Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Erik van der Werf
On Fri, Nov 13, 2015 at 10:46 AM, Darren Cook wrote: > > The advantages of storing games: > * accountability/traceability > * for programs who want to learn sequences of moves. > Another advantage of storing games is that it is much more efficient; you only have to encode

Re: [Computer-go] Scraping lower-ranked games from kgs

2015-11-13 Thread Arthur Cater
Thanks for the tip. I agree and I have no intention to misbehave. Arthur > On Nov 13, 2015, at 8:38 AM, Petri Pitkanen > wrote: > > Yes scraping for large amounts of data from a smallish server is not really > polite. May overload the server. Besides quite

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Gonçalo Mendes Ferreira
I think if you start calculating the Zobrist hashes and scraping features yourself you will have a neverending variety of datasets. I would prefer datasets of whole, high quality games without SGF errors, perhaps cleaned of identifying information. Parsing an SGF is already trivial. I

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Gonçalo Mendes Ferreira
At least in the past some DCNN made use of the players ranks, so it should be best to leave it. On 11/13/2015 10:27 AM, Josef Moudrik wrote: On Fri, Nov 13, 2015 at 11:16 AM Erik van der Werf wrote: On Fri, Nov 13, 2015 at 10:46 AM, Darren Cook

Re: [Computer-go] Mylin Valley The World Computer Weiqi Tournament

2015-11-13 Thread Hiroshi Yamashita
Hi, It seems DolBaram won. (from last photo on web) 1st DolBaram 2nd Zen 3rd ManyFaces of Go 4th Ray http://51wq.lianzhong.com/Home/NewsDetails?newsID=539=%25e7%2584%25a6%25e7%2582%25b9%25e6%2596%25b0%25e9%2597%25bb Hiroshi Yamashita ___ Computer-go

[Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Josef Moudrik
Hello List, There has been some debate in science about making the research more reproducible and open. Recently, I have been thinking about making a standard public fixed dataset of Go games, mainly to ease comparison of different methods, to make results more reproducible and maybe free the

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Petr Baudis
Hi! On Fri, Nov 13, 2015 at 08:39:20AM +, Josef Moudrik wrote: > There has been some debate in science about making the research more > reproducible and open. Recently, I have been thinking about making a > standard public fixed dataset of Go games, mainly to ease comparison of > different

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Darren Cook
> standard public fixed dataset of Go games, mainly to ease comparison of > different methods, to make results more reproducible and maybe free the > authors of the burden of composing a dataset. Maybe the first question should be is if people want a database of *positions* or *games*. I

Re: [Computer-go] Scraping lower-ranked games from kgs

2015-11-13 Thread Petri Pitkanen
Yes scraping for large amounts of data from a smallish server is not really polite. May overload the server. Besides quite inefficient. You could make a request to owner of site instead. Assuming you can present good enough reason you might get lucky 2015-11-13 8:39 GMT+02:00 Josef Moudrik

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread fotland
I would only use it if it is licensed for commercial use.   David On Fri, 13 Nov 2015 08:39:20 +, Josef Moudrik wrote: Hello List,  There has been some debate in science about making the research more reproducible and open. Recently, I have been thinking about making a standard

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Josef Moudrik
Hello, On Fri, Nov 13, 2015 at 10:13 AM wrote: > I would only use it if it is licensed for commercial use. Yes, I would like to licence this as such, please see below. On Fri, Nov 13, 2015 at 10:23 AM Petr Baudis wrote: > I think the current de facto

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Dave Dyer
I was recently working on assigning final scores to completed games, using the large data set from Badukmovies.com. My observation is that the size of the data set (50,000 games) is not large enough to get good coverage of unusual situations occurring in real games. There's a definite need

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Dave Dyer
I was recently working on assigning final scores to completed games, using the large data set from Badukmovies.com. My observation is that the size of the data set (50,000 games) is not large enough to get good coverage of unusual situations occurring in real games. There's a definite need

Re: [Computer-go] Frisbee Go Simulation

2015-11-13 Thread robertfinkng...@o2.co.uk
If this catches on, perhaps the rules will be referred to as the Ingo rules ;-) Since this is based on a real world variant of Go, why not base epsilon on that? The fact that the limit of displacement from the intended position is limited to the

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Steven Clark
To answer the original question: yes, the curation of a dataset like this would be hugely beneficial to the community. Look at what ImageNet has done for computer vision. In fact, it might be good to emulate ImageNet further and pre-split the dataset into a publicly-available training set, and a

[Computer-go] Program declining some games on KGS

2015-11-13 Thread Peter Drake
My program, Orego, is playing on KGS as Orego4. It's taking on all comers, but refuses one particular opponent, apparently because there is an unfinished game between Orego4 and this opponent. Does anyone know what exactly might cause this or how to fix it? There is certainly no code in Orego

Re: [Computer-go] Program declining some games on KGS

2015-11-13 Thread Hiroshi Yamashita
Hi, I think human player can push "Resume" and select Orego4 game. Then, when Orego4 is idle, it will join resume game. Regards, Hiroshi Yamashita - Original Message - From: "Peter Drake" To: Sent: Saturday, November 14, 2015 7:52 AM

Re: [Computer-go] Frisbee Go Simulation

2015-11-13 Thread fotland
Attached is a frisbee go game 9x9 between me and a Chines 5-dan amateur.  50% chance of playing in the intended spot.  When a connection is required, it is just up to chance who wins the fight.  It's a little silly, but was a lot of fun to play.   David On Wed, 11 Nov 2015 23:13:51 +0100, "Ingo

Re: [Computer-go] Mylin Valley The World Computer Weiqi Tournament

2015-11-13 Thread fotland
I don't have records but I watched three games between Zen and Dolburam, and in each case Dol Buram won in the middle game fighting by capturing some large group.  In the final of the elimination tournament the game server crashed wen the game was about 2/3 finished, so they played another game

Re: [Computer-go] Mylin Valley The World Computer Weiqi Tournament

2015-11-13 Thread fotland
The result of the top four single elimination tournament was the same order as the preliminary round robin.   Ray is quite strong, and only 18 months old.  Many Faces played it twice, in the round robin, and in the final.  In the final it was quite far ahead in the middle game, but missed a cut,

Re: [Computer-go] Frisbee Go Simulation

2015-11-13 Thread Josef Moudrik
> > (effectively) zero. Therefore epsilon should be pretty tiny. It must be > large enough that there is a chance of the frisbee being at least 50% over > the line (i.e. epsilon > 0), but small enough that the chance of it going > 70.7% over the line is vanishingly small (otherwise we would be

Re: [Computer-go] Frisbee Go Simulation

2015-11-13 Thread Ingo Althöfer
Hi David, hi all, thanks for all the constructive feedback. I will reply later in detail. We are in Berlin. When returning to the hotel shortly past midnight,   the hungarian flag was at halfmast. Then we saw the terrible news from Paris. Berlin is suffering vicariously with the people in

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Petr Baudis
Hi! On Fri, Nov 13, 2015 at 09:46:54AM +, Darren Cook wrote: > (I did wonder about storing player ranks, e.g. if a given position has a > move chosen by only a single 9p, and you can then extract each follow-up > position, you could extract a game. But, IMHO, you cannot regenerate any >

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Josef Moudrik
On Fri, Nov 13, 2015 at 11:16 AM Erik van der Werf wrote: > On Fri, Nov 13, 2015 at 10:46 AM, Darren Cook wrote: >> >> The advantages of storing games: >> * accountability/traceability >> * for programs who want to learn sequences of moves. >> > >

Re: [Computer-go] Scraping lower-ranked games from kgs

2015-11-13 Thread Arthur Cater
Thank you Josef for that script. > > If you want to download more players, you need to search through opponents of > players you know. But do not spam the kgs server too much please :-) > Point taken, I would not want to spoil the kgs experience for users. I think a few hundred a day would be

Re: [Computer-go] Mylin Valley The World Computer Weiqi Tournament

2015-11-13 Thread Rémi Coulom
Thanks Hiroshi. This seems to be a more recent post: http://51wq.lianzhong.com/Home/NewsDetails?newsID=546=%25e7%2584%25a6%25e7%2582%25b9%25e6%2596%25b0%25e9%2597%25bb Congratulations to Dol Baram! Rémi On 11/13/2015 01:17 PM, Hiroshi Yamashita wrote: Hi, It seems DolBaram won. (from last