Re: Even mages now have Iphones

2016-10-11 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Re: Even mages now have Iphones Thanks patjkk, I did actually wonder if I'd remembered what was wrong with that crab .I've fixed it now.Interestingly enough, their other game is listed as a pet care game something about cows. I wonder if that is also accessible? URL:

Even mages now have Iphones

2016-10-11 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Even mages now have Iphones What do you do when some young wood be magician gets hold of your phone and won't stop calling you? Why try to save his world by mucking about with the laws of physics of course. this is the scenario in Timecrest, an absolutely awesome new game from Sneaky crab

Re: Bokurano Daibouken 3 : secondary topic

2016-10-11 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic ok, one more question:Currently, I am having to use energy balls to kill the burners and stuff in 25-5, because it seems that I do not have a powerful enough weapon. The triple yoyo is not cutting it for me. Is there something better than that I

Re: The Blindfold Racer Championship 2016

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: The Blindfold Racer Championship 2016 Chris, getting to you a little late on this one, but game credits are distributed at the end of the tournament. URL: http://forum.audiogames.net/viewtopic.php?pid=282546#p282546 ___

Re: The Blindfold Racer Championship 2016

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: The Blindfold Racer Championship 2016 Guys, check this out. So the event we've all been waiting for, the gameday of gamedays, is coming up in just a little over two days. Firstly, if you still haven't registered yet, the game is free to download and play now. Second, a leaderboard is

Re: Braillemon status update!

2016-10-11 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! *sigh*Well, honestly, I think I had suspected this long before reading it. I'd moved on to other games anyways, and although it saddens me that Braillemon is being laid aside, I'm glad I was around to encounter it when I did. I personally think Colors will be

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi Wastelander!Niklas mentioned something wich made me think about an important detail:Do you plan to have something like a real generated worldmap?Point is, that maybe you cant reach some territories in the beginning cause your lands are

Re: Even mages now have Iphones

2016-10-11 Thread AudioGames . net Forum — AudioGames - News room : patjk via Audiogames-reflector
Re: Even mages now have Iphones Hi Dark,Awesome post, but just wanted to let you know it was Sneaky Crab. URL: http://forum.audiogames.net/viewtopic.php?pid=282542#p282542 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2016-10-11 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic that's the trick, actually.if you run like crazzy, carla will be killed.you must wait carla to catch up with you, if not, the walls will accelerate and kill her.whenever you are near possition 100, 200, 300 etc, wait for carla to reach you, then,

Re: ft...@home.samtupy.com

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector
Re: ft...@home.samtupy.com I had to limit it a little, but I will fluctuate that limit. If I have the limit too low, the servers to slow and too high, no net at all. So depending on what's going on, it'll be slow/fast. URL: http://forum.audiogames.net/viewtopic.php?pid=282540#p282540

Re: Bokurano Daibouken 3 : secondary topic

2016-10-11 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I am so close to beeting the game for the first time, but I am having 1 problem:I cannot get out of the building alive. I am running right and eventually either Carla or I die every time. What am I doing wrong? I wish I could move a little faster.

Re: New tts voices available

2016-10-11 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: New tts voices available A bit on the pricey end, but great sounding voices overall. They couldn't have done the demo better in my opinion. The music watermark makes for an interruption free demo. I'm firmly against Vw voices complaining every utterance when they lost their license

Re: New tts voices available

2016-10-11 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: New tts voices available A bit on the pricey end, but great sounding voices overall. They couldn't have done the demo better in my opinion. The music watermark makes for an interruption free demo. I'm firmly against Vw voices complaining every utterance when they lost their license

Re: New tts voices available

2016-10-11 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector
Re: New tts voices available And the spanish voices? I need to betatest it! URL: http://forum.audiogames.net/viewtopic.php?pid=282537#p282537 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Where can I download this game? URL: http://forum.audiogames.net/viewtopic.php?pid=282536#p282536 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: IOS 10, who's going for it? How buggy? Who likes it and why?

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: IOS 10, who's going for it? How buggy? Who likes it and why? Finally got on iOS 10 with an iPhone 6S+.  It's not bad, but there is tons of new stuff to mess with.  I've been swamped by hurricane related matters and haven't had much time to toy around, but I'll update out here in future

Re: searching people to make a game with me

2016-10-11 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: searching people to make a game with me Such posts aren't really all that new actually, they've been popping up for years on dev sites.The "idea guys" in large companies are typically referred to as Creative Directors, and you usually need a great deal of experience in related fields

Re: searching people to make a game with me

2016-10-11 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: searching people to make a game with me Such posts aren't really all that new actually, they've been popping up for years on dev sites.The "idea guys" in large companies are typically referred to Creative Directors, and you usually need a great deal of experience in related fields

Re: the "lucky cop" is ready to download!

2016-10-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: the "lucky cop" is ready to download! hi, sorry to say this game is still majorly buggy. First jumping over stuff that you randomly fall over and there's no indication why you might fall. Second, enemies shooting you before you can ever hear them move into the stereo field. Third, the

Re: ft...@home.samtupy.com

2016-10-11 Thread AudioGames . net Forum — Off-topic room : willbilec via Audiogames-reflector
Re: ft...@home.samtupy.com Is it just me or is the server really slow today? It worked fine until last night. URL: http://forum.audiogames.net/viewtopic.php?pid=282532#p282532 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy It would be cool if some races could build machines and vehicles as well wich they can use. For example, a modern race could have robots and turrets and such things. Maybe some alien type races would be cool as well, some of them could be

Re: searching people to make a game with me

2016-10-11 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: searching people to make a game with me Techmaster20, these game companies basically work on the principle of money. Some guy high way up in the hierarchy says we want to create this and that game, and you will be paid to design its story, gameplay, levels and whatnot, as it's your

Re: IOS 10, who's going for it? How buggy? Who likes it and why?

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Kautilya via Audiogames-reflector
Re: IOS 10, who's going for it? How buggy? Who likes it and why? lukas wrote:Just press the power button twice in quick succesion. The first press will silence the ringtone and the second one will reject the call.I've been using this ever since I got my iPhone 4S which I need to be

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Mata sorry to hear that, the exploration screen has been altered slightly since earlier, but I'm free to answer any thing that's got your confused@connor glad to see you again too dude! gonna be working on warsim a lot now so hopefully

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I'm guessing you either need to chuck loads and loads of men at them, or find an artifact of some sort, as their battle score is double that of your soldiers URL: http://forum.audiogames.net/viewtopic.php?pid=282527#p282527

Re: WWE 2K17: Any of you getting it?

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: WWE 2K17: Any of you getting it? I've just found a way to play smackdown 2006 again, that game is such a joy to play!  If only there was a way to read the menus... I want to change moves around! URL: http://forum.audiogames.net/viewtopic.php?pid=282526#p282526

Re: IOS 10, who's going for it? How buggy? Who likes it and why?

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Kautilya via Audiogames-reflector
Re: IOS 10, who's going for it? How buggy? Who likes it and why? Currently, I have an iPhone with iOS 10 installed. I have noticed a bug in the Tips App found under the Extras folder. While using the voiceover, I'm not able to go to the next tip because one finger flick down jesture is not

New tts voices available

2016-10-11 Thread AudioGames . net Forum — Off-topic room : jake4252 via Audiogames-reflector
New tts voices available Hello folks:Innoetics, the company who brought us the UK male voice of Ian, have released three new American English voices.  I was a beta tester of these voices as some of you know from my recorded audio.  There is one male and two female voices to choose from. 

Re: WWE 2K17: Any of you getting it?

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: WWE 2K17: Any of you getting it? Same here. If it still uses that Quicktime Event pinning system... That's a problem. URL: http://forum.audiogames.net/viewtopic.php?pid=282523#p282523 ___ Audiogames-reflector mailing list

my new online engine, coded in python

2016-10-11 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
my new online engine, coded in python Greetings all. Its been a while since i've released anything, but here goes. This package includes both a server and a client ritten in python, that can be used to write your own online games. The package includes a full area system, movement system is

Re: IOS 10, who's going for it? How buggy? Who likes it and why?

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Kautilya via Audiogames-reflector
Re: IOS 10, who's going for it? How buggy? Who likes it and why? zakc93 wrote:I have an iphone 5, which is apparently the oldest phone able to get this update. So I'm a bit hesitant, since IOS 9 already felt like it slowed my phone down a little. How do you revert to a previous version of

Re: ft...@home.samtupy.com

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector
Re: ft...@home.samtupy.com I like FileZilla myself. FTP Explorer is also accessible. URL: http://forum.audiogames.net/viewtopic.php?pid=282519#p282519 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Term Paper 2, the Revenge of School!

2016-10-11 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: Term Paper 2, the Revenge of School! I'm surprised you think this game is actually a fun game. Have you tried The Blank Game? It's another game I made, and it's much better than the Term Paper games. For one thing, a lot more of the game is in English, and it has much more content in

Re: Audiobook player for Windows?

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Kautilya via Audiogames-reflector
Re: Audiobook player for Windows? Hmm, which kind of files you'd like to play, DAISY books or simple audio files? Reply back, I may be able to assist you. URL: http://forum.audiogames.net/viewtopic.php?pid=282518#p282518 ___

Even mages now have Iphones

2016-10-11 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Even mages now have Iphones What do you do when some young wood be magician gets hold of your phone and won't stop calling you? Why try to save his world by mucking about with the laws of physics of course. this is the scenario in Timecrest, an absolutely awesome new game from haunted crab

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : bucklee12 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy hello,the game is absolutely brilliant however, i would have a demon horde question. or observation, or call it whatever. is it just me, or. i can send thousands of soldiers on them, but while few demons die, on my side are countless

Re: Announcing the audiogames archive

2016-10-11 Thread AudioGames . net Forum — New releases room : Kautilya via Audiogames-reflector
Re: Announcing the audiogames archive Hello John, mojsior and others,Were you discussing about Accessible Super Mario Bros, Code by C. A. E. Jones in posts 8 through 15?If yes, please reply back, I've a complete working package of that game.I will then upload it to any cloud based service

Re: Code 7 - A fully-voiced text adventure

2016-10-11 Thread AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Hi Nick,it's a 3D game on the basic level so it needs some cpu and graphics card power. we can't just turn these things off in the background. sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=282514#p282514

Re: Timecrest: The Door major update with VoiceOver

2016-10-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Timecrest: The Door major update with VoiceOver I've just started this one and [[wow]]! it rocks, I've very much liked games like the 3D games ones (lifeline etc), and one button travel that do time plus choice based stuff, and this one looks more complex than any of that sort I've

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy [[wow]], I just saw this, I thaught warsim was no longer being worked on! Its really cool to see you return wastelander, I really enjoyed the wastes and the early version of warsim and this new one sounds great. URL:

Re: Term Paper 2, the Revenge of School!

2016-10-11 Thread AudioGames . net Forum — New releases room : Dragos via Audiogames-reflector
Re: Term Paper 2, the Revenge of School! It is a verry but verry good game.But I need a read me file please. URL: http://forum.audiogames.net/viewtopic.php?pid=282511#p282511 ___ Audiogames-reflector mailing list

Re: the "lucky cop" is ready to download!

2016-10-11 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector
Re: the "lucky cop" is ready to download! What's justcaused2?Is it playable? Is it a small or a large file?Sorry for off topic post. URL: http://forum.audiogames.net/viewtopic.php?pid=282510#p282510 ___ Audiogames-reflector mailing list

Re: Dark crime city name compition is up!

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : Kautilya via Audiogames-reflector
Re: Dark crime city name compition is up! I would like to suggest a city name for your game and the name is Sparta.As you know, Sparta was a warrior society in ancient Greece that reached the height of its power after defeating rival city-state Athens in the Peloponnesian War (431-404

Re: Accessible Home Recording Studio Setup

2016-10-11 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector
Re: Accessible Home Recording Studio Setup A user interface can cost anywhere from $50 USD  and up.     Just depends on what you're looking for.   My Tascam US-1800 costed me $200 USD and it has 8 XLR, 2 Instrument, and 4 line in's  plus digital in, midi in/out, and 4 outputs.   It's USB

Re: Looking for a blu-ray player with TTS or something similar

2016-10-11 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector
Re: Looking for a blu-ray player with TTS or something similar Yeah, The only thing that I know comes close is the Playstation 4.  I was trying to find something for my dad that allows him to play Blu-Rays and stream media with simplicity in mind.  I may just settloe on an Apple TV for the

Re: the "lucky cop" is ready to download!

2016-10-11 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector
Re: the "lucky cop" is ready to download! So guise I think you need to try justcause2.It is really great. I've playing it for a long time, And it is still on my desktop.This game can be better with a trainer. Sorry for the off topic post.Hope this helps. URL:

Re: Introductions

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : Kautilya via Audiogames-reflector
Re: Introductions Hello saiteja,Welcome on board I'm Feeling pleasurable  to have another gamer from our country; very few folks are here from India.So, explore the forum as well as the main website, you'll love to do it!And yes, here we have a fantastic community to help you out in your

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hoya! Jumping in to give it another try! I did try this one once but had to stop because of an exploration bug. Still confused how it works. URL: http://forum.audiogames.net/viewtopic.php?pid=282504#p282504

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-11 Thread AudioGames . net Forum — New releases room : Rocky Waters via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Thanks, got it. URL: http://forum.audiogames.net/viewtopic.php?pid=282503#p282503 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - A fully-voiced text adventure

2016-10-11 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Hi Kevin,I figured it out.I set the mode that pressurizes the room to minus 61 and it unlocked the door,.however I'm enjoying the game but the game is lagging on my windows 7 64bit laptop.is there a way I can reduce the lag so that I can play the

Re: the "lucky cop" is ready to download!

2016-10-11 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector
Re: the "lucky cop" is ready to download! Now I know that I'm not the only one who can't play gta due to the lack of sight and space on my laptop. I only can watch YouTube videos where people play gta. URL: http://forum.audiogames.net/viewtopic.php?pid=282501#p282501

Re: Porting BrailleNote Touch software to AOSP

2016-10-11 Thread AudioGames . net Forum — Off-topic room : finnturner1999 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP that was mine, yes URL: http://forum.audiogames.net/viewtopic.php?pid=282500#p282500 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: trick or treat is nearly here

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: trick or treat is nearly here @dada: it's ok, it's a little tricky to explain.I'm definitely looking forward to this game. URL: http://forum.audiogames.net/viewtopic.php?pid=282499#p282499 ___ Audiogames-reflector mailing list

Re: WWE 2K17: Any of you getting it?

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: WWE 2K17: Any of you getting it? It does sound quite interesting, although I've got no idea how these games play any more, I haven't played a wwe game in years. URL: http://forum.audiogames.net/viewtopic.php?pid=282497#p282497 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-11 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! All I can really say here is to head to where you hear the speed boosters and line yourself up with them as you go. You're basically going north and west for some time, then you're working your way back north and east a bit. If you

Re: searching people to make a game with me

2016-10-11 Thread AudioGames . net Forum — Developers room : hhleon-mueller via Audiogames-reflector
Re: searching people to make a game with me This game, which I currently planning, will be a mix between audience for an FPS. URL: http://forum.audiogames.net/viewtopic.php?pid=282496#p282496 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Love the idea soul keeper! especially "sword-wielding faceless corpselord" or axe-wielding ectI made work on a massive random medeival weapon generator a few years back and always wanted to use it, could impliment it into the game, would

All about updates

2016-10-11 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
All about updates From the day someone lifted a small piece of dried fruit into the air updates have been very important. No, --- -come on, that was a quality joke! You see dates are fruit and lifting them raises them into the air, which makes them go up, you see, up dates, it's very

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Another macromanaging idea: weapon/armorsmithing (to give purpose to the mines). Something like"Your smiths use 3400 ore, and make 800 swords and 752 suits of armor for your army this season."And having weapon and armors would add

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Another macromanaging idea: weapon/armorsmithing (to give purpose to the mines). Something like"Your smiths use 3400 ore this year, and make 800 swords and 752 suits of armor for your army this season."And having weapon and armors would

Re: A new audio game from a new developer - Dark Passenger

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: A new audio game from a new developer - Dark Passenger Yo folks. Dan, since I'm having major problems with paypal, I'll be waiting for some news regarding steam.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=282492#p282492

WWE 2K17: Any of you getting it?

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
WWE 2K17: Any of you getting it? Hi all,Is anybody getting this game? Is it worth it? The "Open Challenge" mode seems interesting, they ditched showcase mode and brought back Road to Wrestlemania, and I wonder if it has its own story heading into WR33/34, because it hasn't happened

Re: Upcoming! Code 7, an sf audio adventure

2016-10-11 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Re: Upcoming! Code 7, an sf audio adventure Lol Phil, it is true there are now two of us, or me, or at least now a Mr. and mrs. Dark, however getting Mrs. Dark to try games and write news could be a rather interesting proposition since she's only just getting introduced to audiogames. Oh,

Re: My first game, Term Paper!

2016-10-11 Thread AudioGames . net Forum — New releases room : Dragos via Audiogames-reflector
Re: My first game, Term Paper! I like games with bugs to test and beta. URL: http://forum.audiogames.net/viewtopic.php?pid=282490#p282490 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Upcoming! Code 7, an sf audio adventure

2016-10-11 Thread AudioGames . net Forum — AudioGames - News room : Phil via Audiogames-reflector
Re: Upcoming! Code 7, an sf audio adventure Dark,You wrote: "since there's only one of me and I don't get to try everything."I beg to differ, Dark, after getting wedded, you could say there are now two of you and possibly more in the future.It would be nice to have a timeline that lists

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Yeah, i had those crashes in past too. If i will encounter one in this version i will send you a savegame. Maybe it is helpful.In case of the menu-details:When you are in the menu with all the five independent territories you see only the

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Arnold18, sorry to hear that, gonna go and hunt the crash bugs now! URL: http://forum.audiogames.net/viewtopic.php?pid=282486#p282486 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi. Maybe its just me, but this version keeps crashing on random occasions, i lost my 15 gold cause i didn't save, and booom! Unexpected crash. URL: http://forum.audiogames.net/viewtopic.php?pid=282485#p282485

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-11 Thread AudioGames . net Forum — New releases room : Rocky Waters via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'm stuck on the 45 second room in the shadow kingdom.  Can someone give me a spoiler in terms of the direction to navigate this room?  It's probably been asked before but having waded through 30 pages, thought it would be easier to

Re: So long, blazblue.

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: So long, blazblue. Technically, the game is in stereo... just not the character and impact effects. the music and even voice acting is probably in stereo depending on scenarios, there just is no panning of sounds during fights.Personally, blazblue has never captured my interest... the

Re: the "lucky cop" is ready to download!

2016-10-11 Thread AudioGames . net Forum — New releases room : Kautilya via Audiogames-reflector
Re: the "lucky cop" is ready to download! Hey visualstudio, its sound interesting to me as I'm a big fan of such games and I wish if some developer, like you, could creat these games. Now only I can do is to listen ambience of GTA played by my brother who is sighted.Sorry for a off-topic

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-11 Thread AudioGames . net Forum — New releases room : animal metal via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) ah good to no. but i was saying that if people play the last gym they will be able to get 10 of the new cards everytime they finish it. URL: http://forum.audiogames.net/viewtopic.php?pid=282481#p282481

Re: searching people to make a game with me

2016-10-11 Thread AudioGames . net Forum — Developers room : techmaster20 via Audiogames-reflector
Re: searching people to make a game with me actually, most video game companies have people that don't write a single line of code, but they have the idea for the games, Grand Theft Auto, for example. Sam and Dan had no idea of how to cprogram,  but, look what they made. Furthermore, what

Re: Porting BrailleNote Touch software to AOSP

2016-10-11 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP When did Humanware make a terminal app for the touch, or is that your terminal app, that my friend Devin, Also known as Speeder on this forum had mintioned? URL: http://forum.audiogames.net/viewtopic.php?pid=282479#p282479

Re: shadow rine full voice version released

2016-10-11 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: shadow rine full voice version released devinprater wrote:Does anyone know where assault_freak's let's play of Shadow Line went? all I can find is the old version with only part one and two.Edit:So embarrassing.  I found it. I guess when I'm in a subdir of the audiogames forum, new

Re: shadow rine full voice version released

2016-10-11 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: shadow rine full voice version released devinprater wrote:Does anyone know where assault_freak's let's play of Shadow Line went? all I can find is the old version with only part one and two.Edit:So embarrassing.  I found it. I guess when I'm in a subdir of the audiogames forum, new

Re: A recording of redspot, the newest FPS!

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : Kautilya via Audiogames-reflector
Re: A recording of redspot, the newest FPS! When we visit On your website>Games,  and as soon as we hit enter on redspot, instead of opening a page with game description, it simply downloads the game. Please add a complete page as you did with Save The Wiled. It would help gamers to know

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included I didn't read more than one in its entirety and decided it wasn't worth my time.  Honestly, common sense really is necessary when dealing with any piece of software... Period. URL:

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included I didn't read more than one and decided it wasn't worth my time.  Honestly, common sense really is necessary when dealing with any piece of software... Period. URL: http://forum.audiogames.net/viewtopic.php?pid=282476#p282476

Re: Looking for a blu-ray player with TTS or something similar

2016-10-11 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector
Re: Looking for a blu-ray player with TTS or something similar One problem you will find is that not only is TTS needed, but so is some kind of OCR that can read unusual fonts. The menus on most discs are graphic with no mackine readable text tags. Some menu options will be for generic

Re: Accessible Home Recording Studio Setup

2016-10-11 Thread AudioGames . net Forum — Off-topic room : nikosdemetriou via Audiogames-reflector
Re: Accessible Home Recording Studio Setup Hi again DgleksThanks for your answers.How much do audio interfaces cost?As I didn't use these kind of things for many years I am like a beginner again.And when I was at university other people set sonar for me up so I learned only how to use it.I

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Been doing a lot of work on the face generator today, I fixed big save bug with gnome faces and some other little bugs, added some new names and race prefixes as well as a brand new race called Corpselords, also tripled the amount of ghoul

Re: shadow line full voice - LP.

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: shadow line full voice - LP. The let's play is gone because other people hae made more complete runs of the game in the main shadow line thread. URL: http://forum.audiogames.net/viewtopic.php?pid=282472#p282472 ___ Audiogames-reflector

Re: Timecrest: The Door major update with VoiceOver

2016-10-11 Thread AudioGames . net Forum — New releases room : Kautilya via Audiogames-reflector
Re: Timecrest: The Door major update with VoiceOver Very few Mainstream games have equal access to both sighted and blind gamers, thanks to the developer I'll definitely try the game! URL: http://forum.audiogames.net/viewtopic.php?pid=282471#p282471

Re: Magic Blocks

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : Sergio_rama via Audiogames-reflector
Re: Magic Blocks Hello!My name is Sergio Ramacciotti from Argentina, and this messaje is for Quentin C.I am interested in translating Magic blocks into spanish and if you are interested too, I wish you to give me an e-mail address so I can send you my translation for you to compile it in

Re: Timecrest: The Door major update with VoiceOver

2016-10-11 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: Timecrest: The Door major update with VoiceOver I've recently downloaded the game again after a few months of not playing. I'll show y'all how good this game is by explaining something.I rarely give money for games. The only time I did was for King of Dragon Pass, because, well,

Re: shadow rine full voice version released

2016-10-11 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: shadow rine full voice version released Does anyone know where assault_freak's let's play of Shadow Line went? all I can find is the old version with only part one and two.Edit:So embarrassing.  I found it. I guess when I'm in a subdir of the audiogames forum, new releases, search only

Re: shadow line full voice - LP.

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: shadow line full voice - LP. They're all gone. Oh Discordia. I'll be lost trying to find Riru forever. URL: http://forum.audiogames.net/viewtopic.php?pid=282468#p282468 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-10-11 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: shadow rine full voice version released Does anyone know where assault_freak's let's play of Shadow Line went? all I can find is the old version with only part one and two.Edit:So embarrassing.  I found it. I guess when I'm in a subdir of the audiogames forum, new releases, search only

Re: shadow rine full voice version released

2016-10-11 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: shadow rine full voice version released Does anyone know where assault_freak's let's play of Shadow Line went? all I can find is the old version with only part one and two. URL: http://forum.audiogames.net/viewtopic.php?pid=282467#p282467

Re: searching people to make a game with me

2016-10-11 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: searching people to make a game with me Exactly. Without meaning to sound offensive or anything, you basically got just an idea, and one that already has several different implementations in the same genre. You asked for specific tasks that you want to distribute to people. That all

Re: shadow rine full voice version released

2016-10-11 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: shadow rine full voice version released Oh, I figured it out! Guys, it does matter which exit you come out of. There are two exits you can use if you go west, then down, there'll be another exit on the right. URL: http://forum.audiogames.net/viewtopic.php?pid=282465#p282465

Re: shadow rine full voice version released

2016-10-11 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: shadow rine full voice version released I'm in the area south of the save place to the forest of wind. There is an opening to the south, but that whole place is blocked by water, which I can't cross. URL: http://forum.audiogames.net/viewtopic.php?pid=282464#p282464

Re: Code 7 - A fully-voiced text adventure

2016-10-11 Thread AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure [ a-t ] Lirindidn't mean to sound like it wasn't helpful. sorry.thanks for any feedback and suggestions. URL: http://forum.audiogames.net/viewtopic.php?pid=282463#p282463 ___ Audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2016-10-11 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Firefly can you explain what you mean by status informations?and it's an interesting idea, I like the idea of growing people into champions, there's no reason why as king you couldn't turn to some random peasants and say... you are now my

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) @Animal metal, the pressure card is in the dragon gym, it's a regular in my normal deck. URL: http://forum.audiogames.net/viewtopic.php?pid=282460#p282460 ___ Audiogames-reflector

Re: trick or treat is nearly here

2016-10-11 Thread AudioGames . net Forum — General Game Discussion : The coll gamer via Audiogames-reflector
Re: trick or treat is nearly here Can't wait till this game comes out. Looking forward to it. Then I can play a game during the Halloween season! URL: http://forum.audiogames.net/viewtopic.php?pid=282461#p282461 ___ Audiogames-reflector

Re: Code 7 - A fully-voiced text adventure

2016-10-11 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Ah okay, just wanted to help somehow. URL: http://forum.audiogames.net/viewtopic.php?pid=282459#p282459 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - A fully-voiced text adventure

2016-10-11 Thread AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure [ a-t ] Lirinno sorry this won't work. but i also think that the current solution is actually better.I'll add some functionality like rereading the previous lines and then it's not that much different but has more functionality and has a better

Re: Code 7 - A fully-voiced text adventure

2016-10-11 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure @KevinDid you checked this solution to add screen readers support to the game?It's coded in Unity so I think it's possible to compile this library:https://davykager.com/projects/tolk/Maybe this will not work but still, worth checking out. This is

  1   2   >