It's easy. Choose a project and start developing it. There's no
better way of learning than getting your hands dirty.
You won't do everything right the first time, but you'll learn a lot.
On Thu, Aug 4, 2011 at 3:21 PM, Mark Murphy mmur...@commonsware.com wrote:
On Thu, Aug 4, 2011 at 5:30 PM,
Do you mean things like adding fields to a table and having these
fields also be added to users with existing databases?
I haven't done that much with sqlite on android yet, but I can see
where problems would occur.
But I *think* the sql api has functions to create and alter tables to
meet the
Your app should support older versions of the sdk without the user
having the revert to an old (outdated) version of your app.
If you are going to support older versions, you should do so by
keeping your latest versions backward-compatible.
However, sqlite should be fine for this job.
This sounds
you tried I can
try those out as well.
I suspect the error has to do with your funky file name.
On Wed, Aug 3, 2011 at 6:24 PM, Miguel Morales therevolti...@gmail.com wrote:
Your app should support older versions of the sdk without the user
having the revert to an old (outdated) version of your
Also just ran a test creating the database using the latest version
and reading it using the older version with the same results.
On Wed, Aug 3, 2011 at 6:43 PM, Miguel Morales therevolti...@gmail.com wrote:
I just compiled two versions of sqlite lite.
3.7.7.1 2011-06-28 17:39:05
When writing to the sdcard directly did you wrap your file stream
around a buffered stream with a 8k buffer?
On Thu, Jul 28, 2011 at 11:37 AM, Kostya Vasilyev kmans...@gmail.com wrote:
Your timings don't seem that bad - 180 ms for approximately 3 MB image (you
didn't write anything about
Does it work in the android browser?
Have you tried setting a custom chrome client and overriding the
logging method and seeing what it displays?
On Tue, Jul 26, 2011 at 1:53 PM, Vladimir Svydenko vov...@gmail.com wrote:
Have some problem: I create simple Activity with webview. If you visit
I usually follow the rpg maker style, to save space one frame per
movement per direction.
However, if you want to keep it flexible you may want to have a
definition file or something.
You might want to look at: http://www.texturepacker.com/ and see what
they recommend.
On Mon, Jul 25, 2011 at
http://developer.android.com/guide/webapps/webview.html
On Thu, Jul 21, 2011 at 12:31 PM, sabanim rickd...@gmail.com wrote:
cross post url:http://stackoverflow.com/questions/6781613/calling-a-
client-side-java-method-from-server-side-html-button
Ok In an android vebview I have a java method.
There are a few options.
You can set a custom webview client and override onShouldOverride and
make it so that the webview never navigates away from the page.
If you control the server side, have the page load without the links
being clickable.
Or insert a piece of javascript that disables the
For overriding the url loading methods, see:
http://developer.android.com/reference/android/webkit/WebViewClient.html#shouldOverrideUrlLoading(android.webkit.WebView,
java.lang.String)
For the javascript, it would be something like
getElementsByTagName('a'). Then iterate over the object array
So, I have to find somebody to find a nice, legal way to say 'suck my
balls, your patent doesn't apply to my app?' Ok.
Sorry, but I'm not going to let these suit retards try to get any
money from me.
Then again, I live in a shitty apartment and the most expensive thing
I own is my do, I ride my
I would respond telling them to contact google.
The app never presents the user with any interactive method for making
a purchase.
From the app level, we tell Android that a user has selected something
that may be a product and Android checks if this something is a valid
product. (There is no
.
But when I zoom in the line stays where it was and does not zoom with
the whole image ??
how can I make the line adjust with the zoom of the image ??
Thanks in advance
On Jun 27, 2011, at 10:11 PM, Miguel Morales wrote:
Hmm, doesn't look like you are.
Try drawing on the bitmap itself
Make sure you are drawing your line after you draw your image
On Mon, Jun 27, 2011 at 12:57 PM, New Developer secur...@isscp.com wrote:
I'm using the following type of code to do panning and zooming on my own
extension of an ImageView
setBackgroundColor(Color.BLACK);
() * line.PX_TO_MM) / 3.0f),
-6.0f, mPaint);
//canvas.restore();
super.setImageDrawable(layers[0]);
So I Think I am drawing first is there anyway to check or verify this ??
Thanks again
On Jun 27, 2011, at 4:03 PM, Miguel Morales wrote:
Make sure you are drawing your line after you draw your image
http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/media/MediaPlayerDemo_Video.html
On Thu, Jun 23, 2011 at 11:48 PM, naveen kumar
kumarnaveen.si...@gmail.comwrote:
Hello Google Android Developer,
I am trying to play large video from sdcard by android code,
, 2011 at 2:18 PM, naveen kumar
kumarnaveen.si...@gmail.comwrote:
On Jun 24, 1:30 pm, NaveenShrivastva
kumarnaveen.si...@gmail.com
wrote:
On Fri, Jun 24, 2011 at 12:44 PM, Miguel Morales
therevolti...@gmail.comwrote:
http://developer.android.com
Post your whole logcat and your layout xml.
On Fri, Jun 24, 2011 at 11:09 AM, NaveenShrivastva
kumarnaveen.si...@gmail.com wrote:
On Fri, Jun 24, 2011 at 11:26 PM, Miguel Morales
therevolti...@gmail.comwrote:
Are you getting paid for this? If so, pay one of us and we can fix it for
you
Dear adrian
Who's Adrian?
You can use google to find examples on how to use networking on Android,
it's fairly simple.
On Thu, Jun 23, 2011 at 6:11 PM, Chi Kit Leung michaelchi...@gmail.comwrote:
I think that is more suitable to use SOA.
On Fri, Jun 24, 2011 at 10:43 AM, TreKing
I wouldn't bother trying to split up the video content.
MediaPlayers should have no problem streaming the data from the file just
like it can stream from a url.
I've never done it before, but make sure you are using the API correctly.
Read:
Make sure you have the INTERNET permission on your AndroidManifest.xml
On Wed, Jun 22, 2011 at 3:11 PM, Ali Chousein ali.chous...@gmail.comwrote:
AFAIK, Google weather API is an undocumented API. This means they can
change it anytime based on their own needs and you'll have no reason
to
Depende en que quieres hacer. Si quieres definar la maxima dimension usa:
setMaxWidthhttp://developer.android.com/reference/android/widget/ImageView.html#setMaxWidth(int)
http://developer.android.com/reference/android/widget/ImageView.html#setMaxWidth(int)
i=daty.length
You're accessing elements in the array that don't exist.
What's in daty[i+1] if i is equal to 4?
On Wed, Jun 22, 2011 at 3:36 PM, TreKing treking...@gmail.com wrote:
On Tue, Jun 21, 2011 at 5:16 PM, Vini vinic...@gmail.com wrote:
, but throws me an error the application has
JSONObject json = new JSONObject(jsonString);
On Tue, Jun 21, 2011 at 1:48 PM, Jorge Luis jorgelferr...@gmail.com wrote:
How do i simply parse {status:true,msg:Logged In.}?
Thx
--
Jorge Luis Ferrari Cé
Desenvolvedor / Web Designer
Siga @JLFerrari
--
You received this message because
Yep
On Tue, Jun 21, 2011 at 1:51 PM, Jorge Luis jorgelferr...@gmail.com wrote:
after that i should use json.getBoolean and json.getString?
2011/6/21 Miguel Morales therevolti...@gmail.com
JSONObject json = new JSONObject(jsonString);
On Tue, Jun 21, 2011 at 1:48 PM, Jorge Luis jorgelferr
folder and reading using relative path
seems to be very complicated
On Jun 9, 3:16 pm, Miguel Morales therevolti...@gmail.com wrote:
Ah, then try checking: file:///android_asset
I *believe* this gets converted in the app to the path of your resource
folder.
On Thu, Jun 9
If you're writing files to the disk (such as writing to a database) make
sure you do it in batches and set a large buffer size (i.e use the buffered
stream classes.)
If you are properly doing it in the background run some tests and determine
what exactly takes the longest.
If it's the network
See: http://developer.android.com/guide/topics/data/data-storage.html
On Thu, Jun 9, 2011 at 2:49 PM, KC203 kavithachandramo...@gmail.com wrote:
Hi ,
In my android , i am creating multiple folders say X1 , X2 , X3
so on , and each have list of files which needs to be displayed to
user
this folder and files along with .apk
On Jun 9, 2:51 pm, Miguel Morales therevolti...@gmail.com wrote:
See:http://developer.android.com/guide/topics/data/data-storage.html
On Thu, Jun 9, 2011 at 2:49 PM, KC203 kavithachandramo...@gmail.com
wrote:
Hi ,
In my
Why steal a book when there's perfectly good information available all over
the internet?
You need to break your problem into sections. Like any other program even
written.
First, use some dummy information and don't even worry about fetching it
from the web server.
Then figure out how to
Yeah, also if this is for some sort of oversea dev firm. Please leave the
development to competent American programmers and refuse the work if you are
unable to do it well.
It's bad enough that good jobs are going overseas, but the fact that it's
being done by incompetent programmers is even
I think this being the android *developer* forum might have made them
believe you were an actual developer.
Or perhaps the fact you said you made an app might have thrown them off.
Anyway, scraping is not stealing. That's how google works.
On Mon, Jun 6, 2011 at 11:13 PM, Spiderfly Studios
Wow, I really hope that's not for an enterprise application.
I believe this is a candidate for http://thedailywtf.com
Don't bother stripping bad characters/phrases, do this on the server side.
Also, don't ever mix UI code and networking code in the same thread.
Read:
the state between HTTP calls.
I believe there are some options for HTTPClient so that it does it
automatically.
On Mon, Jun 6, 2011 at 11:11 AM, Knutsford Software
i...@knutsford-software.co.uk wrote:
- Original Message - From: Miguel Morales
To: android-developers@googlegroups.com
Sent
2) Separate your UI code from your network code, otherwise your app will
get an Application Not Responding dialog error.
I am not sure what you mean. I presume you mean I need a new thread for
parts of it but where would I start and end it?
The basic rule when using a thread or
Nope, this is fairly annoying as well.
In fact, recruiters in general are pretty useless and annoying.
On Wed, Jun 1, 2011 at 10:05 AM, Tommy droi...@gmail.com wrote:
This isn’t a job posting forum… Get out of here with this crap… Am I the
only one who hates when people do this?
*From:*
You need to read:
http://developer.android.com/resources/articles/painless-threading.html
Also, put some more effort into your questions don't just dump some log
text.
On Fri, May 27, 2011 at 1:46 PM, ingy abbas ingy.abba...@gmail.com wrote:
05-27 23:34:12.933: INFO/ActivityThread(311): Pub
, Miguel Morales therevolti...@gmail.com wrote:
You need to read:
http://developer.android.com/resources/articles/painless-threading.html
Also, put some more effort into your questions don't just dump some log
text.
On Fri, May 27, 2011 at 1:46 PM, ingy abbas ingy.abba
I love perl, but this is an android forum. This kind of thing is more like
spam.
On Thu, May 26, 2011 at 10:31 AM, Emraaz khan emraazkha...@gmail.comwrote:
*Hello,
We have an immediate requirement of Perl Programmer Kindly review the
below requirement and let us know your intrest.*
*Please
Um, that's how it works. You shouldn't get a force close unless there is a
stackoverflow or memory issue.
Perhaps you are talking about an Application Not Responding error, and
that's due to bad programming.
iPhone doesn't crash when you use the UI thread for any long tasks. You are
just unable
I strongly recommend paying a professional. They'll do a much better job
than a typical developer.
I paid $30 for an awesome icon using DeviantArt. I would highly recommend
this forum: http://forum.deviantart.com/jobs/
On Tue, May 24, 2011 at 5:07 PM, David Albertson albertso...@gmail.comwrote:
lol
On Wed, May 25, 2011 at 8:50 PM, Goutom goutom.sust@gmail.com wrote:
Hello Dear
I am relatively new in android application development.I read post(
http://groups.google.com/group/android-developers/browse_thread/thread/8644a128491b6d13/537db90fa16f9073#537db90fa16f9073).Brother
I
Luckily for you Android does provide some tictactoe source:
http://developer.android.com/resources/samples/TicTacToeLib/index.html
On Tue, May 24, 2011 at 7:10 AM, TreKing treking...@gmail.com wrote:
Hey Robin,
I too wanted to thank you for the original source code you provided. An
extra big
Yeah, drawing sprites on a canvas in general is slow. Not to mention with
the added collision detection.
I would try doing a game-loop for for the animation/calculation and have a
single loop for drawing.
This makes sure you draw as fast as possible and your calculations run at a
steady rate.
They should be in separate threads.
On Tue, May 24, 2011 at 8:42 AM, neuromit stuart.lay...@gmail.com wrote:
Also do you mean that they should be split into separate threads or
just separate methods?
On May 24, 11:25 am, neuromit stuart.lay...@gmail.com wrote:
Thank you both for your
/html5-versus-android-apps-or-web-for-mobile-development.html
Doug
On May 23, 5:20 pm, Miguel Morales therevolti...@gmail.com wrote:
Sorry, that was a bit too brief and actually not completely related.
But, what I meant was that because of the layers of non-complexity the
browsers and app
Hmm, I must be blind because I'm not seeing anything obviously wrong.
I *think* your issue is with how you're scheduling your time.
You may want to read the Timer docs:
http://download.oracle.com/javase/1.5.0/docs/api/java/util/Timer.html#schedule%28java.util.TimerTask,%20java.util.Date%29
Why not just use the xml parser that comes with Android:
http://developer.android.com/reference/javax/xml/parsers/package-summary.html
On Sun, May 22, 2011 at 11:37 PM, HariRam hariram1...@gmail.com wrote:
I dont know DOM and XML. i am parsing XML in my android application, since
that i want
thought into it.
On Mon, May 23, 2011 at 12:12 AM, HariRam hariram1...@gmail.com wrote:
Hi Miguel Morales,
You are right, we can parse xml using Android. i already did that. i have
problem with parsing xml using attribute. can you pls read my question
properly.
--
Thanks and
Regards
BTW, from 2 seconds of using google:
http://www.androidpeople.com/android-xml-parsing-tutorial-using-saxparser
On Mon, May 23, 2011 at 12:25 AM, Miguel Morales therevolti...@gmail.comwrote:
Your question is written in broken English so it's difficult to understand
it.
For example, you didn't
Yep that's ridiculously slow. What are you writing to the file? Are you
streaming it from the internet? Have you tried posting the code one
stackoverflow? Have you tried mounting the sdcard on your computer and
moving a file there to check what the time should be?
Try using a
Of course not, that's ridiculous. There has never been a GUI that can even
come close to the functionality you get with typing code using the
programming language.
Of course, betting your career on Android is ridiculous too. Strive to
become a good programmer and engineer, then you won't be
http://stackoverflow.com/questions/6077141/android-webview-how-to-code-the-back-button
On Mon, May 23, 2011 at 6:41 AM, a23456 a29...@gmail.com wrote:
@override
public void onBackPressed(){
nWebView.goBack();
return;
}
I am using code above in Activity (from tutorial) and it does not
:43 pm, Miguel Morales therevolti...@gmail.com wrote:
This is because those interfaces are not turing complete. They're
useless
once you reach a certain level of complexity.
This is why browser apps are only for the most basic of apps.
Care to elaborate on that last statement?
Doug
The only difference is that AsyncTask uses a thread pool to do its work. If
you use a thread, you will have a slight overhead of creating and starting
the thread. However, they both work relatively the same.
On Wed, May 18, 2011 at 11:38 PM, Hitendrasinh Gohil
hitendra.virtuei...@gmail.com
Have you read:
http://developer.android.com/resources/articles/painless-threading.html ?
On Wed, May 18, 2011 at 11:55 PM, Hitendrasinh Gohil
hitendra.virtuei...@gmail.com wrote:
hi,
i have read this from google doc,ANR(Application not responding) happens
when ,
I)main thread(event
http://stackoverflow.com/questions/1936857/convert-integer-into-byte-array-java
On Thu, May 19, 2011 at 2:25 AM, Rodrigo Platero
rodrigo.plat...@gmail.comwrote:
Hi!
I need help! I need convert an int to a byte array, and i don't get it!!
Thanks!!
PD: Sorry my english :S
Rodrigo Platero
What the hell is 'standard ui components' when using C++?
On Wed, May 18, 2011 at 12:08 PM, TreKing treking...@gmail.com wrote:
On Wed, May 18, 2011 at 1:42 PM, jjwang kruglin...@gmail.com wrote:
Can you guys tell me why and what am I supposed to do to access standard
ui controls in pure
As Mark mentioned, first thing is add gzip/inflate support.
I've come across this and skimmed some seconds using this.
Another thing I've noticed, and not sure what the issue is. It's that
HttpClient is much slower than HttpURLConnection.
On Tue, May 17, 2011 at 10:53 AM, Mark Murphy
Ah, thanks I wasn't aware of that. I'll check that out when I get a
chance.
Ashok, if you find anything useful, let us know ;-)
On Tue, May 17, 2011 at 11:02 AM, Mark Murphy mmur...@commonsware.comwrote:
On Tue, May 17, 2011 at 1:59 PM, Miguel Morales therevolti...@gmail.com
wrote:
Another
You can use a socket on android, although you must be a client for it to
work reliably.
You cannot and should not act as a server on the android side.
To use a socket, simply connect to the ip of the server you are trying to
connect to.
On Tue, May 17, 2011 at 1:04 PM, ingy abbas
You should post your socket code, or provide more information.
On Tue, May 17, 2011 at 2:14 PM, ingy abbas ingy.abba...@gmail.com wrote:
This what i did and it connect only when i'm using the android
emulator but when i use the mobile it did not connect !!any help in
this
On 17 مايو, 22:42,
Just post the code to pastebin and show it here.
The more eyes, the better.
On Tue, May 17, 2011 at 2:27 PM, ingy abbas ingy.abba...@gmail.com wrote:
Sure becaue i;m using wifi so it open a web page
On 17 مايو, 23:21, Tobiah t...@tobiah.org wrote:
On 05/17/2011 02:14 PM, ingy abbas wrote:
If your server works fine using the emulator as your client it seems like
it's a networking issue, and not a code issue.
BTW, DON'T mix network code and UI code. Read:
http://developer.android.com/resources/articles/painless-threading.html
On Tue, May 17, 2011 at 3:10 PM, ingy abbas
the server connect to the Mobile the code is working
and connect on the emulator putting same port and localhost
On May 18, 12:08 am, Miguel Morales therevolti...@gmail.com wrote:
I can't seem to telnet using the following command: telnet 50.0.10.107
54639
Make sure your server has
It means a single operating system (Android) that will work on tables,
mobile phones, set top boxes, cars? etc.
On Mon, May 16, 2011 at 6:44 PM, alvinli alvinl...@gmail.com wrote:
what's the mean of one os everywhere?
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You received this message because you are subscribed to the Google
Command. type ?/help for help
On May 18, 12:15 am, Miguel Morales therevolti...@gmail.com wrote:
Make sure your port is open so that outside clients can connect to that
port.
First, go to a computer outside your network and try to run: telnet
50.0.10.107 54639
When that succeeds, you can
Not !! and its a huge problem
due to my project so do you have any suggestion
On May 18, 12:47 am, Miguel Morales therevolti...@gmail.com wrote:
And you tried it from a different computer, right? Not one in your
house/office?
It does not work from here.
On Tue, May 17, 2011 at 3
and any port
right ???
On May 18, 1:00 am, Miguel Morales therevolti...@gmail.com wrote:
I don't know what to tell you. Go to another house, or an internet cafe
and
try the command there. Like I said, my computer cannot connect, so it's
a
firewall/network issue.
On Tue
Android development is relatively easy to get into. (For example, I never
went to college and work as an Android dev.)
Here in the US though, you have to be good at it or else your job will be
sent to India.
But on the other hand, apps are not as demanding as say making scalable
backend software.
Hmm, I'd probably do it one of two ways depending on how big the xml file is
expected to grow.
If it's relatively small, read it into memory, deserialize it, find the
node/tag where you wish to append your node, append it and then re-serialize
it into the same file. But that's only if it's
I sent my app to the hiring manager, they liked it. I got hired. The end.
On Fri, May 13, 2011 at 8:15 AM, Marcin Orlowski
webnet.andr...@gmail.comwrote:
On 13 May 2011 15:02, Knutsford Software i...@knutsford-software.co.ukwrote:
I am a programmer. The point is how do you get paid Android
By programming it, and probably by using that specific social network
android sdk or general api.
It other words, by researching and implementing.
On Fri, May 13, 2011 at 1:50 PM, Andrei entre...@gmail.com wrote:
Good afternoon.
Tell how you can make the following function.
I call the dialog
JSONObject json = new JSONObject(jsonString);
On Tue, May 10, 2011 at 7:04 AM, nika-...@ya.ru nika-...@ya.ru wrote:
how to parse this string using json
weather: [ {weatherIconUrl:[ {value: http:\/\/
www.worldweatheronline.com
\/images\/wsymbols01_png_64\/wsymbol_0002_sunny_intervals.png
} ]
Have you tried reading the stream into a byte buffer instead of a string?
Perhaps the server is simply not sending a newline character.
On Thu, May 5, 2011 at 11:23 PM, Yondaime koueik.anth...@hotmail.comwrote:
I am able to connect and send data to the server, but i cant read from
server...
That's because you are attempting to do a network call within your UI
thread. This should help you:
http://developer.android.com/resources/articles/painless-threading.html
On Fri, May 6, 2011 at 7:19 AM, mDroid manojgodara1...@gmail.com wrote:
Hey All,
I want to call a .net web service from
Maybe have an imageview with your bitmap on the bottom. Then add a textview
on the top. Use absolute position for this view, then detect touch/gesture
events and when the user moves his finger with the image view, you move the
image view to where the finger is.
There's probably several ways of
This is really easy and has nothing to do with android. There are probably
a billion examples of this on the web.
On Fri, May 6, 2011 at 2:54 AM, Agung Nugroho nug82...@gmail.com wrote:
hello android developers,
can you help me how to create script to request data from website
using
to save the image with the added text, like
merge into a new image.
I guess that complicates things.
Im investigating and can see that the Canvas class has the drawText
method.
drawText will write the text solid on the image.
So i guess using Canvas is the way to go.
@Miguel Morales thanks
I would make it a transparent EditText view.
On Fri, May 6, 2011 at 1:44 PM, Hans-Erik erikswed...@gmail.com wrote:
Well, simply do the saving when the user is finished moving the text or
using the feature compose the image.
The bitmap canvas supports basic things like drawing text.
This
With an Ad SDK that is provided by companies like AdMob.
On Wed, May 4, 2011 at 4:02 PM, bob b...@coolgroups.com wrote:
How do most people typically add ads to an Android app?
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You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to
You're doing it wrong, thread.sleep is unnecessary.
I'm thinking something changed in the 2.2-2.3.x Dalvik implementation, but
try using the following to stream a file:
BufferedInputStream inBuf = new BufferedInputStream(socket.getInputStream,
80);
byte buf[] = new byte[1024 * 2];
int len;
Honestly, the best way to learn what you would do is to get your hands dirty
and do it yourself.
Research different methods of implementing what you want, and you'll
probably fail a couple of times but will learn a lot in the process. That's
how most of us gain experience in programming. You
guess, you learn from experience. I'm looking
forward to get into it soon! (I have my final year exam in a week, I
find myself always working on projects just before exams!)
Cheers,
Richard
On May 4, 7:37 am, Miguel Morales therevolti...@gmail.com wrote:
Honestly, the best way to learn what
, which I use a good amount more
than I should.)
Kris
On Tue, May 3, 2011 at 6:22 PM, Miguel Morales therevolti...@gmail.comwrote:
Remember that memorizing things is useless, practice, practice, practice.
The time you spend on your projects will probably help you more than
memorizing some
, 2011 at 6:40 PM, Miguel Morales therevolti...@gmail.comwrote:
Right, don't slack on your exams, but nothing beats practice.
Sure you might get a job just because of your degree but you might suck as
a programmer.
On Tue, May 3, 2011 at 3:32 PM, Kristopher Micinski
krismicin...@gmail.com wrote
http://www.phpforandroid.net/
On Thu, Apr 28, 2011 at 4:25 AM, plw i...@knutsford-software.co.uk wrote:
How do I set up a environment for testing php development for android?
I am using windows xp and I have xamp installed.
Thanks
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You received this message because you are subscribed to
http://www.phpforandroid.net/ first link when googling php + android
On Thu, Apr 28, 2011 at 6:09 AM, Knutsford Software
i...@knutsford-software.co.uk wrote:
Hi,
How do I set up a testing environement on windows xp to test php apps
for android. I have xamp loaded for normal xp
Calling System.exit() or even asking for it tells me that your code flow is
seriously flawed.
The lifecycle of a mobile app is complex, and as such you should follow best
practices.
On Thu, Apr 28, 2011 at 2:43 PM, Indicator Veritatis mej1...@yahoo.comwrote:
I have worked for companies where
(it isn't just me
anymore), yet NOTHING has been done about it. For someone who knows
what he is doing, it would take all of about 15 minutes of editing,
but it seems Google would rather thousands around the world waste
their time learning the hard way instead.
On Apr 28, 3:04 pm, Miguel Morales
what data?
On Wed, Apr 27, 2011 at 4:22 PM, bob b...@coolgroups.com wrote:
I load a form into a WebView, but I don't know how to read the data
from it. Anyone know how?
Thanks.
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You received this message because you are subscribed to the Google
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To
Plus, Java is MUCH easier than C++. You should be able to learn it in no
time.
On Sat, Apr 23, 2011 at 12:27 AM, Ashutosh Sing ashu21...@gmail.com wrote:
If you know c++ you will not take much time to learn java. Android Require
Java to develop applications.
Thanks
Ashu
On Sat, Apr 23,
He did answer your question.
If you want better help, you'll have to ask better questions.
On Thu, Apr 21, 2011 at 9:49 AM, Mohammed Hossain Doula
hossaindo...@gmail.com wrote:
Man.. You are underestimating yourself... Not me... I am asking to those
who know the answer... Not you... I know
i've never done it, i figure you'd have to redirect the streams or
something. Just look it up, this isn't really android specific.
On Tue, Apr 19, 2011 at 9:01 PM, Hitendrasinh Gohil
hitendra.virtuei...@gmail.com wrote:
hi,
play while you decrypthow i can do it?
--
Regards,
Try changing this:
_msgHandler.dispatchMessage(msg);
to _msgHandler.sendMessage(msg);
Then read the docs on the Handler class.
On Mon, Apr 18, 2011 at 11:24 AM, BrunoLemos souzale...@gmail.com wrote:
Hello everybody,
I'm having a little problem with using threads and handlers.
I have a
Try deviantart.com wanted section, it's where I get all my art from. I paid
30 bucks for a set of all the icons I need for my app professionally done.
On Tue, Apr 19, 2011 at 11:32 AM, Camille cs3vi...@gmail.com wrote:
I am sorry if this is the wrong thing to do, I am a newbie. I am
writing
Maybe play the vide data as you are decrypting it. Don't decrypt then play,
play while you decrypt.
On Tue, Apr 19, 2011 at 6:18 AM, Mark Murphy mmur...@commonsware.comwrote:
Don't encrypt the file.
On Tue, Apr 19, 2011 at 12:32 AM, Hitendrasinh Gohil
hitendra.virtuei...@gmail.com wrote:
The only problem you have is that the code is doing exactly what you're
telling it to do. Which is nothing.
On Wed, Apr 13, 2011 at 2:50 PM, Kristopher Micinski krismicin...@gmail.com
wrote:
What?
What happens in this case is that (I think, didn't test, maybe it's
something else wrong and
I thought products with 0.00 were not allowed. The same for free products.
Honestly, your best bet is probably using your own server.
On Tue, Apr 12, 2011 at 6:05 PM, Zsolt Vasvari zvasv...@gmail.com wrote:
I was thinking that I would allow my free app user's to have access to
some portions
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