Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-27 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) That's pretty much exactly it. I was thinking more of the Lunar games for PlayStation, since those were the first games I encountered that featured a battle system like that. It definitely added more of a strategic

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-27 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @ Jay Jay, yeah when I was replying about cross platform, I  meant there are tools out there for other languages which support cross platform development , I know BGT definitely can’t. Sadly though, even when I

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-27 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @ Jay Jay, yeah when I was replying about cross platform, I  meant there are tools out there for other languages which support cross platform development , I know BGT definitely can’t. Sadly though, even when I

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-27 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) That does make sense Paul. Even money freely given to a project can put unnecessary pressure on a developer. But I like the idea of being able to buy the soundtrack separately someday. The tracks I've heard on your

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-27 Thread AudioGames . net Forum — General Game Discussion : JayJay via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Well the crossplatform Sable would have to wait until the non-BGT version, as BGT can sadly only be compiled on windows. But that would be a  nifty idea, getting RPG's on both platforms with minimal work though URL

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-27 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @ Jayde, I really like some of the     mechanics in your previous post, there’s some really good ideas in there. Although some of your mentioned abilities  could be created in the current incarnation of Sable

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Lem, I will absolutely avail myself of beta-testing opportunity for Crimson Eclipse at the first available opportunity. RPGs (writing, game design, testing) are right in my sweet spot, so I will have a ton of fun

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,@ Tayo.Bethel, I’m not a Mac user myself, but I have heard that the selection of audio games available to Mac users is really small. I think you are right, that the main reason for this is just

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) I definitely look forward to seeing what else you guys come up with in addition to Crimson Eclipse. RPG's have been my favorite since I received the first Dragon Warrior and Final Fantasy games for the old Nintendo

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) hi @lemmwhat you do is amazing not to stop guys so on and on. I have a question maybe you can support? through PayPal and so on? URL: https://forum.audiogames.net/post/618533/#p618533 -- Audiogames-reflector

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi:Perhaps in a later version of Sable could include support for the Mac platform? Thhe lack of playable or accessible games on the Mac is something of a sore point with blind Mac users. Most audiogames are built

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,Thanks for all the posts and pleased to see people are excited about both Sable and crimson Eclipse. I’ll answer a couple of the questions/posts below:@ Brian, nothings confirmed for definite about

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,Thanks for all the posts and pleased to see people are excited about both Sable and crimson Eclipse. I’ll answer a couple of the questions/posts below:@ Brian, nothings confirmed for definite about

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-26 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,Thanks for all the posts and pleased to see people are excited about both Sable and crimson Eclipse. I’ll answer a couple of the questions/posts below:@ Brian, nothings confirmed for definite about

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-25 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) This is getting me all kinds of interested.I've spoken many times about makign  my own RPG, but have lacked a programmer, and can't do that work myself. I can do the writing and design aspects, and would need help

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-25 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Yeah if they were released at the same time. URL: https://forum.audiogames.net/post/618318/#p618318 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-25 Thread AudioGames . net Forum — General Game Discussion : JayJay via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Honestly I feel like Sable may just overshadow the release of the game lol URL: https://forum.audiogames.net/post/618246/#p618246 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-25 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) That makes sense. You don't want Sable's release to get lost in the hoopla of Crimson Eclipse. If you do do a public beta of Sable I hope to be able to participate, though I understand you'll want to keep it small

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-24 Thread AudioGames . net Forum — General Game Discussion : Ciri via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Thanks for the answer, it was very helpful. I can fully understand that you do not want to release the two products at the same time, I can only imagine everyone's excitement when the game's released, I'm quite

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-24 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,Thanks for all the positive comments, I appreciate my previous post didn't give much in the way of specifics about the game, but it’s good to see the little that was in there has created a little more

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-24 Thread AudioGames . net Forum — General Game Discussion : Ciri via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) By the time the game's released, will you be able to buy the sable enginge too? For creating your own games? URL: https://forum.audiogames.net/post/617924/#p617924 -- Audiogames-reflector mailing list

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-24 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) hithanks for the great newsI can't wait when I can try this URL: https://forum.audiogames.net/post/617923/#p617923 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-24 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hell, that's still encouraging and exciting. I'll have to check the change log a bit more often LOL. URL: https://forum.audiogames.net/post/617908/#p617908 -- Audiogames-reflector mailing list Audiogames

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-24 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Thanks for the details. I'm really excited to check it out when it's released. URL: https://forum.audiogames.net/post/617870/#p617870 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-23 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Wow. Thanks for the details about Crimson Eclipse. URL: https://forum.audiogames.net/post/617859/#p617859 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-23 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hey Paul!!!Thank you for the answer!! that's good enough for me!! Again! I'm looking forward for the release URL: https://forum.audiogames.net/post/617769/#p617769 -- Audiogames-reflector mailing list

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-23 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,So the other day dragons asked how long in game play hours Crimson Eclipse will be, as others have stated until crimson Eclipse is complete and we’ve played through it, sadly I really just can’t give

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-23 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,So the other day dragons asked how long in game play hours Crimson Eclipse will be, as others have stated until crimson Eclipse is complete and we’ve played through it, sadly I really just can’t give

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-21 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Exactly! We'll have new information when Paul decides it's appropriate to release it. I'm just as curious as you, but we'll just have to be patient. URL: https://forum.audiogames.net/post/617251/#p617251

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-21 Thread AudioGames . net Forum — General Game Discussion : JayJay via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @923, I get the excitement about Sable and the upcoming game, however Lem has said on multiple times information is not yet available. I don't even think the game is in a alpha state to even measure it lol. So

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hey Paul!Wow! It's a big game! I cant wait for the game and the Sable to release!I know probably it's too early to ask about the game. My question is, "How long is the game-play going to be?"

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) The dual currency thing really isn't that big of a deal in the grand scheme of things. After all even the Twin Falls city and the few other Idaho cities Luke and company will explore are part of a fictionalized

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,@Mohamed, yes, as Brian said the current build of Sable is still using BGT. For a slightly more detailed response to this check out my reply to Jayjay below.@threeblacknoises, thanks again for answering so well

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : JayJay via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi. @Lem, you've probably been bombarded with questions about scripting and so on, but to add to that, I was wondering perhaps, if it would be possible to put out a sort of API, possibly avilable to people who paid

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Having two different currencies is actually common enough in RPGs where it's almost a trope.Depending on how you'd want to handle the switch between currencies, Sable might be able to do it.Again, I'm

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Having two different currencies is actually common enough in RPGs where it's almost a trope.Depending on how you'd want to handle the switch between currencies, Sable might be able to do it.Again, I'm

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Honestly though, it sounds like the only feature I might want to include in my game that would be hard to implement with Sable would be the idea of two different currencies in the same game. Since the first part

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) The first release will be in BGT, then if it's successful they plan to rewrite it in its own programming language. But yeah, I've grown up with RPG's despite never having sight myself. I did, however, use to watch

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @lemmthanks for the good news I hope to quickly slip the game trailer  and thanks again for the good work URL: https://forum.audiogames.net/post/617032/#p617032 -- Audiogames-reflector mailing list Audiogames

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : mohamed via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) hey, Last i checked the topic was a while ago, But i do actually have a question in mind, Is still the game written in bgt? Don't get me wrong, Am not here to fight about that bgt is old or blah blah blah, But just

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,@ toto, sorry I thought you were asking for release details. Yes game development is going well. For more specifics on progress for anyone interested, the game design team wanted to tackle game development from

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @lemmI'm not asking you to tell me when the crimson eclipse will be released I want to know if much progress has been made in the game. and maybe soon there will be some trailer about the game?thanks URL: https

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,@toto, sorry but still no news to share on release dates yet sadly, but the game design team and sound designer are still busy working away on the game. As mentioned in post 899 yesterday, for myself I’m

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @907: Oh, haven't watched that one yet. URL: https://forum.audiogames.net/post/617002/#p617002 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-20 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) hi lemmmsays the virtue of patience but I lack it maybe you already have some knowledge about the crimson eclipse you could share? URL: https://forum.audiogames.net/post/616997/#p616997 -- Audiogames-reflector

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi Brian,It’s a tough call as to which option is best, on one hand getting to grips with Sable is definitely a good idea  before jumping right in and converting your novel into a game, but it’s also important

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Getting back on track, I've been thinking lately that it might not be such a bad idea to try creating a small, simple RPG once Sable comes out, to sort of cut my teeth in so to speak, before I try tackling my first

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,@pates, maybe it might make it into the second generation of Sable, but there aren’t any plans to add it into this version, since although not perfect there are game design decisions as a creator you could

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @905: Yeah, there are a few Netflix shows which do that. Of course, it doesn't make too much difference because for a series with multiple episodes it would be too much work to film different outcomes for every

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) I've never heard of a TV show that did that. LOL. URL: https://forum.audiogames.net/post/616881/#p616881 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : pates via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi, Will you add this door block feature? URL: https://forum.audiogames.net/post/616869/#p616869 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,@Threeblacknoises, thanks for clarifying what that saying meant  I get what he means now, also thanks for answering Brian’s question too.@Brian, thanks for the extra detail. . This actually makes me

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,@Threeblacknoises, thanks for clarifying what that saying meant  I get what he means now, also thanks for answering Brian’s question too.@Brian, thanks for the extra detail. . This actually makes me

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Paul, a but thou must situation is, as threeblacknoises pointed out, a situation where an NPC asks a question to which there's only one correct answer, and choosing the other choice would result in an infinite loop

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : pates via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Ok, Can I built in sable something like this?I have 2 doors to choose. But If I will choose one from door, second will be locked by, for example, pile of rubble, but this pile must spawn after I opened first door

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Bryan, I'm not exactly sure what you're wanting Sable to do.The "but thou must" trope simply refers to the fact that the protagonist must do something because they are said protagonist.Are you wanting Sab

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Bryan, I'm not exactly sure what you're wanting Sable to do.The "but thou must" trope simply refers to the fact that the protagonist must do something because they are said protagonist.Are you wanting Sab

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Bryan, I'm not exactly sure what you're wanting Sable to do.The "but thou must" trope simply refers to the fact that the protagonist must do something because they are said protagonist.Are you wanting Sab

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-19 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,Sorry if I’ve been a little quiet  here recently, I’m currently working through Sable doing a complete test of all current Sable features.  This is probably the most detailed testing I’ve done to date

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-18 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) So this is just a curiosity question more than anything, but can Sable handle what mainstream gamers refer to as "but thou must" situations? LOL. URL: https://forum.audiogames.net/post/61663

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-01 Thread AudioGames . net Forum — General Game Discussion : pates via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Corona, yes, that's great!Gamulation, In my head, I have complete sable capturing system, hahahahaha!Lemm, I can't, really can't wait! URL: https://forum.audiogames.net/post/612058/#p612058 -- Audiogames

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-01 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Definitely looking forward to Crimson Eclipse. It'll be cool if/when we can actually hear samples of the gameplay. I also hope there'll be more accessible sound design tutorials since those, while they don't

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-02-01 Thread AudioGames . net Forum — General Game Discussion : Ebon Sky Studios via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Morning Everyone,@ Azure, thanks for the interest in Sable, although the core of Sable is complete (it now has all the required features the game design team need to build our first game title Crimson Eclipse), we

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-31 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hmmm, that does sound like the best way to do it, and it would effectively tie Misty to Luke, even if having Luke in the party didn't automatically mean you had her as well the way it would with Shadow

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-31 Thread AudioGames . net Forum — General Game Discussion : azure via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) and then, any news about it? already available? URL: https://forum.audiogames.net/post/611700/#p611700 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-31 Thread AudioGames . net Forum — General Game Discussion : Ebon Sky Studios via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi@ Brian, that’s interesting about final fantasy I hadn’t heard of that bug/hack before, I think often in game creation this kind of stuff goes on where the game leads you to think one thing is happening

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-31 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) That makes sense. It's interesting you should mention that because in the Final Fantasy VI scenario I mentioned, Interceptor was actually considered a hidden status effect, although the game obviously never came out

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-31 Thread AudioGames . net Forum — General Game Discussion : Ebon Sky Studios via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,@Corona,  it’s a good suggestion, pates emailed me a month or so back with something similar suggesting an option to set custom names for armour slots. I was originally planning to add the feature  just

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-30 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) That touches on a mechanic I've been trying to figure out if it would be possible to add. My main character has a pet cat who turns out to be a faerie creature, a Werecat, whom I was thinking would act in battle

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-30 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @lemm that music sight you shared is epic! thanks for sharing! URL: https://forum.audiogames.net/post/611370/#p611370 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-30 Thread AudioGames . net Forum — General Game Discussion : Corona via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Loving the new aditions so far. I was thinking about races or diferent creatures for the player's party and enemies; would it be posible to add body customization?Let's say that I have a pet, a dog for example, so I

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-30 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Yeah, I'd need to find a pretty creative composer who could capture the combination of modern era and fantasy I'd want to incorporate into my fictionalized version of Twin Falls and the few other Idaho towns

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-30 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,@Gameulation, as threeblacknoises said in his post Sable doesn’t support a monster catching/breeding  system. However, regarding battle systems specifically, you can have turn based battles (which is I think how

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-30 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Good point Paul, there are some situations in my game where I might possibly want the story to affect the amount of random encounters. In the first town of the game, which is actually a partially fictionalized

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-28 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hay Gamulation.I'd like that to, but Sable wasn't made for monster battling RPGs, as that is a vary specialized type of RPG.Maybe once generation 2 of Sable comes out and makes enough money?Only at that point would

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-28 Thread AudioGames . net Forum — General Game Discussion : Gamulation via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) hi, would it be possible to make the battle system of Pokémon? I want to remake pokémon red, I actually got quite far in the alpha, but didn't have the battle system. URL: https://forum.audiogames.net/post/610630

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-28 Thread AudioGames . net Forum — General Game Discussion : Ebon Sky Studios via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi Brian,Thanks for the detailed follow up on how it works in Dragon warrior, it makes a little more sense now. Its still something I’m a little reluctant to add however, as mentioned to defender I think with new

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-27 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Actually though, the way the item/spell for negating random encounters would work, assuming it could be implemented, would be something like it used to work in the older Dragon Warrior games, I can't speak

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-27 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) hiI can't wait to get news about Crimson Eclipse URL: https://forum.audiogames.net/post/610208/#p610208 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-27 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Yeah that's fair, not overpromising is a good policy to have, and I can definitely understand needing to keep the prototype limited to the most important features.That does seem to be a smart way of doing

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-27 Thread AudioGames . net Forum — General Game Discussion : Ebon Sky Studios via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,Sorry for the double post, I only saw Brian’s recent message after I’d already submitted my previous post. .@ Brian, yes in Sable you can set status affects to be either permanent or non-permanent. You set

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-27 Thread AudioGames . net Forum — General Game Discussion : Ebon Sky Studios via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi everyone,I’ll try and answer some of the questions below:@Defender, Just to be clear I’m not saying the new suggestions  definitely won’t make it into this version, just that I don’t want to commit to anything

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-27 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) I'm also curious if it would be possible to create status ailments that would continue to affect the character even outside of battle. In some mainstream RPG's, a character who was poisoned would sustain damage

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : pates via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Bryan, I sended this idea to Paul few monthss ago, but yes, good idea of course. URL: https://forum.audiogames.net/post/610093/#p610093 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) I just had a thought. Would it be possible to create an item or ability to temporarily negate random encounters? URL: https://forum.audiogames.net/post/610075/#p610075 -- Audiogames-reflector mailing list

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) True enough. That's what I've been trying to do. In fact I just went looking for some royalty free fantasy type music just to listen to it and see if a particular style caught my fancy. Well that and I just like

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Unfortunately, no.That's the short answer.The long one is that Sable is now in beta phase, as the team is now fully focused on making crimson Eclipse.However, I have heard rumblings that their will be an actual beta

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : jdawg1983 via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Can this be downloaded anywhere? I would love to play with it! URL: https://forum.audiogames.net/post/610019/#p610019 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) This has reignited my interest in working out the outline for my game, not that I've really lost it really, although I have had other things that occupied me more lately. It may not be the best way to go about

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : pates via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Paul, youre planning next beta tests? URL: https://forum.audiogames.net/post/609998/#p609998 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Exactly. In the old Nintendo Entertainment System game Deadly Towers, widely regarded as one of the worst games every made for that system, the music tracks would restart every! time you entered a new room, which

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hmm, do you think that at least foot armor damage could be added in this version then?  You know for kicks. URL: https://forum.audiogames.net/post/609976/#p609976 -- Audiogames-reflector mailing list

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : Ebon Sky Studios via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Morning everyone,Pleased to hear everyone seemed to like the new additions mentioned in the change log I posted yesterday. I’ll answer a few of the questions which have come in below:@Singing Butterfly,  firstly

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-26 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hi,This sounds great. I can't wait for this thing and the awesome games that will be created with this tool.I unfortunately won't be able to since I don't really have any ideas, sounds or the time to really make

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-25 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Wow. Thanks so much for this huge awesome update. I look so much forward to the release. I keep getting more and more ideas when reading the new changelogs. Keep up the fantastic job. URL: https

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-25 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @LemLooking at the changelog I see that you have damage for on hand armor as an option.  I wonder if you could make it so that any armor type could do damage with the right flag, including damage only when an enemy

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-25 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @LemLooking at the changelog I see that you have damage for on hand armor as an option.  I wonder if you could make it so that any armor type could do damage with the right flag, including damage only when an enemy

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-25 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Nor can I. Seriously, if even the proof of concept could be that impressive I can only imagine what the final product will be able to do if one is creative. It's as I and others have said before. The alpha may have

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-25 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) @LemLooking at the changelog I see that you have damage for on hand armor as an option.  I wonder if you could make it so that any armor type could do damage with the right flag, including damage only when an enemy

Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)

2021-01-25 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New 1.4 change log added) Hey Paul!Wow That's excellence change there! I'm more excited to have this when is release!!Thank you for all your hard work We all appreciated very much!!! I cant wait for the Sable to release!! URL: https

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