Re: crazy party scoring system

2019-03-08 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

It's a matter of opinion. Some like the system the way it is, and others do not. It's not a matter of who is right or wrong. It just is what it is. The developer can take our feedback and do with it what he likes.

URL: https://forum.audiogames.net/post/417248/#p417248




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-08 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: crazy party scoring system

which brings me to my next question why do people say it's okay  am I t hat dumb  that i'm just missing soemthing? maybe if someone could explain the logic behind the scoring system I'd understand it better.

URL: https://forum.audiogames.net/post/417238/#p417238




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-08 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

Honestly, the scoring system in general makes no sense to me, hence my reason for bringing this up.

URL: https://forum.audiogames.net/post/417111/#p417111




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-07 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: crazy party scoring system

@ 12 that's my point. the battle scoring makes no sense to me. it's not balanced.

URL: https://forum.audiogames.net/post/416926/#p416926




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-07 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: crazy party scoring system

I don't see any logic to the scoring system. take a battle for instnace. somone kills an oponent and then dies. two others on the same team kill their oponents. the one that died gets say  negative 7  the one gets 20 and hte other gets 7. this makes no sense to me. at all. I find the scoring system a lazy way of saying hey lets just do it i nhte order of players with out any logic to numbers. This bothers me a lot. Why is it this way?points

URL: https://forum.audiogames.net/post/416921/#p416921




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-07 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

Maybe not allow leveling up in competitions. I know in Manamon, you don't gain experience or levels during online battles.

URL: https://forum.audiogames.net/post/416914/#p416914




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-07 Thread AudioGames . net Forum — General Game Discussion : siria via Audiogames-reflector


  


Re: crazy party scoring system

Hi!77, but if we could use just one powerup in each party, I don't think it would break the balance between experts and newbies. Experts will have an advantage only in one game, and if the newbie has played a bit offline, he easyly could have bought a powerup too.

URL: https://forum.audiogames.net/post/416809/#p416809




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

It would be nice if you could choose which games you want to try and unlock. I know you can try and unlock random minigames you haven't unlocked, but maybe let us choose which ones so we don't have to try and unlock ones we find difficult or impossible in order to unlock others.

URL: https://forum.audiogames.net/post/416723/#p416723




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party scoring system

You could always let us unlock games with coins. Or cards with coins. Instead of, y'know, having to grind the council literally dozens of times just to open up all cards, if that's a thing you wanna do.

URL: https://forum.audiogames.net/post/416719/#p416719




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: crazy party scoring system

Just give me the mario party board experience. That's all I ask.

URL: https://forum.audiogames.net/post/416717/#p416717




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: crazy party scoring system

At least make board item shops a thing.

URL: https://forum.audiogames.net/post/416701/#p416701




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: crazy party scoring system

I simply don't think powerups will ever be added. For boards it would actually be fine, but for entire minigame parties, nah. Imagine this: You are a newbie who just started playing online. You join a public server present in the server list, only to play with people who are already long time players and who will simply destroy you thanks to that. Now yes we could filter out different levels from showing up in the servers list, but that would seriously destroy the number of players to play with. Coins may or may not get any use,, but it should probably not be this.

URL: https://forum.audiogames.net/post/416695/#p416695




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector


  


Re: crazy party scoring system

powerups would have to be expensive though...

URL: https://forum.audiogames.net/post/416645/#p416645




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-06 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

Games like fire and close the shutoffs are hell on keyboards. Others like pricness gifts and making a snowball, where you have to press them super fast over and over again. If you are using a wireless keyboard, they flat don't work. I agree about the unfinished feel and the leveling system. That's why one of the suggestions I had before was being able to use coins and gems to unlock different modes and scoring systems. I have over 2,000,000 coins, and I have nothing to do with them.

URL: https://forum.audiogames.net/post/416630/#p416630




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : siria via Audiogames-reflector


  


Re: crazy party scoring system

Hi!69: I'd love it too, especially power ups to use in the board mode. I had actually already suggested it in the CP main topic some time ago. However, some people responded that it would make the gameplay unfair for newbies because more expert players would be able to buy more power ups, and, because of how easy is to cheat with coins, it would break the game entirely. For me, though, I think those 2 problems could be solved quite easily by limiting the power ups you can use during a single run and, well, by not playing the game with cheaters. I can see me buying 10 more seconds to use in the most difficult games, or something to force someone to play a game he doesn't like, or something to make me replay twice a game I'm good at etc.

URL: https://forum.audiogames.net/post/416562/#p416562




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: crazy party scoring system

I know I've mentioned this before, but I'd love an expansion to the bored mode to make it competetive/fun.

URL: https://forum.audiogames.net/post/416529/#p416529




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

Ah, gotcha. I can't say I'd want to play CP, or any button mashing game, on a laptop keyboard either. They're a lot more expensive to replace. Plus I just don't like the feel of them as much, so gaming in general wouldn't be something I'd want to do on a laptop unless I had no choice, or hooked my good keyboard to it.

URL: https://forum.audiogames.net/post/416524/#p416524




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party scoring system

Oh absolutely, Turtlepower. There are other games that are hell on keyboards. CP is, in some cases, but it's not the only one. I am particularly sensitive to this issue, as a laptop I got in November of 2017 needed its keyboard replaced twice within a seven-month span, and that wasn't even me hammering hard on it. It actually needs a third replacement even now, but I've got a cheap external keyboard I'm sort of relying on, so anything that's going to make me mash buttons repeatedly, as far as gaming is concerned...probably not high on my personal priority list, that's all.

URL: https://forum.audiogames.net/post/416521/#p416521




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

Jade, you've said on a couple of occasions that some of the mini games damage your keyboard. I honestly don't understand the logic in that. There are plenty of other audio games which are button mashers. Crazy Party is far from the first. not to mention that a blind person is going to be a much heavier keyboard user, on average, than a sighted person. It kind of makes sense, then, that we go through keyboards faster, although buying a mechanical one does negate this somewhat, since they're rated to last longer than typical dome switch keyboards. I know mechanical keyboards aren't in everyone's budget, and some people simply don't like them, but I feel that particular statement you keep making is inaccurate.As for Numbers Quiz, I don't care for it either, but at least you don't have to do it in order to complete the intellectual world, nor does it open a path you can't access by other means. True or False is much better, since it's pretty easy to memorize a lot of the answers if you're dedicated enough.Incidentally, the space world is also one of my favorites, and it has Conversion of Large Distances, which is a math game I'm not terribly good at. I'm not complaining about that, though, because there's so much more variety in that world. See the difference? In any case, I think we've all beaten this horse enough, it's time to let it die in peace.

URL: https://forum.audiogames.net/post/416514/#p416514




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: crazy party scoring system

Something that I would like to see is some sort of power-up system. I know this may break some of the minigames, but it would be fun to be able to purchase power-ups for each game. Maybe you could use the coins for that.

URL: https://forum.audiogames.net/post/416511/#p416511




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party scoring system

There wasn't one single person who was being snarky, and I didn't hand out any actual cautions. It was more just a gentle nudge that we didn't need to be snarky.Remember, everyone, that practice has to seem worth it. Some people have the time and the inclination to become experts. If you punish people by making them try over and over and over again, that's not always fun. And if it results in repeated game-over screens (which as I pointed out take time)...well, that gets kind of offputting for some people. This is why I made my suggestion, as it's a soft compromise without actually saying "here, play the game and you'll win every time". Because that's quite obviously not what I want.Incidentally, I have plenty of problems with other games I've seen/heard about aside from the math stuff. The entire game has a rather unfinished feel to it. Why, exactly, do I want to unlock games and earn hundreds and thousands of coins or gems? Why precisely should I play games that frustrate me and can damage my keyboard in some fringe cases? I mean, if levels and stuff meant anything, then cool. I guess this sort of game really isn't my style, and that's nothing more or less than personal preference. And it's why I keep to the battle mode, where I still feel the gem acquisition rate is punishingly low.

URL: https://forum.audiogames.net/post/416502/#p416502




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

I think you are missing the point entirely. As to numbers quiz, I hate it too. I still haven't unlocked it. I won't go into the other things I think you are a bit mislead on. I do think a bit of moderation was necessary, as you were a bit condescending in your approach. Again, you are good at those games, so by all means keep playing!

URL: https://forum.audiogames.net/post/416488/#p416488




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

@Post 61, point taken and noted. You're correct, at least in your situation.@Post 62: Unrealistic timing? I don't think so. What I think is you're not using the most efficient way to add and subtract 2 digit numbers. It will work with 3 digits, but 2 is what it's intended for. The games give you plenty of time, and I've already told you how to pass the multiplication, division, and square rooting games.@Post 63: I don't believe that moderation was necessary, but *shrugs* that's why you're the mod. Now, to your actual post:Jayde wrote:"Okay, so you're really, really good at the game. That's awesome. But we should not and must not use you as the gold standard as to what others should be doing."Excuse me! I am not the golden standard. Far more people have done the math games and unlocked them. Clearly Pragma is doing something wrong... I mean that's why people have unlocked every game in CP, right? Right? Wrong! If we're gonna gripe about CP, let's gripe at the annoying games like, oh, I dono... hmm... Oh yeah, numbers quiz! Why isn't anyone complaning about that game? Are you all taught the same history as Pragma? How bout the periodic table elements? Why aren't you all shouting that you'd need to be in high school to even have a remote chance of knowing the answer to those questions? Why are you all complaining at something that, while you're not good at, you know how to do? Surely beats me...@Post 65: Again, it's that difficulty curve you're complaining about. Let me ask you something: How good do you think I was when I first opened Crazy Party? If you answered that I sucked, good job. You got it correct. Now let's compare your playtime to mine. How many times have you ran through the adventure mode? Me? I did it 12 times, 6 of which were me upgrading to new versions and not knowing that I needed to copy my save. How many online parties have you played? Me? Too many to count. Here's a thing. You're not good at CP do to the lack of practice. You can't expect to sit down at the piano and play a piece of music composed by, say, Shoobert. If you want to be good, you gonna have to work on it. You gonna have to accept that you're terrible at games and keep playing those games over and over and over.On the other hand, if you just wana play, then maybe battle mode's for you. I don't wana say it's easier, people will barry me alive, but I think you'll all agree that battle mode has less of a learning curve compared to minigames. Sure you'll have to figure out correct decks, but it won't be like training yourself to react fast enough to get 28 to 32 points on the truck game. Minigames require a hole special area in your brain, where as battle mode is like manamon, pokemon, ugio, etc.

URL: https://forum.audiogames.net/post/416484/#p416484




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

@Post 61, point taken and noted. You're correct, at least in your situation.@Post 62: Unrealistic timing? I don't think so. What I think is you're not using the most efficient way to add and subtract 2 digit numbers. It will work with 3 digits, but 2 is what it's intended for. The games give you plenty of time, and I've already told you how to pass the multiplication, division, and square rooting games.@Post 63: I don't believe that moderation was necessary, but *shrugs* that's why you're the mod. Now, to your actual post:Jayde wrote:"Okay, so you're really, really good at the game. That's awesome. But we should not and must not use you as the gold standard as to what others should be doing."Excuse me! I am not the golden standard. Far more people have done the math games and unlocked them. Clearly Pragma is doing something wrong... I mean that's why people have unlocked every game in CP, right? Right? Wrong! If we're gonna gripe about CP, let's gripe at the annoying games like, oh, I dono... hmm... Oh yeah, numbers quiz! Why isn't anyone complaning about that game? Are you all taught the same history as Pragma? How bout the periodic table elements? Why aren't you all shouting that you'd need to be in high school to even have a remote chance of knowing the answer to those questions? Why are you all complaining at something that, while you're not good at, you know how to do? Surely beats me...@Post 65: Again, it's that difficulty curve you're complaining about. Let me ask you something: Hw good do you think I was when I first opened Crazy Party? If you answered that I sucked, good job. You got it correct. Now let's compare your playtime to mine. How many times have you ran through the adventure mode? Me? I did it 12 times, 6 of which were me upgrading to new versions and not knowing that I needed to copy my save. How many online parties have you played? Me? Too many to count. Here's a thing. You're not good at CP do to the lack of practice. You can't expect to sit down at the piano and play a piece of music composed by, say, Shoobert. If you want to be good, you gonna have to work on it. You gonna have to accept that you're terrible at games and keep playing those games over and over and over.On the other hand, if you just wana play, then maybe battle mode's for you. I don't wana say it's easier, people will barry me alive, but I think you'll all agree that battle mode has less of a learning curve compared to minigames. Sure you'll have to figure out correct decks, but it won't be like training yourself to react fast enough to get 28 to 32 points on the truck game. Minigames require a hole special area in your brain, where as battle mode is like manamon, pokemon, ugio, etc.

URL: https://forum.audiogames.net/post/416484/#p416484




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

See, that's just it. I am definitely interested in some compromises. My original thought in putting this post out here was to share some thoughts and see what we all think. Maybe Pragma is reading these, and this might give him a baseline for what he wants to do, as he is a good developer who seems to listen to consumers. I have spoken to him personally on some things before, and he is quite receptive. I know I tend to like games I can conquer without a lost of frustrationg and angst. So, I like the idea of lowering some difficulties, but not making them so easy that others who enjoy the screaming and frustration can also have their fun. It's a fine balance in any given situation, and no one will be pleased 100% of the time. If that was the case, there would be no need for this forum where we ask for help and give help. Now, as to games like rainbow tower and dragon scales. I finally did unlock dragon scales, though I personally am not a fan of the game at all. Rainbow tower, I hate hate hate, and I have offered some suggestions in previous topics of how I think they could still be challenging without as much challenge. Maybe we could create another topic that discusses how to improve games, but that's just a thought.

URL: https://forum.audiogames.net/post/416408/#p416408




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : siria via Audiogames-reflector


  


Re: crazy party scoring system

Hi!I suck at math. I really, really suck at math, and I hate numbers in general. But, for me, I think that the intellectual world is one of the best worlds in the game, along with the space one. For one, it's different from all the other minigames we have. Secondly, it's really challenging, I love and hate the music that becomes faster and faster at every turn. And I think it's also useful to become better at calculating, no matter if you don't need to make difficult calculations everyday, it keeps your brain active and math is a good skill to have anyway, no matter how you hate it. I haven't beaten the world yet, and so what? I'll keep screaming at the game in frustration for maybe 1 or 2 weeks again, but I'll eventually master it, and if I don't, well, I'll play something else or I'll ask someone to help me (I want that hardcore mode). Maybe it's only me, but, everytime it comes out a game that's  a little bit difficult than the standard we are used to, I see an attitude of asking to reduce it's difficulty or to cheat, and I really don't understand why. In CP, for example, I've seen this happening with the raimbow tower, with the scale dragon and with some other games that I don't remember now, but everytime the solution to win those games was just to practice. However, I agree that an alternate path would be useful, maybe with puzzle games instead of word games so to not encounter the language problem, or with some more logic exercises like the colored button game.Also, for the 20 30 money thing: a good solution not to loose time listening to your score and so on, would be to add an option, when you lose, to directly restart from the beginning of the world. This way, we could start with 10 money as we do now, but have the possibility to restart immediately without losing time. In the battle mode, it could work the same way, except that the game should ask you if you want to change your deck before restarting the arena.

URL: https://forum.audiogames.net/post/416405/#p416405




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party scoring system

Moderation:I'm seeing a lot of hostility and prickliness and snark in here. I'm not issuing any cautions straight out, but consider this a gentle reminder that we can disagree without making people feel spoken down to.End moderationOn a personal note, I'm not awful at math, but have never unlocked the intellectual world or bothered with that part of the game much. What I will say is that anyone coming in and saying "I can do it really well, so there's no problem" - and there have been a few of these, I'm afraid - is simply missing the point. Okay, so you're really, really good at the game. That's awesome. But we should not and must not use you as the gold standard as to what others should be doing. Now, we oughtn't go the other way, either, and cater to the absolute lowest common denominator by making games and scoring super easy. But to say "Everything's fine, I'm an expert and I have no problems" is patently silly. Clearly there are a bunch of people who -do have problems, so while there is no obligation to change for their sake, there's also enough of a platform that yours isn't the only voice.Now, okay. Someone asked, earlier on, why we need 25-30 coins when we start a board or an arena in the battle section. They said the only thing impacted is their win-loss record. Okay, fair point, but that also means that technically your time is also affected to some extent. it takes more time to lose, listen to your coins disappear, then get told it's game over, and have to go back into the arena, than it would to be able to retry. And especially given that some of the arenas are placed such that you don't have any of their weaknesses (poison is a really good example of this, as is flying if you didn't pick rock as your secondary), you may have a tough time getting used to new things. Now obviously we can't eliminate entirely the risk of a game-over, and you obviously can alt-f4 to speed up the process a wee bit, but why? What would be the harm in giving us 25-30 coins to start a board? It will not make the rest of the board/arena super-easy, it simply gives a little more cushion if you are not one of those self-proclaimed experts. The aim of the game is to be challenged, but it's also to have fun. I feel like this improvement would strike a very nice balance between those two things.

URL: https://forum.audiogames.net/post/416395/#p416395




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

OK post 59, I think you are just stirring up crap for the hell of it. I am with Turtle here. I can calculate these numbers. Heck, I can calculate 6-digit numbers, but not in the time allowed. It is unrealistic to expect people to be able to calculate 2 or 3 digit numbers like that in that amount of time. Like I said before, if you can do it, excellent. The post is about the, in my opinion, defective scoring system. I am sure we are all impressed you are great at these games. Everyone has different strengths and abilities. Turtle, keep on struggling with that math! I hate being alone! muhahahahahahahahaha

URL: https://forum.audiogames.net/post/416361/#p416361




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector


  


Re: crazy party scoring system

I attended a Catholic school for the blind that was and still is centered around God. This education started in pre-school however since my older brothers attended a Catholic school my education started even before pre-school with Bible camps and so on. We were praying and attending monthly mass in pre-school. In Kindergarten we put on plays of the Nativity and had contests to see who could answer the most questions in Religion class. Grades were also given for Religion class and we had tests frequently. In kindergarten and first grade we had these plastic cups and whenever we got a question right we got a bead and the 1 with the most beads won a prize. We were taught that whenever a teacher entered the room we had to stand and say either good morning or good afternoon teacher name and God bless you. Religion was just as importaint of a class as Math, Science, and English. Our days started and ended with prayer and at lunch we said prayer together. We wore strict uniforms and we even spent afternoons singing and learning religious songs. Religion was the structure of my elementary school.

URL: https://forum.audiogames.net/post/416358/#p416358




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

post 59, Then I ask for evidence. How did you learn religion an academic way? How was it academic?  I’m open to  changing my mind...

URL: https://forum.audiogames.net/post/416356/#p416356




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector


  


Re: crazy party scoring system

And you're the expert on my life? I highly doubt that. I stand by what I said.

URL: https://forum.audiogames.net/post/416352/#p416352




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

I didn't say that I can't do it at all, I said that I can't do it in the allotted time. As you rightly pointed out, that's because I'm defective, not the system. What I was trying to say is that I know I'm not the only person in the world who has this problem, so I proposed an alternative solution. I honestly don't see the issue in adding more games, the more the better, in my opinion. This is the last thing I have to say about this topic, I can't be bothered to deal with being talked down to for no logical reason.

URL: https://forum.audiogames.net/post/416351/#p416351




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

Post 53:  if you can calculate the amount of change you owe to a person, why can’t you do basic arithmetic? That doesn’t make any sense.  Post 55: I’m sorry, one of the first academic concepts you‘re taught is basic mathematics.  Please don’t say that religion is an academic concept. I’m not saying it isn’t, I’m saying that you didn’t learn it that way at your age.  Post 56: I took it as what it was, which is an exaggeration. It is true that you have more than a half of a second to  solve a problem.  Moreover, I don’t  think it ever does go to half a second. Or at least, you would lose way before it actually was at that point.  However, I could be wrong. Take that with a grain of salt.

URL: https://forum.audiogames.net/post/416349/#p416349




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

Post 53:  if you can calculate the amount of change you owe to a person, why can’t you do basic arithmetic? That doesn’t make any sense.  Post 55: I’m sorry, one of the first academic concepts you‘re taught is basic mathematics.  Please don’t say that religion is an academic concept. I’m not saying it isn’t, I’m saying that you didn’t learn it that way at your age.  Post 56: I took it as what it was, which is an exaggeration. It is true that you have more than a half of a second to  solve a problem.  Moreover, I don’t trust hink it ever does go to half a second. Or at least, you would lose way before it actually was at that point.  However, I could be wrong. Take that with a grain of salt.

URL: https://forum.audiogames.net/post/416349/#p416349




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

Post 53:  if you can calculate the amount of change you owe to a person, why can’t you do basic arithmetic? That doesn’t make any sense.  Post 55: I’m sorry, one of the first academic concepts you‘re taught is basic mathematics.  Please don’t say that religion is not an academic concept. I’m not saying it isn’t, I’m saying that you didn’t learn it that way at your age.  Post 56: I took it as what it was, which is an exaggeration. It is true that you have more than a half of a second to  solve a problem.  Moreover, I don’t trust hink it ever does go to half a second. Or at least, you would lose way before it actually was at that point.  However, I could be wrong. Take that with a grain of salt.

URL: https://forum.audiogames.net/post/416349/#p416349




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: crazy party scoring system

Wow, found out something new today. You have less than half a second for calculations in CP. I guess you need to play wick off a bit more to get some sense of the time.

URL: https://forum.audiogames.net/post/416342/#p416342




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector


  


Re: crazy party scoring system

@post 52 I think the term you is used very loosely. The first thing I learned in school was Braille, then religion, then sharing, feelings, and then maybe math. I hate math and I don't think it belongs in a game however if you must include it have something else. Math sucks just like spelling in my opinion but why argue about it. Let's just agree that people have different strengths and the math people can do that but we non math people don't want to do ruddy arithmetic.

URL: https://forum.audiogames.net/post/416340/#p416340




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : wightfall via Audiogames-reflector


  


Re: crazy party scoring system

it has been said for long time coin should be purchasable in reward room gems can do why not coinsit would be better if we can use coin like gem do but make more coin = 1 gemfor instance 1000 coins = 1 gem and you can select which one you should paid out so coin can be benefit in this game not a wasted itemalso alternative path in like word game would be great if you can do that it fineI myself not good at math but can find alternative solution to solve them however it not perfect still can help some part of the gamesuggestion I don't know if it available some game like simon or lumberjact before you start you must memory sequence or sound that indicade object should be a time limit 30 second or 45 second should be enoughif it exist please correct me if not should be add that can make better in such a kind of these games

URL: https://forum.audiogames.net/post/416337/#p416337




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

Because that's a much more useful skill to have than just being able to do 2 or even 3 digit calculations for the hell of it. One is, or should be, used in day to day life, the other is not. In any case, I don't really see the point of fighting about this, it's clearly something everyone else takes pride in and I don't, I just don't get the appeal.

URL: https://forum.audiogames.net/post/416335/#p416335




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

Number 48. I’ll respond to both of your posts. First, how many digits does a number 79 have? Count them please.  Now please tell me where did I say that you need to deal with three digit numbers. Nowhere. I said you can scrape by with just doing two digit addition and subtraction.  So, your point is null.  Now, please explain how did I attack you?  Did I say anything that wasn’t true?  Did I call you names? If so, please point it out. I would like to know for the future.  Post 49. Yeah, math is actually one of the first concepts you’re taught in school. That’s why kindergartners learn to add and subtract up to 10.  Doesn’t necessarily mean that they learn, but they are introduced to the basic concepts of mathematics,  which is then later built upon to cement and perfect the technique’s. As for the money, I think I would be correct for about 90% of the people when I say that they can calculate how many dollars they owe you, but have a difficult time with change.  However, decimals are not considered basic mathematics. I never said the decimals were basic mathematics, either.  The question is why do you bring that up?

URL: https://forum.audiogames.net/post/416329/#p416329




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

Number 48. I’ll respond to both of your posts. First, how many digits does a number 79 have? Count them please.  Now please tell me where did I say that you need to deal with three digit numbers. Nowhere. I said you can scrape by with just doing two digit addition and subtraction.  So, your point is null.  Now, please explain how did I attack you?  Did I say anything that wasn’t true?  Did I call you names? If so, please point it out. I would like to know for the future.  Post 49. Yeah, math is actually the first concept you’re taught in school. That’s why kindergartners learn to add and subtract up to 10.  Doesn’t necessarily mean that they learn, but they are introduced to the basic concepts of mathematics,  which is then later built upon to cement and perfect the technique’s. As for the money, I think I would be correct for about 90% of the people when I say that they can calculate how many dollars they owe you, but have a difficult time with change.  However, decimals are not considered basic mathematics. I never said the decimals were basic mathematics, either.  The question is why do you bring that up?

URL: https://forum.audiogames.net/post/416329/#p416329




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

Not only that 47, but most of us can't calculate 3 digit addition or subtraction in less than half a second. If you can, more power to you. If you can play games at twice the speed, again, awesome for you. Don't attack the rest of us because we don't play the same as you. Mitch, I agree with you about your score limit increases. Some of those I can finish well before the time is up, so allowing for more points would be great.

URL: https://forum.audiogames.net/post/416321/#p416321




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: crazy party scoring system

I remembered some games that I would like the scoring limit increased:Beneficial clouds (make sense if it wasn't, but if I am lucky and follow the cloud, I can get it done really quickly)Hyperspace jump (I wish it didn't stop you when you reached 20, and you didn't have to stabl to get more than 20)and the question games in the space (e.g. log cut, atmosphere analysis), and making a giant snowball.

URL: https://forum.audiogames.net/post/416320/#p416320




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

@47, don't be ridiculous, math isn't the very first thing that's taught in school. If it were, there wouldn't be this huge influx of millennials who can't calculate a tip or figure out how much cash back to give to someone in a retail setting. That has as much to do with the fact that using a calculator is allowed nowadays, when it certainly wasn't when I was growing up, but I digress. I can do basic math, just not that fast. Notice how I didn't demand that the timing for the math games be adjusted, because I'm well aware that there are a lot of people who are better at it than I am, and that's fine. I didn't demand anything, as far as I can tell, I merely made a suggestion to try and balance things out. I thought I made it clear that if that suggestion isn't taken on board, that's totally OK with me. pragma himself said it wasn't a bad idea, as well as pointing out that word games probably wouldn't be doable, for a legitimate reason that I hadn't thought of. In other words, lose the holier than thou attitude, nobody made this topic unpleasant up until this point.

URL: https://forum.audiogames.net/post/416319/#p416319




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

Wow, way to attack someone for having an opinion or thought. I think the chasing ant game is actually pretty easy, but again, that's a matter of opinion. If that's difficult for you, I get it, but I certainly wouldn't attack you for it. Just because one person is great at something doesn't mean someone else is, nor should they be attacked for it.

URL: https://forum.audiogames.net/post/416309/#p416309




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: crazy party scoring system

I'm gonna try and be as nice as possible here:@OP, (original poster). Have you listened to me play through CP in speedhack mode? If not, newsflash! Everything can be completed with the game going twice it's original speed. You're complaining is do to you being bad at minigames, plane and simple.Your point about BGT randomization would be valid except the following: There are always constants in crazy party. I can always expect something in every minigame. I dare you to prove  me wrong. If you can't find those constants, keep playing. You will eventually.For all you math haters, here's a thing. If you know your multiplication tables up to 15 you'll be fine, 12 will suffice, and 10 will scrape by. For square roots, it's the matter of memorizing perfect squares, i.e:1*1 is 12*2 is 43*3 is 94*4 is 165*5 is 25And so on. Memorize those squares up to 15 and you'll mostly breeze through square roots. Memorize the squares up to 12 and you'll pass, and as usual, memorizing up to 10 will probably scrape by.Addition and subtraction are the hardest ones in the math department, as they have no pattern what so ever. However, you will only start going beyond 100 after you break 10 points, which is plenty to unlock and or pass the game. I'm sorry, but if you can't calculate what's 42+33 or 79-52, that's your issue. It's basic math, and it's the first ever concept you're taught in school. If it was something like, say, factoring I'd understand, but it's basic math.What I will  somewhat agree with is simon. I believe that each sequence should be worth 3 points instead of 2. That way you'll have to memorize 10 sounds instead of 15. I've unlocked the game and it's now excluded from my lists now, heh.I think coins are fine. People are correct here. No game, besides the stupid chasing the fairymones or whatever it's called, is too terribly difficult. People are also correct here: Why does it matter? Why do your loss and win records matter? Maybe it's cool points for you, but I mean, you could just hit alt f4 on the game if you're that worried about your stats. It doesn't matter how bad you were when you started, it matters how good you are now. Still, I would understand the coins being bumped up to, say, 25. That gives the player a chance, even if they're super bad at the minigame *coughs* "OP", to try again.TLDR: The scoring system is fine. It just means that you suck at the game. The coin amount is fine as it is, but I would understand why Pragma would raise it higher. The intellectual is fine as it is, though that doesn't mean that I won't like new games to be added. Read: New games, not paths.

URL: https://forum.audiogames.net/post/416288/#p416288




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

You know, another thought would be to have alternative scoring modes. Maybe with gems, you could purchase a different scoring mode. I don't know how difficult this would be to code, but it's just a thought. It seems like there are a lot more things you could purchase with gems or coins.

URL: https://forum.audiogames.net/post/416237/#p416237




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

I am not saying it should be modified for everyone. I don't pretend to set the standard on what is difficult for people and what is not. I am speaking for myself, so in that case, yes, I think some games should be modified. Having said that, if they aren't, fine. It's still a fun game. The forum is a place to state our thoughts, ideas, and opinions, and I have done so. As to across the lava, while I find it tedious, it is duable, though I think there should be more time allowed to complete it as it involves counting steps. I also wouldn't mind the idea of needing 30 to unlock something. That would be fantastic! Let's start at 0! Having said that, I seem to be in the minority on this subject, so that's fine. I put this topic out there to see what people thought.

URL: https://forum.audiogames.net/post/416144/#p416144




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

That's easy, because some of the later games in the world, like Mastermind and Simon, often take multiple tries to complete successfully. There's nothing wrong with that, but in order to have enough coins to tackle them, it would make sense to do all of the math games, and do them well, that way you have ample coins to lose so that you can complete the world.

URL: https://forum.audiogames.net/post/416075/#p416075




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: crazy party scoring system

Turtlepower, i do understand you, but how is the intellectual world heavily based on one type of games, when you need to complete only 2 math games to progress? Sure, you can do all 5, but you definitely do not have to if you do not like that. At first, I used to suck at math games. However, I kept trying over and over, and now I can get over 10 relatively easy in all 5. If nothing, you will at least memorize the calculations the game gives to you.

URL: https://forum.audiogames.net/post/416066/#p416066




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : Pragma via Audiogames-reflector


  


Re: crazy party scoring system

Hello.The score could have started at 0 points, but in this case, you would have needed to have a score of 20 points to open the path, and 30 to unlock it. But also, you would have never lost in a world. It could have been a concept yes, but it would have made the game easier, probably too much. I think it's for this reason I didn't choose it.In most of the worlds, the first mini-game is not so hard. The underground world is maybe an exception, the ant mini-game being the first because of a kind of continuity and not because of its difficulty level.About the math games, I remember that some players said that it's really ridiculously too fast! They found them impossible. Today, they can score 20 points easily, and they often reach 30 or 40. Of course, the will remain a bit difficult for some players, but I suppose it's always possible to get a positive score. However, I agree that it would be a good idea that the intelectual world had an alternate path, but I didn't have the opportunity to change this world.About word mini-games, like it was said, it would be difficult, because CP is multilingual.I agree that there is a particular difficulty in the arenaes. You have to build a deck which must be effective as much in a 30 hp battle as in a 90 hp battle. It's the exact contrary of what you have to do for an online battle. But in the case of the arena, you know the main used type, and you can guess that there is probably at least a bot that has a defensive solution against the weakness of the type.And finally, sorry for the English translation. Unfortunately we didn't have a native speaker to make it, and we tried to manage it as well as possible. Like he said it, Carter is working on it.Thanks all for your suggestions and ideas.

URL: https://forum.audiogames.net/post/416054/#p416054




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : roelvdwal via Audiogames-reflector


  


Re: crazy party scoring system

I think the scoring system is fine as is. ANd even if you can't complete a game, you can just wait around the 0 point mark for it if the timer is low and try it again. The only game that's slightly unfair in my humble opinion is across the sewers, since you're litterally just walking right and hoping nothing hits you. Of course, it's not an issue of itself but it does unlock a bonus path which you essentially get random access to. I don't know if this has been discussed, but maybe a warning sound as long as your step time, a few ms longer perhaps for reaction time, to ensure you can always get away, even if it's hard?

URL: https://forum.audiogames.net/post/416034/#p416034




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

I think you misunderstood me. It's not the  math games themselves I take issue with. It's the fact that the intellectual world is so heavily skewed towards them that I don't care for.Take the volcano, for example. All in all, it's a tough world, but there's just enough variety in the types of games it contains to keep it interesting, even if you're not good at specific games, like in my case, Across the Lava. I can accept that one or two or even 20 games aren't going to be my cup of tea, but creating an entire world which depends on a skill that not everyone possesses seems a bit unfair to me.

URL: https://forum.audiogames.net/post/416029/#p416029




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: crazy party scoring system

Hello. While I don't disagree with the 30 coins thing, what's the point? If you fail at the first game, you can just start the world again and you will be at that exact game, so what's the problem if let's say, you do fail at the first game, or even worse the first battle? I say worse due to the fact that in battles, you either get minus or plus 20, however in minigames you could have an argument that you can let's say, get 3 points in the first game and then a minus 20 would screw you immediately in the next game. However, hundreds of translation errors? I think that's waaay too exaggerated. There are quite a few mistakes, but definitely nothing game breaking and definitely not that many. Regarding not everybody being good in math, that's kind of the point of the game in my opinion. You aren't good in something? The game has over 200 minigames and you can't expect to be good in everything. Some people can unlock all the games, great for them, but to this day I still have quite a few minigames that I didn't even try hard enough to unlock, and I'm not screaming out here hey this stuff should be modified even though there are quite a few unfair games.Edit: There's also something else brought up here. Word games are really cool, but 1 it would probably not be easy for the game to do word validation, and 2 even harder to have this in multiple languages as crazy party is a multilingual game. Probably not impossible, but whether it will be done we can't know.

URL: https://forum.audiogames.net/post/416028/#p416028




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: crazy party scoring system

Hello. While I don't disagree with the 30 coins thing, what's the point? If you fail at the first game, you can just start the world again and you will be at that exact game, so what's the problem if let's say, you do fail at the first game, or even worse the first battle? I say worse due to the fact that in battles, you either get minus or plus 20, however in minigames you could have an argument that you can let's say, get 3 points in the first game and then a minus 20 would screw you immediately in the next game. However, hundreds of translation errors? I think that's waaay too exaggerated. There are quite a few mistakes, but definitely nothing game breaking and definitely not that many. Regarding not everybody being good in math, that's kind of the point of the game in my opinion. You aren't good in something? The game has over 200 minigames and you can't expect to be good in everything. Some people can unlock all the games, great for them, but to this day I still have quite a few minigames that I didn't even try hard enough to unlock, and I'm not screaming out here hey this stuff should be modified even though there are quite a few unfair games.

URL: https://forum.audiogames.net/post/416028/#p416028




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

I mean, everyone's frustration tolerance is different, but if you enjoy playing a game, that's usually enough motivation to complete it, no matter how long it takes. I still haven't unlocked jumping penguins or bouncing ground for that matter, but those are the last two I need. I don't understand them, but there are so many others, including micro games, that I do like that it more than makes up for it. I absolutely despise Across the Lava, but if I see it in an online game, I'll use the joker if possible, or literally just sit there and get -20, because I don't get it at all even though people have tried to explain it to me. The only world I take issue with, as I said, is the intellectual, because not everyone is good at math, and I really do find that unfair. The games like Simon and Arrange the Sounds don't even come up until near the end, so you have to struggle or cheat your way through in order to find a non-math game to play, which I don't think is good. Even if nothing is ever done about that, I think Crazy Party will always be a game worth supporting.

URL: https://forum.audiogames.net/post/416027/#p416027




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: crazy party scoring system

To add to what cartertemm just posted, I was one of the frustrated ones when Pragma decided to include an alternative path to unlocking the city. In a previous version you needed to get 20 in the mosquito game, which is difficult, but definitely far from being impossible. A game is suppose to be fun, but at the same time challenging and rewarding. Again, I strongly suggest you to listen to some streams on youtube on Crazy Party if you have issues with specific games. I learned the game quite well by listening to Liam's streams and I've gotten pretty okay at it.

URL: https://forum.audiogames.net/post/416026/#p416026




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : cartertemm via Audiogames-reflector


  


Re: crazy party scoring system

@zuckussI love how when a game seems too difficult for you it must be too difficult for everyone and thus should be modified accordingly. Jumping penguins is fine and not at all impossible. If it were to be impossible, I'd agree with you. But until then, many people including myself are able to win in competition. I'd recommend you practice, there's a definite rhythm to be figured out.Jayde: The game is Dangerous Frisbees, and the first one found in the factory world. I suppose I could be in the minority, but I really don't find any of the starting games too difficult. It's not like the frisbees are moving quickly, in fact you get about 500MS at worst to dodge. The terrain is as streight forward as possible, and you've gotta be in a pretty loud environment not to notice the fatal ones.The translations, while containing a multitude of grammatical errors, don't actually mislead the player. I don't think I've ever misunderstood how to play due to translation alone. I'm actually working on tidying up those couple errors not due to false information, but the fact that I'm both a native speaker and highly OCD.

URL: https://forum.audiogames.net/post/416023/#p416023




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

LOL I hate jumping penguins with a passion. Yet another one that should not start at negative 20. I like the idea of word games in the intellectual. Why not have a version of hangman in there, or anagrams, or heck, maybe even something like word chain.

URL: https://forum.audiogames.net/post/416012/#p416012




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

Not unless you're really good at math, anyway. This is why I had suggested awhile ago that some word games could be added to the intellectual world to give it some balance. There could be two separate paths, one with primarily word games, and one with primarily math games, although they could converge, say, with Simon, for instance, and then you'd have to do a couple of either the word or math games to complete the world so that everyone would at least have to do a few of each. I think that's the best way of solving the unbalance in the intellectual world for those of us who aren't good at math, just as I bet there are people who aren't great at word games. For some reason, no one ever responded to my idea in the main topic when I first put it out there, either because it isn't possible, or because they didn't like it, but I'm floating it one more time to see if it gets any traction. It's sort of like how, in the volcano world, you don't have to do across the stupid lava if you don't want to, you can complete the world without it, same with the ice world and jumping penguins.

URL: https://forum.audiogames.net/post/416004/#p416004




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

Electric Frisbees is in the factory, and yes, it is the first game in the world. I think the math games and simon should start at 0, not negative 20. Either that, or the problems need to be much much easier. By the time you get to 0 points, the game is moving so fast you have no time to solve them. Ah well.

URL: https://forum.audiogames.net/post/415997/#p415997




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party scoring system

Correct me if I'm wrong, but don't you start with that electric frisbee game on the beach? That's not all that kind, as it's very possible if you're just a tiny bit slow to get -20 points in that game, and there goes your ballgame.Still, the aim here is to give players a bit of a leg up. If they have never played this game...well, the game may not be hard, but mastering it may be tricky, and especially given the game's literally hundreds of weird translation errors, it's possible not to fully understand what you're doing, and I'm a native English speaker.So I guess my point is that it might help and it absolutely won't hurt.

URL: https://forum.audiogames.net/post/415991/#p415991




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : cartertemm via Audiogames-reflector


  


Re: crazy party scoring system

@jaydeI see where your going here, but I really don't think it's necessary. Each world starts out with a game that's extremely easy to complete, giving 15 points or above every time. Never once are you forced to start out with walking bombs, or desert express, or anything that isn't simple points. Assuming you get 15 or above on the first one, which is little more than mindless keypressing in comparison, your running free with the possibility for one failure. In fact, most beginning games aren't difficult to help build up points for those that are.

URL: https://forum.audiogames.net/post/415972/#p415972




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : cartertemm via Audiogames-reflector


  


Re: crazy party scoring system

@jaydeI see where your going here, but I really don't think it's necessary. Each world starts out with a game that's extremely easy to complete, giving 15 points or above every time. Never once are you forced to start out with walking bombs, or desert express, or anything that isn't simple points. Assuming you get 15 or above on the first one, which is little more than mindless keypressing in comparison, your running free with the possibility for one failure. In fact, most beginning games aren't difficult so as you build up points for those that are.

URL: https://forum.audiogames.net/post/415972/#p415972




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party scoring system

This is why the only change I'd like to see is starting with 30 coins, not 10. It just gives you one free fail, pretty much anywhere. Makes everything a tiny bit easier. But each game is still just as hard or whatever. I'm not an expert on that side of things, as I personally am not a fan. It wrecks keyboards.

URL: https://forum.audiogames.net/post/415957/#p415957




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-03 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector


  


Re: crazy party scoring system

another game you get negative 20 on no matter where you are is destroying walking bombs. That one's so annoying.

URL: https://forum.audiogames.net/post/415859/#p415859




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

Is the descent into the mines a bug where it says too late literally as the beep tells you which way to turn? That seems a bit odd ot me.

URL: https://forum.audiogames.net/post/415842/#p415842




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : cartertemm via Audiogames-reflector


  


Re: crazy party scoring system

First guys, can we seriously stop throwing unnecessary blame at BGT here? There's already enough bad blood as it is, BGT was mentioned a grand total of 5 times. there is literally zero problem with the pseudorandom RNG aside from the fact that you aren't able to generate a 64 bit integer, but that's unnecessary and I digress.I'm fine with the scoring system as it is. I can't tell you how many frickin times I've found myself wrapped up in childish outbursts over games like simon. Unlocking every last Crazy Party game required blood swet tears and dedication. I really do like that. Remove the potential for complete and utter failure and you remove a great amount of fun in my opinion. Negative points are all well and good for nearly every game. The only issue that immediately comes to mind is desert express, where death means instant -20 no matter where you happen to be.The latest update doesn't necessarily feature any new minigames or worlds, but we're working pretty hard to flatten out bugs. Thanks for reminding me of the maddening house thing, I'll see if I can fix it. If you can think of any other minigame bugs, feel free to throw them out here. I'm bored and wanna code.

URL: https://forum.audiogames.net/post/415833/#p415833




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: crazy party scoring system

I agree with the guarantee, and a mode where you're allowed to go past the 20 limit could be fun. Also yes, 20 is always possible in Fortune Ship to the best of my knowledge.

URL: https://forum.audiogames.net/post/415827/#p415827




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

I wouldn't mind seeing a more than 20 point limit for Picking Flowers In the Woods, either. You don't always get great maps, but there have been numerous occasions where I've finished it with anywhere from 90 to 110 seconds to spare.

URL: https://forum.audiogames.net/post/415824/#p415824




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

I like what Mitch is saying here. There should be a 20-point guarantee for every game, even if you don't end up reaching 20. That way, the possibility is there to unlock those bonus games. I also like the idea of letting you go passed 20 if you have time. One game I can think of that could benefit from that is the powder recepee game. I end up getting 20 with about 15 seconds left, so adding a couple more would be nice.

URL: https://forum.audiogames.net/post/415808/#p415808




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: crazy party scoring system

I agree that the limit for The Maddening House should be increased. I usually finish that game very quickly, especially when it asks you to go to the same window twice or even three times in a row, which I've seen it do on various occasions. As for not being able to lose games, I agree that if you couldn't, things would get really boring. There is one you can't lose, though, and that's the Magnetic Vortex. I love the concept, but eventually I removed it from my favorites list for online play, because it's not really fun that way. As for not being able to open bonus paths, the solution for that is simple, play online a lot. That's how I've unlocked quite a few games myself.

URL: https://forum.audiogames.net/post/415795/#p415795




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: crazy party scoring system

I agree with Jayde's idea of starting with 30 coins, because in some games (Dangerous Frisbees *cough*), if you mess up, you get screwed. Changing the scoring system  won't change players' experiE leval: they just have to "git gud" as some people call it. Instead of the scoring system needing to be changed, maybe there should just be some sort of code so states that there can be no less than 20 points available per each game. However, has anyone been able to get more than 10 points on fortune ship? Whenever I reach the end, I onln end up with 10. Can you go backwards? I haven't checked.One thing that I would like changed though is after you score 20 points, in games like the maddening house or Beneficial clouds, you can keep going. It would be fun to see how well people can do in the time limit with a larger point limit. I do think 20 should be the limit in competition, but in quiet mode or adventure, I think if you do well in games that you aren't going towards a specific goal, you should be able to go on as long as possible.

URL: https://forum.audiogames.net/post/415790/#p415790




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: crazy party scoring system

I have gotten up to 28 on Descent into the Mine, but usually I can only get 20 to 24.

URL: https://forum.audiogames.net/post/415777/#p415777




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector


  


Re: crazy party scoring system

I agree with what has been said here. A lot of these games just take pracitce. I was horrible at crazy party when I first started playing it, but after practice I became better. It's not an issue of bgt randomizing things. If it didn't randomize things, everything would be eactly the same every game, which wouldn't be fun because you'd know exactly what to expect. If you could only get a positive score every game, you'd never fail which woulc compuletely take away from this game. Descent into the mine isn't impossible to get 20 points on. I've done it lots of times, and i'm sure other people have too. You just have to practice your reactin time, because every time you go in the right direction, the game gets faster and faster. I've actually gotten 22 before, because you can keep going past 2-.I am fine with this scoring system the way it is, though I do agree that starting with 30 coins would be a good idea, especially given the fact that some of the worlds have very hard first games.You can't blame the fact that you fail games on bgt randomizing games. That just doesn't work.

URL: https://forum.audiogames.net/post/415767/#p415767




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

I disagree Lucas, but that's a matter of opinion.

URL: https://forum.audiogames.net/post/415751/#p415751




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: crazy party scoring system

I don't think either of those are needed. Those games are easy to get good scores on if you practice them enough. And if you can't get 20 on a game to unlock a bonus, oh well, play the world and try it again

URL: https://forum.audiogames.net/post/415728/#p415728




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

I think games can be impossible to lose if one wants them to be that way. I've said this before, which I think makes my idea of a fun game different from others. Having 30 coins would be a nice start to fixing what I think is a slightly corrupt scoring system. I might even be OK with the scoring system if some things could change in some of the games. Descent into the mines, for instance, doesn't always give you 20 points, which is needed to unlock the bonus deposit path. By the time you get to the end, the game says you're too late, even though you press the right button. The electric Frisbees game in the factory is also problematic. Why not make it to where you have to press a key to catch the ones you want and let the others pass while avoiding them.

URL: https://forum.audiogames.net/post/415724/#p415724




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: crazy party scoring system

Yes I do agree about that, starting with 30 coins couldn't really hurt, or allowing some amount of negative coins in worlds before you lose.

URL: https://forum.audiogames.net/post/415719/#p415719




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: crazy party scoring system

yeah iagree 30 coins idea is a good one

URL: https://forum.audiogames.net/post/415718/#p415718




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-02 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party scoring system

Agreed. I think my suggestion of starting with 30 coins is a good one though, as it isn't impossible to lose but gives you one free try at your first game/first battle.

URL: https://forum.audiogames.net/post/415701/#p415701




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: crazy party scoring system

If it's impossible to lose, it's not a good game.

URL: https://forum.audiogames.net/post/415580/#p415580




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: crazy party scoring system

I don't really enjoy this facet of Crazy Party, but for me at least, I'd like to see you start with 30 coins when you begin either adventure mode or battle mode. This will let you fail the first game you try once, instead of it resulting in an immediate loss on your record.Beyond that, I think the system is fine, barring the fact that it's really, really not balanced properly as far as battle mode and gems are concerned.

URL: https://forum.audiogames.net/post/415577/#p415577




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: crazy party scoring system

I have to agree that the minimum score you should be able to get in the castle's windows should be 10, since you can't unlock it if the minimum score is lower than that. I've experienced it a few times plus heard it during one of Liam's streams where he only got 6 points. However, you cannot fail this game if you apply the correct strategy even though you won't unlock it if the game gives you less than 15 windows to clean. I can't think of another game with the same issue.

URL: https://forum.audiogames.net/post/415561/#p415561




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: crazy party scoring system

I have to agree that the minimum score you should be able to get in the castle's windows should be 10, since you can't unlock it if the minimum score is lower than that. I've experienced it a few times plus heard it during one of Liam's streams where he only got 6 points. However I can't think of another game with the same issue.

URL: https://forum.audiogames.net/post/415561/#p415561




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

OK, so sometimes in the castle's windows, there are only 8 points or less worth of positive points. How is that strategy? You can't have more windows than the game gives you.

URL: https://forum.audiogames.net/post/415558/#p415558




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: crazy party scoring system

I'm sorry to say this, but it's all about strategies. And I can assure you that for both games you've mentioned there are strategies to get a positive score every time you play them. Yes, BGT randomizes things, but again it's not the reason why some people get negative or positive scores

URL: https://forum.audiogames.net/post/415552/#p415552




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: crazy party scoring system

I'm sorry to say this, but it's all about strategies. And I can assure you that for both games you've mentioned there are strategies to get a positive score every time you play them.

URL: https://forum.audiogames.net/post/415552/#p415552




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

Why must we fail? Often times, failure is out of our control. BGT randomizes things, so we often fail anyway. It's so busy starting at negative 20, we hardly get positive numbers at times. The castle's windows and diamond mine come to mind.

URL: https://forum.audiogames.net/post/415551/#p415551




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: crazy party scoring system

i'M ffine with this system

URL: https://forum.audiogames.net/post/415533/#p415533




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: crazy party scoring system

If we were to start on a positive or neutral number, there would be simply no way to fail.

URL: https://forum.audiogames.net/post/415530/#p415530




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: crazy party scoring system

I'd have no problem with the 20 being higher. I just think we should start on a positive or neutral number.

URL: https://forum.audiogames.net/post/415527/#p415527




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: crazy party scoring system

If we were to start at 0 for everything, worlds would have to be changed because then you could never fail you could just keep going and going and going.

URL: https://forum.audiogames.net/post/415525/#p415525




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector


  


Re: crazy party scoring system

to me, minus 20 makes sense. you start with a negative score, if you're good, you succeed. If you're bad, you fail. If you're average, you get around the 0 mark. If we were to start from 0, I'd argue to increase 20 to be higher.

URL: https://forum.audiogames.net/post/415520/#p415520




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: crazy party scoring system

I have to disagree. I think the scoring system is perfect that way, however we all have our opinions and I'm curious to know what others think.

URL: https://forum.audiogames.net/post/415518/#p415518




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: crazy party scoring system

I have to disagree and think that the scoring system is perfect that way, however we all have our opinions.

URL: https://forum.audiogames.net/post/415518/#p415518




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


crazy party scoring system

2019-03-01 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


crazy party scoring system

Hey All, I am curious to get your thoughts and opinions about something, in hopefully a pleasant and nonhostile way. I am extremely bothered by the crazy party scoring system, and I always have been. I think it is absolutely ridiculous that games start at negative 20 points. Some of them, probably bc of BGT and randomizing, you don't even get a chance to make 20 points. Yet other games, because of all the stuff going on, you spend more time trying to move ahead and get out of negative numbers, much less getting positive numbers. I would even compromise at negative 10, but negative 20, in my opinion, is way too much. What do you all think? Maybe if enough of us make our thoughts known, the developer will address, or at least provide rationale, for the scoring system.

URL: https://forum.audiogames.net/post/415517/#p415517




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector