Re: Books by Stephen King

2019-08-30 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Books by Stephen King It should also be pointed out that roland doing what he did was not new. He's been using his friends as a means to an end since he was young. He's learned better, but can't always do better. In the end, the Tower conquers all for him. Maybe in some future

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: a question about some audiogame mechanics Actually Kenshira mentioning metroid and mega man is precisely what I mean, both of my enemy examples occur in mega man, the stack enemies that you need to jump and shoot in the head which move towards you, and the famous sniper jo line which

Xbox One for non-gaming: worth it?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : nolan via Audiogames-reflector
Xbox One for non-gaming: worth it? Hey folks,Currently I use a Chromecast for my TV, but it's starting to annoy me mightily. It's first gen, and my phone is a bit old, so perhaps an upgrade to either or both would resolve these. Sometimes Netflix doesn't see the Chromecast at all, and I

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Geometric concepts? What I got was someone who actually made the images for me using tactile paint, on a piece of paper. Thus, I got to see all the lines and how they intersected. In cases like that, usually they give you enough info to deduce everything that isn't stated.Now, of

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: audio described movies MasterOfDeath wrote:The legality of spotify is funny, since you can get any music from it without the site even recognising it. Just download a recorder that is able to record your PC's audio and that's it.the ridiculousness of this post is beyond low now. In

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: audio described movies Completely agreed with posts 47 and 48! I'd 100% back any effort by any studio or corporation to provide audio description to anyone in the world with a commercial price. Ideally, it should be included with the content, in the same way subtitles are now.

Re: I need help about game Batlezone...

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : electro via Audiogames-reflector
Re: I need help about game Batlezone... Wow (I really missed that game!) Some time back someone here told us that they could revive this game and add more features. I don't know the username of him was shotgun something, but that idea was amazing but did fall in forgiveness by no apparent

Re: Manamon server down?

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: Manamon server down? Update:There will be a brief period of additional downtime commencing this afternoon at around 3:00 EDT as I work to complete necessary maintenance which I chose to short-circuit last time in order to get things back up and running. I do not expect it to last

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: audio described movies Completely agreed with posts 47 and 48! I'd 100% be behind any effort by any studio or corporation to provide audio description. Unfortunately, most of these companies don't care and refuse to talk to us, just like most everyone else.Internet geo restrictions are

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector
Re: audio described movies The legality of spotify is funny, since you can get any music from it without the site even recognising it. Just download a recorder that is able to record your PC's audio and that's it. URL: https://forum.audiogames.net/post/458589/#p458589 --

Re: Sequence Storm Rhythm Racing Game

2019-08-30 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Yeah, I realized today that there isn't an easy way to for you to see the version number.  The game writes a log every time whether it crashes or not.  I'll add an easier way to get it.  I didn't put any patch notes on steam yet because I wasn't sure

Re: Is there any way to get Papa sangre?

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : the best in the world via Audiogames-reflector
Re: Is there any way to get Papa sangre? Hey everybody, I downloaded the games, and installed them both, but ps2  doesn’t read anything with voiceover when I start it, is this normal?   And thanks. :-) URL: https://forum.audiogames.net/post/458587/#p458587 -- Audiogames-reflector

Re: Is there any way to get Papa sangre?

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : the best in the world via Audiogames-reflector
Re: Is there any way to get Papa sangre? I love you buddy, I downloaded the games, and installed them both, but ps2  doesn’t read anything with voiceover when I start it, is this normal?   And thanks. :-) URL: https://forum.audiogames.net/post/458587/#p458587 -- Audiogames-reflector

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: audio described movies Completely agreed with posts 47 and 48! I'd 100% be behind any effort by any studio or corporation to provide audio description. Unfortunately, most of these companies don't care and refuse to talk to us, just like most everyone else.Internet geo restrictions are

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: audio described movies Completely agreed with posts 47 and 48! I'd 100% be behind any effort by any studio or corporation to provide audio description. Unfortunately, most of these companies don't care and refuse to talk to us, just like most everyone else.Internet geo restrictions are

Re: Sequence Storm Rhythm Racing Game

2019-08-30 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game log is at version 1.1.6. but I'm guessing that only updates when game crashes. URL: https://forum.audiogames.net/post/458585/#p458585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: audio described movies Right, so be mad at them for the distribution problem, I am.And most sighted people deal with that issue by using VPN's which are against the terms of service and therefore vaguely also against the law.What Audio  Vault and sites like it do is more clearly

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: audio described movies Right, so be mad at them for the distribution problem, I am.And most sighted people deal with that issue by using VPN's which are against the terms of service and therefore vaguely also against the law.What Audio  Vault and sites like it do is more clearly

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: audio described movies Right, so be mad at them for the distribution problem, I am.And most sighted people deal with that issue by using VPN's which are against the terms of service and therefore vaguely also against the law.What Audio  Vault and sites like it do is more clearly

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : amerikranian via Audiogames-reflector
Re: Geometric concepts? That's the thing. I know what I'm struggling with. I don't know how to improve myself, though.Again, how do I use basic concepts on an image? I know that strait lines are 180 degrees, I know that everything either above or below a strait line must add up to 180, and

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : amerikranian via Audiogames-reflector
Re: Geometric concepts? That's the thing. I know what I'm struggling with. I don't know how to improve myself, though.Again, how do I use basic concepts on an image? I know that strait lines are 180 degrees, I know that everything either above or below a strait line must add up to 180, and

Re: Sequence Storm Rhythm Racing Game

2019-08-30 Thread AudioGames . net Forum — New releases room : robjoy via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game This is not ideal, but you can open the game's log directory and see the latest log. You should see the version number near the top.Knowing what version we are running would be especially useful now, because the patch notes do not seem to update, and

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : kaigoku via Audiogames-reflector
Re: Geometric concepts? Well, it's also useful to keep in mind that geometry is inherently more visual than other maths. So naturally, you will struggle at first. But it is up to you to figure out what works for you. Like in that example you gave, you have to use some of the basic concepts

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: a question about some audiogame mechanics I wonder if you could synthesize an 8 unit block of sorts, similar to Entombed's system but in realtime.  3 by 3, but with the lowest center block removed, unless you wanted to have that block symbolize the waste I suppose, or crotch LOL.How

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: a question about some audiogame mechanics I wonder if you could synthesize an 8 unit block of sorts, similar to Entombed's system but in realtime.  3 by 3, but with the lowest center block removed, unless you wanted to have that block symbolize the waste I suppose, or crotch LOL.How

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Garr via Audiogames-reflector
Re: a question about some audiogame mechanics Graeme just reminded me of Legend of Legaia, that's a title for PS.It has a martial arts system that depending on the moves it uses up a move meteer that has up to 9 moves and more.special combos hit harder and might give extra attacks.And,

Re: Sequence Storm Rhythm Racing Game

2019-08-30 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game smg, could you have the game narrate its version number at launch? Steam change log isn't updating, and I'm not sure the game itself is. I didn't get a downloading message, but perhaps it updated too quickly for me to notice. Version number narration

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : amerikranian via Audiogames-reflector
Re: Geometric concepts? Here's more of an explanation.1: Yes, I do have a TVI, or an assistant, who creates drawings for me. Trouble is, she's not very on top of her Geometry skills. She took it in high school, and that was about 20 years ago so yeah. From what I gathered, she didn't do so

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : amerikranian via Audiogames-reflector
Re: Geometric concepts? Here's more of an explanation.1: Yes, I do have a TVI, or an assistant, who creates drawings for me. Trouble is, she's not very on top of her Geometry skills. She took it in high school, and that was about 20 years ago so yeah.2: My Geometry teacher is very visual

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : amerikranian via Audiogames-reflector
Re: Geometric concepts? Here's more of an explanation.1: Yes, I do have a TVI, or an assistant, who creates drawings for me. Trouble is, she's not very on top of her Geometry skills. She took it in high school, and that was about 20 years ago so yeah.2: My Geometry teacher is very visual

Re: AudioWizards How to Play Video and Gameplay

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : AudioWizards via Audiogames-reflector
Re: AudioWizards How to Play Video and Gameplay KG4RDF wrote:You say you wouldn't want to do a straight port, yet you also say you used a PC version to record the demos, so you at least have a PC concept demo already, yes?The PC demo you hear in the gameplay videos has only been used for

Re: sixth sence

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector
Re: sixth sence It's potentially possible if someone has the IPA on hand. I downloaded the game, didn't like it, uninstalled it and now wish I'd kept it around because I can't download it anymore. Even if I could have installed it, I'm not sure how to get the IPA file from apps. URL:

Re: stuck on episode 1 of code 7

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector
Re: stuck on episode 1 of code 7 Sadly not. But I know that you're still limited with muffin after the training, but obviously you can write cool, efficient programs which are smaller than the maximum number of lines. URL: https://forum.audiogames.net/post/458574/#p458574 --

Re: Nested, a sort of gamy thing by orteil

2019-08-30 Thread AudioGames . net Forum — New releases room : DJEPIC via Audiogames-reflector
Re: Nested, a sort of gamy thing by orteil Fortunately, I've managed to find the mouse co-ordinates for the cookie. For me at least, it's at 70:276.Maybe we could get in touch with the developers at there Twitter or Discord? URL: https://forum.audiogames.net/post/458571/#p458571 --

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: a question about some audiogame mechanics I always dreamed about medroidvania style of audio game. Every (well, most) of the side scrolling stuff We have, or platformers are actually easy, stright forward without complexity of the maps. I love exploration, huge locations with secrets,

Re: Title Fight alpha 0.1

2019-08-30 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Title Fight alpha 0.1 @8 it is not the wrong room. URL: https://forum.audiogames.net/post/458572/#p458572 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Nested, a sort of gamy thing by orteil

2019-08-30 Thread AudioGames . net Forum — New releases room : DJEPIC via Audiogames-reflector
Re: Nested, a sort of gamy thing by orteil Fortunately, I've managed to find the mouse co-ordinates for the cookie. For me at least, it's at 70:276. URL: https://forum.audiogames.net/post/458571/#p458571 -- Audiogames-reflector mailing list

Re: Nested, a sort of gamy thing by orteil

2019-08-30 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Nested, a sort of gamy thing by orteil There are a lot more things that would have to be done to make the game playable with minimal effort. Besides the labeled cookie, you'd need some way to track and hit golden cookies, wrath cookies, and wrinklers, and label upgrades. Then, you'd

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Graeme via Audiogames-reflector
Re: a question about some audiogame mechanics nolan wrote:One mechanic I wish I saw more of is narration. Generally, enemies and such are modeled with something called a state machine. An enemy can be in state Attacking, meaning it moves closer, equips a weapon, uses that weapon

Re: For an experiment I want to try, what Android device do you use

2019-08-30 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector
Re: For an experiment I want to try, what Android device do you use I heard that commentary decripts your data though URL: https://forum.audiogames.net/post/458568/#p458568 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Strange screen in Madden NFL 20 franchise?

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Strange screen in Madden NFL 20 franchise? Basically, it happens when I win a few games in a row. The commentary will stop and some music will play along with the crowd cheering. You can press the back button to exit this screen, but I seem to have missed a couple of plays. URL:

Re: stuck on episode 1 of code 7

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: stuck on episode 1 of code 7 @targor any luck with the authenticater? URL: https://forum.audiogames.net/post/458567/#p458567 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

sixth sence

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : shane via Audiogames-reflector
sixth sence is there any way to get the game sixth sence on ios?i'm using ios 12.4, and was just wondering if 1. it'd work and 2. if any one has the ipa file. URL: https://forum.audiogames.net/post/458565/#p458565 -- Audiogames-reflector mailing list

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : nolan via Audiogames-reflector
Re: a question about some audiogame mechanics I think one challenge here is that the way you'd typically design this type of mechanic is somewhat difficult/inaccessible. Most modern games model these interactions with a physics system. You could, for instance, model opponents as

Re: Title Fight alpha 0.1

2019-08-30 Thread AudioGames . net Forum — Developers room : Graeme via Audiogames-reflector
Re: Title Fight alpha 0.1 'Developer's Room - Share code, talk to other developers, try early alphas and projects not ready for new releases.'This game is definitely in alpha state hence why I posted it here. I've realised I need to create some sort of tutorial / practice mode so players

Re: Sequence Storm Rhythm Racing Game

2019-08-30 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Ok, it looks like I need to make the game generate a crash dump file so I can get more information.  Hopefully I can get that done today. URL: https://forum.audiogames.net/post/458562/#p458562 -- Audiogames-reflector mailing list

Re: AudioWizards How to Play Video and Gameplay

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : KG4RDF via Audiogames-reflector
Re: AudioWizards How to Play Video and Gameplay @AWConfused about a couple things.You say you wouldn't want to do a straight port, yet you also say you used a PC version to record the demos, so you at least have a PC concept demo already, yes?You could have used any Android phone, even

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: a question about some audiogame mechanics I always liked the audio design of the metroid and megaman series. That's what dark's analysis reminds me of. Mainstream game devs have been using this audio technique since the mid 80s, but few audio games, use it at all.Imagine for a sec that

Re: Title Fight alpha 0.1

2019-08-30 Thread AudioGames . net Forum — Developers room : simter via Audiogames-reflector
Re: Title Fight alpha 0.1 Wow, nice game. But how do i really play? is there some form of documentation includet? And also, that's the wrong room lol. URL: https://forum.audiogames.net/post/458560/#p458560 -- Audiogames-reflector mailing list

Re: AudioWizards How to Play Video and Gameplay

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : KG4RDF via Audiogames-reflector
Re: AudioWizards How to Play Video and Gameplay @AWConfused about a couple things.You say you wouldn't want to do a straight port, yet you also say you used a PC version to record the demos, so you at least have a PC concept demo already, yes?You could have used any Android phone, even

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-30 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now ***Spoilers***At 532, Yes. Just use the regular computer in the canteen. Find the medbay's computer by searching networks, I'm not sure what it's called. Then you'll be able to find patient files in there. URL:

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-30 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now ***Spoilers***At 532, Yes. Just use the regular computer in the canteen. Find the medbay's network, I'm not sure what it's called. Then you'll be able to find patient files in there. URL: https://forum.audiogames.net/post/458558/#p458558 --

Re: Title Fight alpha 0.1

2019-08-30 Thread AudioGames . net Forum — Developers room : Graeme via Audiogames-reflector
Re: Title Fight alpha 0.1 Thanks for the kind replies, I'll see how far I can take this. And thanks for the offer for voice acting, Haramir, I may take you up on that at some point. URL: https://forum.audiogames.net/post/458557/#p458557 -- Audiogames-reflector mailing list

Re: a few constant battle questions

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector
Re: a few constant battle questions @18:Oh OK. I saw an archived stream of her's playing the game. URL: https://forum.audiogames.net/post/458556/#p458556 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector
Re: Geometric concepts? Yeh visualising in the mind gets very annoying after some time. You can't even understand what did you think first and it just gets messy. I think you should take the help of an instructer as someone earlier recommended who can understand and help you in learning

Re: a few constant battle questions

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: a few constant battle questions @DJEpic, the defending BTB thing was directed more to ke7zum. It so happens that I was around during a lot of the drama of both those games and am aware of a lot of what went down.@vinny, No comment. I guess if, idk, I stole your laptop or something,

Re: Sequence Storm Rhythm Racing Game

2019-08-30 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game recently tried the game again, however the game still not responding after I complete or failed at a rhythm, also I didn't get a message when the boost power is full. URL: https://forum.audiogames.net/post/458553/#p458553 -- Audiogames-reflector

Re: help with shadow rine

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: help with shadow rine @4:I just saw this topic. I know Assault did a playthrough, but I don't believe he ever finished the game. I could probably try to do a playthrough, I've been considering playing again. I've only beaten the game once but for what it was, I liked it. I didn't even

Re: Dreamland-official version

2019-08-30 Thread AudioGames . net Forum — New releases room : Diego via Audiogames-reflector
Re: Dreamland-official version Hello guys! I can not install the latest update on Android, even reinstalling the game does not solve the problem. What to do? URL: https://forum.audiogames.net/post/458551/#p458551 -- Audiogames-reflector mailing list

Re: Introducing my Fortnite mod of Swamp (current version 3.0)

2019-08-30 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector
Re: Introducing my Fortnite mod of Swamp (current version 3.0) Excuse me but I didn't understand correctly.  Is it a game to play online with the browser or do you have to download the program?  Is it for windows or for iphone?  Thank you... URL:

Re: AudioWizards How to Play Video and Gameplay

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: AudioWizards How to Play Video and Gameplay That, and it would be much, much easier for blind streamers to advertize your game. Just saying. URL: https://forum.audiogames.net/post/458549/#p458549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: web programming:

2019-08-30 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: web programming: Wrong room. URL: https://forum.audiogames.net/post/458548/#p458548 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Dreamland-official version

2019-08-30 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Dreamland-official version @tayo:Yeah thanks. That's more or less what I thought. I did actually play when they had the week beta. Cool that most things are translated now. I might have to go back on my previous statements and check it out though. URL:

Re: For an experiment I want to try, what Android device do you use

2019-08-30 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: For an experiment I want to try, what Android device do you use I agree with people saying Pixel 3A. I mean, especially if you want to experiment and are not sure you will stay on Android, perhaps considering a midrange phone instead of a flagship would be a better choice. If you want

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: a question about some audiogame mechanics The great example is in Shadow Rine which is actually full of nice solutions.WARNINGSPOILERS AHEAD:The main boss (SHadow rine) at the end of the hidden scenario is attacking you so you need to run around. He's using attacks when near him but

Re: Nested, a sort of gamy thing by orteil

2019-08-30 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Nested, a sort of gamy thing by orteil Unfortunately though, that version is waay  behind, the game has been completely redone since then with a lot more mechanics, and can be found http://orteil.dashnet.org/cookieclicker/And no matter where I clicked there I couldn't find the

Help required on new android phone

2019-08-30 Thread AudioGames . net Forum — Off-topic room : Donavin . Liebgott via Audiogames-reflector
Help required on new android phone Hello everyone, so, I've finally switched back to android, I love it so far, I just have 1 problem.My phone is a Huawei P30 and I can't get it to speak protected fields with talkback.I've turned on the setting in Talkback that says speak passwords, I also

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: a question about some audiogame mechanics While I fully well agree with magurp244's analysis, I don't think the solution needs overly much complexityy to solve. Jayde's boss fight is a good example, but lets break things down to a much simpler level. Its very easy in sound to

Re: Title Fight alpha 0.1

2019-08-30 Thread AudioGames . net Forum — Developers room : Haramir via Audiogames-reflector
Re: Title Fight alpha 0.1 Hello Graeme. Nice concept, I really like it. It will become quite unique with all the features you're planning, at least regarding audiogames. It reminds me a bit the Punchout games for the Nintendo consoles. I may be able to help with voice acting if you need

Re: Dreamland-official version

2019-08-30 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector
Re: Dreamland-official version is there an android link for this game?I have been looking for a link for the android veersion for this game for a while, but could not find any link. perhaps i was not looking propperly, but yeah.And what specs do i need on my android device to run this

Re: steam, cant download stuff.

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector
Re: steam, cant download stuff. Code 7 and Sequence Storm for sure. URL: https://forum.audiogames.net/post/458539/#p458539 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: a question about some audiogame mechanics Quite ironically, the very first audiogame I played was Entombed, which had aiming at specific body parts as a core component of it's battle system, which isn't even something you systematically see in mainstream RPGs. Any other audiogame I

Re: web programming:

2019-08-30 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: web programming: Hi.@prajwal, no problem. URL: https://forum.audiogames.net/post/458537/#p458537 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Lifeline

2019-08-30 Thread AudioGames . net Forum — New releases room : targor via Audiogames-reflector
Re: Lifeline Exactly. I wouldn't say anything if wait timers would be skipped automatically the second time you play the game, when you just want to know what other choices do, but you still have to pay crystals to skip forward. URL: https://forum.audiogames.net/post/458536/#p458536

Re: Geometric concepts?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : kaigoku via Audiogames-reflector
Re: Geometric concepts? So is this geometry for school (high school, middle school, etc) or university? As you may know, there is a bit more rigor when it comes to university courses and math. However, high school geometry can be handled with a bit of tactile assistance. I'm assuming you

Re: Any easy to use auto tune sollutions?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : adel . spence via Audiogames-reflector
Re: Any easy to use auto tune sollutions? I cant find the programWaves tune real-time URL: https://forum.audiogames.net/post/458534/#p458534 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: a question about some audiogame mechanics I was thinking that if we have the ability to snap to the compass horizontally, why not vertically?More importantly, we don't detail sound sources the way they work in reality. The voice and the footsteps come from the same location. The camera

Re: audio described movies

2019-08-30 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector
Re: audio described movies But that's down to the way said movies are distributed though. Again, if you want to be mad at anyone, be mad at the way movies (and TV) is distributed.Spotify after all, and services like it, did put a dent in music piracy because oh look, there's a fre* (with

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: a question about some audiogame mechanics Using a pointing device such as a mouse to aim in an fps audio game, just like mainstream fps games is hard. Not the way you for example, code how the bullet travels based on the player's direction and pitch. But the way you have to let the

Re: Any easy to use auto tune sollutions?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector
Re: Any easy to use auto tune sollutions? that app does not work for me. i installed simbiac, or what ever it is called, 2 addons. one that appears to be some kind ofOCR software for nvda and the other one that helps you to navigate. further i don't know how to use it reelly URL:

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: a question about some audiogame mechanics Using a pointing device such as a mouse to aim in an fps audio game, just like mainstream fps games is hard. Not the way you for example, code how the bullet travels based on the player's direction and pitch. But the way you have to let the

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: a question about some audiogame mechanics Using a pointing device such as a mouse to aim in an fps audio game, just like mainstream fps games is hard. Not the way you for example, code how the bullet travels based on the player's direction and pitch. But the way you have to let the

Re: Question about vgstorm games.

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Question about vgstorm games. I guess randomized scrolls are somewhat doable on some desktop keyboards where you can sorta half-press a key, however I had a laptop and it was a nightmare. I literally had to use Cheat Engine and I'm not proud about that. URL:

Re: Question about vgstorm games.

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Question about vgstorm games. I guess randomized scrolls are somewhat doable on some desktop keyboards where you can sorta half-press a key, however I had a laptop and it was a nightmare. URL: https://forum.audiogames.net/post/458529/#p458529 -- Audiogames-reflector mailing list

Re: steam, cant download stuff.

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Ilya via Audiogames-reflector
Re: steam, cant download stuff. so, it's ok now. now i just don't know what games to get. URL: https://forum.audiogames.net/post/458528/#p458528 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Lifeline

2019-08-30 Thread AudioGames . net Forum — New releases room : ulisesmonge39 via Audiogames-reflector
Re: Lifeline Yeah, Time Crystals are the problem. You need to buy them, or you can get by free but just a little of them. There it's the problem. I don't know you, but I think that making the game paid could work to solve this. You pay the game and don't need to buy extra to skip the time.

Re: AudioWizards How to Play Video and Gameplay

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector
Re: AudioWizards How to Play Video and Gameplay I think people on PC wouldn't mind honestly. That of course means you'd have to do a lot more work to set up a payment platform and blahblah. URL: https://forum.audiogames.net/post/458526/#p458526 -- Audiogames-reflector mailing list

Re: I need help about game Batlezone...

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Maranatà via Audiogames-reflector
Re: I need help about game Batlezone... When I go to explore the list of sounds I find so many things, even the sound of armor that protects against enemy attacks, but I don't understand how to activate it in the game.  It's all really too messed up for people like me who don't understand

Re: I need help about game Batlezone...

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : Maranatà via Audiogames-reflector
Re: I need help about game Batlezone... Sorry, unfortunately there is no Readme.txt file in the program folder, there are only the sound files.  I'm afraid it's hidden.  What I need is just knowing how to collect items and empower myself, especially like having extra life, if possible. 

Re: a question about some audiogame mechanics

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: a question about some audiogame mechanics NOTICE ME!I mean, apparently when I do it, it consistently sucks, but I have done these things.The JFIMA has one attack button, but different attacks for jumping, crouching, running, run-jumping, and later in the game you can unlock a special

Re: Code 7 - Episodes 2 & 3 Out Now

2019-08-30 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Spoiler!Is there any way to find Fang's blood type in episode 1? If so, how and where? It looks like it's possible to save her, but I can't find the computer that might contain that info. URL: https://forum.audiogames.net/post/458522/#p458522 --

Re: what is a good translator for Chinese games?

2019-08-30 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector
Re: what is a good translator for Chinese games? Is there anything like JGT where it automatically translates as I focus the item, like in menus? URL: https://forum.audiogames.net/post/458521/#p458521 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: AudioWizards How to Play Video and Gameplay

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : AudioWizards via Audiogames-reflector
Re: AudioWizards How to Play Video and Gameplay KG4RDF wrote:A PC version would be nice, and unless I'm way off, would be quite easy to implement. You swipe in four different directions. You have four arrow keys. You have up and down arrows to navigate menus and enter to confirm options,

Re: Nested, a sort of gamy thing by orteil

2019-08-30 Thread AudioGames . net Forum — New releases room : DJEPIC via Audiogames-reflector
Re: Nested, a sort of gamy thing by orteil @3:v.0.1251 of Cookie Clicker is accessible, all be it a bit laggy on some Systems. It does tend to help if you disable flashing and numbers though.http://orteil.dashnet.org/experiments/cookie/The cookie is the unlabeled clickable item below the

Re: Nested, a sort of gamy thing by orteil

2019-08-30 Thread AudioGames . net Forum — New releases room : DJEPIC via Audiogames-reflector
Re: Nested, a sort of gamy thing by orteil @3:v.0.1251 of Cookie Clicker is accessible, all be it a bit laggy on some Systems.http://orteil.dashnet.org/experiments/cookie/The cookie is the unlabeled clickable item below the shop and the text that says how popular your cookies are. URL:

Re: Lifeline

2019-08-30 Thread AudioGames . net Forum — New releases room : DJEPIC via Audiogames-reflector
Re: Lifeline You can skip timers for time crystals and once you've played a chapter, you can enable fast mode where messages are delivered to you immediately and waiting times are gone I think. URL: https://forum.audiogames.net/post/458518/#p458518 -- Audiogames-reflector mailing

Re: web programming:

2019-08-30 Thread AudioGames . net Forum — Off-topic room : prajwal via Audiogames-reflector
Re: web programming: thanksMyki wil ask for help iff any need :friend : URL: https://forum.audiogames.net/post/458517/#p458517 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: asking a question about Code 7

2019-08-30 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: asking a question about Code 7 @8, just lol. URL: https://forum.audiogames.net/post/458516/#p458516 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Books by Stephen King

2019-08-30 Thread AudioGames . net Forum — Off-topic room : targor via Audiogames-reflector
Re: Books by Stephen King I found the ending very fitting to the series. Not happy, of course, but that, as Jayde said, would not fit anyway. And it's funny how, after the epilogue with the other Eddie, King writes that for a kinda good ending, the readers should stop now. As if anyone

Re: Lifeline

2019-08-30 Thread AudioGames . net Forum — New releases room : targor via Audiogames-reflector
Re: Lifeline Timecrest is great, but I have one problem with it, and that's the waiting times. Yes, it begins with one and five minute timers to get you hooked, but then a few chapters in, everything takes at least a half hour or more. A really bad example isSpoilerThat one chapter in the

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