Same prob this evening (in germany): All or servers and also other
greater publics arent 'joinable' until the server get stopped and restarted.
Is there any other solution how to 'bypass' this problem or how to solve
this without(!) rebooting the server?
Am 14.11.2013 23:06, schrieb
We hope to have an update ready shortly.
Thanks.
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Thanks ido
On Nov 15, 2013 6:32 PM, Ido Magal i...@valvesoftware.com wrote:
We hope to have an update ready shortly.
Thanks.
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Thanks Ido :)
Am 16.11.2013 00:32 schrieb Ido Magal i...@valvesoftware.com:
We hope to have an update ready shortly.
Thanks.
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I hope u guys fix the performance problems u added in the last few patches...
Its impossible to run DM 32 slots atm with 128tic or even 64tic...
Intel Xeon Processor X5650 (12M Cache, 2.66 GHz, 6.40 GT/s Intel QPI)12GB
MemoryDebianOne core assigned to the serverEverything updated (metamod,
CSGO 1.31.2.0 is now live.
The previous build has been pinned as nov_10
Thanks.
Release Notes for 11/15/2013
[GAMEPLAY]
- Reduced fade to black time to 0.3s to better hide enemy movement when playing
with mp_forcecamera 2.
- Buy Time now lasts the entire Warmup period.
- Fixed the Defuse Kit
Hepp... I guess no fix for the biggest problem atm for publicservers..
What about:- Updated the version of libstdc++.so.6 for Linux dedicated servers
to require Glibc 2.11.- Linux dedicated servers now upload core dumps
out-of-process and more reliably. Does any of them fix it? :S
From:
We also experienced this issue on all of our servers today and had to
restart srcds to resolve the issue.
Very frustrating.
Matt RazzaCo-Founder | altPUG, llcmra...@altpug.com
From: mi...@hs-s.com mi...@hs-s.com
Sent: Friday, November 15, 2013 6:27 PM
http://i.imgur.com/1SacuHg.jpg
Whats the problem here? :PHave worked good before and didnt change anything
except for CSGO updates.
Intel Xeon Processor X5650 (12M Cache, 2.66 GHz, 6.40 GT/s Intel QPI)12GB
MemoryDebianOne core assigned to the serverEverything updated (metamod,
sourcemod, csdm)
http://i.imgur.com/1SacuHg.jpg
Thats how it is now.. What could be the problem? It has been working before, a
few weeks back.. Only change has been the CSGO updates.Intel Xeon Processor
X5650 (12M Cache, 2.66 GHz, 6.40 GT/s Intel QPI)12GB MemoryDebianOne core
assigned to the serverEverything
As far as I know, it's stupid to run that many bots. They aren't very CPU
efficient - regardless of hardware.
Will Graham
From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Ejziponken
-
Sent: Friday, November 15, 2013 7:52
Did we ever get any speculation on this from Marco's response? I know we have
been having this issue when trying to use the graphs ingame. Pressing the
lastinv key would just show the map overview instead of the graphs. Tried full
reinstall on the servers, etc...no such luck.
Thank you,
Well im just testing with bots atm. Its the same problem with real players and
no bots.
Date: Fri, 15 Nov 2013 20:02:41 -0500
From: goabs...@absurdminds.net
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] CSGO update
I do it just fine. There is clearly something wrong on his
Bots needs a lot more CPU-Power so its not comparable.
Am 16.11.2013 02:19, schrieb Ejziponken -:
Well im just testing with bots atm. Its the same problem with real
players and no bots.
Date: Fri, 15 Nov 2013 20:02:41
So the Tickrate issue still there? can anyone confirm this with linux? what
does the new patch on linux do?
-
ClanVPP.com
32 man Chicago 74.121.181.87:27015
26 man DM 216.231.130.101:26015
24 man Dallas 66.34.220.7:27015
24 man 24/7 Dust2 216.231.130.101:27025
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On Sat, Nov 16, 2013 at 12:23 AM, Ido Magal i...@valvesoftware.com wrote:
Linux dedicated servers now upload core dumps out-of-process and more
reliably.
That's awesome! Do you know if/when we might see this in the 2013 engine
games?
~
Their heads are green, and their hands are blue,
I can confirm the memory leak and server FPS instability is a problem.
I have a few servers at 1GB+ memory use after just 2h 47m of uptime after
the update with sv showing more a lot more variance than when it started.
On Fri, Nov 15, 2013 at 7:59 PM, Asher Baker asher...@gmail.com wrote:
On
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