Thanks for sharing this. SUPPORT_LEGACY_QEMUD is needed to be able to run
1.0 and 1.1 system images
in the emulator correctly, so I would prefer to fix the original problem
itself.
I'm interested in any way to reproduce the problem. If you have a machine
where this happens, can you send
me the
This is an emulator bug that is unrelated to your application. I could never
reproduce it but several people have reported it.
Can you confirm that you have a 100% way to reproduce it ?
On Thu, Jan 28, 2010 at 3:24 PM, Kevin Duffey andjar...@gmail.com wrote:
Hi all,
I've seen other posts on
Did you try the -audio option, see -help-audio for details...
On Mon, Nov 23, 2009 at 7:30 PM, garycode garyma...@hotmail.com wrote:
Hi,
When I start the emulator with the command
emulator -avd Android2.0
it comes up with
Segmentation fault (core dumped)
if i start it without sound it
It is possible to have two emulators communicate on the same development
machine.
See details here
http://developer.android.com/intl/zh-CN/guide/developing/tools/emulator.html#emulatornetworking
On Tue, Jan 26, 2010 at 5:16 PM, hap 497 hap...@gmail.com wrote:
Hi,
If I run multiple emulator
See the documentation at
http://developer.android.com/guide/developing/tools/emulator.html#connecting
On Mon, Jan 25, 2010 at 5:52 AM, saikiran n saikiran@gmail.com wrote:
Hi
I have developed an application my pc as server and android as client.
I am successfully run it.
Now i have
There is no fontconfig in Android, period, and probably will never be.
I don't know how you can access the system font files though, I'm not sure
it's easy from the native side.
There maybe a Java API to locate them though.
On Thu, Jan 14, 2010 at 9:43 AM, vijayendra R
the new emulator binary is still at the same place, i.e.
SDK/tools/emulator.
Can you check your PATH environment variable, it probably points to a
directory where a previous binary is installed.
On Wed, Jan 13, 2010 at 2:33 PM, abhi rkabhi1...@gmail.com wrote:
Hi,
I am working on Linuix and I
emulator @avdname
or
emulator -avd avdname
you don't need the .avd suffix here
On Wed, Jan 13, 2010 at 3:37 PM, abhi rkabhi1...@gmail.com wrote:
How do you start an emulator from the command line with that AVD file?
When I tried $emulator -avd AndroidAVD.avd, I got the error:
emulator:
On Tue, Jan 12, 2010 at 11:28 AM, Dianne Hackborn hack...@android.comwrote:
On Tue, Jan 12, 2010 at 11:22 AM, Kevin Duffey andjar...@gmail.comwrote:
The animated wall papers is part of the SDK tho..right? I have yet to get
2.1 on my droid or emulator.. from the few blogs I've read about Nexus
Strange, it should be working. What is the output of using the -debug-proxy
option ?
2010/1/12 Milky bboymi...@gmail.com
Dear all Android Emulator
I'm developing android application in my university that must use
the internet through proxy server. In Android SDK 1.5 I use parameter -
You should send this to android-porting. android-developers is for
application developers.
On Thu, Jan 7, 2010 at 1:33 AM, Nilly ni...@oriolesoftware.com wrote:
Hi All,
I want to reduce the boot up time of android.
I have tried removing some stuff such as not required .apk from the /
On Thu, Jan 7, 2010 at 10:36 AM, Thisara Rupasinghe thisara...@gmail.comwrote:
Hi all,
Im trying to write an application using bluetooth. But using the android
emulator, can i try that out. I mean is it emulated that feature(bluetooth).
Or even the camera feature. And also if i would like to
chris.smith...@gmail.com wrote:
Noting what David said, you are better off using a development device
like the google dev phone 1.
-theSmith
On Jan 7, 1:49 pm, David Turner di...@android.com wrote:
On Thu, Jan 7, 2010 at 10:36 AM, Thisara Rupasinghe
thisara...@gmail.comwrote:
Hi all
Upgrade to Windows 7 ?
More seriously, how much slower is it ? Are you sure you're talking about
exactly the same hardware (including CPU and RAM) ?
Did you try to disable your antivirus scanner, some of them really don't
like the emulator's internal runtime code generation and
do really hideous
On Tue, Jan 5, 2010 at 6:39 PM, Francois Hamel francois.ha...@gmail.comwrote:
Basically is the ARMv7 instruction set somehow an extension of the
ARMv5 or is it completely different?
Yes, it's an extension. All NDK-generated code that runs on Android ARMv5
devices should
run on ARMv7 ones too.
yes, use the -kernel file option to do that.
of course, the custom kernel should match the emulated hardware provided by
the emulator
(i.e. the virtual ARM platform goldfish). See
external/qemu/docs/ANDROID-KERNEL.TXT
for details
On Mon, Jan 4, 2010 at 1:02 AM, Thisara Rupasinghe
This should definitely not happen. On the same hardware, the emulator
running on Linux should be
slightly faster than on Windows (due to the way QEMU implements its internal
event loop and other
technical details).
Does starting with the -no-audio flag changes anything ?
Another thing, can you
I confirm it's all 0 due to the fact that you're in the emulator. As far as
I know, the value should be decimal for GSM networks,
but I don't know about other ones like CDMA.
On Mon, Dec 7, 2009 at 9:24 AM, Robotuner lk...@engenious.com wrote:
Hi:
I am playing with Android Development and
Try using the -http-proxy proxy option when starting the emulator.
This implements a transparent HTTP proxy that doesn't need modifying
settings in the emulated system at all.
It used to be buggy in previous releases of the emulator (mainly when used
with MS proxy servers) but this should
have
the emulator only listens on 127.0.0.1 on the machine it runs on. This is
intentional.
If you're sending the UDP packets to your machine's real IP address (e.g.
192.168.1.1) then the emulator will not see them.
you should really use something like ssh port forwarding if you want to do
that kind
On Tue, Nov 17, 2009 at 8:26 AM, David Turner di...@android.com wrote:
the emulator only listens on 127.0.0.1 on the machine it runs on. This is
intentional.
to make it clear, it only listens on 127.0.0.1 after you setup any
redirection (either though adb or the emulator's console
Try running adb logcat to get traces from the system when doing your
installation. It should give you some information.
On Tue, Nov 10, 2009 at 8:47 PM, Sanjiv sanjiv_guha_...@yahoo.com wrote:
Is there a limit to the size of the .apk file when using it on the
emulator. When I run the default
emulator -scale 0.5
to scale the emulator window 50%
you can also change the scale dynamically at runtime through the console
(window scale scale)
On Mon, Nov 9, 2009 at 8:39 AM, jsdf jasons...@gmail.com wrote:
Hi all,
When I run the emulator with an AVD set to WVGA854, it is far too tall
Yes, use ssh local port forwarding for tcp:5037
this is the port the server is listening to for client connections.
On Mon, Nov 9, 2009 at 7:18 AM, AndyM andrewdm...@gmail.com wrote:
Is it possible to have adb client connect to an adb daemon on another
machine? My dev environment is on a
I'm sorry, but is is extremely unlikely that we're going to support a Linux
distribution that was released more than 2 years ago.
I recommend upgrading to a more recent version of Debian or to Ubuntu.
On Tue, Nov 3, 2009 at 12:54 PM, richf nospam...@yahoo.com wrote:
I've been doing Android
hmm, can you tell us the content of your .apk, i.e. what does running unzip
-l yourapplication.apk prints out ?
(feel free to obfuscate names if needed, but the first four characters of
each line are important).
thanks in advance
On Wed, Nov 4, 2009 at 3:17 PM, cvance383 cvance...@yahoo.com
well, this is simply not supported at the moment.
On Thu, Oct 15, 2009 at 6:12 AM, Anders lanils...@gmail.com wrote:
Hi,
I have an application that acts as both client and server. I have a
scenario that I need to test that involves three devices. One of them
needs to broadcast a message
you're using the wrong path.
If the library was generated with the NDK, it should be installed under
/data/data/*appname*/*lib*/libnative.so
Also, you could try directly
System.loadLibrary(native);
that will translate to the same thing automatically.
On Mon, Oct 26, 2009 at 9:49 AM, Sanjay
I confirm this should be fixed by the latest 1.6 SDK.If this is not the
case, please file a bug with as much detail as possible.
On Wed, Oct 21, 2009 at 1:30 PM, Lance Nanek lna...@gmail.com wrote:
I ran into something like that back on Android 1.5. There's a lot
about it here:
Sounds like a bug. Which exact version of the SDK are you using, and on
which platform?
On Tue, Oct 20, 2009 at 1:17 PM, kllrnohj kllrn...@gmail.com wrote:
That's the thing, I'm not getting *any* delay whatsoever. I set it to
the highest it would go (15 seconds) and I connected, sent, and
It's not necessarily an error. Surface FLinger is trying to access several
types of GPU before fall-backing to its software OpenGL ES implementation.The
messages correspond to this probing, nothing more.
On Mon, Oct 12, 2009 at 2:56 PM, TjerkW tje...@gmail.com wrote:
Sorry but the
10-12
Please don't hijack existing threads, it makes searching more difficult in
the future.Besides, I recommend posting your question in the android-porting
forum instead.
Regards
On Tue, Sep 15, 2009 at 1:58 PM, ANDRONIC BOANARIJESY andro...@gmail.comwrote:
I am a student in Computer Science in
May I suggest you add a bit more detail about what you're doing and the
error(s) you get if you want people here to help you.?
On Mon, Aug 31, 2009 at 10:31 PM, anuj tyagi tyagi.anu...@gmail.com wrote:
logcat shows errors in loading GLS
and some other errors like sys\
and application
is.
On Aug 8, 2:01 pm, David Turner di...@android.com wrote:
What do you mean by still very slow.
What are you trying to do, which steps are you using to get there, etc..
On Fri, Aug 7, 2009 at 9:51 PM, Jack Jia jack.j...@gmail.com wrote:
Hi,
I found out it is still very slow even I keep
It depends on the hardware. The CPU clock has little to do with the rate at
which these events are generated.
On Tue, Aug 25, 2009 at 3:53 PM, Marie marie.li.ko...@gmail.com wrote:
Hi,
I've tried to measure the accelerometer sampling rate on the G1 when
the rate was set to FASTEST and the
Are you using the SDK with an AVD? If so, this should not happen.
Otherwise, trying using the -sdcard file option, as in:
mksdcard 32M mysdcard.img
emulator -sdcard mysdcard.img other options
On Wed, Aug 19, 2009 at 3:28 PM, n179911 n179...@gmail.com wrote:
Hi,
I am trying to copy an image
What do you mean by still very slow.
What are you trying to do, which steps are you using to get there, etc..
On Fri, Aug 7, 2009 at 9:51 PM, Jack Jia jack.j...@gmail.com wrote:
Hi,
I found out it is still very slow even I keep the emulator running.
Jack
On Thu, Jul 30, 2009 at 12:08 PM,
On Fri, Jul 31, 2009 at 11:20 AM, Mr.No f.hi...@arcor.de wrote:
Hi,
the Android OS was designed for the ARM Architecture, am i right?
and the conclusion is that the android os runs only on computers with
a ARM processor architecture?
The Android OS sources can already compile and run as
You need to generate a shared library, not a static one, to be able to use
native code with JNI.
May I recommend you to download and use the Android NDK to do that?
On Fri, Jul 31, 2009 at 10:00 AM, frog bluewater0...@gmail.com wrote:
HI,all
I am recently developing a application use android
, but it
would take
a few years to get a commercial product, etc...
Just life as usual in the embedded software development world :-)
On 31 Jul., 12:17, David Turner di...@android.com wrote:
On Fri, Jul 31, 2009 at 11:20 AM, Mr.No f.hi...@arcor.de wrote:
Hi,
the Android OS was designed
On Wed, Jul 29, 2009 at 1:35 PM, Prasanth Kammampati
prasant...@gmail.comwrote:
Hello,
I have one doubt regarding the ABI compatibility of the binaries generated
in Android. Are they ARM ABI compatible. In the sense, can I link a library
generated using RVCT compiler with and Android
There shouldn't be any problem, but be sure to allocate lots of RAM and disk
to your virtual machine
if you intend to rebuild the whole Android source tree. A minimum of 1 GB of
RAM is highly recommended.
On Wed, Jul 29, 2009 at 3:38 PM, Fabiano luizfabianoc...@gmail.com wrote:
hi,
We are
First, there is no need to flood the mailing list with the same message,
it's a sure way to not be answered in the most helpful way.
Second, you don't provide enough details about what your program does. Do
you chek your write() or fwrite() calls in your native
code to detect an error? Where do
There are a number of comments in the source code.I'm sorry but you will
have to look at it to get what you want.
On Tue, Jul 28, 2009 at 10:41 AM, Chris narendrasingh.bi...@gmail.comwrote:
I have source code with me, iam looking for some documentation on
android email system.
Thanks
On
It's hard to know without more details about what operations your threads
are doing, and in what order.
On Mon, Jul 27, 2009 at 10:10 AM, Pieter s...@gamesquare.nl wrote:
We are developing an application that uses a GLSurfaceView to display
3D objects. We regularly get the Application Not
Try posting to android-ndk instead.
Short answer: wchar_t is not supported in native code at all.
On Fri, Jul 24, 2009 at 2:45 PM, jock jorlo...@gmail.com wrote:
ndk in how the char convert wchar_t
Thank you
--~--~-~--~~~---~--~~
You received this
If you're using the emulator, try emulator -tcpdump file other-options
to create a capture file that can be opened with WireShark.
You can also do that dynamically from the emulator console with network
capture start file and network capture stop.
On Wed, Jul 22, 2009 at 8:40 AM, android.vinny
Actually, some emulator geo-related bugs have been fixed, but there are
still
some issues, probably in the framework code, which happens to have evolved
quite a bit since 1.1.
I can't say much more right now, since I haven't dug the issue deeper.
On Wed, Jul 22, 2009 at 8:28 PM, Brian Conrad
On Mon, Jul 20, 2009 at 4:14 PM, Disconnect dc.disconn...@gmail.com wrote:
/data only contains - on this running dream, with mostly standard firmware
- a few directories, none of which are directly application related and all
of which appear to be standard:
What is a mostly standard firmware
Use git://android.git.kernel.org instead of git://git.android.kernel.org
On Fri, Jul 17, 2009 at 9:06 PM, krishna devarapalli
krishna.andr...@gmail.com wrote:
git clone git://git.android.kernel.org/kernel/common.git kernel-common
Initialized empty Git repository in
No, the magic should be supported out of the box with the 1.5 SDK.
What exact platform are you on?
On Thu, Jul 16, 2009 at 6:22 PM, johnny johnny.ra...@gmail.com wrote:
I'm running into the same problem but i have Vodafone's Htc Magic...do
i require a different version of the adb tool as
On Thu, Jul 16, 2009 at 1:06 PM, Mani mani.on.gt...@gmail.com wrote:
All :
Currently , when i launch the Android Emulator , it creates a Virtual
eth0 interface and assigns the IP Address 10.0.2.15 to it . It also
has a Host Loop Back address 10.0.2.2 which is nothing but the alias
to the
You need a different version of ADB to access this phone at the moment.
A future release of the SDK will provide an ADB binary that should be able
to do that, but this is not available yet as far as I know.
You're quite on the bleeding edge, aren't you ;-)
On Tue, Jul 14, 2009 at 6:05 PM, legerb
Maybe because your application has no permission to access the corresponding
file/directory?
On Tue, Jul 14, 2009 at 12:06 PM, Anirudh aithalanir...@gmail.com wrote:
Hi,
I have a function to list the contents of a directory. For the
contents of the directory /System, both isDirectoy and
Active X is windows-specific and x86-specific, Android currently best runs
on ARM processors running Linux.
The answer is thus no :-)
On Tue, Jun 30, 2009 at 7:36 AM, oj.android oj.andr...@gmail.com wrote:
Hi,
Is it possible to port ActiveX into Android?
Brs,
OJ
If they are not documented, chances are that they should be considered
private and might disappear in the future, or not be supported on different
hardware.
On Tue, Jun 30, 2009 at 5:07 AM, markusn82 markus...@gmail.com wrote:
Does anyone know where I can find documentation on the
On Wed, May 27, 2009 at 1:40 PM, sarang sarangd...@gmail.com wrote:
Is this a bug in emulator 1.5 ?
Yes, it's a known bug in the 1.5 emulator which will be fixed in the next
SDK release.
However, what others have mentioned is true, there is little you will be
able to do in the emulator
On Wed, Jun 24, 2009 at 5:57 AM, JC jameschen...@gmail.com wrote:
Dear sir,
I learnt that there is a recommended minimum device requirements for
Android device, however if I want to develop a device without five-way
navigation key, is this allowed?
The framework and many applications will
On Fri, Jun 12, 2009 at 5:09 AM, MIND GAME lovekhanna04...@gmail.comwrote:
can anybody sugest me a way test npapi pluguns in android browser.
I don't know, but maybe you could try answering the questions I sent you
previously to help you debug the issue?
Just maybe...
On Jun 11, 4:09 pm,
On Fri, Jun 12, 2009 at 5:09 AM, MIND GAME lovekhanna04...@gmail.comwrote:
can anybody sugest me a way test npapi pluguns in android browser.
I don't know, but maybe you could try answering the questions I sent you
previously to help you debug the issue?
Just maybe...
On Jun 11, 4:09 pm,
I believe you're in the wrong forum, this is for people developing Android
applications, and it is very unlikely that anyone working on Market reads
this on a regular basis.
Try the following instead:
http://www.google.com/support/forum/p/Android+Market
On Fri, Jun 12, 2009 at 2:54 PM, Chris @
http://developer.android.com/guide/developing/tools/emulator.html#emulatornetworking
On Tue, Jun 9, 2009 at 8:35 PM, sandy.andr...@gmail.com
sandy.andr...@gmail.com wrote:
I am running a server application on emulator. I want to connect to
the server through a client application running on
The ADB server binds and listen to port 5037. The error message seems to
indicate that another process is already using this port.
Do you have specific services / background programs running your machine ?
On Wed, Jun 10, 2009 at 4:06 PM, jphdsn jph...@gmail.com wrote:
Hi
Coud anyone tell me
On 10 juin, 16:22, David Turner di...@android.com wrote:
The ADB server binds and listen to port 5037. The error message seems
to
indicate that another process is already using this port.
Do you have specific services / background programs running your
machine ?
On Wed, Jun 10
Well, you need to create an AVD, look at the content of -help-disk-images
and -help-avd and you'll understand what that means.
Or you could even read the documentation on developer.android.com about
this:
http://developer.android.com/guide/developing/tools/avd.html
On Mon, Jun 8, 2009 at 1:13
emulator -help-gps ?
On Wed, Jun 3, 2009 at 6:54 PM, Lex hakkinen1...@gmail.com wrote:
Hello,
my Dell Latitude E6400 has a built-in gps receiver. How can I hook it
up with the emulator? I have enough problems spoofing gps data due to
exisiting Android bugs, so I might as well use real
this is a known issue that will be fixed in the next 1.5 SDK release.Sorry
about that.
On Wed, Apr 29, 2009 at 1:10 AM, rob_b...@gmx.net rob_b...@gmx.net wrote:
have the same problem! also tried with the r1 version of the new sdk
1.5.
worked on sdk 1.1.
doesn't matter if I use ddms or
On Tue, May 26, 2009 at 12:47 AM, Robert Green rbgrn@gmail.com wrote:
That is SO MUCH more code than I ever wanted there but it's
ridiculously more efficient than it was before so I'm going to call it
good and move on.
It looks like a lot of your code comes from C code that had to run
It looks like the server responded with an HTML error page that was not
properly recognized by repo.
It may be related to a recent android.git.kernel.org outage. Is the error
still happening to you ?
Are you using a proxy to connect to the internet too ?
On Tue, Jun 2, 2009 at 1:29 PM, caijing
On Sun, May 31, 2009 at 8:04 AM, alucard20004 alucard20...@gmail.comwrote:
Like the Alarm Clock, Calculator, etc.
I see that the source is available at :
http://source.android.com/
For example, the alarm clock I'm going to modify will look exactly
the same as the built-in one, but
.
no problem :-) I was just seeing you complaining about that much more code
so I thought I could help reduce the burden. After all, if something's not
broken...
On Jun 2, 7:27 am, David Turner di...@android.com wrote:
On Tue, May 26, 2009 at 12:47 AM, Robert Green rbgrn@gmail.com
wrote
The SMS protocol allows for fragmented SMS delivery, where one long
message
is splitted into several SMS packets sent to the wire (each one charged
separately,
of course :-))
This involves setting a fragment bit in the packet, as well as filling an
optional
header with fragment index+count and
:
Thanks for the reply - if anyone has a simple setup for the local
proxy, plz post it, since I am not likely to investigate this problem
any further.
On 25 Mai, 12:16, David Turner di...@android.com wrote:
It's a known bug in the 1.5 emulator. It only happens under specific
network
On Wed, May 27, 2009 at 4:26 PM, Mark Murphy mmur...@commonsware.comwrote:
Is it possible to use stl in android ??
If by STL you mean:
http://en.wikipedia.org/wiki/Standard_Template_Library
then probably not.
First, this list is for those developing using the Android SDK, which is
On Wed, May 27, 2009 at 7:32 PM, L!TH!UM clarkd...@gmail.com wrote:
I'm not sure what your point is in the above statement. Just because
a system is built using one language, does not mean other apps cannot
be developed using some other language. As long as there is a C++
compiler for the
It looks like you're building the simulator build. In this case, your host C
library will be used, so whatever calloc() returns really depends on it.
Do you know what sizes the program is trying to allocate? I assume you can
add a simple trace in case of failure.
Hope this helps
On Tue, May 26,
telnet localhost 5554
http://developer.android.com/guide/developing/tools/emulator.html#console
On Tue, May 26, 2009 at 7:51 PM, Nox v.beh...@googlemail.com wrote:
Hi everyone,
do you know where the emulator console is???
I wanted to use my location with the geo-location, but I canĀ“t find
The emulator does just that, but the variable must be defined in the
environment on the host.
Adding http_proxy on the device itself is not supported as far as I know. I
may have worked in previous SDK releases, but I don't think it is guaranteed
to work on 1.5 or future releases.
On Fri, May 8,
It's a known bug in the 1.5 emulator. It only happens under specific network
conditions that are hard to replicate
but should be fixed in a later release (you can try to rebuild the emulator
from the open-source depot if you want the fix).
One potential way to fix this is to run an intermediate
On Sun, May 24, 2009 at 6:17 PM, Steve steveoliv...@gmail.com wrote:
Not working for me either, running a Mac with SDK 1.5.
I wonder if the new AVD's have somehow broken the port numbers, and
since you have to run each emulator against a separate AVD, now the 2
emulators can't see each
Can you tell me if the issue is fixed for you in the SDK 1.5 r2 release that
just went off the presses ?
Thanks in advance.
On Sun, May 24, 2009 at 6:16 PM, Steve steveoliv...@gmail.com wrote:
Not working for me on a Mac with SDK 1.5, and others have seen the
same thing, here is the issue
Thanks for filing the bug, I'll look into it.
However, before that, I really need to know a few more details:
- on which platform(s) do you see this bug ? (exact details, including
version/patch numbers please)
- is the problem appearing in all applications that access the network, or
only some
itself).
thanks you
On Mon, May 25, 2009 at 11:41 PM, David Turner di...@android.com wrote:
Thanks for filing the bug, I'll look into it.
However, before that, I really need to know a few more details:
- on which platform(s) do you see this bug ? (exact details, including
version/patch
Hello,
On Wed, May 20, 2009 at 2:07 PM, TAKEphONE shimo...@gmail.com wrote:
Hi all,
I am trying to setup my Mac OSX (Mac Mini) to build and deploy the
Cupcake source code and deploy the built images on my ADP1 device.
I must admit - I am no Linux guy, so a bit slow on understanding the
comma separated. Try -help-dns-server for more details
On Tue, May 12, 2009 at 11:43 AM, a druid klausf...@gmail.com wrote:
Hi,
I found following documentation with 'emulator -help'
-dns-server servers use this DNS server(s) in the emulated
system
so how do I specify multiple
As far as I know, the 1.1 system image available in the 1.5 SDK is the same
one than the one that came with the 1.1 SDK
On the other hand, the tools that come with the SDK have evolved. The Dalvik
conversion happens at built time, before anything
is run on the 1.1. system in the emulator.
Do you
Yes, it's a known bug that is being investigated.
On Thu, May 7, 2009 at 10:13 AM, npak...@gmail.com npak...@gmail.comwrote:
Hi all,
Now I'm writing a software and using GPS simulator on SDK1.5
I use an AVD device by command : android create avd --target 2 --name
AVD_15
My problem is when
On Thu, May 7, 2009 at 9:45 AM, Maha maha2...@gmail.com wrote:
Hi,
Is there any way to create window on Android using C++.
No, there isn't and probably never will.
My ultimate aim is to draw bitmap image on android but using C++
You could try drawing into a buffer provided by the
On Thu, May 7, 2009 at 7:34 AM, Sachin pandhare sachinpandh...@gmail.comwrote:
Hello Dianne,
Which functionality may break in future releases?
Is it executing the command using runtime?
String cmd = top -n 1;
process = runtime.exec(cmd);
the format, or even the availability of top is very
that in the future, but I'll let the browser team answer this one since I
don't know what's the current plan for plugin support is (apart that it
probably involves running the plugin in a different process)
On 5/7/09, David Turner di...@android.com wrote:
On Thu, May 7, 2009 at 9:45 AM, Maha
I guess /system/etc/vold.conf is missing from your build. How did you
configure it ?
On Mon, May 4, 2009 at 11:51 PM, Marco Nelissen marc...@android.com wrote:
Well, so what does the system log say? If there's an error mounting the
card, it's probably going to be logged there.
On Mon, May
This was fixed in the final release
On Tue, May 5, 2009 at 9:15 AM, Christine christine.kar...@gmail.comwrote:
In the preview release of SDK 1.5, internet didn't work on the 1.1
emulator. Is that still true in the current release? In my 1.1
emulator, I don't have internet.
, 2009 at 11:51 PM, David Turner di...@android.com wrote:
I guess /system/etc/vold.conf is missing from your build. How did you
configure it ?
On Mon, May 4, 2009 at 11:51 PM, Marco Nelissen marc...@android.comwrote:
Well, so what does the system log say? If there's an error mounting the
card
MSys is not supported anymore as a compilation environment for the emulator.
You should try using Cygwin instead.
Otherwise, try to run gdb to know exactly where the emulator crashes. It
might help changing the default optimization mode to -O0 -g in
Makefile.android though
On Mon, May 4, 2009 at
you could try, but standard QEMU lacks Android-specific hardware emulation,
so I doubt it will run as expected.
On Mon, May 4, 2009 at 9:27 AM, Gustavo gustav...@gmail.com wrote:
Hi,
Is it possible to run the android image distributed with the SDK using
the standard qemu executable (instead
It is not working, there is no camera emulation at the moment in the Android
emulator.
On Thu, Apr 30, 2009 at 11:15 PM, Sheepz eladk...@gmail.com wrote:
hi all, just installed myself a new AVD and set the camera to true,
however the camcorder is very unresponsive and seems like it's not
On Fri, Apr 17, 2009 at 8:30 AM, Mariano Kamp mariano.k...@gmail.comwrote:
It says in http://developer.android.com/sdk/preview/:
SDK Known Issues
No network access from emulator while running Android 1.1 target
Applications can not access the network when running on an Android 1.1
target
On Fri, Apr 17, 2009 at 6:15 PM, a druid klausf...@gmail.com wrote:
Hi,
with the SDK 1.5 it is possible to instantiate two emulators with two
different devices.
The phone number is pre-assigned, and is the same than the control port
displayed in the window title.
For example:
first
You can't do that. The AT protocol is to basic to allow several clients
talking to the modem,
which means that only the GSM/RIL stack can talk to it, or really bad things
may happen
(i.e. you would start receiving answers addressed to the GSM stack, some of
your messages
might be inserted between
If you use SDK 1.1, there is no cache partition in the emulator, unless you
use the -cache file option.
If you use the preview SDK 1.5, then a cache partition file is automatically
created for you when you create an AVD, and
will be used automatically when you start the emulator with this AVD.
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