Re: I feel this was unnecessary.
Re: I feel this was unnecessary. I just want to point out that I have trouble taking this objection seriously when you begin the post which got you a warning by saying you knew it would piss us off. If you knew it would piss us off but did it anyway, while still using the forum, you
Re: Same import lines again and again
Re: Same import lines again and again Well, individual files have to import to their local names spaces, but there are a few ways to edge around that. What you can do in create a dependances script and then import that. So for example lets say you have two scripts, script1 and script2,
Re: Python, passing objects?
Re: Python, passing objects? That depends on if your passing a reference to an existing class instance, which would have little or no overhead because its no different than passing an array, dictionary, or other variable. If your creating and passing classes every cycle, it depends on the
Re: Restricted/new users: introduce yourself!
2019-08-24
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : Jayde via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Graeme and Lor, welcome to the forum. URL: https://forum.audiogames.net/post/457532/#p457532 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: how to make an inventory with bgt
Re: how to make an inventory with bgt I would use a dictionary because it will allow for multiple items of the same quantity, unless you wish the inventory array to contain multiple item arraise. URL: https://forum.audiogames.net/post/457531/#p457531 -- Audiogames-reflector mailing
Re: Same import lines again and again
Re: Same import lines again and again That is an early python version thing. At one point, you just had to have a class inherit from something else, and the object class is as basic as you can get. Newer versions of the language allowed for an automatic inheritance from the object class,
Re: how to make an inventory with bgt
2019-08-24
Thread
AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: how to make an inventory with bgt all you should do, is use an array for your inventory class, and then just append all the items to the inventory menu like that. and then just check the usage after each enter key pressed to select an option. URL:
Re: Same import lines again and again
Re: Same import lines again and again Right, but you will have to re-import the module again if you want to use it in another file, correct? I am asking if there is a permanent way to stick a module in all of the name space without retyping the import statement for every file you need it
Re: Same import lines again and again
2019-08-24
Thread
AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Same import lines again and again I also have a question: why do so me people create there classes like this:class app(object):and not just class app():what is the difference between the class app(object): and class app():?sorry for asking, and i was also wondering how do i get the
Re: slope formula or someting similar?
Re: slope formula or someting similar? I would try messing with the Z angle if you are using the rotation package from Sam Tupy’s website. This is cool in concept, but in theory it is a little more difficult to accomplish. You need to tell the difference between the tile and the staircase
Re: slope formula or someting similar?
Re: slope formula or someting similar? I would try messing with the Z angle if you are using the rotation package from Sam Tupy’s website. This is cool in concept, but in theory it is a little more difficult to accomplish. You need to tell the difference between the tile and the staircase
Re: Python, passing objects?
Re: Python, passing objects? I am not sure you understand my question. What issues, if any, will I have if I start passing around classes to the functions at a constant rate. URL: https://forum.audiogames.net/post/457526/#p457526 -- Audiogames-reflector mailing list
Re: Same import lines again and again
Re: Same import lines again and again Right, but you will have to re-import the module again if you want to use it in another file, correct? URL: https://forum.audiogames.net/post/457525/#p457525 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Madden NFL 20 Beta, terms and FAQ
2019-08-24
Thread
AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector
Re: Madden NFL 20 Beta, terms and FAQ Yes, that worked when I had to play all Has anyone played there weak 2 pre-season games?pro. URL: https://forum.audiogames.net/post/457524/#p457524 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
slope formula or someting similar?
slope formula or someting similar? Hi. So im making a game wich allow the player to walk in a map. But I want to make realistic staircases, not like staircases on various bgt games. Ive searched on google to help me to solve my problem, but Ive found nothing. What i am trying to do is make
Re: Lifeline
Re: Lifeline Sadly, I think this whole franchise is dead. It's a shame, because I was really enjoying the story about the Greens. I guess Halfway to Infinity is the last installment. URL: https://forum.audiogames.net/post/457522/#p457522 -- Audiogames-reflector mailing list
Re: Login 443 Error
Re: Login 443 Error 443 error? Are you sure the code was 443 and not 403? 443 is not a known HTTP status code. It is neither registered at IANA nor used by any application that I can find. URL: https://forum.audiogames.net/post/457521/#p457521 -- Audiogames-reflector mailing list
Re: Python, passing objects?
Re: Python, passing objects? The given example only covers initialization, which only happens once when the object is created. In the case of an update loop that requires an object every loop, it depends on how you wetup the update function to handle the data, or lack thereof, thats sent
Re: Python, passing objects?
Re: Python, passing objects? The given example only covers initialization, which only happens once when the object is created. In the case of an update loop that requires an object every loop, it depends on how you setup the update function to handle the data, or lack thereof, thats sent
Re: Survive the Wild!
Re: Survive the Wild! I believe Sam is trying to fix it. Just saw him online in the game. URL: https://forum.audiogames.net/post/457519/#p457519 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: I feel this was unnecessary.
Re: I feel this was unnecessary. the rules regarding pirated material are quite clear, so I maintain that enforcing the rules is, in fact, a necessary duty. I will lay out your options clearly and concisely for you.1. Don't watch the movie.2. Watch the movie without audio description.3.
Re: Same import lines again and again
Re: Same import lines again and again Imports are generally done at the beginning of a script, are global, and don't need to be repeated. Once a module is imported it essentially increases the library of functions and classes you can create, and you can access it anywhere within your
Login 443 Error
2019-08-24
Thread
AudioGames . net Forum — Site and forum feedback : GameCoder via Audiogames-reflector
Login 443 Error Yesterday and today I noticed that when you login you get a 443 error even though the site does log you in. You may want to check on that before it worsens and no one can login. URL: https://forum.audiogames.net/post/457516/#p457516 -- Audiogames-reflector mailing
Re: Lifeline
2019-08-24
Thread
AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Lifeline There is a lifeline universe app in the google play store, but it is way less usable than it used to be, but even back then it was a pain to navigate. URL: https://forum.audiogames.net/post/457515/#p457515 -- Audiogames-reflector mailing list
Same import lines again and again
Same import lines again and again So, I noticed that I tended to import the same modules throughout files. sound_pool is the most common example of this. I've read that, unless you specifically tell python to create a new instance of the module or you are importing it for the first time,
Re: An implementation of bgt running on the .net framework
Re: An implementation of bgt running on the .net framework Developing this with Python would be pointless. It would add needless overhead. If you want to do something like this with Python, you should just make a python game kit module, because Python can run natively and is not designed
Re: Lifeline
2019-08-24
Thread
AudioGames . net Forum — New releases room : ulisesmonge39 via Audiogames-reflector
Re: Lifeline The Lifeline library it's not longer in the App Store. URL: https://forum.audiogames.net/post/457512/#p457512 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
issue attempting to load sounds
issue attempting to load sounds Hello guys,Z some of you may know, I'm developing InstraPlanet and currently working on version 0.1.1 which is pretty big. However, I have an issue loading sounds. Here is my issue:So, under sounds.dat, I have drum0.wav through drum8.wav, which is 9 sounds.
Python, passing objects?
Python, passing objects? So, I have just discovered a wonderful feature of passing objects to methods in python. This would potentially save me some import statements. Trouble is, I don't really know what happens under the hood and how it all impacts performance.consider this:#we'll call
issue attempting to load sounds
issue attempting to load sounds Hello guys,Z some of you may know, I'm developing InstraPlanet and currently working on version 0.1.1 which is pretty big. However, I have an issue loading sounds. Here is my issue:So, under sounds.dat, I have drum0.wav through drum8.wav, which is 9 sounds.
Re: Is there a way to add a data section to an executable?
Re: Is there a way to add a data section to an executable? The section your thinking of is the data segment, called .data. This is not a place for you to store things like text files or audio files (if you did, the program would be malformed). The .data section is where initialized data
Re: Is there a way to add a data section to an executable?
Re: Is there a way to add a data section to an executable? The section your thinking of is the data segment, called .data. This is not a place for you to store things like text files or audio files (if you did, the program would be malformed). The .data section is where initialized data
Re: An implementation of bgt running on the .net framework
Re: An implementation of bgt running on the .net framework @48: Thanks for that one, I could never figured out about that built-in module.Do you rememver that I posted not a so much while ago about my computer being at the breaking point? Now, it's broken.Allmost two hours ago, while I was
Re: InstraPlanet, my first BGT project
Re: InstraPlanet, my first BGT project Version 0.1.1 is almost out. I've recorded the black keys of the piano, I just now have to assign keys and trim trim trim. The thing that's currently holding it back though is the drum set, I got to figure out what's going on with it. I'll post in the
Re: Luna RSS V3.0, the best version yet!
Re: Luna RSS V3.0, the best version yet! @Dardar: That explains their purpose at least I appreciate that. I'll admit I didn't think to look in the readme for that, but I like that it's included. Thanks.I had a thought earlier today. Since the programme can import from OPML files, how
Re: Madden NFL 20 Beta, terms and FAQ
Re: Madden NFL 20 Beta, terms and FAQ Here is a little bit of a stradegy for playing on all Madden skill level. Don't be so quick to do big plays such as long passes and long runs.Trick the computer by calling the same play twice. After you call a play twice change the play to something
Re: stuck on episode 1 of code 7
2019-08-24
Thread
AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: stuck on episode 1 of code 7 how do I get in to the hub? I tried every password and it keeps reaufenticating a new list. URL: https://forum.audiogames.net/post/457503/#p457503 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: wx python behaving strange
Re: wx python behaving strange Yeah, i also tried the xdn download manager source, which also uses wpython. URL: https://forum.audiogames.net/post/457502/#p457502 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: I feel this was unnecessary.
2019-08-24
Thread
AudioGames . net Forum — Site and forum feedback : RTT entertainment via Audiogames-reflector
Re: I feel this was unnecessary. In retrospect, that was kind of stupid. The only problem is I don’t know where else to get them. The movie doesn’t seem to have audio description on iTunes. I’m not paying for a monthly subscription just watch one movie. URL:
Re: I feel this was unnecessary.
Re: I feel this was unnecessary. Hello.I'd like to remind you that your continued use of this forum signifies that you have both read and agreed to the rules. the rules state that we are not allowing such activity. Full stop. What is completely unnecessary is posting a topic requesting
Re: Luna RSS V3.0, the best version yet!
Re: Luna RSS V3.0, the best version yet! Thanks a lot for this program. I like it very much! I use it to listen spanish audiofilm. URL: https://forum.audiogames.net/post/457499/#p457499 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Planet Saga, public demo released.
2019-08-24
Thread
AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Planet Saga, public demo released. https://soundcloud.com/clems-corner/pla … -trailer-1The music is not from the game. URL: https://forum.audiogames.net/post/457498/#p457498 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
I feel this was unnecessary.
2019-08-24
Thread
AudioGames . net Forum — Site and forum feedback : RTT entertainment via Audiogames-reflector
I feel this was unnecessary. Hi moderators. Yesterday I posted a topic requesting the audio described version of Invictus. Unfortunately, Liam decided to close the topic as we were providing links to pirated movies. I feel this action was completely unnecessary as there is no place to buy
Re: stuck on episode 1 of code 7
Re: stuck on episode 1 of code 7 Muffin starts out facing right. The first level is simple. Second one's trickier, third one is easy if you think about it, winds one is easy if you take it slow.The first actual Muffin mission level is easy as well if you take it slowly. URL:
Re: Game suggestions for windows or Mac
Re: Game suggestions for windows or Mac Super Liam also has rats, and berds, and snakes. URL: https://forum.audiogames.net/post/457495/#p457495 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Is there a way to add a data section to an executable?
Re: Is there a way to add a data section to an executable? What language are you using? For Python, you can append arbitrary data to the exe when compiling, which can then be extracted at run time into a temporary working folder. URL: https://forum.audiogames.net/post/457494/#p457494
Re: public record of disciplinary action
Re: public record of disciplinary action August 24, 2019: Stewie has received a warning for posting a link to a site providing pirated movies. URL: https://forum.audiogames.net/post/457492/#p457492 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: wx python behaving strange
Re: wx python behaving strange Hm, if I understand correctly, wxGlade is more of a toolkit designer for generating wxPython code? Do you have any source code to demonstrate the issue? URL: https://forum.audiogames.net/post/457493/#p457493 -- Audiogames-reflector mailing list
Re: Does anyone know where to find the audio described version of invictus
Re: Does anyone know where to find the audio described version of invictus Moderation:RTt Entertainment has been given a warning for requesting pirated materials. Stewie has also been warned for providing a link to a site known for providing pirated movies. URL:
Re: public record of disciplinary action
Re: public record of disciplinary action August 24, 2019: RTT Entertainment was warned for requesting pirated materials. URL: https://forum.audiogames.net/post/457490/#p457490 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Is there an accessible and free port opening software available?
Re: Is there an accessible and free port opening software available? Oh? I'll have to see about that, how I can do that properly.When I made it network specific at one point, then moved over to my school network one day, I had no working internet. I then went to cmd and typed ipconfig /
Re: Endless Runner, an addicting, rage creating endless runner style game!
Re: Endless Runner, an addicting, rage creating endless runner style game! Finally! A new update for Endless Runner, version 0.34 has just been posted! Changelog is here: https://t.me/masonasons_me/14 URL: https://forum.audiogames.net/post/457488/#p457488 -- Audiogames-reflector
Re: Does anyone know where to find the audio described version of invictus
Re: Does anyone know where to find the audio described version of invictus (name removed by moderators) has it, if you sign up you get access to the movie vault.(Link removed by moderators) URL: https://forum.audiogames.net/post/457484/#p457484 -- Audiogames-reflector mailing list
Re: Does anyone know where to find the audio described version of invictus
Re: Does anyone know where to find the audio described version of invictus Moderation:Both 1 and 4. Please read the rules especially rule 3.I am going to be closing this topic. The last thing I want to do is hnd out warnings, but RTT especially should know better, and making the comment
Re: Is there an accessible and free port opening software available?
Re: Is there an accessible and free port opening software available? @22, no, you can do that on a per-network basis I believe. Just set it in network settings and you'll be good to go. URL: https://forum.audiogames.net/post/457486/#p457486 -- Audiogames-reflector mailing list
Re: Does anyone know where to find the audio described version of invictus
2019-08-24
Thread
AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector
Re: Does anyone know where to find the audio described version of invictus Apparently this is only accessible in the US. I am in South Africa. Is this true? I would prefer not to use a VPN. URL: https://forum.audiogames.net/post/457485/#p457485 -- Audiogames-reflector mailing list
Re: Does anyone know where to find the audio described version of invictus
Re: Does anyone know where to find the audio described version of invictus Blind Mice Mart has it, if you sign up you get access to the movie vault.https://www.blindmicemegamall.com URL: https://forum.audiogames.net/post/457484/#p457484 -- Audiogames-reflector mailing list
Re: stuck on episode 1 of code 7
2019-08-24
Thread
AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: stuck on episode 1 of code 7 how do I learn with muffin? I'm on the first learning one and when I moved him he ran in to a wall. I also tried to turn him and he still ran in to a wall. URL: https://forum.audiogames.net/post/457483/#p457483 -- Audiogames-reflector mailing list
Re: Does anyone know where to find the audio described version of invictus
2019-08-24
Thread
AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector
Re: Does anyone know where to find the audio described version of invictus The movie is on iTunes, but it doesn’t seem to have audio description. And there is no way in hell that I’ll be paying for streaming services like Netflix just for one movie. I would prefer to get the movie on its
Re: Sequence Storm Rhythm Racing Game
Re: Sequence Storm Rhythm Racing Game That would be indeed awesome. It's not even the 20 credits at this point, but the challenge URL: https://forum.audiogames.net/post/457481/#p457481 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: ArtilEcho a new artillery game prototype - testing round 1 complete
Re: ArtilEcho a new artillery game prototype - testing round 1 complete Moderation:27. there is no reason for your post. it is not constructive at all. Consider yourself cautioned. Foolow the link in the poster's first post.To subsequent replies. Please let's dispense with the name
Re: Sequence Storm Rhythm Racing Game
2019-08-24
Thread
AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game I want to add a doppler-type effect that will change the pitch of things when you have passed them. That might help a bit. URL: https://forum.audiogames.net/post/457479/#p457479 -- Audiogames-reflector mailing list
Re: Does anyone know where to find the audio described version of invictus
Re: Does anyone know where to find the audio described version of invictus Then have you searched ITunes and or other media streaming services? URL: https://forum.audiogames.net/post/457478/#p457478 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
how to make an inventory with bgt
how to make an inventory with bgt So I am struggling to make a propper inventory class with bgt. When I enter the inventory, I get a bgt run time error. Another problem is that I don't know how to make items go in the inventory. I was thinking about using code from other games, but that
how to make an inventory with bgt
how to make an inventory with bgt So I am struggling to make a propper inventory class with bgt. When I enter the inventory, I get a bgt run time error. Another problem is that I don't know how to make items go in the inventory. I was thinking about using code from other games, but that
Re: Sequence Storm Rhythm Racing Game
Re: Sequence Storm Rhythm Racing Game I know that this has been mentioned before, but barriers are kind of a pain at the moment.I'm trying to complete the Brutal Defenses bonus objective on standard difficulty, essentially avoiding any collision with barriers.The problem is that, while
Re: stuck on episode 1 of code 7
2019-08-24
Thread
AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: stuck on episode 1 of code 7 I'm not sure how to answer your question. I'm just about to start ep2. URL: https://forum.audiogames.net/post/457475/#p457475 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Is there an accessible and free port opening software available?
Re: Is there an accessible and free port opening software available? I did disable UPNP. And I set up a static IP on the PC also, the router doesn't support reserving IP addresses to certain devices apparently so yeah. Annoying thing about that is, because setting up a static IP involves
Re: Minimum character count for forum posts
2019-08-24
Thread
AudioGames . net Forum — Site and forum feedback : Jaidon . vinnie_ware via Audiogames-reflector
Re: Minimum character count for forum posts The whole,dev releases new game.post 2. downloading nowpost 3. downloading nowpost 4. who is the same person from post 1. this is a clone. don't download.That's pretty annoying. lets do this. URL:
Re: Minimum character count for forum posts
2019-08-24
Thread
AudioGames . net Forum — Site and forum feedback : Jaidon . vinnie_ware via Audiogames-reflector
Re: Minimum character count for forum posts I agree URL: https://forum.audiogames.net/post/457472/#p457472 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Does anyone know where to find the audio described version of invictus
2019-08-24
Thread
AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector
Does anyone know where to find the audio described version of invictus Hi all.I know the mods don't like this very much, but can anyone give me the audio described version of invictus?I know it exists, but i can't find it on the audio vault.I would buy it if i could.Thanks in advance.
Re: iOS and android should have their own developer and releases room.
2019-08-24
Thread
AudioGames . net Forum — Site and forum feedback : Jaidon . vinnie_ware via Audiogames-reflector
Re: iOS and android should have their own developer and releases room. I mean, why do this when the dev could do this?Game x has been released! Android.Or,Game Y has been released! cross platformI mean, adding at least 4 new new releases room can be confusing and may clutter the forum.
Re: I need a new media player.
Re: I need a new media player. Ok, thanks for letting me know. It all makes sense. I don't really mind, just thought it was a bug or something. URL: https://forum.audiogames.net/post/457469/#p457469 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: A separate forum my players are invited to use
Re: A separate forum my players are invited to use Undesirables was my word not his. I think he was thinking of the sorts of people who aren't there to contribute anything of use, like spammers and the sorts of blatant trolls who get banned then immediately open a new account and carry on
Re: A separate forum my players are invited to use
Re: A separate forum my players are invited to use Undesirables was my word not his. I think he was thinking of the sorts of people who aren't there to contribute anything of use, like spammers and the sorts of blatant trolls who get banned then immediately open a new account and carry on
Re: Survive the Wild!
Re: Survive the Wild! oh i agree the lag is a huge, huge pain. lol. URL: https://forum.audiogames.net/post/457467/#p457467 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A separate forum my players are invited to use
2019-08-24
Thread
AudioGames . net Forum — Off-topic room : Jaidon . vinnie_ware via Audiogames-reflector
Re: A separate forum my players are invited to use He should check this topic so people can ask questions. And what does he mean, "Undesirables"? I mean, he has a forum called, "street". Can't the miscreants go in the street forum? This was badly done and the fact you have to pay, I highly
Stuff like Serotek?
Stuff like Serotek? Hi!Today I've stumbled up on Serotek, the community seems interesting but the software is paid. Are there any good alternatives? I like to explore communities, thats why I ask. URL: https://forum.audiogames.net/post/457465/#p457465 -- Audiogames-reflector mailing
Re: C# encrypt string using AES256?
Re: C# encrypt string using AES256? Thanks, it helped. URL: https://forum.audiogames.net/post/457464/#p457464 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
2019-08-24
Thread
AudioGames . net Forum — New releases room : MasterOfDeath via Audiogames-reflector
Re: Survive the Wild! Yeah, that system is quite messed up too, but the biggest problem is rather with the lag, which causes the sounds play not at the right time, when the actions actualy happen. That's why there's a bigger chance to die, and that means you lose your DFC cause of the
wx python behaving strange
wx python behaving strange Hi.I am playing a bit with python and gui creation using wxglade and wx in general recently. How ever, i am facing a wierd problem. If i maximize the window of a gui created with wx, nvda doesn't speak it's name, instead sais main frame. Textboxes are not geting
Re: Survive the Wild!
Re: Survive the Wild! yeah i have to say all these changes haven't dun anything good about the game. if you are not super hot you are fucking cold and honestly it's fucking annoying. URL: https://forum.audiogames.net/post/457461/#p457461 -- Audiogames-reflector mailing list
Re: Code 7 - Episodes 2 & 3 Out Now
2019-08-24
Thread
AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now alright so how do you do the hacking? that is my only question. Please tell me if this has been answered before. thank you all. URL: https://forum.audiogames.net/post/457460/#p457460 -- Audiogames-reflector mailing list
Re: Madden NFL 20 Beta, terms and FAQ
Re: Madden NFL 20 Beta, terms and FAQ Well I'm definitely learning a lot in research. wasn't sure what juke and trucking actually were before.Will keep that in mind. URL: https://forum.audiogames.net/post/457459/#p457459 -- Audiogames-reflector mailing list
In need of some orchestral free music
In need of some orchestral free music I’m in need of some free to use and free to download orchestral music or library of orchestra music that I can use in a variety of applications, like battle scenes, emotional scenes, and a specially right now, Music that would be used when someone
Re: The aficial CJM productions streams thread
2019-08-24
Thread
AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector
Re: The aficial CJM productions streams thread Hey guys, we are live playing some iOS games and I'll have a Q for you all. Ask questions here, twitter, the forum, etc!http://blinkwizard.ddns.net:8000/stream.mp3 URL: https://forum.audiogames.net/post/457457/#p457457 --
Is there a way to add a data section to an executable?
Is there a way to add a data section to an executable? I'm looking for a way to add a new section to an executable (.EXE) file, so I can store various resources without using an overlay.I didn't find anything on Google, though and I don't have a clue about the PE file format.Would there be
Re: Survive the Wild!
2019-08-24
Thread
AudioGames . net Forum — New releases room : MasterOfDeath via Audiogames-reflector
Re: Survive the Wild! Exactly. Today, I even died cause of lag, so yeah. I was in the village, tried to explore the things further, and of course, kept scanning with the A key. As I kept pressing it, it even didn't react at all, there was just silence. And then it said i'm feeling hot. So
Re: Breed Memorial - New monster breeder simulation game by Morokuma
2019-08-24
Thread
AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma Hi:I have a question. Does fusing an old monster with a baby affect the offspring in any way, statwise, lifespan, etc.? Still trying to gather clues on why my dragon hit retirement age so early, at one year, eight months.
Re: ArtilEcho a new artillery game prototype - testing round 1 complete
Re: ArtilEcho a new artillery game prototype - testing round 1 complete Hi.Well, we can certainly agree that the person behind 27 is a colossal ideot of the highest calibre.Greetings Moritz. URL: https://forum.audiogames.net/post/457453/#p457453 -- Audiogames-reflector mailing list
Re: The Vale Official Release Announcement
2019-08-24
Thread
AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: The Vale Official Release Announcement Here's another hoping that there'll be a playable demo. THat being said, I wasn't too impressed with the sounds or voice acting either in the beta or the trailer; not that it is bad, really, but compared to AHC it isn't anything special. I can
Re: Survive the Wild!
Re: Survive the Wild! meh the game was good at the first versionsnow it seems it got f*cked up URL: https://forum.audiogames.net/post/457451/#p457451 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Is there an accessible and free port opening software available?
Re: Is there an accessible and free port opening software available? That's awesome! I figured it had to be Windows Firewall blocking things. I recommend disabling UPNP if your device supports it. You can manually configure your ports, and it will make you more secure because random
Re: Is there an accessible and free port opening software available?
Re: Is there an accessible and free port opening software available? I finally got port forwarding to work, turns out the windows firewall was behind not allowing connections through those ports. All I had to do was open the ports on windows firewall, make sure the ports are forwarded in
Re: C# editor and compiler
2019-08-24
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: C# editor and compiler Yeah, because the output part doesn't contain the output from console, but from VS. I am not sure exactly what it is, I have never needed it, so may be someone who has will describe it in more detail.If you want to run your application, simply press f5, that will
Re: C# editor and compiler
2019-08-24
Thread
AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: C# editor and compiler Yeah, because the output part doesn't contain the output from console, but from VS. I am not sure exactly what it is, I have never needed it, so may be someone who did will describe it in more detail.If you want to run your application, simply press f5, that will
Re: Restricted/new users: introduce yourself!
2019-08-24
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : lor via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hello allI'm Lor. I'm trying to connect more with a family member and so I am interested in audio games for that reason. I'm sighted. They aren't very computing minded but they love their audio games so I was thinking it would be great to try
Re: Planet Saga, public demo released.
2019-08-24
Thread
AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Planet Saga, public demo released. There is, if you take a look at their YouTube channel. URL: https://forum.audiogames.net/post/457446/#p457446 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Madden NFL 20 Beta, terms and FAQ
2019-08-24
Thread
AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector
Re: Madden NFL 20 Beta, terms and FAQ No, hold the left stick up, to run straight up the middle. URL: https://forum.audiogames.net/post/457445/#p457445 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Planet Saga, public demo released.
2019-08-24
Thread
AudioGames . net Forum — New releases room : vaibhavbhandari via Audiogames-reflector
Re: Planet Saga, public demo released. I did like the demo version of this game and am waiting for it to be released. I do mostly games like this. They'remy favourite! Exploration and fighting. I would like to ask if their could be an updated demo version or a bit of a video showing some