Re: Serpent OS

2022-11-24 Thread bauss via Digitalmars-d-announce
On Thursday, 24 November 2022 at 08:39:39 UTC, Mahdis wrote: Honestly, I am surprised that its tools like package manager are written with dlang: https://www.phoronix.com/news/Serpent-OS-Infrastructure Fortunately, D Lang is gradually gaining popularity The website is built with vibe.d

Re: DORM - a new D ORM

2022-11-23 Thread bauss via Digitalmars-d-announce
On Thursday, 24 November 2022 at 06:19:24 UTC, WebFreak001 wrote: Hello! at our hackerspace we have been working tirelessly for the past half year to bring a great new ORM experience to D and Rust. The D side of this ORM can be found at: https://code.dlang.org/packages/dorm It provides a

Re: raylib-d v4.2.1 - introducing install script

2022-11-03 Thread bauss via Digitalmars-d-announce
On Sunday, 18 September 2022 at 17:04:43 UTC, Steven Schveighoffer wrote: Hi everyone, I've released version 4.2.1 of raylib-d. This version is an attempt to fix the issues with linking on Windows. It introduces a new subproject, `raylib-d:install`, which will copy a pre-built binary

Re: Meanwhile on the audio front

2022-09-27 Thread bauss via Digitalmars-d-announce
On Thursday, 22 September 2022 at 13:10:11 UTC, Guillaume Piolat wrote: September was a great month for the D sub-community around #Dplug & #audio. We got no less than 3 releases using D and Dplug: - **OneTrick Simian**, your synthwave drum synth by Punk Labs. An algo perc synth, there

Re: Inochi2D - Realtime 2D Animation written in D

2022-09-13 Thread bauss via Digitalmars-d-announce
On Monday, 12 September 2022 at 18:28:05 UTC, Luna wrote: Thanks for all of the kind words! I've just gotten [nightly builds](https://github.com/Inochi2D/inochi-creator/releases/tag/nightly) working for Inochi Creator this evening. Tak

Re: New WIP DUB documentation

2022-08-24 Thread bauss via Digitalmars-d-announce
On Wednesday, 24 August 2022 at 10:31:55 UTC, Andrey Zherikov wrote: Just throwing an idea: may be dub can support yaml which has comments? The sdl format already supports that, which dub uses. Json is supposed to be deprecated in dub, but obviously works for backwards compatibility.

Re: Blog post on extending attribute inference to more functions

2022-07-14 Thread bauss via Digitalmars-d-announce
On Wednesday, 13 July 2022 at 22:48:27 UTC, Adam D Ruppe wrote: On Wednesday, 13 July 2022 at 21:42:20 UTC, bachmeier wrote: It would be nice if you'd spam our subreddit. I don't like reddit. It is hard to use. It's arguably harder to use these forums

Re: New forum view mode "narrow-index" is now available

2022-06-30 Thread bauss via Digitalmars-d-announce
On Thursday, 30 June 2022 at 09:59:36 UTC, bauss wrote: On Thursday, 30 June 2022 at 08:38:42 UTC, Ahmet Sait wrote: On Thursday, 30 June 2022 at 08:15:05 UTC, bauss wrote: Is it possible to have it stored as local storage instead of a cookie? I'm not mainly a web dev but what I could gather

Re: New forum view mode "narrow-index" is now available

2022-06-30 Thread bauss via Digitalmars-d-announce
On Thursday, 30 June 2022 at 08:38:42 UTC, Ahmet Sait wrote: On Thursday, 30 June 2022 at 08:15:05 UTC, bauss wrote: Is it possible to have it stored as local storage instead of a cookie? I'm not mainly a web dev but what I could gather from this page

Re: New forum view mode "narrow-index" is now available

2022-06-30 Thread bauss via Digitalmars-d-announce
On Thursday, 30 June 2022 at 07:09:36 UTC, Ahmet Sait wrote: Hi everyone, There is a new view mode you can check out under settings, designed to be more usable for narrow screens (such as smart phones). This setting is stored client side as a cookie which means you can use it on your phone

Re: A New Game Written in D

2022-05-18 Thread bauss via Digitalmars-d-announce
On Tuesday, 17 May 2022 at 16:36:34 UTC, Kenny Shields wrote: Hello, I've been building a game engine in D for the past 2 and a half years and have finally reached a point where it's usable in day-to-day game development. Earlier this year I decided to make a simple shooter game to serve as

Re: mysql-native v3.2.0 - the safe update

2022-04-26 Thread bauss via Digitalmars-d-announce
On Saturday, 23 April 2022 at 05:12:30 UTC, Steven Schveighoffer wrote: It's happened. I opened the PR over 2 years ago, and just got around to bringing it up to date in the last few days. This is a huge huge update. I've never done anything like this before, but I think it works as a drop-in

Re: mysql-native release 3.1.0

2022-03-11 Thread bauss via Digitalmars-d-announce
On Thursday, 10 March 2022 at 20:34:59 UTC, Steven Schveighoffer wrote: Pleased to announce a slight update to [mysql-native](https://code.dlang.org/packages/mysql-native). This version adds logging, which can possibly help diagnose issues. If you use it with vibe, it will use vibe logging,

Re: D Language Foundation Monthly Meeting for February 2022

2022-03-07 Thread bauss via Digitalmars-d-announce
On Monday, 7 March 2022 at 09:58:32 UTC, forkit wrote: On Monday, 7 March 2022 at 08:47:00 UTC, Mike Parker wrote: On Monday, 7 March 2022 at 08:07:11 UTC, forkit wrote: "If it ain't broke, don't fix it!" Well.. There's 'fixing it' and there's 'improving it'. They are not the same thing.

Re: Google Summer of Code -- An Apology

2022-03-06 Thread bauss via Digitalmars-d-announce
On Saturday, 5 March 2022 at 01:33:16 UTC, Mike Parker wrote: Several weeks ago, I received an email from Google informing me that the application period for the 2022 Summer of Code was approaching. I made a mental note, then went back to whatever I was in the middle of at the time without

Re: D Language Foundation Monthly Meeting for February 2022

2022-03-05 Thread bauss via Digitalmars-d-announce
On Saturday, 5 March 2022 at 14:03:38 UTC, Mike Parker wrote: On Saturday, 5 March 2022 at 12:39:39 UTC, Bastiaan Veelo wrote: On Saturday, 5 March 2022 at 01:21:06 UTC, Mike Parker wrote: But we have no reason to move the D projects away from GitHub to GitLab. GitLab has never entered the

Re: D Language Foundation Monthly Meeting for February 2022

2022-03-01 Thread bauss via Digitalmars-d-announce
On Monday, 28 February 2022 at 08:52:37 UTC, meta wrote: On Sunday, 27 February 2022 at 11:53:18 UTC, Mike Parker wrote: ### Vladimir Vladimir opened with a progress report. Back in December, [we discussed migrating our Bugzilla issues to

Re: Teaching D at a Russian University

2022-02-25 Thread bauss via Digitalmars-d-announce
On Sunday, 20 February 2022 at 14:37:46 UTC, Stanislav Blinov wrote: On Sunday, 20 February 2022 at 04:38:46 UTC, matheus wrote: Interesting, since English is not my first language, if in that sentence instead of "for" there was the word "since", I wouldn't have been bothered, but since it

Re: Added copy constructors to "Programming in D"

2022-02-11 Thread bauss via Digitalmars-d-announce
On Thursday, 10 February 2022 at 23:21:50 UTC, Meta wrote: On Thursday, 10 February 2022 at 20:34:29 UTC, Walter Bright wrote: On 2/10/2022 12:06 AM, Mathias LANG wrote: I think an *immediate* improvement we could make to ease people's life is to make `auto` peel the outermost qualifier level

Re: DIP 1038--"@mustUse" (formerly "@noDiscard")--Accepted

2022-02-07 Thread bauss via Digitalmars-d-announce
On Monday, 7 February 2022 at 05:09:23 UTC, Paul Backus wrote: On Monday, 7 February 2022 at 05:05:27 UTC, forkit wrote: my only concern is the capital U, in @mustUse This seems a little inconsistent with current attributes?? e.g: nogc nothrow inout https://dlang.org/spec/attribute.html

Re: All Community Discord channels are now being bridged to Matrix

2022-01-16 Thread bauss via Digitalmars-d-announce
On Sunday, 16 January 2022 at 01:02:22 UTC, Ali Çehreli wrote: On 1/15/22 16:53, Paul Backus wrote: there is a Matrix client for emacs: I am not surprised at all. :) Matrix sounds very promising: https://matrix.org/ Ali Everything literally exist for emacs

Re: dmt: Python-like indentation in D programming language

2021-11-19 Thread bauss via Digitalmars-d-announce
On Tuesday, 16 November 2021 at 21:58:24 UTC, Witold Baryluk wrote: Hi, `dmt` is an old project of mine from around year 2006. I ported it recently from D1 to D2, and added some extra features and support for extra keywords, and fixed few bugs here and there. `dmt` is a converter (offline

Re: sha3-d

2021-11-05 Thread bauss via Digitalmars-d-announce
On Friday, 29 October 2021 at 15:13:38 UTC, dd wrote: When I submitted my work to Phobos[1] earlier this year, it was rejected. (Understandably) What was the reasoning? I can't imagine it being worse than some of the terrible modules like std.json? In fact it looks very nice.

Re: Gordon programming language

2021-10-27 Thread bauss via Digitalmars-d-announce
On Tuesday, 26 October 2021 at 10:11:34 UTC, JN wrote: On Tuesday, 26 October 2021 at 04:38:40 UTC, Tero Hänninen wrote: On Monday, 25 October 2021 at 18:38:15 UTC, Walter Bright wrote: Thanks for the kind words! P.S. The quote is from Flash Gordon. Ah, didn't know about that although have

Re: A GUI for DMD, the final version has been release.

2021-10-12 Thread bauss via Digitalmars-d-announce
On Monday, 11 October 2021 at 21:44:46 UTC, Dejan Lekic wrote: On Saturday, 9 October 2021 at 23:02:22 UTC, Murilo wrote: Hi guys, I've just finished the final version of the DMD GUI, there is Linux and a Windows version, click on the link below to download it:

Re: DConf Online 2021 Schedule Published

2021-10-11 Thread bauss via Digitalmars-d-announce
On Saturday, 9 October 2021 at 08:20:44 UTC, Imperatorn wrote: On Saturday, 9 October 2021 at 00:31:46 UTC, Adam Ruppe wrote: On Friday, 8 October 2021 at 22:16:16 UTC, Matheus wrote: Adam beyond the continuation... we need a new and simply Web Browser written in D. :) You know back in

Re: D Language Foundation Monthly Meeting Summary (September 24, 2021)

2021-10-04 Thread bauss via Digitalmars-d-announce
On Sunday, 3 October 2021 at 21:24:31 UTC, James Blachly wrote: Cons: Could be open to criticism that garbage collected language is not "the future," but this would likely be a tiny number of detractors. It seems like D itself is moving away from GC everywhere too.

Re: New library: rebindable, create a type that can stand in for any other type, but mutable (and without destructor)

2021-10-01 Thread bauss via Digitalmars-d-announce
On Wednesday, 29 September 2021 at 10:51:26 UTC, FeepingCreature wrote: On Wednesday, 29 September 2021 at 10:22:40 UTC, FeepingCreature wrote: Or: Turducken 2.0 The Reckoning https://code.dlang.org/packages/rebindable https://github.com/FeepingCreature/rebindable Rebindable offers a proxy

Re: Beerconf September 2021

2021-09-29 Thread bauss via Digitalmars-d-announce
On Sunday, 26 September 2021 at 18:53:01 UTC, Iain Buclaw wrote: On Sunday, 26 September 2021 at 18:05:08 UTC, Brian wrote: On Saturday, 25 September 2021 at 07:14:58 UTC, Iain Buclaw wrote: **What is Beefconf?** What is Beefconf, indeed. Are we getting an additional online meetup this

Re: mysql-native release v3.0.3

2021-09-14 Thread bauss via Digitalmars-d-announce
On Tuesday, 14 September 2021 at 03:23:12 UTC, surlymoor wrote: On Saturday, 11 September 2021 at 16:38:28 UTC, Steven Schveighoffer wrote: I just tagged a new release. This fixes a couple of minor issues. See the [Changelog](https://github.com/mysql-d/mysql-native/blob/master/CHANGELOG.md)

Re: Surprise - New Post on the GtkD Coding Blog

2021-09-06 Thread bauss via Digitalmars-d-announce
On Friday, 3 September 2021 at 15:47:41 UTC, Ron Tarrant wrote: Has it really been 15 months since I last posted an article? Um, yes. Yes, it has. I hope I haven't completely lost my good will here in the D-lang community. I'm feeling better now, the medication seems to be working, and I've

Re: Beerconf July 2021

2021-07-12 Thread bauss via Digitalmars-d-announce
On Sunday, 11 July 2021 at 14:01:43 UTC, Steven Schveighoffer wrote: # BEERCONF! In 2 weeks we will have the 14th [mensual](https://www.merriam-webster.com/dictionary/mensual) online Beerconf on July 24-25! I think I might join for once :) Not sure why I haven't already.

Re: countries_currencies_languages the most boring package ever

2021-07-10 Thread bauss via Digitalmars-d-announce
On Friday, 9 July 2021 at 09:53:21 UTC, Robert Schadek wrote: If you deal with people in your software at some point these three, countries, currencies, and languages will become relevant. Instead of hacking it why not use structured recognized information. This is where

Re: Yurai - Full Stack Web Framework (Diamond MVC Successor)

2021-07-07 Thread bauss via Digitalmars-d-announce
On Wednesday, 7 July 2021 at 16:28:35 UTC, WebFreak001 wrote: On Wednesday, 7 July 2021 at 08:32:16 UTC, bauss wrote: [...] I'm very happy with the result so far and just initially published it now. [...] Awesome! Do you think it's in a usable state yet? It's usable in a hobby sense

Yurai - Full Stack Web Framework (Diamond MVC Successor)

2021-07-07 Thread bauss via Digitalmars-d-announce
Been a while since I've actually posted anything on the forums, but I've still been actively programming in D. Some of you may already be familiar with my existing framework Diamond MVC that heavily builds on top of vibe.d Well, I wasn't happy with how it turned out and so about 1 - 1 1/2

Re: dmdcache

2020-04-25 Thread bauss via Digitalmars-d-announce
On Saturday, 25 April 2020 at 10:35:49 UTC, Stefan Koch wrote: On Saturday, 25 April 2020 at 10:17:50 UTC, Ali Çehreli wrote: A colleague of mine has written dmdcache which may be very useful for some projects: https://github.com/seeraven/dmdcache It drops our build time from 8 minutes

Re: DLS deprecation

2020-04-09 Thread bauss via Digitalmars-d-announce
On Wednesday, 8 April 2020 at 12:47:57 UTC, aliak wrote: On Tuesday, 7 April 2020 at 22:20:40 UTC, Laurent Tréguier wrote: On Tuesday, 7 April 2020 at 20:03:21 UTC, Aliak wrote: Is what you’re working on shareable information (just out of curiosity)? It's shareable (it's on Github just like

Re: DConf 2020 Canceled

2020-03-10 Thread bauss via Digitalmars-d-announce
On Saturday, 7 March 2020 at 20:37:32 UTC, Mike Parker wrote: I really wish I didn't have to make this announcement, but in light of the COVID-19 outbreak and with an abundance of caution, the D Language Foundation and Symmetry Investments have agreed to cancel DConf 2020. Though it's

Re: DConf 2020 Canceled

2020-03-10 Thread bauss via Digitalmars-d-announce
On Sunday, 8 March 2020 at 03:56:35 UTC, Era Scarecrow wrote: On Saturday, 7 March 2020 at 20:37:32 UTC, Mike Parker wrote: I really wish I didn't have to make this announcement, but in light of the COVID-19 outbreak and with an abundance of caution, the D Language Foundation and Symmetry

Re: Dicoth is an opensource forum software written in DLang.

2020-02-02 Thread bauss via Digitalmars-d-announce
On Sunday, 2 February 2020 at 08:39:58 UTC, zoujiaqing wrote: # Dicoth An open source forum system written in D Programming Language, based on Hunt Framework. ## Install ### Create Database This forum using MySQL database, you can create database name `dicoth` and import tables scheme:

Re: D-Ecke: A German D-website

2020-01-31 Thread bauss via Digitalmars-d-announce
On Tuesday, 28 January 2020 at 15:00:11 UTC, berni44 wrote: I setup my own D-website: http://d-ecke.de (in German language) I hope, you enjoy reading it. It makes me sad that the website isn't made in D.

Re: DIP Reviews: Discussion vs. Feedback

2020-01-26 Thread bauss via Digitalmars-d-announce
On Sunday, 26 January 2020 at 09:01:03 UTC, Mike Parker wrote: I'm making a change to the way we solicit feedback during DIP review rounds. The goal is to separate explicit feedback from discussion. Discussion is vital to the process, but it also makes it difficult to find the actionable

Re: Novelate - Visual Novel Engine

2020-01-26 Thread bauss via Digitalmars-d-announce
On Thursday, 23 January 2020 at 15:19:34 UTC, bauss wrote: Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting libraries such as SDL etc. in the future too. Just want to give a

Re: Eric Niebler will be speaking at Microsoft Nov 20

2020-01-25 Thread bauss via Digitalmars-d-announce
On Monday, 13 January 2020 at 02:09:14 UTC, zoujiaqing wrote: On Wednesday, 20 November 2019 at 08:32:37 UTC, Walter Bright wrote: more: all critically important foundational technologies that await a standard abstraction for asynchronous computation. Looking forward to: DLang using await as

Re: Novelate - Visual Novel Engine

2020-01-23 Thread bauss via Digitalmars-d-announce
On Thursday, 23 January 2020 at 19:11:19 UTC, Jordan Wilson wrote: On Thursday, 23 January 2020 at 15:19:34 UTC, bauss wrote: Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting

Re: Novelate - Visual Novel Engine

2020-01-23 Thread bauss via Digitalmars-d-announce
On Thursday, 23 January 2020 at 18:00:30 UTC, Cym13 wrote: On Thursday, 23 January 2020 at 15:19:34 UTC, bauss wrote: Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting libraries

Novelate - Visual Novel Engine

2020-01-23 Thread bauss via Digitalmars-d-announce
Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting libraries such as SDL etc. in the future too. It's still a work-in-progress but the basics are done as of now and it has

Re: thebotbloglib - A social media bot library

2020-01-03 Thread bauss via Digitalmars-d-announce
On Sunday, 29 December 2019 at 16:14:58 UTC, bauss wrote: The blog is not yet open but it's the blog is written completely in D too. Just a small update as the blog is now up and running at: https://thebotblog.net/

Re: DIP 1024---Shared Atomics---Accepted

2020-01-03 Thread bauss via Digitalmars-d-announce
On Thursday, 2 January 2020 at 06:40:23 UTC, Walter Bright wrote: On 1/1/2020 9:53 PM, Manu wrote: On Thu, Jan 2, 2020 at 3:40 PM Mike Parker via Digitalmars-d-announce wrote: DIP 1024, "Shared Atomics", was accepted without comment.

thebotbloglib - A social media bot library

2019-12-29 Thread bauss via Digitalmars-d-announce
Working on a new blog for social media bots and technology in general and decided to open-source some of the code I am using for my bots. This is an initial release of a basic library for the Facebook API but also contains some image manipulation (by interacting with a command-line program

Re: I wrote a little socket tutorial

2019-11-15 Thread bauss via Digitalmars-d-announce
On Tuesday, 12 November 2019 at 18:03:44 UTC, Adam D. Ruppe wrote: A lot of people ask me how to use sockets in Phobos, so I wrote it up with a few samples. Not every detail you could ever need, but I tried to be reasonably comprehensive for new users.

Re: Prepping for Patreon...

2019-10-17 Thread bauss via Digitalmars-d-announce
On Thursday, 17 October 2019 at 17:14:41 UTC, Ron Tarrant wrote: On Thursday, 17 October 2019 at 15:42:10 UTC, bauss wrote: Should probably ask people that you know might consider subscribing to your Patreon. I thought you might be one candidate, bauss. I know we've discussed GtkD on at

Re: Prepping for Patreon...

2019-10-17 Thread bauss via Digitalmars-d-announce
On Thursday, 17 October 2019 at 14:33:05 UTC, Ron Tarrant wrote: Hi y'all, I've been considering starting a Patreon account and to that end, I'm mulling over the types of perks to offer at various levels. Any suggestions? Should probably ask people that you know might consider

Re: rapidxml for D has been ported.

2019-10-12 Thread bauss via Digitalmars-d-announce
On Saturday, 12 October 2019 at 13:51:57 UTC, NonNull wrote: On Tuesday, 8 October 2019 at 17:15:30 UTC, bauss wrote: On Tuesday, 8 October 2019 at 09:52:40 UTC, Andrea Fontana wrote: On Tuesday, 8 October 2019 at 08:56:26 UTC, zoujiaqing wrote: [...] So finally we have a working xml

Re: rapidxml for D has been ported.

2019-10-08 Thread bauss via Digitalmars-d-announce
On Tuesday, 8 October 2019 at 09:52:40 UTC, Andrea Fontana wrote: On Tuesday, 8 October 2019 at 08:56:26 UTC, zoujiaqing wrote: [...] So finally we have a working xml parser! https://github.com/DiamondMVC/Diamond/tree/master/xml Since 9 months ago.

Re: I was able to write some D last week!

2019-07-11 Thread bauss via Digitalmars-d-announce
On Thursday, 11 July 2019 at 13:24:02 UTC, Adam D. Ruppe wrote: On Thursday, 11 July 2019 at 13:14:47 UTC, bauss wrote: And also CSS3 selector parsing (still not CSS parsing though.) dom.d has some of that too. My css3 support is decent but not 100%, it includes :not, :has, :nth-child,

Re: I was able to write some D last week!

2019-07-11 Thread bauss via Digitalmars-d-announce
On Tuesday, 9 July 2019 at 13:12:22 UTC, Guillaume Piolat wrote: On Tuesday, 9 July 2019 at 12:31:15 UTC, Adam D. Ruppe wrote: On Tuesday, 9 July 2019 at 12:09:14 UTC, Greatsam4sure wrote: I don't know much about this project but l which to know more. My code is the oldest continuously

Re: Symmetry Autumn of Code 2019

2019-07-11 Thread bauss via Digitalmars-d-announce
On Monday, 1 July 2019 at 09:24:31 UTC, Mike Parker wrote: The D Language Foundation is partnering with Symmetry Investments for the second Symmetry Autumn of Code. I've written up a blog post about it [1] and updated the SAoC page [2] with the new details. Potential mentors, please be sure

Re: I was able to write some D last week!

2019-07-11 Thread bauss via Digitalmars-d-announce
On Tuesday, 9 July 2019 at 02:32:22 UTC, Adam D. Ruppe wrote: I am bumping the arsd repo dub's version number to 4.0.0. (this is super super arbitrary for me though, I very rarely ACTUALLY break backward compatibility, in fact I try to be both backward and forward compatible with myself and

Re: my first kernel in betterC D

2019-06-19 Thread bauss via Digitalmars-d-announce
On Sunday, 16 June 2019 at 16:14:26 UTC, Laeeth Isharc wrote: https://github.com/kaleidicforks/mkernel-d I spent a few minutes on just turning the C code to betterC D - was curious to see if it would work. It seems to. I didn't try loading with GRUB. The dub.sdl isn't quite right, so best

Re: jupyter-wire v0.0.3 - markdown/HTML support

2019-04-07 Thread bauss via Digitalmars-d-announce
On Friday, 5 April 2019 at 12:03:48 UTC, Atila Neves wrote: http://code.dlang.org/packages/jupyter_wire It's now possible to send markdown or HTML to a jupyter notebook from D: return markdownResult("# Header"); Simple, but looks pretty. Thanks Atila for all your great work and projects!

Re: hunt-time library 1.0.0 beta1 released

2019-04-07 Thread bauss via Digitalmars-d-announce
On Thursday, 4 April 2019 at 11:25:34 UTC, Andre Pany wrote: On Thursday, 4 April 2019 at 10:49:46 UTC, zoujiaqing wrote: Hunt time released the first beta version. hunt-time is a time library and similar to Joda-time and Java.time api. [...] I am not sure but did you rewrote the

Re: New DConf Blog Post

2019-04-07 Thread bauss via Digitalmars-d-announce
On Sunday, 7 April 2019 at 06:19:31 UTC, Mike Parker wrote: On Saturday, 6 April 2019 at 22:30:58 UTC, bauss wrote: The design is terrible and it really looks unprofessional. While the old site wasn't responsive, the design was at least slightly better. It just doesn't look very well done.

Re: New DConf Blog Post

2019-04-06 Thread bauss via Digitalmars-d-announce
On Friday, 22 March 2019 at 13:58:01 UTC, Mike Parker wrote: The DConf schedule was announced last Sunday. I've just published a write-up about it on the blog for the world-at-large. Please help us out by sharing this post in your social media circles. The blog:

Re: DCD 0.11.0 released

2019-02-13 Thread bauss via Digitalmars-d-announce
On Tuesday, 12 February 2019 at 19:48:25 UTC, Seb wrote: On Tuesday, 12 February 2019 at 19:46:29 UTC, notna wrote: On Tuesday, 12 February 2019 at 17:55:46 UTC, Basile B. wrote: On Monday, 11 February 2019 at 20:40:32 UTC, notna wrote: Installing DCD Downloading from

Re: 5 reasons the D programming language is a great choice for development

2019-01-30 Thread bauss via Digitalmars-d-announce
On Wednesday, 30 January 2019 at 20:46:07 UTC, H. S. Teoh wrote: On Wed, Jan 30, 2019 at 08:34:58PM +, Simen Kjærås via Digitalmars-d-announce wrote: I found this article espousing D's strengths today: https://opensource.com/article/17/5/d-open-source-software-development It appears to be

Re: Top Five World’s Most Underrated Programming Languages

2019-01-23 Thread bauss via Digitalmars-d-announce
On Wednesday, 23 January 2019 at 16:47:04 UTC, Neia Neutuladh wrote: On Wed, 23 Jan 2019 14:37:30 +, Bienlein wrote: This is all true, but you need to keep in mind that Go had no real package manager for a long time. There was the "go get" command which loaded the code from some github

Re: Musicpulator - Library for analyzing and manipulating music - 0.0.2

2019-01-19 Thread bauss via Digitalmars-d-announce
On Saturday, 19 January 2019 at 16:11:33 UTC, H. S. Teoh wrote: On Sat, Jan 19, 2019 at 10:35:52AM +, bauss via Digitalmars-d-announce wrote: Happy to announce the first version of Musicpulator. An open-source library for analyzing and manipulating music. As of now only manual analysis

Musicpulator - Library for analyzing and manipulating music - 0.0.2

2019-01-19 Thread bauss via Digitalmars-d-announce
Happy to announce the first version of Musicpulator. An open-source library for analyzing and manipulating music. As of now only manual analysis and manipulation is possible, but in future versions this will change. Please see the README.md for examples as there are a lot! Github:

Re: hunt library 1.0.0 released!

2019-01-16 Thread bauss via Digitalmars-d-announce
On Wednesday, 16 January 2019 at 06:57:13 UTC, Brian wrote: we found that the performance of vibed was not as good as that of other programming languages. Chances are you've used it wrong then. To me at least it performs better than any alternatives.

Re: [nvimhost-d] neovim/nvim plugins natively in D!

2019-01-09 Thread bauss via Digitalmars-d-announce
On Tuesday, 8 January 2019 at 21:29:51 UTC, viniarck wrote: Hi All, What if you could write natively high-performance nvim plugins in D? Which kind of plugins would you write? It turns out now you can. I've just released `nvimhost` v1.1.1, https://github.com/viniarck/nvimhost-d. I

Re: The D Blog in 2018

2019-01-04 Thread bauss via Digitalmars-d-announce
On Wednesday, 2 January 2019 at 15:01:57 UTC, Mike Parker wrote: It's time for the annual D Blog retrospective. Including the stats. The blog: https://dlang.org/blog/2019/01/02/the-d-blog-in-2018/ Reddit: https://www.reddit.com/r/d_language/comments/abu43a/the_d_blog_in_2018/ In a few days

Re: This Week in D is back

2018-12-20 Thread bauss via Digitalmars-d-announce
On Wednesday, 19 December 2018 at 14:24:01 UTC, Adam D. Ruppe wrote: On Wednesday, 19 December 2018 at 14:17:53 UTC, bauss wrote: Thank you Adam for bringing it back. I enjoyed it back when it last ran. You might enjoy looking at the "home" page too:

Re: This Week in D is back

2018-12-19 Thread bauss via Digitalmars-d-announce
On Monday, 17 December 2018 at 22:01:07 UTC, Adam D. Ruppe wrote: Well, I am getting back into it: http://dpldocs.info/this-week-in-d/Blog.Posted_2018_12_17.html I have been waiting for this! Thank you Adam for bringing it back. I enjoyed it back when it last ran.

Re: I've just released Vasaro

2018-12-07 Thread bauss via Digitalmars-d-announce
On Thursday, 6 December 2018 at 20:45:07 UTC, Andrea Fontana wrote: Hi! I've just released the first version of vasaro. It's a simple program I wrote to create 3d printable vases. It's written in D (of course). It uses derelict-gl, derelict-sdl and gtkd. It should work on linux, macOS and

Re: Dizzy Omega 0.37

2018-12-02 Thread bauss via Digitalmars-d-announce
On Saturday, 1 December 2018 at 16:56:24 UTC, unDEFER wrote: Hello, everyone! I have done the second demo version of my game fully written in D. Dizzy is a puzzle game, Purpose of which is the collection and use of items. Dizzy Omega (Dizzy on Mars) is the sequel of the game Dizzy Y (which

Re: D compilation is too slow and I am forking the compiler

2018-11-21 Thread bauss via Digitalmars-d-announce
On Wednesday, 21 November 2018 at 08:07:52 UTC, Vladimir Panteleev wrote: https://blog.thecybershadow.net/2018/11/18/d-compilation-is-too-slow-and-i-am-forking-the-compiler/ Not only an interesting read, but also interesting research!

Re: DMD backend now in D

2018-11-12 Thread bauss via Digitalmars-d-announce
On Sunday, 11 November 2018 at 23:40:16 UTC, Walter Bright wrote: As: https://github.com/dlang/dmd/pull/8946 removes the header files for the old C++ code! This makes me happy.

Re: usable @nogc Exceptions with Mir Runtime

2018-11-02 Thread bauss via Digitalmars-d-announce
On Friday, 2 November 2018 at 05:21:07 UTC, 9il wrote: On Thursday, 1 November 2018 at 10:17:25 UTC, bauss wrote: [...] Well, added at v0.0.8 [1]. Mir Runtime formatting and exceptions are CTFE-able if a msg fits into a local buffer and support user-defined types formatting. Note, that

Re: usable @nogc Exceptions with Mir Runtime

2018-11-01 Thread bauss via Digitalmars-d-announce
On Wednesday, 31 October 2018 at 13:56:56 UTC, 9il wrote: ~ is used for string concatenation in D including string compile time constant concatenation. It is better not to override it because both << and ~ can be used in the same expression. I see what your argument is now for it, BUT I

Re: usable @nogc Exceptions with Mir Runtime

2018-10-31 Thread bauss via Digitalmars-d-announce
On Wednesday, 31 October 2018 at 09:13:14 UTC, Uknown wrote: On Wednesday, 31 October 2018 at 08:34:08 UTC, 9il wrote: The C++ format style is simpler to implement and it is much faster to run. D's style came from C and Boost's format. Also, the C++ style is more low level then format strings,

Re: [OT] My State is Illegally Preventing Me From Voting In The Upcoming 2018 US Elections

2018-09-12 Thread bauss via Digitalmars-d-announce
On Sunday, 9 September 2018 at 14:27:45 UTC, Abdulhaq wrote: If you're serious then why not request an absentee ballot? Just out of curiosity, how does posting this info here help you in any way? I was kind of wondering this too and in worst case a technical error as described is not really

Re: D Security Team has been initiated

2018-07-11 Thread bauss via Digitalmars-d-announce
On Wednesday, 11 July 2018 at 05:28:45 UTC, Seb wrote: If you have a security-related concern or issue and feel like this shouldn't be discussed in public, please don't hesitate to contact us in private at: https://dlang.org/security The menu gives a 404 because it links to

Re: I have a plan.. I really DO

2018-07-10 Thread bauss via Digitalmars-d-announce
On Friday, 6 July 2018 at 23:27:57 UTC, RhyS wrote: Total 1336 packages found. 3359 total shards D has had a major release. Crystal has had a minor release. Total 1339 packages 3382 total shards This is a really weak point, because it doesn't show the quality of the packages. Just

Re: Mir Algorithm v1.1.3

2018-07-02 Thread Bauss via Digitalmars-d-announce
On Sunday, 1 July 2018 at 15:18:55 UTC, 9il wrote: Mir Algorithm [1, 2] = Dlang core library for math, finance and a home for Dlang multidimensional array package - ndslice. New features: - most of routines in mir.ndslice.topology (e.g. map, zip, stride) accept common arrays

Re: I have a plan.. I really DO

2018-06-30 Thread Bauss via Digitalmars-d-announce
On Saturday, 30 June 2018 at 12:59:02 UTC, punkUser wrote: I don't normally contribute a lot here but as I've been using a fair mix of C/C++, D and Rust lately for a variety of projects from game dev to web to services, I have a few thoughts. Without exhaustively comparing the different

Re: I have a plan.. I really DO

2018-06-29 Thread bauss via Digitalmars-d-announce
On Friday, 29 June 2018 at 20:13:07 UTC, Ecstatic Coder wrote: On Friday, 29 June 2018 at 19:46:06 UTC, bauss wrote: On Friday, 29 June 2018 at 19:42:56 UTC, Ecstatic Coder wrote: On Friday, 29 June 2018 at 17:09:44 UTC, JN wrote: On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:

Re: I have a plan.. I really DO

2018-06-29 Thread bauss via Digitalmars-d-announce
On Friday, 29 June 2018 at 19:42:56 UTC, Ecstatic Coder wrote: On Friday, 29 June 2018 at 17:09:44 UTC, JN wrote: On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote: Once Crystal integrates parallelism (at 1.0), it should become de facto one of the best alternative to Go, Java, C#,

Re: I have a plan.. I really DO

2018-06-29 Thread bauss via Digitalmars-d-announce
On Friday, 29 June 2018 at 17:08:12 UTC, Ecstatic Coder wrote: If you're a web developer with no dependencies then youre either reinventing the wheel (could cause trouble in the long run, if your implementations aren't correct.) Or your application just isn't more than a hobby project. Most

Re: I have a plan.. I really DO

2018-06-29 Thread Bauss via Digitalmars-d-announce
On Friday, 29 June 2018 at 12:32:46 UTC, Ecstatic Coder wrote: On Friday, 29 June 2018 at 10:06:12 UTC, bauss wrote: On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote: As you know, I'm convinced that D could be marketed as the perfect language to develop native web servers and

Re: I have a plan.. I really DO

2018-06-29 Thread bauss via Digitalmars-d-announce
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote: As you know, I'm convinced that D could be marketed as the perfect language to develop native web servers and mobile applications, and have its core libraries somewhat extended in thqg direction, like Go and Crystal which allow

Re: 'static foreach' chapter and more

2018-06-25 Thread Bauss via Digitalmars-d-announce
On Tuesday, 26 June 2018 at 01:52:42 UTC, Ali Çehreli wrote: I've made some online improvements to "Programming in D" since September 2017. [...] Great work on the book and keeping it up to date!

Re: Aalborg D meetup

2018-06-20 Thread bauss via Digitalmars-d-announce
On Wednesday, 20 June 2018 at 13:42:23 UTC, biocyberman wrote: On Tuesday, 19 June 2018 at 13:33:12 UTC, bauss wrote: On Monday, 18 June 2018 at 20:17:41 UTC, biocyberman wrote: [...] Just to be correct about the location. It would be the meeting room at the 14th floor or is it meeting

Re: LDC 1.10.0

2018-06-19 Thread Bauss via Digitalmars-d-announce
On Tuesday, 19 June 2018 at 22:10:38 UTC, kinke wrote: Hi everyone, on behalf of the LDC team, I'm glad to announce LDC 1.10. The highlights of this version in a nutshell: * Based on D 2.080.1. * Win64: Breaking ABI change by passing vectors efficiently in registers. * Config file

Re: Aalborg D meetup

2018-06-19 Thread bauss via Digitalmars-d-announce
On Monday, 18 June 2018 at 20:17:41 UTC, biocyberman wrote: On Friday, 15 June 2018 at 08:45:29 UTC, Bienlein wrote: On Friday, 15 June 2018 at 07:34:07 UTC, biocyberman wrote: On Friday, 15 June 2018 at 07:20:04 UTC, Bienlein wrote: On Wednesday, 13 June 2018 at 12:37:26 UTC, bauss wrote:

Re: emeralD - Command-line tool for template files

2018-06-19 Thread Bauss via Digitalmars-d-announce
On Monday, 18 June 2018 at 20:26:06 UTC, biocyberman wrote: On Sunday, 17 June 2018 at 23:04:59 UTC, bauss wrote: emeralD is a command-line tool for template files that can be used to generate code files, configurations etc. It's a very useful tool for generating files that you'd normally

Re: emeralD - Command-line tool for template files

2018-06-18 Thread bauss via Digitalmars-d-announce
On Monday, 18 June 2018 at 13:31:40 UTC, bauss wrote: The files will be created / copied to the current working directory. In the next version you'll be able to specify folders that you work in and give them a name which can be used to invoke emeralD from anywhere and still work in the

Re: emeralD - Command-line tool for template files

2018-06-18 Thread bauss via Digitalmars-d-announce
On Monday, 18 June 2018 at 10:42:53 UTC, Dechcaudron wrote: On Sunday, 17 June 2018 at 23:04:59 UTC, bauss wrote: For more information see the Github repository and for examples see the read me. Could we get a complete, simple usage example? Like target directory structure and how to invoke

Re: emeralD - Command-line tool for template files

2018-06-18 Thread bauss via Digitalmars-d-announce
On Sunday, 17 June 2018 at 23:04:59 UTC, bauss wrote: Github: https://github.com/DiamondMVC/emeralD Thank you! Scaffolding has now been added, along with shell command passing. This makes it possible to use emeralD for like project shells, build tool combination and multiple file

emeralD - Command-line tool for template files

2018-06-17 Thread bauss via Digitalmars-d-announce
emeralD is a command-line tool for template files that can be used to generate code files, configurations etc. It's a very useful tool for generating files that you'd normally have to create by hand. The idea for emeralD was not actually by me, but by Moogly (I don't know what he goes by in

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