Re: [Csgo_servers] Server lobby randomly breaking with response 2

2013-11-15 Thread mi...@hs-s.com
Same prob this evening (in germany): All or servers and also other greater publics arent 'joinable' until the server get stopped and restarted. Is there any other solution how to 'bypass' this problem or how to solve this without(!) rebooting the server? Am 14.11.2013 23:06, schrieb

[Csgo_servers] CSGO update

2013-11-15 Thread Ido Magal
We hope to have an update ready shortly. Thanks. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Cody Lee
Thanks ido On Nov 15, 2013 6:32 PM, Ido Magal i...@valvesoftware.com wrote: We hope to have an update ready shortly. Thanks. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Skdnnn Games
Thanks Ido :) Am 16.11.2013 00:32 schrieb Ido Magal i...@valvesoftware.com: We hope to have an update ready shortly. Thanks. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Ejziponken -
I hope u guys fix the performance problems u added in the last few patches... Its impossible to run DM 32 slots atm with 128tic or even 64tic... Intel Xeon Processor X5650 (12M Cache, 2.66 GHz, 6.40 GT/s Intel QPI)12GB MemoryDebianOne core assigned to the serverEverything updated (metamod,

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Ido Magal
CSGO 1.31.2.0 is now live. The previous build has been pinned as nov_10 Thanks. Release Notes for 11/15/2013 [GAMEPLAY] - Reduced fade to black time to 0.3s to better hide enemy movement when playing with mp_forcecamera 2. - Buy Time now lasts the entire Warmup period. - Fixed the Defuse Kit

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Ejziponken -
Hepp... I guess no fix for the biggest problem atm for publicservers.. What about:- Updated the version of libstdc++.so.6 for Linux dedicated servers to require Glibc 2.11.- Linux dedicated servers now upload core dumps out-of-process and more reliably. Does any of them fix it? :S From:

Re: [Csgo_servers] Server lobby randomly breaking with response 2

2013-11-15 Thread Matt Razza
We also experienced this issue on all of our servers today and had to restart srcds to resolve the issue. Very frustrating. Matt RazzaCo-Founder | altPUG, llcmra...@altpug.com From: mi...@hs-s.com mi...@hs-s.com Sent: Friday, November 15, 2013 6:27 PM

Re: [Csgo_servers] CSGO ticrate problems

2013-11-15 Thread Ejziponken
http://i.imgur.com/1SacuHg.jpg Whats the problem here? :PHave worked good before and didnt change anything except for CSGO updates. Intel Xeon Processor X5650 (12M Cache, 2.66 GHz, 6.40 GT/s Intel QPI)12GB MemoryDebianOne core assigned to the serverEverything updated (metamod, sourcemod, csdm)

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Ejziponken -
http://i.imgur.com/1SacuHg.jpg Thats how it is now.. What could be the problem? It has been working before, a few weeks back.. Only change has been the CSGO updates.Intel Xeon Processor X5650 (12M Cache, 2.66 GHz, 6.40 GT/s Intel QPI)12GB MemoryDebianOne core assigned to the serverEverything

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Will Graham
As far as I know, it's stupid to run that many bots. They aren't very CPU efficient - regardless of hardware. Will Graham From: csgo_servers-boun...@list.valvesoftware.com [mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Friday, November 15, 2013 7:52

Re: [Csgo_servers] Spectator UI graphs not showing

2013-11-15 Thread aspangler
Did we ever get any speculation on this from Marco's response? I know we have been having this issue when trying to use the graphs ingame. Pressing the lastinv key would just show the map overview instead of the graphs. Tried full reinstall on the servers, etc...no such luck. Thank you,

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Ejziponken -
Well im just testing with bots atm. Its the same problem with real players and no bots. Date: Fri, 15 Nov 2013 20:02:41 -0500 From: goabs...@absurdminds.net To: csgo_servers@list.valvesoftware.com Subject: Re: [Csgo_servers] CSGO update I do it just fine. There is clearly something wrong on his

Re: [Csgo_servers] CSGO update

2013-11-15 Thread mi...@hs-s.com
Bots needs a lot more CPU-Power so its not comparable. Am 16.11.2013 02:19, schrieb Ejziponken -: Well im just testing with bots atm. Its the same problem with real players and no bots. Date: Fri, 15 Nov 2013 20:02:41

Re: [Csgo_servers] CSGO update

2013-11-15 Thread lilly
So the Tickrate issue still there? can anyone confirm this with linux? what does the new patch on linux do? - ClanVPP.com 32 man Chicago 74.121.181.87:27015 26 man DM 216.231.130.101:26015 24 man Dallas 66.34.220.7:27015 24 man 24/7 Dust2 216.231.130.101:27025 -- View this message in

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Asher Baker
On Sat, Nov 16, 2013 at 12:23 AM, Ido Magal i...@valvesoftware.com wrote: Linux dedicated servers now upload core dumps out-of-process and more reliably. That's awesome! Do you know if/when we might see this in the 2013 engine games? ~ Their heads are green, and their hands are blue,

Re: [Csgo_servers] CSGO update

2013-11-15 Thread Winnie the Pooh
I can confirm the memory leak and server FPS instability is a problem. I have a few servers at 1GB+ memory use after just 2h 47m of uptime after the update with sv showing more a lot more variance than when it started. On Fri, Nov 15, 2013 at 7:59 PM, Asher Baker asher...@gmail.com wrote: On