On Tuesday, 4 March 2014 at 13:40:30 UTC, Craig Dillabaugh wrote:
On Tuesday, 4 March 2014 at 11:13:32 UTC, Dejan Lekic wrote:
I am quite sure I will have time for this, next year. We'll
keep in touch.
I had also expressed and interest in helping out with this, as
had at least one other pos
"Michel Fortin" wrote in message news:lfqcs6$2su5$1...@digitalmars.com...
If the compiler is going to be converted to the D language (how is that
progressing?), it'd probably be better to merge before that, otherwise
it'll be a lot of work to port all those changes.
The converter can convert
"Jacob Carlborg" wrote in message news:lfqf4t$2v1o$1...@digitalmars.com...
I think Daniel has said he as a working Linux compiler. He just need to
create pull requests (and get them merged) for all changes his tool
requires.
The changes to dmd's source are all done(!), it's now time to start
On Thursday, 13 March 2014 at 12:02:24 UTC, Daniel Murphy wrote:
The changes to dmd's source are all done(!), it's now time to
start putting the manually ported stuff into the main repo.
That's great :).
--
/Jacob Carlborg
On Wednesday, 12 March 2014 at 17:53:19 UTC, Andrei Alexandrescu
wrote:
I'll defer to domain experts on this one. Please advise.
Yeah, we need some comments from Walter, Daniel, Kenji and others
of the core DMD developers. Probably good to have comments from
David and Iain as well, to get a
Am Thu, 13 Mar 2014 14:20:54 +
schrieb "Jacob Carlborg" :
> On Wednesday, 12 March 2014 at 17:53:19 UTC, Andrei Alexandrescu
> wrote:
>
> > I'll defer to domain experts on this one. Please advise.
>
> Yeah, we need some comments from Walter, Daniel, Kenji and others
> of the core DMD devel
On 2014-03-13 17:16, Johannes Pfau wrote:
Is it possible to split objc.c into two files, one for backend
interfacing functions (ObjcSymbols) and one for the generic frontend
stuff?
I would guess so. I would need to take a look to see how coupled the
code in objc.c is. Although, most code is f
https://www.bountysource.com/issues/1325905-shared-phobos-library-doesn-t-work-on-all-linux-distributions
Over $2000 in open bounties left:
https://www.bountysource.com/trackers/383571-d-programming-language
https://www.bountysource.com/trackers/455080-gdc
https://www.bountysource.com/trackers
Nick recently did a patch for this one:
https://www.bountysource.com/issues/1327154-dmd-never-inlines-functions-that-could-throw+
we've had a lot of movement on this one
https://www.bountysource.com/issues/1326911-dtoh-utility-convert-d-files-to-c-header-files
and it pretty well works now wait
On Thursday, 13 March 2014 at 18:20:16 UTC, Andrei Alexandrescu
wrote:
https://www.bountysource.com/issues/1325905-shared-phobos-library-doesn-t-work-on-all-linux-distributions
Over $2000 in open bounties left:
https://www.bountysource.com/trackers/383571-d-programming-language
Looks like mos
Writing gui's by hand is not that much fun. Using glade files is also
not so entertaining. GladeD creates class, out of glade files, you can
inherited and implement.
Glade is just a very small tool, I thought other people might find hand.
Check: https://github.com/burner/gladeD
On Thursday, 13 March 2014 at 18:38:45 UTC, Adam D. Ruppe wrote:
Nick recently did a patch for this one:
https://www.bountysource.com/issues/1327154-dmd-never-inlines-functions-that-could-throw+
we've had a lot of movement on this one
https://www.bountysource.com/issues/1326911-dtoh-utility-co
On 2014-03-13 18:13:44 +, Jacob Carlborg said:
On 2014-03-13 17:16, Johannes Pfau wrote:
Is it possible to split objc.c into two files, one for backend
interfacing functions (ObjcSymbols) and one for the generic frontend
stuff?
I would guess so. I would need to take a look to see how co
On 3/13/14, Vladimir Panteleev wrote:
> However, the biggest problem is the open pull request count. What
> good is authoring a patch if no one wants to take time to review
> it?
>
> IMHO, we don't need more bug bounties - we need REVIEWER
> bounties. Some way to convince more experienced D develo
On Sunday, 16 February 2014 at 12:59:31 UTC, Alexander Bothe
wrote:
On Sunday, 16 February 2014 at 11:49:08 UTC, Rene Zwanenburg
wrote:
5) Could you pastebin me your last log file(s) please? (You
can open the folder via 'Help' menu -> Open Log directory)
Parts of the log file is Dutch (OS lang
On Thursday, 13 March 2014 at 10:23:09 UTC, Joakim wrote:
On Tuesday, 4 March 2014 at 13:40:30 UTC, Craig Dillabaugh
wrote:
On Tuesday, 4 March 2014 at 11:13:32 UTC, Dejan Lekic wrote:
I am quite sure I will have time for this, next year. We'll
keep in touch.
I had also expressed and intere
On Thursday, 13 March 2014 at 18:38:45 UTC, Adam D. Ruppe wrote:
Generally though, I don't think the bounties are going to
change much behavior; the only issues that will be addressed
are the ones that we were going to do anyway, since the dollar
amount is just too small to change a business de
Adam D. Ruppe, el 13 de March a las 18:38 me escribiste:
> Nick recently did a patch for this one:
>
> https://www.bountysource.com/issues/1327154-dmd-never-inlines-functions-that-could-throw+
>
> we've had a lot of movement on this one
>
> https://www.bountysource.com/issues/1326911-dtoh-utilit
On 2014-03-13 11:03, Robert Schadek wrote:
Writing gui's by hand is not that much fun. Using glade files is also
not so entertaining. GladeD creates class, out of glade files, you can
inherited and implement.
Glade is just a very small tool, I thought other people might find hand.
Check: https:
On 03/13/2014 11:26 PM, captaindet wrote:
> very neat!
>
> the test worked under windows as well. just a few tweaks were
> necessary cause i did not want to move yr logger into std, ... yet.
well, a boy must have dreams ;-) I didn't expect it to run under win,
but hey, nice to hear
>
> i have been
On 3/13/2014 2:38 PM, Adam D. Ruppe wrote:
financially, I'd be better off flipping
burgers. No real change to the incentive.
I flipped burgers for a month when I was 16. Money being the same, I'd
rather patch a compiler ;)
But yea, if you do the math it does tend to work out less than mini
On 3/13/14, 11:38 AM, Adam D. Ruppe wrote:
Nick recently did a patch for this one:
https://www.bountysource.com/issues/1327154-dmd-never-inlines-functions-that-could-throw+
we've had a lot of movement on this one
https://www.bountysource.com/issues/1326911-dtoh-utility-convert-d-files-to-c-he
On 3/13/2014 9:05 PM, Andrei Alexandrescu wrote:
What would make the amounts interesting?
Just taking a stab in the dark here but...greater numbers are probably
more interesting numbers? :) (Sorry I can't be more helpful/specific
than that.)
On 3/13/2014 4:48 PM, Andrej Mitrovic wrote:
So these complicated DMD changesets can only really be reviewed by
people with intricate knowledge of the compiler. I don't think there's
that many people around with that kind of knowledge.
I think that's a good, and important, point. And I think t
On 3/13/14, 6:14 PM, Nick Sabalausky wrote:
On 3/13/2014 9:05 PM, Andrei Alexandrescu wrote:
What would make the amounts interesting?
Just taking a stab in the dark here but...greater numbers are probably
more interesting numbers? :) (Sorry I can't be more helpful/specific
than that.)
Yah
On 3/13/14, 2:45 PM, Leandro Lucarella wrote:
Is still better than nothing, and at least a nice gesture to the
community, but definitely not bounty-driven development :D
Probably we don't want that anyway. Where I'd hope to get is a point
where bounties increase participation and dynamism, and
On Friday, 14 March 2014 at 01:05:08 UTC, Nick Sabalausky wrote:
Still, that's more than the $0/hr for most of the D
contributions we're happy to do, so I'm not complaining.
Aye, but it doesn't push you over the line from "I'd like to do
this but am too busy with other work" or "meh i don't ca
On Friday, 14 March 2014 at 01:19:11 UTC, Andrei Alexandrescu
wrote:
Yah, I meant HOW MUCH would make the amounts interesting?
That's hard to say, but something around 5x larger would be
enough for me at least to start doing D bugs instead of taking
more PHP contracts - that'd put the bounty
On 3/13/2014 9:23 PM, Adam D. Ruppe wrote:
On Friday, 14 March 2014 at 01:05:08 UTC, Nick Sabalausky wrote:
Still, that's more than the $0/hr for most of the D contributions
we're happy to do, so I'm not complaining.
Aye, but it doesn't push you over the line from "I'd like to do this but
am t
On 3/13/2014 9:19 PM, Andrei Alexandrescu wrote:
On 3/13/14, 6:14 PM, Nick Sabalausky wrote:
On 3/13/2014 9:05 PM, Andrei Alexandrescu wrote:
What would make the amounts interesting?
Just taking a stab in the dark here but...greater numbers are probably
more interesting numbers? :) (Sorry
On 3/13/2014 2:40 PM, Vladimir Panteleev wrote:
The only Phobos one is the std.getopt one, however its situation is two
abandoned patches and no clear goal as to what constitutes a change
worthy of marking the issue as "fixed" and paying out the bounty.
Yea, this is actually a general issue I
On Friday, 14 March 2014 at 01:16:57 UTC, Andrei Alexandrescu
wrote:
Probably we don't want that anyway. Where I'd hope to get is a
point where bounties increase participation and dynamism, and
steer work toward certain issues.
Andrei
From my point of view, bounties won't be super efficient
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