Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-12 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Just letting you guys know, Im a dingbat and released the latest version and missed a huge hole in the inv system for inventories of less than 15 items... releasing the hotfix in a moment but if you want to work around it fill

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-12 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" https://www.dropbox.com/s/o6djyzvlkmm2f … 8.zip?dl=1^ All inventory issues should be patched in the same download link, let me know if there are anymore issues guys! Id love to hear some feed back on the inv system! URL:

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-13 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Awesome, well I hope you have fun! URL: http://forum.audiogames.net/viewtopic.php?pid=227672#p227672 ___ Audiogames-reflector mailing list

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Changelog 17/08/15 Version 0.8.3Todays update has a few fixes and a few features Ive wanted to get out of the way, Ive also added two new perks to try and keep things fresh but hopefully in the future there will be dozens of

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Changelog 16/08/15 Version 0.8.2This update seems to have pretty much turned into a canned food update but sometimes its nice to puff out a whole load of game content, there are a few little bugfixes and now stormy regions are

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-18 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @catfish Willdo man! glad you liked it@threeblack yeah its the nature of the way regions were picked I think, I will take a loot at fixing thatthe bomb sound was removed and noted in the logs a few versions back because it

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hi Catfish, the one before mountaineer is crafty, it gives you better chances of upgrading a weapon in workshops which goes well with the latest update to crafting!As for modding, there are a few things you can modify at the

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" UPDATE 0.8 TODAY, MAIN FEATURES ARE THE INVENTORY SYSTEM, THE GOD OF THE WASTELAND AND LASTLY VIALS ARE COMPLETELY FUCKED UP AND WHAT EACH OF THEM DO CHANGES EACH TIME YOU PLAY! SO YOU CANT START THE GAME WITH KNOWLEDGE OF

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" UPDATE 0.8 TODAY, MAIN FEATURES ARE THE INVENTORY SYSTEM, THE GOD OF THE WASTELAND AND LASTLY VIALS ARE COMPLETELY FUCKED UP AND WHAT EACH OF THEM DO CHANGES EACH TIME YOU PLAY! SO YOU CANT START THE GAME WITH KNOWLEDGE OF

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Ah yeah I understand now, its a good suggestion, will look at possibly implementing it laterMy focus at the moment is:Fully working the inventory system (Misc items / plants / vials / books / armor)Fully adding all sub region

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-08 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Alright having read some of the stuff here, I have nerfed weapon upgrading so the weapon value wont go up so high but have also buffed the others so that all upgrades increase value at least a little bit,I feel like I will

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-13 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Its not yet available during combat, but in future I will likely add something that allows you to use inventory but it will act like a move to prevent food spam ect, as for the sale of items that is planned soon, I will be

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-13 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @CatfishGlad you like the game, your error doesnt make any sense to me though, before the patch the inventory system did not work when you had less than 16 or so items, I double checked this and many users reported it, the

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-13 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @frastlin I did try before hand, its not as easy as it seems and I couldnt do it without a huge overhaul that might not work, its annoying but hopefully bearable@firefly82 to my knowledge there is already an encounter where

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Changelog 15/08/15 - Version 0.8.1Like the programming angel of death, I have spent the last few hours running through the code making the game nastier and tougher in an attempt to bring balance, after this update we are much

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-21 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Catfish yeah saving isnt in at the moment (thanks for clearing it up for me dark) in future I will try to add numerous ways to save and load hopefully@Gene thats fine by me, hope you enjoyed the latest version URL:

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-21 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Baruch will be adding randomly generated guns in the future but at the moment its purely melee weapons, highest level Ive personally gotten to was 32 but Ive seen someone who got to 64 in their graveyard file URL:

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Dark wrote:with mining frastlin, note that you get a different type of ore in each mine, so panning sounds and pressing numbers wouldnt work, plus the wastes is supposed to be a text game anyway. Myself, when mining gets fixed

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" New Version is out, includes dead regions, autopicking and a whole heap of new encounters@Dark Squared progression sounds brilliant and much smarter than just doubling it, I will look at adding it URL:

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Dark yeah I will work on having a settings.ini very soonAs for mutations perhaps I could add something making them not so harsh but I do enjoy the idea that a character can get fucked up by mutations because it adds a level

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" First off NEW VERSION 0.7.5 IS OUT! which includes hopefully full support for you guys, but will need feedback to refine and iron out any further issues!@Dark a boy named sue had me on the floor... thats hilarious... will have

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hi dark,Can confirm the ability to disable music and ascii art will be in tonights version, I hadnt considered the spacing in the main menu though so now that will also be fixed when you disable ascii, at the moment you have

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hi dark,Can confirm the ability to disable music and ascii art will be in tonights version, I hadnt considered the spacing in the main menu though so now that will also be fixed when you disable ascii, at the moment you have

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @FireflyAh yes, thats a nice idea actually, through that you could sort out travelling back to a nearby town, maybe it takes 10 areas so in 10 areas you arrive back in the other town (good for trading)Fight pits are going to

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hi Firefly, Sound is a little bit fucky at the moment, due to the restrictions of not using something Like OpenGL I cannot seem to by default get more than one sound running at a time hence why the game theme cuts out when a

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy firefly82 wrote:I think, i would absolutely love this game in german language. English is sometimes a little hard. But i am still trying. And damn, i love so much all the stuff you can do! Hey Wastelander, this is an absolutely awesome

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy firefly82 wrote:Hi Wastelander!HAHA, thats exactly what i am doing now. Oooh i am such a boring peace-loving pacifist. Sure fighting is fun, but i love if it is also possible to avoyd War mourning pain and death.HAHA, maybe i watched too

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy keyIsFull wrote:Hi, I clicked the warsim.exe link on tinyUpload.com and was told that the download was blocked because it contained a virus. Is this true?/Likely an overzelous anti-virus that assumes every .exe you download is suspicious

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" firefly82 wrote:As i can say i dont have this problem krishna mentioned. I am using NVDA. its another text reading software.Oooh and i have to say it again! I love warsim! Even you can see that it is a little bit

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy FireflyMy trick is...Sell all soldiersincrease soldiers wages to max (5)turn all knights into trainersenact the forcefull enlistment lawthat way...selling soldiers gets you an incomeincreased wages mean more soldiers come to your

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Frastlin you made a console game? is it available, id love to give it a try. Also dont doubt yourself, I though the same about the wastes, it was a shitty little project I made that had 0 depth and three little encounters, I

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @firefly nope havent really though about it, I feel like it would be too intrusive if you had to choose weather you wanted to attack then choose not to auto attack, it would mean you would have to do twice the work if you

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Soul Keeper, I will have to add caps to skills / hp / str ect, it shouldnt allow you to get that ridiculous because its just inviting problems haha@Dark the problem was more broad than xp, if it wasnt the xp it would be str

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @firefly nope havent really though about it, I feel like it would be too intrusive if you had to choose weather you wanted to attack then choose not to auto attack, it would mean you would have to do twice the work if you

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" frastlin wrote:Heh Im not sure the mining is balanced... Perhaps make it a timed based thing where it takes a random amount of time to get a rock, or have ore make a sound in different pannings and we need to press a number in

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Threeblacknoisesyeah this was brought up before, If some could rehost them I have no issues with that, my problem atm is aside from time constraints all my shit is on mediafire and I would have to transfer it all and update

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-18 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @firefly and darkIn regards to the durability thing, it already takes durability from the weapon, the idea is that if you have a super badass weapon you can just walk around smahsing locks and stuff, it becomes your master key

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-18 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" NEW RELEASE (its small because Im working on inventory stuff but its got some nice new features)@Gene no problem man, everyone has those days, I had one like that yesterday I was working from 7:30am to 4:00am haha, felt like I

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-20 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Threeblacknoises Diamonds are the only gem you can get everything else is ore, iron, silver, coal and gold. you can upgrade any weapon with any ore you have aside from coal@gene youre welcome, hope your enjoying

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-21 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @firefly If its easy then I dont see why not, though if its a difficult task I cant make any promises@Gene Ill see how it goes, although with dropbox I cant see how many downloads each version has had unlike mediafire which

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hello Guys,Im Wastelander (or Huw2k8 on reddit) and the developer of this game,First off, Id like to apologize for replying on this thread so late, I have been tremendously busy in the last week or so with my two jobs and have

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-23 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Firefly, I love making the game more moddable but to be honest you can change the sounds yourself, all you need to do is pick a sound effect you want to change, get the new one and rename it to the old one,Also actually

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 21/10/15** *Version 0.8.6.6*-Today's update doesn't look so big, but it was a ton of work, I'm happy to announce that the random crash bug is now eliminated, two of them infact which I hope accounts for all of

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-27 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hey guys, today was going to be the day of a kickass update but unfortunately due in part to my idiocy, the game code was wiped by a crash in the program I use to code the game and there were no backups. I am the king of all

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-27 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Thanks for the replies guys, and yeah john I've tried rollbacks, two recovery softwares and tons of other stuff, it's gone URL: http://forum.audiogames.net/viewtopic.php?pid=236360#p236360

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-27 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @sean, don't think its possible, if that were the case people could get the source code of any project by just having the .exe URL: http://forum.audiogames.net/viewtopic.php?pid=236376#p236376

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-27 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @catfish, thanks I appreciate the support, I'm just sorry I can't see the game go where it was headed , if you check out the downloads I put up you can see the 1000s of ideas I had written down, I would go to that list daily

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-28 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Dark, thanks for everything, I've found audiogames to be one of the friendliest places and always enjoyed keeping everyone up to date, everyone here had good suggestions and great visions for the game, many of which ended up

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-23 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Dark, What's Eamon?I'd love to see what new items you could come up with!And random dialogue and rumors and things would be awesome, it'll be tough to implement though but I'm want there to be alot of choice, to the point

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-21 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Dark, Awesome news, and as for the vials there is a book about them that tells you pretty much what your example did, it's a book called on Agent-x and is generated every new game as the vial effects are made, I am working to

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Dark, can't argue with you on that, they are far too rare, there needs to be more possiblity for the player to find it, the places where that could be implemented, Mutant Tollgate (if you're a mutant), Merchants (through

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" HOW TO ADD A MISC ITEMfor this tutorial we're going to look at an item thats already in the misc item file, we are going to add an item we have to go into the items folder, open the file Misc.txt and create a new line, here is

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-27 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Thanks speeder, I really hope I can but honestly I've been trying to remake the basics of a new project and I'm struggling to do alot of things, the wastes was a learning experience but I did so much in it that will be such

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-11-04 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Jesseleivo, It means when someone attacks you they take five damage, though it's a lie, it's not five but some figure based on your current strength and level I believe, it ends up being pretty hefty and worthwhile URL:

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-18 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 18/10/15** *Version 0.8.6.3*-Getting back into the flow of things now, been messing around with new stuff all day and decided to finish off the half assedly implemented rad system, there is a little more to do,

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-20 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 19/10/15** *Version 0.8.6.4*-Today has been a fair few bugfixes, new books, two new dev tools that are accessible to everyone though the encounter selector can reject the encounter if it isn't fit for the region or

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-20 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Soul Keeper,Already planned barding in towns, though I may begin to try and implement it further such as being able to play for a merchant for a discount or free item, there is another thing I've been trying for a while but

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-20 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 20/10/15** *Version 0.8.6.5*-Today's been an interesting day, a fair few bug fixes, a new mutation that makes your rads a weapon, monsters with rads in their name such as rad-fox, rad-wolf ect will now do rads

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-20 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hey dark, must be completely random chance of getting that result from the vials haha, since the update a while ago that muddled up vials they don't all have to fit the previous criteria of black = good, in this case, you

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Its been a while, but here's a new update, towns are going slow, I have been reading your comments but I've been quite inactive, though still working on the game daily just not as much! will try and get back into it and make a

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 17/10/15** *Version 0.8.6.2*-Towns development has gone slow and I've had a few things to deal with in real life (as always) but that aside I have been almost daily working on the game and have recently realized

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-18 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @dark, sorry for the late response but I'd like to go down on the developer database as huw2k8 (aka "wastelander") or huw2k8, thanks URL: http://forum.audiogames.net/viewtopic.php?pid=235245#p235245

New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-09 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
New Infinite Apocalpytic Procedural Ascii Game "The Wastes" I have been working on this game for a month or so now and was recently informed by a blind-gamer that my game was very accessible due to the console screen interface.the game while currently still being in development includes

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-28 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Glad you guys like it, I havent posted it over here but Ive released two versions since, one that fixes a major crash bug which may be what youre getting mata! URL:

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-28 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Glad you guys like it, I havent posted it over here but Ive released two versions since, one that fixes a major crash bug which may be what youre getting mata! the latest versions add books to the game! URL:

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-28 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Changelog 27/08/15 Version 0.8.4.6Yet another major update, I couldnt get randomly generated books, so Ive done the next best thing, written and collated several books and added system code to make them vary in a few ways

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-28 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Changelog 28/08/15 Version 0.8.4.7Smaller update today, just focusing on little bugfixes found in playtesting and been messing around more with books, as it stands with this update there are 336 book variants in total which is

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-29 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Glad you like it Mata, Ive not heard much feedback since the inventory system has gone in so Im glad people are enjoying it! I always loved how the elder scrolls games did books in game and wanted to take it further, I think

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-29 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @John glad you like it and couldnt agree more, its also been off-putting for new players so Im gonna set it back the way it was so that perhaps the first three are nice and from then on regular rules, thanks for the

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-30 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Ive just coded the exit feature and its working fine! shall be released soonish (today or tomorrow) URL: http://forum.audiogames.net/viewtopic.php?pid=229880#p229880 ___

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-30 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 29/08/15** *Version 0.8.4.8*-Todays update has a few bugfixes and another type of misc item DICES! not a major deal and pretty much just a novelty but why not... its nice to have fun things! Also now you will be

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-30 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hey guys! it was a new feature to stop the game from closing on players because I got a load of complaints! I can perhaps add an exit option to the menu if you want? URL:

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-26 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @AstralAudioHey, I appreciate your advice on the games audio but its a free game and I cant justify $30 for the sounds on this game while I dont have enough money for myself having recently lost my job.I will continue to

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-26 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Changelog 18/08/15 Version 0.8.4-Todays update has been a ton of bugfixes found through playtesting and a few more encounters, I have also worked alot on vials this build, Vials are now inventory items and can be consumed

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-26 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Changelog 24/08/15 Version 0.8.4.2I have decided that the game isnt near enough to be complete within the next 16 updates so Im going to now be going up in an extra decimal point for updates, I think big updates should be

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-08-27 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Changelog 26/08/15 Version 0.8.4.4Its a big juicy update today, plenty of bugfixes for bugs found during my playtesting, tons of new misc items added to the game to try and bring more diversity to it and now randomly

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-08-31 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 31/08/15** *Version 0.8.5*-Today's update is pretty big to make up for none yesterday (in my defense I was bowling) We've got an overhauled plant generator, while you might not notice the differences, in the

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-01 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Soulkeeper why not! in the update coming later today I will allow weights to be used as weapons! URL: http://forum.audiogames.net/viewtopic.php?pid=230190#p230190 ___

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-01 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 01/09/15** *Version 0.8.5.1*-Today's update has a single bugfix found playtesting and another type of misc item, mystery bags! they may contain the best stuff you've ever seen or they may contain rusty licence

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-01 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Threeblacknoises yup, I noticed that too, I coded them so that if you pick on the other becomes disabled, you can only have one so choose wisely! @John I have noticed them recently too and they are annoying me! I am going bug

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-04 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" [ a-t ] mata yeah I'm aware of the exploit, but I'm keeping clear of towns for the rest of 0.8.5, eventually I will come in, wipe over towns and re-implement them how I wanted them to be, easy to go through, highly dynamic and

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-04 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 03/09/15** *Version 0.8.5.3*-Today's update is a bit late but it addresses the crashing shop issue and a little exploit that allowed you to rob a merchants gold without fighting him by opening a mystery bag/crate

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-04 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" yes, I've listed it as not implented atm so people will stop assuming its in, it's a feature that will require me to save lots of things in a file, the problem is that the game is still in development and there lots of stuff

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-07 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Glad you like the new features catfish, plant harvesting is going to get expanded much further soon and region fleeing is something I've wanted in the game for a while.@mata, Nice, As for the inventory access things I agree,

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-07 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 07/09/15** *Version 0.8.5.7*-Today's update is quite varied in what it changes and adds to, for the first time in a longer time that I care to admit, there have been new weapons added to the game, a bunch of dual

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-07 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Mata, it was something I considered earlier on in the inventory system development but never ended up doing, I should probably work on adding it in the future@Soul Keeper, that's more or less what I was going for with

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-08 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @John, thanks, fixed both of those bugs in the version to be released soon@Dark, @Keyisfull, yep, mining is screwed atm, will be fixed when I overhaul towns@Threeblacknoises, yep, I agree about the inventory access, but I

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" [ a-t ] dark, fleeing from fight pits will possibly be disabled eventually anyway, gladiators in rome couldn't flee haha and as for lower level monsters, I haven't touched the monster filter or generation in more than 10

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Yep, I'm gonna see if players like region flee or if it becomes intrusive, so please do let me know!As for armor it will simply reduce damage taken, also some armors have special effects like spiked armor causing damage to the

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" [[wow]]... just checked it out... its an infinite loop bug... when creating loot for killing cannibals, thanks for pointing it out! URL: http://forum.audiogames.net/viewtopic.php?pid=230880#p230880

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 06/09/15** *Version 0.8.5.6*-Today's update has again been massive bug-squashing, which is good, I found that alot of people were having sudden deaths with no explanation and found out that almost all traps didn't

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" You definitely can flee in fight pits haha!But yeah, I mean nothing is permanent as you know more than most with regards to the way this game has grown, features have been made and dropped like a hat and things have been

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-02 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 02/09/15** *Version 0.8.5.2*-Today's update has a few bugfixes including one crash bug (though I don't think that's the main one so I'm still crash bug hunting) I've also added five new books, fixed the looter perk

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-04 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" [ a-t ] Threeblacknoises, great idea will have a look at adding that at some point[ a-t ] Mata, working on that trader crash bug but I'm aware of its existence, as for the dog perk its not implemented and may be scrapped[ a-t

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @John, I have no idea, I can't seem to replicate it.@keyIsFull, things that you get from vials or from walking in pools of goo and radiation, drugs arent mutations, the others definitely do stuff, all the mutations in the game

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-09 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 09/09/15** *Version 0.8.5.8*-Today's update includes a handful of bigfixes for mostly recently added features, I've also added the ability to rename any weapon in your inventory which took me a little while to

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-09 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @John, more good work! I've fixed the oasis bug, as for the free heals I'll have to take a look at that, the item condesing thing has been suggested alot, I considered adding it while I was coding the inventory thing but

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 10/09/15** *Version 0.8.5.9*-Today's update is a tad late, its got a single fix, a few tweaks, two new books a new type of misc item with a few variants, a new majorly rewarding room that is so rare to find that

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 10/09/15** *Version 0.8.5.9*-Today's update includes a handful of bigfixes for mostly recently added features, I've also added the ability to rename any weapon in your inventory which took me a little while to

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @John, Ah sorry my mistake I thought when you said background you meant the ascii image that runs per region, given what forum we are on I should have put 2 and 2 togeather! I am aware of the sound bug, will be fixing it

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