Re: A Chrono Trigger project

2014-09-29 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: A Chrono Trigger project [[wow]]. Please do keep this going, I want to be able to play these games independently. URL: http://forum.audiogames.net/viewtopic.php?pid=190743#p190743 ___ Audiogames-reflector mailing list

Re: KODP questions - how on earth do you keep the game happy?

2014-11-15 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? Dark has already given a great summary of the mechanics involved here, so I think Ill just chime in on the long game for a bit. Winning is certainly a lot of fun, and I cant deny that the timer is a factor. Nevertheless, its

Re: KODP questions - how on earth do you keep the game happy?

2014-11-15 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? Hi Dark,I take your point. Its easy for me to forget what it was like when I first played KoDP, since Ive been exposed to it for so long. Im taking an extended break from it myself, so I can approach it with fresh eyes whenever

Re: KODP questions - how on earth do you keep the game happy?

2014-11-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? About Six Ages accessibility, the developer hasnt made any commitment about that—things are still very much in the early stages. Id personally be very surprised if it wasnt accessible though, since hes written previously about

Re: KODP questions - how on earth do you keep the game happy?

2014-11-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? I actually havent tried any challenge games, per se. Hard mode, which Ive tried a couple times, is quite challenging in and of itself. Its very possible to get crushed early on if youre not careful. Ive concluded that Ill win

Re: Aurora, space-strategy game, anybody know anything?

2014-05-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Aurora, space-strategy game, anybody know anything? Hey, all. Does AudioGames have a policy on thread necromancy? If not, I hope people wont mind if I resurrect this topic. Ive been getting back into Aurora lately, after leaving it for quite some time, and so am definitely interested in

Re: Aurora, space-strategy game, anybody know anything?

2014-05-27 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Aurora, space-strategy game, anybody know anything? Not really, Im afraid. Its going to require lots of use of the Jaws cursor, or equivalent. 99% of the controls are accessible, its figuring out how theyre laid out which is going to take time. Fortunately, there are tons of tooltips to

Re: Aurora, space-strategy game, anybody know anything?

2014-05-27 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Aurora, space-strategy game, anybody know anything? There are definitely quite a few subsystems, but if you understand how some of them work the game does make more sense. Its really a bit more like a tabletop strategy game than a computer-based one. There are rules for how the Aurora

Re: Aurora, space-strategy game, anybody know anything?

2014-05-28 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Aurora, space-strategy game, anybody know anything? The game isnt real time, but it does have a clock of sorts. You basically are able to decide how much game time passes, whenever you want things to happen. But theres no reflexes or realtime component otherwise.Basically, the game is a

Re: Getting Dream Quest accessible. Leave your feedback.

2014-06-01 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Getting Dream Quest accessible. Leave your feedback. I must agree that drag and drop could work well. Theta Poker does a much better job of implementing it than Kings Corner, because it does announce where your cards are going. I really think we should give Peter some time to work and then

Re: most Memorable Interactive Fiction Story?

2014-06-10 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: most Memorable Interactive Fiction Story? Ooh, a topic near and dear to my heart. In no particular order:Anchorhead, scary as hell, but a great bit of Lovecraftian horror, which is one of my favorite genres. It has puzzles, but theyre integrated into the story pretty well. Long and complex

Re: Heroes cannot save everyone!

2015-01-02 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Heroes cannot save everyone! Dark,Sounds to me as though you inadvertently set the keyboard to touch typing mode. The behavior you describe is the way many people, myself included, use the IOS keyboard. Double tapping keys is, In my opinion, a bit slower. Fortunately, you can change

Re: Tips and Tricks for KoDP

2015-08-05 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Tips and Tricks for KoDP On the subject of ancestors being annoying, its also possible for them to show up for no reason whatever. It isnt always something youve done. You can even tell them off for wasting your time.Really looking forward to the sequel. A friend of mine is doing some

Re: Tips and Tricks for KoDP

2015-08-05 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Tips and Tricks for KoDP @dark: Still no official confirmation, though given how positive the developer has been about access in general Im 99% sure we dont have anything to worry about. He clearly sees it as a good thing, albeit he likes to play his cards close to the chest.Yes, the

Re: Final Fantasy XIII?

2016-06-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Final Fantasy XIII? Maybe I'm misunderstanding something about the guide, then.Is the only way to get any info out of the Steam client to repeatedly use the OCR feature, even with this command line switch turned on? I'm using Jaws 17 on Windows 10, and the OCR is only partially

Re: Final Fantasy XIII?

2016-06-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Final Fantasy XIII? Thanks for the heads up. I'm trying to get it via Steam, and the guide on using the service in the Articles room seems out of date. As far as I can tell, the -no-dwrite switch has no effect.Is anybody able to shed some light on this? URL:

Re: Final Fantasy XIII?

2016-06-17 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Final Fantasy XIII? Logging in isn't the problem. I'm able to do that just fine. It's the rest of the client I have trouble with. Thanks though. URL: http://forum.audiogames.net/viewtopic.php?pid=264862#p264862 ___ Audiogames-reflector

Re: Final Fantasy XIII?

2016-06-17 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Final Fantasy XIII? I'm glad it isn't just me. For the moment, I'm wondering if I can maybe refund the Steam purchase and get FF XIII via another method. URL: http://forum.audiogames.net/viewtopic.php?pid=264860#p264860 ___

Final Fantasy XIII?

2016-06-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Final Fantasy XIII? Hi All,I find myself in the mood for an RPG, so thought I might see if any of the mainstream games were playable. It seems that Final Fantasy XIII is. It seems to be available on PC.Would anybody who has played this be able to comment on it? As a totally blind gamer,

Re: Introducing Cataclysm: Dark Days Ahead

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Introducing Cataclysm: Dark Days Ahead Some tips for people who are interested:The build which has some accessibility improvements is the daily experimental one. The stable version isn't as friendly.The main menu can be navigated with shortcuts, "n," for new game, and so forth. There

Re: Introducing Cataclysm: Dark Days Ahead

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Introducing Cataclysm: Dark Days Ahead I'm glad other folks are at least interested in trying it. There's a lot of URL: http://forum.audiogames.net/viewtopic.php?pid=254567#p254567 ___ Audiogames-reflector mailing list

Introducing Cataclysm: Dark Days Ahead

2016-03-20 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Introducing Cataclysm: Dark Days Ahead Hi All,I don't often post on this board, but I recently encountered a new game which I thought was worth mentioning. It's called Cataclysm: Dark Days Ahead, or CDDA for short, and it's essentially an open-world, zombie survival roguelike.Basically,

Re: Introducing Cataclysm: Dark Days Ahead

2016-03-20 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Introducing Cataclysm: Dark Days Ahead Hey there,It's text-based, but has more in common with the recently-discuss Dungeon Crawl Stone SOup than a mud. You use single key commands to navigate rather than typing in sentences, and it's turn-based, which is good for us because otherwise

Re: Introducing Cataclysm: Dark Days Ahead

2016-03-23 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Introducing Cataclysm: Dark Days Ahead Damn. I've tried the latest experimental version on Windows too, and you're right, it's not as friendly as it is under Linux. I'm not sure if that's because the code just hasn't shown up in that release yet, or if it's a subtler problem.I'll bring

Re: Introducing Cataclysm: Dark Days Ahead

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Introducing Cataclysm: Dark Days Ahead I'm glad other folks are at least interested in trying it. There's a lot of aspects which could be better, but there are so many games which are totally inaccessible that finding one which can at least be played somewhat is noteworthy. I intend to

Re: King of dragon pass for android

2016-07-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: King of dragon pass for android Unfortunately, as far as I know KoDP for android isn't accessible. The original developer contracted with a studio to port the game, and they didn't take accessibility along.I think some folks on this forum have talked to them in the past about this,

Re: Announcing the audiogames archive

2016-09-02 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Announcing the audiogames archive Speaking as a fan of DOS games in general, I'm happy to see some of the older PCS titles available. I've thought about collecting more DOS games myself, which are playable for folks with proper emulators. There are definitely many, some quite complex,

Re: NetHack accessibility questions

2016-09-03 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: NetHack accessibility questions Speaking as a fan of Netback from the days of 3.3.x, I think that any command like that might be tedious in practice. It sounds like a good idea, but I can't imagine actually using it, at least not over extended periods.If I had to pick an approach I'd

Re: Introducing Cataclysm: Dark Days Ahead

2016-09-18 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Introducing Cataclysm: Dark Days Ahead Victorious wrote:Would this be playable with the windows subsystem for linux in windows 10?I actually don't know. I suspect it might, since the Linux version is just a Curses program, and the requirements are pretty minimal. But I haven't messed

Re: Cyberpunk?

2016-10-03 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cyberpunk? I'm not all that familiar with CP2020, but it's a game I've been curious about for a while. I know it has a pretty neat life path character generation system, and that's always a nice feature in my book.The only cyberpunk game I'm vaguely familiar with is Shadowrun, and

Re: Making Kerbal Space Program Accessible

2016-11-28 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Making Kerbal Space Program Accessible Definitely. I'll send along anything I can spare. URL: http://forum.audiogames.net/viewtopic.php?pid=287598#p287598 ___ Audiogames-reflector mailing list

Re: not sure what happened to the dev of a dark room iOS and Ensign

2017-08-10 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: not sure what happened to the dev of a dark room iOS and Ensign Hey all,I don't have an answer to the "what happened," question, but I will say that Dark Room is a mainstream game. The fact it's accessible is due to an interested blind player contacting the author, which is something I

Re: KODP, aka, King of dragon pass.

2017-05-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: KODP, aka, King of dragon pass. Hey,I can't speak to everyone, but I can make a few suggestions.Are you questing super quickly in succession? If so, definitely don't do that. At most one quest every year is acceptable, it's better to wait a couple years, or even three. What are the

Re: KODP, aka, King of dragon pass.

2017-06-23 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: KODP, aka, King of dragon pass. For the record, exploration is one of the things David is looking at simplifying for Six Ages. I have yet to see a playable version of what he's considering, but he's consulted me about it a bit, and things sound a lot easier to manage. URL:

Re: KODP, aka, King of dragon pass.

2017-05-18 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: KODP, aka, King of dragon pass. I've avoided commenting on this until now, but I will just say that restarting if you run into difficult luck like this is not really a great idea. A lot of the fun of the game is figuring out how to survive despite awkward circumstances, and things like

Re: for all you table top game players

2017-09-28 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: for all you table top game players D Reader isn't out yet, it was just announced a few days ago. The D Beyond suite is a different thing, and that is mostly accessible, at least as far as the book material goes. URL: http://forum.audiogames.net/viewtopic.php?pid=331209#p331209

Re: question about King Of Dragon Pass

2017-10-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: question about King Of Dragon Pass It's been a while since I played KoDP, but I don't think a trickster is required for any heroquests. They just make certain events easier, and allow you to pick options you couldn't otherwise. They appear randomly, so it's worth checking your nobles

Re: Simutronics Muds

2018-12-27 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Simutronics Muds Oh, nice. Is that available for testing? URL: http://forum.audiogames.net/post/401242/#p401242 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

2018-12-20 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Starmourn: an upcoming sci-fi MUD from Iron Realms Thus far I've had success in combat by disabling the wet wiring messages, which otherwise tend to clutter up the speech. I just have to trust that the thing is doing its job. Beyond that, i just wait for the balance restoration message

Simutronics Muds

2018-12-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Simutronics Muds Hi All,I'm wondering if anybody else plays either of the Simutronics muds, Gemstone IV or Dragon realms? THey're pay to play and a bit annoying to get going, as you can't really use any  of their official clients, but I've recently started playing Gemstone IV and am really

Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

2018-12-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Starmourn: an upcoming sci-fi MUD from Iron Realms I think it would be beneficial for people to try to talk to the administration a bit. I'm not as negative on this game as some, because I love the SF theme, but still, spaceflight is definitely kind of hard at the moment.The good news

Interactive Fiction Needs You

2019-01-23 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Interactive Fiction Needs You Hey all,As per this blog post, which honestly probably should have been shared on this site earlier, the Interactive Fiction accessibility committee is in need of blind test subjects, er, testers. All applicants will be considered. We basically need you to

Re: X3 basics and let's play series

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: X3 basics and let's play series It's not always as random as all that, actually. There are techniques for mapping systems, automated exploration programs, and a way to move to any point in space with the autopilot. THere are also improved scanners which pretty much guarantee you'll see

Re: X3 basics and let#s play series

2019-01-30 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: X3 basics and let#s play series Thanks for putting this together, Simba. I'm definitely happy to do my best to answer any questions anyone has here, or in the New Releases thread. THe big thing to realize for now is that I'm pretty new to this game myself, and am scripting as I play.

Re: X3 basics and let#s play series

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: X3 basics and let#s play series This is for PC. THere's no mobile version. URL: https://forum.audiogames.net/post/408586/#p408586 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Interactive Fiction Needs You

2019-01-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Interactive Fiction Needs You hanif wrote:Is it a pc interactive fiction or android interactive fiction?Platform-agnostic. YOu can feel free to play however you like on whatever system. URL: https://forum.audiogames.net/post/407231/#p407231 -- Audiogames-reflector mailing list

Re: Interactive Fiction Needs You

2019-01-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Interactive Fiction Needs You aaron wrote:Hi,Thanks for informing us as well.I also have some reservations though, I've not tried traditional IF for years I gave up on the puzzles that ended up just being too difficult, guess the verb instances, no built in hints, and then anything

My Next Accessible Game Project: Accessible Battletech

2019-04-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
My Next Accessible Game Project: Accessible Battletech Hi ALl,I felt that things were sufficiently far along on this project for me to mention it on the forum here, though I don't have an official  release for people to enjoy quite yet.For the past month and a half or so, I've been working

Re: mud clients for the mac

2019-06-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: mud clients for the mac THere was a mac client called MudABility, but I'm not sure it's still maintained. It wasn't as featureful as MushClient, but then again very few clients are. URL: https://forum.audiogames.net/post/439453/#p439453 -- Audiogames-reflector mailing list

Re: Unity interested in accessibility

2019-06-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Unity interested in accessibility I'm a bit sad that gamers aren't really welcome, because in some ways I feel like we're more likely to understand what developers should be able to do from a real-world perspective. Things like adding TTS functionality should be a given. URL:

Re: Good news for all d fans

2019-07-03 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Good news for all d fans To be pedantic about it, the most grid-centered version was 4th edition. 5E, the current version, is a lot less so.It's also worth noting that the official 5th edition online content is generally accessible. Granted you need to pay for the ebooks, and I'm not

Re: Introducing Cataclysm: Dark Days Ahead

2019-09-04 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Introducing Cataclysm: Dark Days Ahead THe text-base version I played didn't, unfortunately. Some of the graphical versions do, but they aren't accessible. URL: https://forum.audiogames.net/post/459669/#p459669 -- Audiogames-reflector mailing list

Re: Cataclysm, dark days ahead help

2019-09-04 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cataclysm, dark days ahead help It's been a while since I messed with CDDA, but you should be able to start by installing it via a daily snapshot. I need to check into it again, the problem I had last time was that the stable version somehow wasn't accessible, for reasons that escape

Re: Space Muds with Decent Sound Packs?

2019-09-14 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? There's always Starmourn. I'm not sure if there's any work on sound packs for it however. URL: https://forum.audiogames.net/post/461990/#p461990 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cataclysm, dark days ahead help

2019-09-04 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cataclysm, dark days ahead help It's been a while since I messed with CDDA, but you should be able to start by installing it via a daily snapshot. I need to check into it again, the problem I had last time was that the stable version somehow wasn't accessible, for reasons that escape

Re: Eve: Echoes [Mobile] - Anyone Tried?

2019-09-06 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Eve: Echoes [Mobile] - Anyone Tried? I've been curious about Eve for a long time. I gather that the default UI is largely text-based anyway, and just needed a few tweaks to be accessible. I was sad I couldn't ever manage to make much headway with it, though I wonder if that might

Re: Eve: Echoes [Mobile] - Anyone Tried?

2019-09-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Eve: Echoes [Mobile] - Anyone Tried? JieShuo? I'll have to look this up, I'm not familiar with it. URL: https://forum.audiogames.net/post/460277/#p460277 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Dungeon Crawl stone soup tips?

2019-11-01 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Dungeon Crawl stone soup tips? I'm curious, do you all play the original version, or one with a soundpack? If the latter, where do you get it?Looking forward to getting back into this. URL: https://forum.audiogames.net/post/471662/#p471662 -- Audiogames-reflector mailing list

Re: Dungeon Crawl stone soup tips?

2019-11-01 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Dungeon Crawl stone soup tips? Fair point. Man, it's been ages since I've played these games, but looking forward to diving back in for a change of pace from empire building. URL: https://forum.audiogames.net/post/471673/#p471673 -- Audiogames-reflector mailing list

Re: Where to re-download a heroes call?

2019-11-02 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Where to re-download a heroes call? Hey,Maybe we can give the benefit of the doubt here? I don't see why we should be questioning the OP when they don't give any evidence that they've pirated or otherwise obtained the game illegally. As it happens, I was wondering about this question

Re: How do you open games in steam now.

2019-11-02 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: How do you open games in steam now. You can open them the same way you always could, from their store pages or a desktop shortcut. THere's also a "Play," button on the new library page for each game. URL: https://forum.audiogames.net/post/472018/#p472018 -- Audiogames-reflector

Re: How do you open games in steam now.

2019-11-02 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: How do you open games in steam now. If you press enter on a game, a separate bit opens below with info on achievements, hours played, and so on. The play button is in there. I just use desktop shortcuts like I always have, personally. URL:

Re: Dungeon Crawl stone soup tips?

2019-10-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Dungeon Crawl stone soup tips? I should also say something about message windows. A lot of modern games, DCSS included, have a window of messages from previous turns displayed somewhere on the screen. THis can be a little confusing, as it's hard to tell what has just happened versus

Re: Ancient domains of mistery, AKA ADOM

2019-10-30 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Ancient domains of mistery, AKA ADOM Yay, more roguelike chat. YEah, my biggest problem is that the NVDA cursor doesn't behave in a way that is condusive to playing well. Jaws does better because its mouse cursor actually can track your position verticlaly as well as horizontally. I'm

Re: Dungeon Crawl stone soup tips?

2019-10-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Dungeon Crawl stone soup tips? Many roguelikes also let you use the "/," command, to ask what a particular symbol represents. THis might be a bit old-fashioned, and I don't remember for sure whether DCSS lets you do so, but it's something to consider. The help and documentation in

Re: Dungeon Crawl stone soup tips?

2019-10-30 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Dungeon Crawl stone soup tips? This trick of reading the map with the Jaws cursor applies equally well to other rogue-likes. You just have to ignore the noise you hear when you move up a line, or perhaps there is a setting to let it read you the character you land on instead of the

Re: Is Jupiter hell playable?

2019-11-15 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Is Jupiter hell playable? Actually, I know that DoomRL, the predecessor to this, was reasonably accessible. I have to look into the new version. URL: https://forum.audiogames.net/post/476879/#p476879 -- Audiogames-reflector mailing list

Re: Best space strategy games?

2019-12-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? I tried Tau Station for one or two days but got bored fairly quickly, as I recall. That's not saying that other people might not enjoy it.While we're on the subject of space strategy games, I always loved Trade Wars 2002, and related games in that genre. They

Re: Best space strategy games?

2019-12-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? Hey All,Begin at least was originally a DOS program. THere's a Windows version but it isn't accessible, so you need a DOS emulator, like Talking Dosbox to play it. IF you can get one you can find it at this link, among other places, though the full manual may

Re: Best space strategy games?

2019-12-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? I'm trying to get back into TW2002 tonight and to see if any of the old helpers I used to use are still around. The one I'm most familiar with was called TWXProxy, though I don't think it's had a new release in years, but then again I guess neither has

Re: Best space strategy games?

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? 1920x1080 is just fine, you'll be able to enjoy the game without having to fumble around with odd workarounds. The one thing I might suggest is to check the Windows scaling settings, they might be set to 200% or 150%, and you'll want to lower that to 100% or

Re: Best space strategy games?

2019-12-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? Wow… I can honestly say Dark that I have no memory of writing this. I'll have to do some digging through the Audyssey archives to see if I can find the original post. It's amazing how time flies when you get older, I guess. URL:

Re: Best space strategy games?

2019-12-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? Huh, this is the first i heard about Junction Gate. It looks like a lot of fun, and I very much look forward to playing with it. THanks for mentioning it, MIlos. URL: https://forum.audiogames.net/post/484314/#p484314 -- Audiogames-reflector mailing list

Re: Best space strategy games?

2019-12-05 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? I can't exactly say I recommend Aurora, just because it's got a bunch of little quirks which are largely a result of its VB6 heritage. It's a wonderful strategy game, just definitely not for everyone, and I'm basically shelving it until the new version comes

Re: Best space strategy games?

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? @Audacity,That question about favorite games is hard to answer, because i tend to get into moods for one game or another and bang on it exclusively for a couple months and then burn out. I've been known to love roguelike games in general, NetHack and Dungeon

Re: Best space strategy games?

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? Aurora is to MOO as… Hm, well. Maybe I can best illustrate this with an example. MOO ships are built out of pre-designed modules, you put, say, Merculite Missiles and some shields on, but the point is that you're basically picking compoennts off a menu.

Re: Best space strategy games?

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? Aurora is to MOO as… Hm, well. Maybe I can best illustrate this with an example. MOO ships are built out of pre-designed modules, you put, say, Merculite Missiles and some shields on, but the point is that you're basically picking components off a menu.

Re: AI Dungeon 2, an infinite, AI-generated text adventure

2019-12-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: AI Dungeon 2, an infinite, AI-generated text adventure I had some luck with this in Safari on Mac OS, basically there are two edit boxes, one of which is for the game's output and the other where you type your commands. It's  very difficult to use because  the Google accessibility in

Re: King of Dragon Pass: the perils of exploration

2019-12-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: King of Dragon Pass: the perils of exploration No, there is no official sequel, at least not in computer game form. If you dive a bit more into Glorantha, the world this is set in, you'll find a lot of info about the Dragon Pass area, including the kingdom that you found in KoDP. IT's

Re: Best space strategy games?

2019-12-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? My favorite Star Trek game was always Begin: A Tactical Starship Simulation. It was a bit  less a strategy game and more a simulation of ship-based tactical combat, but was very unique. I need to try and grab it again for the fun of it. It was based on a 

Re: Best space strategy games?

2019-12-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? On the topic of obscure strategy games,I have to mention Anacreon Reconstruction, which is available for DOS and Windows. It's a lot of fun, even if it isn't quite as  deep as some of the other games in this thread. I wish it had been improved just a bit,

Re: Best space strategy games?

2019-12-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? Audacity and all,I'm glad to hear you're enjoying MOO a bit more. I was looking at the code required to add a next/previous colony function, and it looks fairly simple. I should be able to get to that whenever work lets up in the next week or so and I feel

Re: Nethack Ascension

2019-10-22 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Nethack Ascension Hey,I haven't ascended in Nethack, the farthest I've made it was mid-way down the Gnomish mines. I haven't played regularly for a while though.I'm curious, what version of Adom did you play, WIndows or DOS or something else? THe WIndows version always seemed annoying

Re: King of Dragon Pass: the perils of exploration

2019-11-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: King of Dragon Pass: the perils of exploration AHh. Yeah, The God Time magic is different from the magic of the mortal world. I think that mythologically Summons of Evil  is taught to the ancestors of the Orlanthi later on, but it's hard to say with myths, anyway.I forgot that you can,

Re: King of Dragon Pass: the perils of exploration

2019-11-27 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: King of Dragon Pass: the perils of exploration The thing is that the labels are always centered, more or less, in the group of hexes they apply to. It's very hard to see this when you're just looking at individual ones with no idea how the visual works. So Cragspider's territory

Re: King of Dragon Pass: the perils of exploration

2019-11-25 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: King of Dragon Pass: the perils of exploration The trolls are pretty much always going to be difficult. THe only thing I can say is that the map scrolls in all four directions, and if you keep running into them it's likely you aren't moving it. To do so, just put your cursor on a hex

Re: king of dragon's past, is it worth the price tag

2019-11-23 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: king of dragon's past, is it worth the price tag I'm glad to see someone mention Six Ages, it's another delightful game in the same style as KoDP. THere's a lot of similarity, but a few things are different and in my opinion handled a bit better, like the map and raiding. I can't wait

Re: king of dragon's past, is it worth the price tag

2019-11-23 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: king of dragon's past, is it worth the price tag I think raiding in KoDP just felt shallow, game-play wise. There weren't many choices you could make. It's definitely subjective, and I can see enjoying either. For me, it's just hard to go back to the KoDP way of doing things after

Re: Let's appreciate a sharp, devs of king of dragon pass and six ages.

2020-03-04 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Let's appreciate a sharp, devs of king of dragon pass and six ages. Dark,Steam is a lot more accessible than it used to be. I would seriously consider trying to use it. Your point about the inaccessibility on PC is valid, and as far as I know the soundtrack isn't available anywhere

Re: Let's appreciate a sharp, devs of king of dragon pass and six ages.

2020-03-03 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Let's appreciate a sharp, devs of king of dragon pass and six ages. It's available as a purchase on Steam. URL: https://forum.audiogames.net/post/506002/#p506002 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible dos games apart from the usual susspects?

2020-02-01 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Accessible dos games apart from the usual susspects? There are a bunch of games by a company called Simulations Canada, which are war-games which originally came with maps and  counters. Fortunately it's possible to fairly easily convert most of them to use a spreadsheet for marking

Re: Apple Arcade

2020-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Apple Arcade Well, the obvious solution is to contact them and explain what we want out of Apple Arcade. I highly doubt anybody from Apple reads AudioGames. URL: https://forum.audiogames.net/post/493322/#p493322 -- Audiogames-reflector mailing list

Re: Playing Age of Empires Definitive Edition

2020-01-13 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Playing Age of Empires Definitive Edition I suspect Nuno is using a physical mouse or trackpad for dragging. I can't come up with another method that is likely to work. I did notice that the game reads tooltips and such as you move the mouse, which is something at least. URL:

Re: Smugglers or masters of orion

2019-12-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Smugglers or masters of orion Michael,For starters, no, the two games are not at all similar. Smugglers is a space trading game, while Master of Orion is a space strategy game, in which you control a whole civilization rather than a single ship.Furthermore, I hope you aren't planning

Re: Smugglers or masters of orion

2019-12-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Smugglers or masters of orion Michael,For starters, no, the two games are not at all similar. Smugglers is a space trading game, while Master of Orion is a space strategy game, in which you control a whole civilization rather than a single ship.Furthermore, I hope you aren't planning

Re: Best space strategy games?

2020-01-05 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Best space strategy games? I'm slowly getting back into X3, which is a lot of fun, even if it's not 100% accessible and probably won't be. There are many things we can do despite the lack of manual spaceflight, as it's got a ton of menus and an excellent scripting ability. URL:

Re: Does anybody know of any accessible empire building games?

2020-04-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Does anybody know of any accessible empire building games? What platform would you prefer?There are a few options on Windows but none on mobile that I'm aware of.Check out Aurora 4X, or Master of Orion. Both these are sci-fi games, and Aurora 4X in particular is complex as hell, but

Re: Does anybody know of any accessible empire building games?

2020-04-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Does anybody know of any accessible empire building games? They are both turn-based. Aurora is a little bit complicated because you are literally controlling  a game clock, so you can choose how much time passes, but it is not real time in the sense that you need fast reflexes to do

Re: Does anybody know of any accessible empire building games?

2020-04-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Does anybody know of any accessible empire building games? They are both turn-based. Aurora is a little bit complicated because you are literally contolling  a game clock, so you can choose how much time passes, but it is not real time in the sense that you need fast reflexes to do

Re: Does anybody know of any accessible empire building games?

2020-04-27 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Does anybody know of any accessible empire building games? Master of Orion is available on Windows and Mac, though the thread I linked only has a ready-to-run WINdows version.There's a manual included with the zip file. It's for the original graphical version of MOO, but the concepts

  1   2   3   >