Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : JCion via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

Thanks for the demo. downloading it now. I cant wait to check this out.

URL: http://forum.audiogames.net/viewtopic.php?pid=202280#p202280




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some questions about audio and reaper

2015-01-25 Thread AudioGames . net Forum — Off-topic room : dhruv via Audiogames-reflector


  


some questions about audio and reaper

Hi,I have a few questions about reaper. Ive been recently mucking around with sound design (and python and box2d and other things, though lets not get into that) and I was wondering.1. Are there any accessible free drum machines? I mean, I could make the beat myself, but it would be one concern I wouldnt have to think about.2. I have a bluetooth headset. What I want to do is use something like stereo mix to record from it. I have stereo mix, yes, but it only records from the realtech soundcard aka external laptop speakers. Is there a way to pipe the audio from my headset with something like virtual audio cable or any eqevelant?Thanks for the help

URL: http://forum.audiogames.net/viewtopic.php?pid=202285#p202285




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Re: experemental game links broken

2015-01-25 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: experemental game links broken

Interesting thought Gorthalen. Ive passed that one along to Sander, so hopefully hell get back to us, sinse the experimental games are very much his thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=202288#p202288




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Re: Swamp campaign: Swamp online simulation

2015-01-25 Thread AudioGames . net Forum — New releases room : the blasting gd via Audiogames-reflector


  


Re: Swamp campaign: Swamp online simulation

Hi SLJ,Nice work with the campaign. I tried it out before and found a few things:When I started the campaign, the client gave out the following message: There is an unknown command. The lines reads, There seems to be an unknown command. Nevertheless, none is mentioned. At the spot I spawn in the safe zone, I cant enter the safe zone menu. I have to take a step to make it work again. Buying items in the safe zone works fine, but when you try to buy items in the outpost, it is stuck at telling you that your request was placed. You never receive the item, and no rep will be deducted of yours, you can press escape and keep playing. Forts dont work at all. While I know they are for HC players, they should still give out the stories they are used to playing on the server. Anyway, this is only of minor importance.When you are out looting, you are able to find single rounds of ammo (e.g., You have found 1 rounds of .56mm ammo.).Some
 times, when you pick up loot you dont hear any sound, which is strange because on the server it works fine.Furthermore, it seems like hard hats and football pads are not as rare as on the server, or was it just me being lucky?In addition, you can only put on a few armor pieces, like the motorcycle helmet and the boots, as Ive found out so far. Other armor like football pads, the football helmet, armored leggings and a few others cant be worn at all.Moreover, some stuff cant be donated. I believe that all, or at least the most, stuff you found cant, whereas the things you bought can be donated.I also had a person shooting his browning citori without having to reload, which was weird. Do all allies have infinite amounts of ammo?Another thing, which I dont think you can do though, is to make it possible to press shift slash to see how many players are around. Right now, the command tells you that you are not in multipla
 yer mode.Are allies supposed to keep following you?About setting skills, the menu item does exist in the safe zone, but you cant use it because even when you have reached enough experience to level, you dont level at all.I agree with Dark that missions shouldnt be added to the campaign. They are meant to be a cooperative element and should thus only be available when playing on the server. Though I think you should add the possibility to do quests, as they give the opportunity to explore the map.And you are right that saving campaigns is broken. When I loaded my saved campaign, I still had the stuff I found, but the rep and experience were messed up: You have 0 reputation and are a level , with 0 experience. Your next level requires 0 more experience.Enough of my rambling, all in all you did great work. Thanks very much for that!

URL: http://forum.audiogames.net/viewtopic.php?pid=202289#p202289




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Re: Swamp, zombie FPS by Aprone

2015-01-25 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi,found a bug again,   we are trying the send the items,  by the mission,   and swamp is not responding,   and we are cant anything,   i just   found 165 crates,  and swamp not responding,  just we are tried the send field kit, for my friend

URL: http://forum.audiogames.net/viewtopic.php?pid=202293#p202293




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Re: Swamp campaign: Swamp online simulation

2015-01-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Swamp campaign: Swamp online simulation

@mohammad, the idea with this campaign is to give people like a demo mode, not the fully functioning swamp offline, so it shouldnt have the full missions, and even if we find a way to level up, the player shouldnt be allowed to level up as high as in the online game,  maybe to level 10 or so.

URL: http://forum.audiogames.net/viewtopic.php?pid=202294#p202294




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : Atlan via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

i bought kof13 on steam and i like the music. i need help with the menues and the charakter screen?thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=202296#p202296




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Re: Swamp campaign: Swamp online simulation

2015-01-25 Thread AudioGames . net Forum — New releases room : mohammad///obid via Audiogames-reflector


  


Re: Swamp campaign: Swamp online simulation

Hi,[[wow]], nice work slj.I really like the idea and Im sure itll make people busy for awhile when they dont have internet and still they want to play the real swamp.Just a note about the missions:well the problem is in the missions is that how can we set the difficulty setting of the zombies,whether we want them to be basic zombies or even death bringers, we currently cant do anything about it, so we should tell Aprone about it.When it comes to xp and rep calculation, Im sure we can do it, we just have to ask aprone about how the system calculate them, once we know Im sure we can do it.For now, I think if youre planning to add the missions, you just have to stick to the old missions system.Id suggest that aprone updates the program with the ability to set the difficulty setting of the zombies, that should keep us up to date with the missions system.Regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=202278#p202278




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Halfway through the third story campaign Ive played... and still loving Samurai Warriors 4! Character differences and playstyles have really started shining. 

URL: http://forum.audiogames.net/viewtopic.php?pid=202281#p202281




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Re: Why do screen readers struggle to read math?

2015-01-25 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Why do screen readers struggle to read math?

@Camlorn, I think this is a cultural difference here. Bare in mind in Britain universities are already struggling for cash anyway (one reason student fees are so insane and getting insanerer), and will reffuse disabled students places if they believe the expense or inconvenience factor is too great (I have known it happen). Also remember in Britain no student is forced! to go to university and do maths, indeed at one university which shal remain nameless, *Cough! York *Cough! I was told why are you studdying philosophy, why dont you do computer science that is what blind people usually do and the stuff is already prepared Equally, bare in mind in Britain even if the process of funding works correctly, it is the student! who is given their own personal grant for equipment, not the university who must provide for some hypothetical disabled students. Depending upon how the over all battle goes, the universitys disability services might reci
 eve the students individual grant and distribute it, or the student might get some say over it (in my case sinse the disability service at Durham are morons I completely administrated my own). This means rather than the university having to purchice the braille embosser and fund someone using it, its left up to either the student themselves to arrange accessible material be created, or the university to pay an external agency to provide materials out of the students own disabled students allowance, like the Rnib,  indeed the Rnib have quite the nice monopoly going on braille creation. This is what one totally blind doctor off Chemistry I know did.Ultimately a university would be very! unlikely to use several thousand quid to purchice their own embosser for some hypothetical future blind students, and the individual grant any specific blind student might have would not be enough to afford one of their own (and even if they did, theyd take it w
 ith them when they left the university).Equally however, this system isnt perhaps as unfare as you might think,  well not if you dont count the university disability services often laying down the law on what a disabled student can or cannot do with their own grant. In the Uk, people are required to either buy their own text books or borrow them from the university library (and there is no guarantee on that). While subjects like maths and science will print out papers and exercises for students, the actual text books will not be.The plane fact is while Braille production perhaps is not expensive for an institution, it is! for an individual, (disabled student grants are not that generous), and at least in the Uk, universities work far more on an individualistic level even as far as sighted students go,  indeed Im personally not in favour of those disability services who try and tell! a student what they should spend their own grant money on as 
 though an institution would know better than the individual person themselves what they need for their own educational needs.This is why Cx2 is correct in his Be realistic statement, at least as far as universities in Britain go. yes, it would be awsome if everywhere owned braille embossers, but the plane truth is they dont, and on an individual level the dam things are too expensive. This is another reason Id love to see a comparatively cheap, (ie under usd 500), full screen tactile display in the future, sinse far more people could afford and use it on an individual level and wed have none of these wars with institutions or monopolising so called charities.

URL: http://forum.audiogames.net/viewtopic.php?pid=202282#p202282




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Re: Prometheus: The Eternal Wars

2015-01-25 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!Construction facility can now construct LBF, sensor, engine, and sublight replacement components.Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=202284#p202284




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Re: Swamp campaign: Swamp online simulation

2015-01-25 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Swamp campaign: Swamp online simulation

I just played through your campaign a bit. Most of the armor that you can find on the maps doesnt work because you capitalized the second word of the armor name, when it should be all lowercase. Also, there isnt enough ammo. I suggest you create 4 or 5 loot piles of ammo for each ammo type instead of just 1. That makes the loot total up to a bit more like the actual game. The zombie count is fine. Also, all the allies really slowed down the game on my poky computer, so I was forced to get rid of most of them. Suggestion, remove all but 2 of the ax-wielding allies, and take away the allies using the assault rifles because they arent that great until you put points into them, in my opinion.

URL: http://forum.audiogames.net/viewtopic.php?pid=202286#p202286




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Re: help with Lords and Knights please

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : claudiogaranzini via Audiogames-reflector


  


Re: help with Lords and Knights please

hi, is any of you playing this game on an android phone? Im asking because I dont know how to view castles I could conquere! Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=202290#p202290




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Re: wich audiogames are playable with a xbox 360 controller

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


Re: wich audiogames are playable with a xbox 360 controller

hi everyone,thanks for the answers.so if i am understanding corectly, topspeed 3 doesnt support the x360 controller but direct controllers, and shadowlime does support it?this sounds good, cause i have heared rumors about the accessibility of shadowlime when you have the correct add-ons for nvda.i am still open to other suggestions.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=202292#p202292




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Re: help with Lords and Knights please

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector


  


Re: help with Lords and Knights please

Hi. Yes, subjects only get more as you upgrade the farm. Just note that they will decrease as you recruit units and upgrade other buildings, so keep upgrading your farm wherever possible. As for units vanishing, my only guess is that youre probably farming on free castles and sometimes their defenses get one or two of your units. Unless youre getting attacked... @claudiogaranzini, I know someone who tried playing it on android and gave up for the same reasons; it seems as if that part of the game is inaccessible on android. Perhaps you guys can try and contact the devs about this? From what I understand they cooperated in enhancing the accessibility for the game on iOS, so perhaps they can fix it for android also.

URL: http://forum.audiogames.net/viewtopic.php?pid=202297#p202297




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Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Roboid Inc.: New accessible browser game with large story feature

@Silverkey, I am quite familiar with the concept of the sort of casual, game at work style games,  indeed if you look on our database of accessible games youll find several entries such as Lords and Knights, Bloodwars, Solara or The Reborn. While I freely will admit there is a great desire in the accessible games community for complex, multilayered and mind intensive games,  particularly in the rpg and stratogy genre sinse blind people manifestly cannot go out and play skyrim, Dark Souls etc, there is nothing intrinsically invalid in having a casual game either. My problem as far as Roboid is concerned is that the efficiency of the timed actions are not conducive to playing the game at the same time as doing something else, well not if the player wants to be efficient. By the time your calculating a competition match every 10 minutes, a training match every 8 minutes, reparing your robot afterwards over the course of a minute or so, tw
 o minute classifieds not to mention 1 or 10 minute tagging, (not to mention hacking and scavenging minigames every few hours), the intervals of time when you have nothing to do and aare waiting for something to happen are not really long enough to go and do something else, usually they are periods of between 1 and three minutes which only occur every 3 or 4 minutes or so. Contrast this with Lords and knights,which has resource and task timers who average out at 30 minutes or so, or Bloodwars, where the player gets a limited number of actions each hour or so and must waith after taking them.If the intention is to make Roboid a more casual game, I would suggest giving more weight to the efficiency of players choices that come up every 10 or 15 minutes, thus leaving adequate time to do something else in between. As it stands Roboid seems to unfortunately fall between two stools. Other than the very atmospheric and unique missions and other background info (which are great
  atmosphere to read, and something which no other casual game accept Solara has anything close to), Roboid isnt quite brain activity and judgement intensive enough to play as a constant game, but its equally not exactly slow enough to play casually while doing something else. Other than fiddling with timers, one possible solution to this might be kew actions, (perhaps as a donater level), so that the player could! set 10 minutes worth of game activity going at a stretch. Alternatively, give the player some actual choices and judgement based activities so that the game can be played continuously,  I love the sound of that maze and random encounters option, just the sort of thing I enjoy in a game, and indeed Ive thought resource buildings and production would be a nice area to explore.As far as roboid stats and grinding go, as I said i personally dont mind a grind if the grind is interesting and has a point, though perhaps tweaking the
  progress times at the moment might be an idea. On the round vs continuous play option, one idea might be to retire your super heavyweight bot when it got to a certain level, complete with an ending sequence in the story, and then let you cycle the game story over again but with some sort of perminant reward, eg, a %10 extra on stats, or a special equipment item for your robot or whatever. This way players could both continue and gain progress, but also not just drag off into the realms of exponentially bigger and bigger numbers with nothing else real! in the game left to do or achieve or explore. I didnt realize hacking one letter correct meant both right position and right place, I just thought it meant one over all letter correct which likely is where I got confused, Ill give it another go and see how I do, ditto with the text capture.Im sorry if this post came across overly crytical. I do very much appreciate what your doing wit
 h Roboid, especially as regards your fantastic fixes with access, and there is a lot in the game I really like (especially in terms of its atmosphere, writing and story). However, equally bare in mind I have been playing, and often reviewing browser based games now for nearly 12 years, indeed it was learning to play games like Legend of the Green dragon and Ashes of Angels that first taught me how to navigate the internet with a screen reader, so I do hope my suggestions are in some sense constructive.

URL: http://forum.audiogames.net/viewtopic.php?pid=202275#p202275




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Re: PG 13 let's plays - official discussion announcements thread

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: PG 13 let's plays - official discussion & announcements thread

Well Ive now added links to past episodes to the pages of the db that have games, so everyone can partake of the insanitification! Really, you two are loopy!

URL: http://forum.audiogames.net/viewtopic.php?pid=202295#p202295




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Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

Hi.Dark: I see your point regarding to cracks. But, I didnt posted any crack and I didnt mentioned where I got the game. Feel free to look this up in the previous topic to see if I purchased the game.  Ill not mention cracks again, and Im not sure on how that could tricker a warning, since I still didnt posted any crack at all. Well, Im done regarding to this...Thanks Jyro. Im now running my own copy of the game. I still dont get why you dont send out all the copies to all people at once, instead spending days on sending out individuel mails to people.The only difference between Ambros and my version of Windows is that Im running Windows 7 64 bit, and hes running Windows 8. We both run the newest version of VmWare Fusion. Do you have any idea on whats going on when looking at my crash log? Is it
  anything which got overloaded? This is not Windows but Fusion itself which gives me this error. We are two persons who are having this issue, and Ambro is the only one who have reported that it works on his machine. His machine is an iMac, and mine and the other who have reported the same error, we are running this on a Macbook Air. Our machines meet the system requirements you have posted in the first post. So Im not sure on how to bugfix on this.Ive send a mail to Ambro, trying to figure out more about the differences on our machines.

URL: http://forum.audiogames.net/viewtopic.php?pid=202276#p202276




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Re: help with Lords and Knights please

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector


  


Re: help with Lords and Knights please

hello,Thanks a lot!So basically, subjects are not filled automaticly like wood, stone and ore? Meaning I have to upgrade my farm to get more. Is that right?Also, I feel like some of my units have began mysteriously vanishing. Is that because of a fight and the enemy kills them? Or what the heck is going on?

URL: http://forum.audiogames.net/viewtopic.php?pid=202277#p202277




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Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: Accessible Ps2 and Ps3 Games?

Hi.@Dark, yes Im sorry I realized I should have put this in general discussion as soon as I posted it.@Slj, thanks I probably should have just read the first post lol.@Danny, I started dead space 3 and I wonder how on earth do you play it? I cant hear my footsteps at all and when I started the game there was a cutscene I was supposed to press something and my friend couldnt tell what it was. And another thing I wondered can you play with 2 players on a campaign? I saw the multi-player campaign but I dont think Im ready for that yet lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=202279#p202279




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Re: Swamp campaign: Swamp online simulation

2015-01-25 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Swamp campaign: Swamp online simulation

also I dont think the player can level up correctly on these campaigns. But maybe Im wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=202283#p202283




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Re: Fun new text adventure!

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : cruiser destroyer via Audiogames-reflector


  


Re: Fun new text adventure!

ahahahahahahaha hi all! ahahahahahahahahahahaha it was so fun. i want continuing!

URL: http://forum.audiogames.net/viewtopic.php?pid=202287#p202287




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Re: Swamp campaign: Swamp online simulation

2015-01-25 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Swamp campaign: Swamp online simulation

Yeah, those are all problems with Aprones campaign code, not with the campaign itself. Minus the armor that you cant use which is mostly capitalization, and the ammo pickups, which were written incorrectly. Also the field kit and med kit are unusable if you buy them in the safe zone, because you forgot a space before kit in each of those words. I really do hope that you will sometime be able to donate items that arent actually sold in the store; that was something that put me off when I tried to make my campaign because you couldnt really donate custom items you had picked up, unless you were willing to put them as buyable in the store. The only way around this was to put the price for buying so high that no one could ever afford it, but thats still a really clumsy workaround.Here is the correct ammo pile code. This places a lot more ammo on the map to better simulate the real game:add items 6 30 3,3,423,271 9mm ammoadd items 5
  12 3,3,423,271 Shotgun shellsadd items 7 20 3,3,423,271 .30 caliburadd items 4 30 3,3,423,2715 5.56mm ammoadd items 3 40 3,3,423,271 7.62mm ammoadd items 4 20 3,3,423,271 Gasadd items 6 30 3,3,423,271 .45 ACP ammoadd items 6 1 3,3,423,271 Med kit

URL: http://forum.audiogames.net/viewtopic.php?pid=202291#p202291




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Re: Tactical Battle 2.0

2015-01-25 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector


  


Re: Tactical Battle 2.0

Okay tnx...

URL: http://forum.audiogames.net/viewtopic.php?pid=202329#p202329




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

stirlock, all the final battles end with no music until you reach the last animated scenes at the end. But it definitely shouldntve been over in 10 minutes! After you clicked through all the statistic reports, there shouldve been a cutscene and then music for the game credits. Glad youre enjoying the game though... If recordings if you playing and or commentating ever go up please post. Id love to listen. 

URL: http://forum.audiogames.net/viewtopic.php?pid=202330#p202330




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Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

Hi.Is there a way I could get my money back?Im honestly quite disappointed in this game release./bug/When I walk out of the shrine, the music from the shrine and the music from the village play together, and when I go into the southern gate, that music plays along with the other 3 tracks.Another thing. Whats with the jumping?So I press F, find theres a single jump gap, this is inthe cave where you go once you leave the southern gate and head south west I think? Anyway you go in there and theres a single jump gap. I get as close as I can without dying press space and right arrow and, die. Ive read the user manual and dont understand. Do I press space and hold right arrow? Or press space and tap the right arrow?/end of what I think are bugs/Also, there was no demo release, until someone brought it up. Im sorry but Im not happy with this games release like I said and if theres any way I can get my £8 back, Id be happy to know about it.

URL: http://forum.audiogames.net/viewtopic.php?pid=202333#p202333




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Re: Blind friendly Unattended OS installation

2015-01-25 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Blind friendly Unattended OS installation

Thats why you put in a fake key then replace it in the XML file.

URL: http://forum.audiogames.net/viewtopic.php?pid=202335#p202335




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Re: Swamp, zombie FPS by Aprone

2015-01-25 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

So Ive known this for a while, but if zombies die to the hurt zombie command, it does not fire a kill event.I mention this only because I was testplaying the campaign Im working on, and was doing quite well... up to this tricky bit where youre in a maze, full of Stalkers, being chased by an enormous Kaijuu-esque monstrosity, and you need to kill a level 100 Raider to get the means of escape.After loads of careful planning so Id have enough med kits, armor and ammo, and a lengthy chase during which I only put just enough distance between myself and the monster to get a few seconds in which to shoot the crap out of the cornered Raider... my ally swoops in and decapitates him with a machete.Good thing I saved right before this part.

URL: http://forum.audiogames.net/viewtopic.php?pid=202338#p202338




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Re: Vmware images with screen readers installed

2015-01-25 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: Vmware images with screen readers installed

I have created an empty virtual machine for use with VMWare Player.You can tweak the virtual hardware configuration by editing the vmx file.512 MB RAM, sound card, 100 GB IDE harddisk (VMDK).The machine can be used with the free VMWare Player to boot up a talking Windows PE or Linux.Name the bootable iso test.iso and place it in the same directory as the vmx and vmdk file.Note that VMWare Player/Workstation creates a filed with the extension .nvram in the virtual machine directory.In order to boot from the iso, you must always delete that file before starting the machine otherwise it will attempt to boot from the virtual harddisk.Download links:https://www.sendspace.com/file/auc4uwhttps://userscloud.com/gq526ix965gn

URL: http://forum.audiogames.net/viewtopic.php?pid=202342#p202342




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Re: can you help me solve this error please?

2015-01-25 Thread AudioGames . net Forum — Developers room : the terminator via Audiogames-reflector


  


Re: can you help me solve this error please?

OK, thanks a lot, will try it.

URL: http://forum.audiogames.net/viewtopic.php?pid=202328#p202328




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Re: programming a sidescroller game

2015-01-25 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: programming a sidescroller game

Depends if you want it to be the number line side-scroller or the post bk3 side-scroller.The type of math here is not so much trigonometry as it is being able to manipulate equations and think about situations involving geometry. Id say it doesnt involve complicated math, but it does involve quite a bit of math when all is said and done. The issue for new programmers here is that youre going to have to turn object is to the left and above into some sort of equation at the same time youre learning programming, and there is certainly a physics system involved-all be it one that simply does addition and multiplication, and probably only takes up 50 or 100 lines.

URL: http://forum.audiogames.net/viewtopic.php?pid=202332#p202332




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Yeah, I definitely completed it, since thats what I got, the cutscene and then the credits. Im now about to beat the Oda chapter, and then its off to okehazama and the awesomeness that is Hanzo. :d

URL: http://forum.audiogames.net/viewtopic.php?pid=202337#p202337




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Re: Buffy the Vampire Slayer

2015-01-25 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Buffy the Vampire Slayer

Oh Harry Dresden can definitely be a bit annoying when it comes to women, though its almost worth it for the ammunition it gives to Bob. Part of the fun of Harry is how colossally bad he is with people, heck in the first book he went to an official function held by vampires dressed as a cheesy B movie Dracula knock off. Thats up there with going into a dwarf bar and ordering a short, or going into a werewolf bar and asking for a doggie bag. Id say at least some of the idiocy in the first couple or so books is overplayed and not believable, like his going to Bionca to talk to her about the dead girl and accidentally convincing her he was making a threat against her or going to the lycanthrope garage in the second book to ask questions but once the author gets his feet under him Harrys smartarsery is fairly amusing. Suicidal, but amusing.The other fun part of the books is as you alluded to, the way the characters decide theyre down the rabbit hol
 e anyway so they might as well just do the crazy stuff like a zombie T rex or an invisible boat blaring out we will rock you at full volume just because. Probably not the most realistic actions in the world but at this point who gives a crap, its unashamed indulgence.

URL: http://forum.audiogames.net/viewtopic.php?pid=202341#p202341




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

the oda chapter is pretty interesting itself... and okehazama is actually the first batle you play... so you actually have to fight Hanzo.  Definitely one of the more interesting story lines in the game... and one of the longest.

URL: http://forum.audiogames.net/viewtopic.php?pid=202340#p202340




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Re: box2d and pyglet?

2015-01-25 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: box2d and pyglet?

The answer is yes. You can use them together. But you should be aware that youre asking if you can use your house with your car-they have no relation whatsoever.I do not use Ode for physics because Ode is a 3D physics library and most audiogames need a 2d environment, usually involving tiles. Pybox2d might be better if youre going to try physics simulation. The killer feature of Ode is that you can use the Geoms without using the physics part. This lets you apply velocities and stuff yourself in a sane way, but use Ode for fast collision detection of complicated scenes. I do not believe Box2d can do this for you.I learned it by downloading and installing the Ode bindings from here, reading the C documentation, and using dir on the module to find the things I needed. Ode is the kind of thing where a Python-specific tutorial isnt going to
  help you much-if youre a good enough programmer to make use of it, the C documentation is good enough (in all honesty, the C documentation for Ode is amazingly amazing, but I digress). The hard part of Ode is not the API, it is understanding the concepts. Spheres and boxes are easy, and dont need much but the constructor and setPosition for good use; other objects are harder and may involve transformation matrices depending on what you are trying to do. The one notable feature of Ode and the reason you probably want it in the first place is raycasting, i.e. asking does this ray hit anything? You can also do this without transformation matrices, as the ray object provides a function that takes the place of such manipulations.The one thing you should never do in Ode is set the z axis to 0. Doing this causes weirdness; to get around it, make all objects 1 unit high.I can post a snippet, but its part of an entity c
 omponent system. This means that its very far from what youre used to. It also handles multiple environments and a whole bunch of other stuff and is like 100 lines. Its also a bit horrible at the moment, though Im not sure theres a better way to write it. Im afraid I dont have a stand-alone example of using Ode, though some Googling can find you one in all likelihood.

URL: http://forum.audiogames.net/viewtopic.php?pid=202331#p202331




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Re: Major Upgrade For Windows Users's On The Way, For Free!

2015-01-25 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Major Upgrade For Windows Users's On The Way, For "Free!"

I think we might have ended up with this freebie year even if 8 hadnt been a dud, MS are losing market share and not all of it is down to the horrors of Vista and 8 though they were certainly large contributors. Apples success with mobile devices has led to an increasing number of people buying macs, both because they were impressed with the mobile device and decided to give Apple a try for a laptop or desktop and because they were looking for the extra interoperability.The update changes are welcome. I dont know how Apple has handled Mavericks or Yosemite but from Snow Leopard through Mountain Lion, or with iOS, theyre still using infrequent updates even for security which may give MS a slight edge here. Its something I think operating systems need to move towards anyway and its good to see Microsoft start the ball rolling where Windows is concerned.The question mark though is how much are MS hoping to make out of their windows ap
 p store. Apple for example already had experience and a solid server platform from their iTunes music sales, both convincing people to sign up to yet another digital store and the possible birthing pains inherent in a relatively new service which has as yet seen little load could cause them large problems. Theres also the fact that they will need a good selection of software to convince people to use their platform, and developers may not use their platform unless they have a certain volume of sales to prove it is worth their time. Apple again had large numbers of people with Apple IDs from their music service, and the way they force developers to use the app store for iOS apps means many developers probably figured they already had the account to upload software to the mac app store so they might as well use it. Android has the benefit that many mobile device users werent necessarily sure how to install software manually on Android, and even those that were had the issu
 e that it was a new ecosystem and there werent any large brand names in the android software market making buying directly from developers less than viable. Windows has a user base which is relatively used to installing software manually and a variety of large brand names many of whom sell their products by digital download thus making the convenience of having a library of software packages to peruse less relevant. Sure MS could force you to use the Windows app store for Office but people will probably just use it for that then forget it exists, theyre going to need some products that truly captivate peoples interest rather than making it an oh great I have to use the bloody MS app store to reinstall Office again. It needs to be something people want to use, not a chore people have to put up with.

URL: http://forum.audiogames.net/viewtopic.php?pid=202334#p202334




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Re: Why do screen readers struggle to read math?

2015-01-25 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Why do screen readers struggle to read math?

Also I never said dont ask, and I never said things are as easy as they should be. Beurocratic inertia and apathy are a problem just about everywhere you look when it comes to service provision. Part of my point was you have to expect at least a certain amount of effort to be involved even in a perfect system. 10k is a lot of money and they need to be certain that it is justified, in an ideal system your disability department would support you in making your case of course but there would still need to be a case made. You cant just hold your hand up and say Im blind, can I have 10k please and nor should you be able to, there needs to be at least a little give and take involved. In the real world you need more giving of the boot than you honestly should have to but since when has being blind been simple?

URL: http://forum.audiogames.net/viewtopic.php?pid=202336#p202336




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Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-25 Thread AudioGames . net Forum — New releases room : silverkey via Audiogames-reflector


  


Re: Roboid Inc.: New accessible browser game with large story feature

Absolutely, I completely appreciate the feedback, good and bad!I wonder for example if I need an intensive training option which takes longer but with a higher chance of success. And similar for the other short items. I was thinking about zero repair timer for contributors..

URL: http://forum.audiogames.net/viewtopic.php?pid=202299#p202299




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Re: Swamp campaign: Swamp online simulation

2015-01-25 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Swamp campaign: Swamp online simulation

Hi all.Thanks so much for all your awesome comments, suggestions and help.Im not sure on which direction I wanna go with this campaign. I might try to simulate the full online gameplay if the campaign script will let me do so, and then make some extra goodies which is not possible in the online version. Maybe some unlockables, Im not sure yet. Im mainly thinking about those who cant buy a gamer account, but also thinking about those people who just wana play something offline, and still want some massive gameplay and a goal to work on. All that depends on what the campaign scrip will let me do.Im sorry for the typos which result in the armor didnt worked. I thought the campaign would give me an error, or at leased an error when picking up some armor.Thanks for clarifying the bug when trying to load the saved progress. If that isnt going to be fixed, then the whole idea of making a big campaign where the player need
 s to save the game and continue later on is gone. Then Im forced to keep it small, but that might be the result of a small but very stable campaign at the end. Im not sure on when I have much time to work on this again, but Ill keep working on it and see if I can get it all fixed, which I hope I can do. Again, thanks a lot for all your nice comments. 

URL: http://forum.audiogames.net/viewtopic.php?pid=202305#p202305




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Re: Scrolling Battles

2015-01-25 Thread AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector


  


Re: Scrolling Battles

http://www.sound-worx.com youll find a legacy link their that has some of masons old projects and some of them are opensource.

URL: http://forum.audiogames.net/viewtopic.php?pid=202304#p202304




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Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-25 Thread AudioGames . net Forum — New releases room : silverkey via Audiogames-reflector


  


Re: Roboid Inc.: New accessible browser game with large story feature

Hmmm

URL: http://forum.audiogames.net/viewtopic.php?pid=202308#p202308




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Re: Blind friendly Unattended OS installation

2015-01-25 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Blind friendly Unattended OS installation

But Im afraid this site would share our product key to anyone else?

URL: http://forum.audiogames.net/viewtopic.php?pid=202313#p202313




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Re: can you help me solve this error please?

2015-01-25 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector


  


Re: can you help me solve this error please?

Hi,Sorry, I can not test your code, but I could suggest some points:1. What about this loop, just before hotkeysets?While 1 ;a loopWEndHow do you exit this loop? It will be runing forever without an exiting point, so your program never executes the code for seting hotkeys. Or maybe I am loosing something...2. If its a bug, just move the corresponding callings to hotkeyset before the loop, or place it in the loop, inside a conditional statement to ensure that it will be executet only the first time.3. If not, place here and there some messageboxes to debug your code and detect exactly if hotkeyset() is never executed, plus others inside a target function (a(), for example). this way you can determine if the function does its work when you press the corresponding key.No more ideas here, hope this helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=202315#p202315




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Re: can you help me solve this error please?

2015-01-25 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector


  


Re: can you help me solve this error please?

Hi,Sorry, I can not test your code, but I could suggest some points:1. What about this loop, just before hotkeysets?While 1 ;a loopWEndHow do you exit this loop? It will be runing forever without an exiting point, so your program never executes the code for seting hotkeys. Or maybe I am loosing something...2. If its a bug, just locate the corresponding callings to hotkeyset before the loop, or place it in the loop, inside a conditional statement to ensure that it will be executet only the first time.3. If not, place here and there some messageboxes to debug your code and detect exactly if hotkeyset() is never executed, plus others inside a target function (a(), for example). this way you can determine if the function does its work when you press the corresponding key.No more ideas here, hope this helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=202315#p202315




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Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Accessible Ps2 and Ps3 Games?

Hello,If you like mortal Kombat I think you will also enjoy Injustice Gods Among Us, a fighting game with characters such as Batman, Superman, Wonder Woman, Green Arrow, The Joker, Lex Luthir and several others. It also has a story mode, there are some quicktime events but they arent necessary to completing the story if you get good enough with your character moves. If you lose an event you just lose some health, which, as I said, can be overcome if you get good enough.

URL: http://forum.audiogames.net/viewtopic.php?pid=202317#p202317




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Re: Monthly chat January 2015

2015-01-25 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Monthly chat January 2015

Hello,@wanderer: that was quite an interesting read, I liked it. While I dont get some of the terms, some of them made sense and it was interesting to see how you interpreted the characters.@dark: I cant say that Ive tried frogs legs or squirrels, but I have tried pheasant and that is very tasty indeed.As for what Ive been up to, Ive been looking at an idea for my next cosplay prop. You can get custom lightsabers that let you add sounds to them, theres a website caleld vaders vault that sell a hole range of sabers, but not only are they expensive, but theres another site you go to afterwoods to add soundfonts besides the default ones.The vaders vault website is incredible when it comes to accessibility, headings and all, but Im not sure if the website that you get the extra sounds from is fully accessible as the developers behind that one coded the actual shop system in blasted flash, and pre
 ssing spacebar on a preview button doesnt seem to play any sound, and Im not sure how to add stuff to cart, so for now, Im holding off on buying one of these sabers. I dont think theres much that Vaders Vault can do about it either as the soundfont site isnt theres. When I say soundfont, theyre more like sound sets.These sabers are very interesting though because one of the sound modules actually has talking menus that you can select a font rom, but even the lowest end one is easy to operate because you just hold down a button to switch from set to set. You can even purchase a colour changing upgrade, and even that makes a sound when you switch colours on the fly.Heres a video demonstration of the lowest end model, I cant find one of the higher ends as those are ones that you have to select eh soundboard on and heres multiple types, but the lower end sabers all ahve the same soundboard:https://www.youtube.com/watch?v=H6Qt2HOfatk

URL: http://forum.audiogames.net/viewtopic.php?pid=202320#p202320




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Re: a file extension I never heard in my life.

2015-01-25 Thread AudioGames . net Forum — Off-topic room : bitti via Audiogames-reflector


  


Re: a file extension I never heard in my life.

UIF-files are disc immage files. You should be able to use them with vcd.

URL: http://forum.audiogames.net/viewtopic.php?pid=202319#p202319




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Re: problem with the search feature

2015-01-25 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: problem with the search feature

Okay, this is wweerd indeed. I tried the above link I posted myself, and got the same as you aaron, however then I tried searching for sound rts again and it worked fine! i wonder if there is something to do with cookies or the like here? either way, very crazy, sinse I use the search a lot as I said (I used it just the other day to look up what had been said about the Avalon mud for example), but dont tend to run into these sorts of issues, yet they do undoubtedly come up.

URL: http://forum.audiogames.net/viewtopic.php?pid=202323#p202323




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Some tips for people trying to start out with game design

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector


  


Some tips for people trying to start out with game design

Ive been seeing quite a few new posts lately from people trying to get themselves into audio game design. Here are a few youtube videos that are aimed at sighted game developers, but should be just as useful to audiogame developers. Id say I agree with about 90-95% of what the advice theyre giving in these videos. The videos are produced by a youtube channel called Extra Credits.Video 1.https://www.youtube.com/watch?v=z06QR-tz1_oVideo 2.https://www.youtube.com/watch?v=dHMNeNapL1EOh, one nice thing about the Extra Credits videos is that the entire visual side to their videos are just simple pieces of artwork. You can watch their videos without actually needing to see their videos, and you wont miss out on anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=202325#p202325




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Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : JCion via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

played the demo, and well cool game. the only things i have a question about are, why not have the crystals make a sound/ or have the radio scan make a sound in the direction of it. also This game is a X-Y moving type will the next one be more like real 3d movement? because that would really add more fun to using the Xbox controler, and o yeah any way to use a ps3 controler? All and all fun so far. Ill play the demo some more, but I may pick this up, because i like to support progects like this. good luck on the next one.

URL: http://forum.audiogames.net/viewtopic.php?pid=202371#p202371




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Re: going to Harry Potter world, looking for some reviews

2015-01-25 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector


  


Re: going to Harry Potter world, looking for some reviews

I went to hp world and it was amazing. I didnt go on many rides, I kinda slmost freaked out a bit, but I did buy a wand. Not an interactive one, but I bought Mad-Eye Moodys wand. I also bought a box of Bertie Botts Every Flavor Beans. I also bought my girlfriend a Snape Keychain, its a joke between us. I did go on the Transformers rid, it was really intense but I loved it. I went on the simpsons one and its hillarious. (My bosoms are hitting me in the face!) I love the butter beer, its best cold. If you go, have fun!

URL: http://forum.audiogames.net/viewtopic.php?pid=202372#p202372




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Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Accessible Ps2 and Ps3 Games?

if you like a beat-em-up with really brutal combos, brutal finishing moves and an incredible story, you could try watchmen: the end is nigh part one and part two, both of them are playable.Ive played it, but on the pc and I got to chapter 4, nearing the end, with some sighted help in the middle of the first chapter.I havent played the second part, but I will play it after finishing the first part.

URL: http://forum.audiogames.net/viewtopic.php?pid=202373#p202373




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Re: Fun new text adventure!

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: Fun new text adventure!

The only thing I didnt like was the name,Text Adventure?Come on guys!Thats pretty lame.How about naiming it,nobody loves me!You could also add more choices. Left straight and right?How about up and down or go back to where you came from?You could also add a random element so the left choice might take your right and so on.Also the footsteps could be a little faster.It sounds like a drunk trying to find a place to pee.

URL: http://forum.audiogames.net/viewtopic.php?pid=202374#p202374




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Re: going to Harry Potter world, looking for some reviews

2015-01-25 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector


  


Re: going to Harry Potter world, looking for some reviews

I looked for you Ghost rider, but I didnt see you. My wife and I just happened to be in Universal Studios on Monday too!  We only really went for the Harry Potter sections of each park, so thats where we spent most of our time. I didnt go on any of the rides (except the train connecting the 2 parks), but thats just because last week I went on a roller coaster and I ended up feeling motion sick after, and it sort of ruined the rest of my day. I didnt want to risk the same thing happening again. I figured better safe than sorry.

URL: http://forum.audiogames.net/viewtopic.php?pid=202375#p202375




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Re: a topic about forum signatures

2015-01-25 Thread AudioGames . net Forum — Off-topic room : audiogames . net fan via Audiogames-reflector


  


Re: a topic about forum signatures

Well, I made my signature because, well, I really liked the website menschened in it a lot back then. Should probably change it one of these days.

URL: http://forum.audiogames.net/viewtopic.php?pid=202376#p202376




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Re: a topic about forum signatures

2015-01-25 Thread AudioGames . net Forum — Off-topic room : audiogames . net fan via Audiogames-reflector


  


Re: a topic about forum signatures

Well, I made my signature because, well, I really liked the website menschened in it a lot back then. Should probably change it one of these days.editAnd it is done, I have changed my signature. And my new one is kinda self explanatory...

URL: http://forum.audiogames.net/viewtopic.php?pid=202376#p202376




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Re: Fun new text adventure!

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: Fun new text adventure!

@Phil, I tend to disagree. Since the whole point was for this to be a joke, I think the sort of cobbled together nature of the thing just adds to its charm.

URL: http://forum.audiogames.net/viewtopic.php?pid=202377#p202377




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Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

Hi.I cant get this game to run under Windows XP. It says direct x error something and wont run. What am I missing?

URL: http://forum.audiogames.net/viewtopic.php?pid=202395#p202395




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Re: wich audiogames are playable with a xbox 360 controller

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: wich audiogames are playable with a xbox 360 controller

Well, Shadow line is made as a game for blind people, so its accessible anyway... but yes, if you have the addons and dont understand Japanese, its very good with a controller.

URL: http://forum.audiogames.net/viewtopic.php?pid=202400#p202400




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Re: shadow rine full voice version released

2015-01-25 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: shadow rine full voice version released

I havent played that arc in a long time... but if Im remember correctly, yes the spirits of the fencer and Sara acend to heaven, but aria later decides to recombine with Sara to form one during the true ending. I got about the same result without using translation and simply relying on my Japanese skills, which therefore makes it questionable. lol And who was the person who murged the two of them together? That I dont know... I think it was one psirit talking to the other, as it was with the fencers body and his soul which were split.

URL: http://forum.audiogames.net/viewtopic.php?pid=202405#p202405




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Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: Accessible Ps2 and Ps3 Games?

Hey Hanif, can you explain how to start the first level of odin sphere? I dont know how to manage this first galery.

URL: http://forum.audiogames.net/viewtopic.php?pid=202409#p202409




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Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

Hi.Thanks Jade.

URL: http://forum.audiogames.net/viewtopic.php?pid=202393#p202393




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Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Accessible Ps2 and Ps3 Games?

oh I forgot to mention that too, I think youre right, its more brutal than watchmen.and if you like action RPG, try out odin sphere, available on ps2 and ps3(must have a backwards compatibility).and also, there is shank 1 and shank 2, a scrolling beat-em-up for ps3, x360 and PC.

URL: http://forum.audiogames.net/viewtopic.php?pid=202401#p202401




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Re: grave of redemption: concept demo

2015-01-25 Thread AudioGames . net Forum — New releases room : animeshhh via Audiogames-reflector


  


Re: grave of redemption: concept demo

hi all it is very nice game but run time errors are to much how to get rid of them  all?  thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=202406#p202406




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Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Accessible Ps2 and Ps3 Games?

you could also try the bouncer, however you need some sighted help after the battle with echidna.you must try to find the card, which is really unplayable.if you didnt find one, the story will still continue, but its really the bad thing if you didnt find the card.after that, youll have to fight some enemies, and some more exploration continues, thats why you need some sighted assistance.after that youll have no problem beating it.but for me, I cant pass one of these two parts after beating echidna.

URL: http://forum.audiogames.net/viewtopic.php?pid=202407#p202407




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Re: Buffy the Vampire Slayer

2015-01-25 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Buffy the Vampire Slayer

Well saying harry and women brings up another serious problem I have with the series, sexism! People are getting murdered,  n! women are getting murdered! oooh the horror! Im not sure whether the view is Butchers or Dresdens, but it irritates me either way. Then there are the problems as I said with too many deus ex, with Harrys wining (which most of the time isnt justified and is just irritating), and the problem I have with a lot of urban fantasy which is that only a few bits of the world get serious fleshing out and attention,  it sort of irritated me that wed have a great book with someone interesting like the Summer Court or the Black Denarius, and then have to sit through yet more warewolves or the white court or some random necromancers, the series really did suffer from the one bit a book syndrome. Hand in hand with this is the crazy way harry just keeps picking up random attributes until 
 hes the half undead fae, demonically possessed angel powered magically warded spirit wizard from hell! Really, what happened to just being a wizard? :d.On the other hand, I will say some of the world is really unique, and it has some fantastically great grey area characters who arent exactly evil but up to their own thing (the Black Denarius are awsome). I also really like Michael, the sword wielding Ned flanders of doom! and Butters was a fun character (at least before he turned into bat man).Actually is anyone normal in that series? . Good fun certainly, and some of the climaxes definitely are great for absolutely surreal action overload syndrome, but I dont know when ill fansy reading the series for a second time around.Then again, at this point Id say the same of Buffy (I havent started season 2 yet
  as I got engrosed in other stuff like reading Ian M banks great scifi).

URL: http://forum.audiogames.net/viewtopic.php?pid=202352#p202352




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Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

Hi.Ah ok. Ill check that out.Thanks Jyro.

URL: http://forum.audiogames.net/viewtopic.php?pid=202351#p202351




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Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: Accessible Ps2 and Ps3 Games?

Just keep going forward and using the path finder with the right joystick, and you will eventually reach the ship your headed for.

URL: http://forum.audiogames.net/viewtopic.php?pid=202354#p202354




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Re: Blind friendly Unattended OS installation

2015-01-25 Thread AudioGames . net Forum — Off-topic room : mayson via Audiogames-reflector


  


Re: Blind friendly Unattended OS installation

when your creating the answer file, I have put in a fake product key or used the one suplied, what is the first edit feeld mean location under the installation notes heading? and did you guys actually get this to work, I put the autounattend.xml file on the root of the usb flash drive and booted from the cd, but after that the windows 8.1 setup does nothing, and in the bios, the cd is the first to boot. any help please! thanks, Aloha, Mayson

URL: http://forum.audiogames.net/viewtopic.php?pid=202345#p202345




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

for anyone who wants to follow this game in more detail, heres a lets play from a guy on youtube whos playing this right now. Its informative, and even for someone who knows some Japanese, helps to fill in some of the story line even if not all the way. lolhttps://www.youtube.com/playlist?list=P … gxGeStFerL

URL: http://forum.audiogames.net/viewtopic.php?pid=202343#p202343




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Awesome, Ill definitely follow this.

URL: http://forum.audiogames.net/viewtopic.php?pid=202346#p202346




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Re: Braillemon status update!

2015-01-25 Thread AudioGames . net Forum — New releases room : Yado via Audiogames-reflector


  


Re: Braillemon status update!

Hello! Is there a way to use NVDA or any other screen reader to play this game? I cannot understand Microsoft Ana

URL: http://forum.audiogames.net/viewtopic.php?pid=202347#p202347




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Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : jyro22 via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

Hey everyone, thank you for your support and patience while an issue was resolved.If you have one of the kinds of systems that may affect saved information, you will not be able to jump or use switches when loading your last game, this may also cause the music to overlap. I have created a special file swap out which resolves this in case you are experiencing this issue. I am sending this to everyone who has the game. Furthermore, I have created a special exe called baisik, which will allow you to play it without any graphical needs aside from the engine. This is also a simple file which will be sent with the first one. both include the fix for loading games. Im here for you guys, thank you.

URL: http://forum.audiogames.net/viewtopic.php?pid=202348#p202348




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Definitely worth the follow, and its not even over yet. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=202349#p202349




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Re: Some tips for people trying to start out with game design

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Some tips for people trying to start out with game design

Hello,I might have to crank out dragonflame and see if I can get something, ur, cooked up. Yep, bad pun, as far as flames and dragons are concerned.I dont want to do a boring guess the number game though as my first, nor do I want to make the next biggest audiogame blockbuste. I want to do something that will just break the mold a little bit, but not that guess the number, n.

URL: http://forum.audiogames.net/viewtopic.php?pid=202350#p202350




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Re: Monthly chat January 2015

2015-01-25 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat January 2015

Sound changing light sabers sound awsome, I want a dalek one that yells exterminate everytime I swing it . Pheasant is something I have a lot at home because my mum has a friend who rears free range game birds of various sorts. They do the most fantastic free range chickens, which taste miles different from the usual supermarket rubbish, but also great pheasants, duck and partridge, we even had a goose for christmas which was nice, though I think pheasant is my favourite of all of those sorts of game bird.Im afraid Ive not done much today beyond getting creamed at kerkerkruip, finsihing player of games, having a brief look at the latest version of Angband and finding something that called itself a text rpg, sounded fantastic from the description and then was entirely flash with no interactable text, gr!One thing that keeps coming up wheneve
 r I do google searches for online games is the avalon mud. Does anyone know anything about it?

URL: http://forum.audiogames.net/viewtopic.php?pid=202353#p202353




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My Super Airik the Cleric Playthrough

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


My Super Airik the Cleric Playthrough

Hi all,The first part of my Super Airik the Cleric playthrough is now available. If you are looking to hear the game and hear me play it for the first time, enjoy. If you are looking for a review where things are explained in detail, and you want a spoiler free experience, stay away.This is a playthrough. At some parts I dont even talk because of how concentrated I am on exploring. That said, mainstream LPers make jokes and funny commentary. This isnt even that. Its a playthrough with me talking and giving thoughts as to what is going on and my overall feelings of the game in a serious fashion.Enjoy!http://www.orinks.net/uncategorized/sup … t-dungeon/

URL: http://forum.audiogames.net/viewtopic.php?pid=202396#p202396




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-01-25 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

adilthe reason youre getting the checking map message is because you dont have the required maps and entities installed, and thus you dont have the map the server is currently using.

URL: http://forum.audiogames.net/viewtopic.php?pid=202398#p202398




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searching german people for soundrts modding

2015-01-25 Thread AudioGames . net Forum — Developers room : firefly82 via Audiogames-reflector


  


searching german people for soundrts modding

Hi guys!There was a little discussion about a possible star-wars-mod for soundrts. I couldnt get it out of my mind so i started to look over the modding.html and i think i could do something like this or some other SF-stuff. The point is, i dont want to do it alone. So i am searching for some others to join me. I think it would be good if we could all talk in german cause its my mother tounge. In my opinion it would make the hole thing easier. I allready got some idears for buildings, troops and upgrades.If you are interested, feel free to contact me on skype. My ID is leniwicLet me say again that i am not so well experienced in modding yet. But i think we can learn it.So lets team up and make a great modding-team like the absolutely awesome crazymod!Hope to see some of you soon!

URL: http://forum.audiogames.net/viewtopic.php?pid=202410#p202410




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Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-25 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: Roboid Inc.: New accessible browser game with large story feature

Hi.This might not be that successful but anyway.My referral link is; http://roboid.com/go/play/6d

URL: http://forum.audiogames.net/viewtopic.php?pid=202403#p202403




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Re: help with Lords and Knights please

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector


  


Re: help with Lords and Knights please

hello, as I cannot get subjects in any other way than upgradeing my farm I think I got a little problem.I thought the farm can only be upgraded to lv 15 and not more? And how do i get more subjects then as the farm cannot upgrade further? And then i cannot recruit units and build stuff anymore

URL: http://forum.audiogames.net/viewtopic.php?pid=202404#p202404




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Re: Super Airik the Cleric Now Available

2015-01-25 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: Super Airik the Cleric Now Available

Hi.I have the latest version of a t c, and the jumping still doesnt work.I wonder if the game can be coaded so that it searches for updates and downloads them to your computer? This would be a lot better than sending out one email at a time.I go to the endge of a single jump gap, press space, nothing happens, Aeric just jumps up, space and right aeric just dies.

URL: http://forum.audiogames.net/viewtopic.php?pid=202408#p202408




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-25 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

hi all danny cool! dkeep up the good work!

URL: http://forum.audiogames.net/viewtopic.php?pid=202392#p202392




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-25 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

hi all danny cool! keep up the good work!

URL: http://forum.audiogames.net/viewtopic.php?pid=202392#p202392




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Re: shadow rine full voice version released

2015-01-25 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: shadow rine full voice version released

Congrats.

URL: http://forum.audiogames.net/viewtopic.php?pid=202394#p202394




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Re: shadow rine full voice version released

2015-01-25 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: shadow rine full voice version released

SpoilersIm kind of confused regarding the Fencer and Aria plot. So Aria seemed to be Sera, however at the end of the Fencer dungeon it showed Fencer and Sera ascending to Heaven or something, the translation was kind of weird. At the end of the game I got the true ending and it showed Aria merging with her Sera form. Who was the person that did this? Also was Aria and Seras spirit split or something? It just seems odd, I think its a translation problem.End spoilers

URL: http://forum.audiogames.net/viewtopic.php?pid=202397#p202397




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Re: Fun new text adventure!

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Fun new text adventure!

Yeah, thats, pretty much it, also I could have made better footsteps, but I didnt want to painstakingly string a bunch of single steps together in a natural sounding way, or do some fancy reverb with audacity after exporting from GoldWave and then importing back again, so I found some premade footsteps that I didnt like a hole lot but at least got the job done.Your right, we probably should have called it something else, rofl, but no way in hell this is going to have a second revision.

URL: http://forum.audiogames.net/viewtopic.php?pid=202399#p202399




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Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Accessible Ps2 and Ps3 Games?

Yes. Urban Reign is one of the best beat em ups I ever have played. Its even still a game which I wanna find on the shelf and put in my old ps3 and start playing it again. This is super awesome, and fully playable. You even get all the story since the mission objectives are spoken. The menus are even so easy so you cant mess those up. Even upgrading your character is accessible as well. This is one of the games I love to have on original disc.

URL: http://forum.audiogames.net/viewtopic.php?pid=202402#p202402




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Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Roboid Inc.: New accessible browser game with large story feature

Tweaking the timers might be a good idea if you do want a casual game, to let people have more time in between but still bennifit, this also goes for classifieds sinse currently while all the classifieds differ in times, none are more efficient than the two minute option, where as Id suggest if your going for a casual game you should be thinking in terms of 10 minute clicks for maxed efficiency.As to repare time, zero repare time for contributers might be nice, but equally I do like the idea of simulating actions you actually perform on your roboid rather than just a general purpose heal button, sinse the more involved players are with their roboids atmospherically, the less it feels like your just manipulating a set of stats.Perhaps having a chance of stat boosts during repare might be good, or maybe a buff from repares applied to next competition match, or maybe you could choose different repare options which apply different potential 
 bonuses, for example, polish, overhaul, debug the roboids ai etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=202306#p202306




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Re: to all people interested in making music with the PC

2015-01-25 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: to all people interested in making music with the PC

rofl Gorth

URL: http://forum.audiogames.net/viewtopic.php?pid=202307#p202307




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Re: a file extension I never heard in my life.

2015-01-25 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: a file extension I never heard in my life.

Have you tried searching the windows File Associations page? They might have your answer.

URL: http://forum.audiogames.net/viewtopic.php?pid=202310#p202310




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Re: Fun new text adventure!

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Fun new text adventure!

Hello,Lol this is a fun little joke. I think choice 2 and 3 were my favorites, choice 4 was a bit odd and choice 1 was also hilarious it reminded me of me trying to speedrun Audiogames and failing big time haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=202316#p202316




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Re: problem with the search feature

2015-01-25 Thread AudioGames . net Forum — Site and forum feedback : aaron via Audiogames-reflector


  


Re: problem with the search feature

I tried the link and got the following:Your search returned no hits.

URL: http://forum.audiogames.net/viewtopic.php?pid=202321#p202321




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Re: Some tips for people trying to start out with game design

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Some tips for people trying to start out with game design

Hi.[[wow]], thanks for sharing.That just tells me that Ive made a pretty good job on my first released beta of my Swamp campaign, when thinking about this is my second campaign I have ever made. I never released my first campaign because I ran into some issues with the campaign script. My goal this time was much, much more advanced than my goal for my online simulation and my previous campaign failed, which the videos also tells. 

URL: http://forum.audiogames.net/viewtopic.php?pid=202327#p202327




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Re: help with Lords and Knights please

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : claudiogaranzini via Audiogames-reflector


  


Re: help with Lords and Knights please

thank you all! Is there a similar game that has a massive multiplayer like this and thats accessible also for android users? Can any of you suggest some title? Thanks again!!

URL: http://forum.audiogames.net/viewtopic.php?pid=202300#p202300




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Re: UltraPower

2015-01-25 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector


  


Re: UltraPower

hi mason,keep up the great work!Just a question: how do I go to the sz? because when Im online, I am completely out of the sz. so, would you mine telling how to go to sz?

URL: http://forum.audiogames.net/viewtopic.php?pid=202311#p202311




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Re: Blind friendly Unattended OS installation

2015-01-25 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Blind friendly Unattended OS installation

But Im afraid this site would share our product key?

URL: http://forum.audiogames.net/viewtopic.php?pid=202313#p202313




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Re: Swamp campaign: Swamp online simulation

2015-01-25 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Swamp campaign: Swamp online simulation

ods, also Aprone should fix the bugs with the saving and the leveling up. You coudl also make an event that levels you up when your eperience reaches a certain point, but since you cant do extended arithemetic, theres no way to copy the experience cost formula used in the online game.

URL: http://forum.audiogames.net/viewtopic.php?pid=202314#p202314




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-25 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Oh man! I just completed the takeda chapter! This game really is amazing. Liking it so much that I will get the ps3 version as well, because this is a perfect game for my show and I would like others to experience it. Clement, did the takeda chapter end, kind of abruptly for you? I was fighting a group of enemies and switching between characters when the chapter cut off very suddenly with no music, and the trophy sound played, and I got my end of stage score thing, but with no music. I also found this strange since Im pretty sure Id only been in that battle for about 10 minutes or so.

URL: http://forum.audiogames.net/viewtopic.php?pid=202318#p202318




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Re: NVDA Sound profile (voice over)

2015-01-25 Thread AudioGames . net Forum — Off-topic room : bitti via Audiogames-reflector


  


Re: NVDA Sound profile (voice over)

OK. If you have a jailbreak, and if you know how to write nvda addons, than you can copy the voice over files from your iOS device, and than you can put them into an addon. I can try to make something like that, but i can also upload the voice over files so anyone else can doo this.

URL: http://forum.audiogames.net/viewtopic.php?pid=202322#p202322




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