
find the metacard ide, only the mctools.mc stack. Where do I get the
full MC IDE from?


Good point! Klaus, I think you should post the full set (mctools,
mchome, and mchelp) with each new IDE build even though the home and
help don't change (at least not yet). Could you do that for the current
IDE so that Bjornke can download a full build?


I think it would be enough to have an entry the rest of the mc ide, 
as long as it doesn't change frequently. That way Klaus does not need 
to remember to include them every time (assuming it's him who always 
uploads these updates).
I'd offer to write a tutorial about how someone who does not have any 
previous installation can use a fresh install of rev and these files to 
get metacard up and running... If I only had all the files.


Also: I do have some MC version installed (v2.51), but it does not work 
if I only copy my 2.8.1 engine there. You guys mention changing a 
script in the home stack on the yahoo group, which I can't do, as I 
don't have a license for that version (ten line limit). I also doubt 
that loading a second stack that is called home into my rev 
installation will be a great success... maybe I'll try when I'm back 
home this evening.


Anyway, request for upload of all relevant files seconded (maybe the os 
x bundle too?).


pretty please *puppy dog eyes*
Björnke
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Re: BvG Docu and home stack in Metacard

2007-06-08 Thread Björnke von Gierke


On 08 Jun 2007, at 19:42, J. Landman Gay wrote:


Richard Gaskin wrote:

What would it take to be able to open Rev's Help right in MC?


About half of their IDE. ;) They use a whole lot of custom Rev 
handlers.


I like the current mctranscript stack, it's very simple and easy. I 
don't often feel a need for anything more complex, usually I just need 
to look up a behavior or syntax. I'd like to see it updated to read 
the new Rev docs. On the other hand, I'm not familiar enough with 
BvG's version to know what I'm talking about. ;)


The Rev docu uses about 41 different stacks (for the dictionary alone), 
which get loaded and unloaded constantly during looking at the entries 
within the rev ide. Frankly I do not want to do something that slow, 
and it is the main reason why I used the export approach.
An alternative would be to put everything into one file, for example a 
stack, but with ca. 8 MB, that's quite a hefty chunk of RAM in my 
opinion (although you might reduce it by getting rid of all the xml 
stuff).


I had a very very quick look at the mcTranscriptDict.mc stacks script. 
It seems it relies mainly on the dictionary using ![CDATA[xyz]] 
blocks, which the current documentation does not use anymore.
From my quick glance i'd thus guess it would be easier to replace the 
xml external in my docslib stack with ken ray's xml lib, than using the 
code in the mcTranscriptDict stack... On the other hand it's clear I of 
all people would see it that way :P


Oh, I'm really not afraid of any competition in the third party 
documentation replacements market (strange thing to write). Actually I 
made all the actual data handling independent from the gui in my own 
project exactly to let people make more different gui's.


As for making the Rev dictionary entries accessible within MC (not 
using my stack), you need to gather this information:
1. the dict.index file contains all the entries with their index number 
(and some additional more or less usefull information).
2. the clumbs.index file contain which clumb stack contains which index 
number.
3. The revDocClumbXX.rev stacks contain the actual entries as numbered 
custom properties.
4. The actual entries are xml, and won't be parsed as valid, unless you 
have the DTD, which you can find in a customproperty somewhere within 
the revDocumentation stack (forgot where), or in a customproperty of 
the only card of my docslib stack.
5. Unfortunately the data contains quite some anomalies, wrong entries 
and strange inconsistencies, which you need to work around, or ignore 
(i.e. the different ways  (greater than ) is written in different 
places).


If you have gathered from all this the data you want, your stack will 
work in rev 2.7.2 and upwards. Of course you could go lower, but the 
format and files changed much with almost each release version before 
that.


cheers
Björnke

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Re: BvG Docu and home stack in Metacard

2007-06-08 Thread Björnke von Gierke
The irony of all of it is that they wind up putting all of the data 
into a single field, so I'm not sure why the entries aren't just 
published as htmlText. :\


My stack allows you to highly customise the way, and especially in 
which order, the parts of each entry should be shown. That would be a 
pain in the ass to implement if the original data was all in one field. 
Even with a fixed layout like Rev uses, it'd be easy to change stuff 
around for a new version of the GUI. RunRev changes the layout of the 
documentation so often, I wonder why they didn't just put every single 
word into it's own xml node for total access though. ;-)


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BvG Docu and home stack in Metacard

2007-06-07 Thread Björnke von Gierke

Hi you old school devotees

Richard posted to the use list that BvG Docu does not work with 
Metacard. I am currently not a Metacard user, however, I'd like my 
stacks to work there as well as within the ordinary GUI.


BvG Docu is a GUI replacement that does show the current Revolution 
documentation entries, usable with Rev versions 2.7.2 and higher.

You can get it at my stacks page: http://bjoernke.com/runrev/stacks.php
A very detailed (and hopefully funny) recollection of how I made it can 
be found in the latest RunRev Newsletter: 
http://www.runrev.com/newsletter/may/issue27/newsletter4.php


Unfortunately I do not know what does, and what does not work within 
the Metacard IDE. Specifically related to BvG Docu:
1. It expects you to have the rev documentation files installed, as it 
needs them for the next step, which is:
2. Copy the custom properties from the stacks rev uses into several 
files, to be later able to:
3. Use the XML external to access the xml files (I suspect this to be 
the problematic thing here).


This is all stuff happening within docsLib by BvG. I do not know of any 
other problematic thing that Metacard could expect, specifically I do 
not use revGeometry.


I'd be really glad if you guys could tell me what needs fixing for it 
to work properly with the Metacard IDE.


Additionally I'm intrigued by the idea of a user made tutorial/home 
stack, like Richard suggested on the use list, and I guess the idea 
originated here.
Up to now i remember about four or five gazillion times when someone 
suggested a tutorial stack, and up to now only collections like Eric's 
stack or RevOnline or previously RevNet where made. Collections are 
nice and all, but I doubt they offer much to an already intimidated 
programmer newbie. That is why I'm against that approach (Though a 
better collection then what we have now wouldn't hurt either).
I think that ideally there would be less controls, less colours and 
less concepts in a tutorial stack then any part of the official Rev IDE 
currently offers. Additionally there should be an easy way to look at 
scripts. Themes to be covered should be hand picked. Generally 
simplicity is a good thing for getting a new concept across.

So which way do you guys want to take the home/tutorial conceptually?

As for content, maybe I could touch up my server/client presentation 
from Malta as a networking tutotrial? I guess that'd be the super 
advanced tutorial about web access, coming after stuff like showing 
URLs or revMail (oops, don't have that, right?).


cheers
Björnke

PS for Richard: I'll look at changing ChatRev tomorrow, thanks for the 
hints.



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