Most often I use the UML State Transition Diagram for complex
(non-linear) interaction.
By selecting a tool, clicking on an object or dragging a bounding
box, the user brings the application in a certain state. Each state
has it's own options for interaction.
Here an example of a diagram for
Having moved our company email to Google Apps, I am excited at the
prospect of having a phone that can connect seamlessly to my
contacts, email, chat and calendar. The stuff around the platform
should improve with different handset manufacturers jumping on board
and integrating it with different
If you have piss off your customers, you have no business.
The magic is when you can achieve a delightful UX and make money for
the business.
Customers also have to understand the value a product or service
brings to their life and how its different to what they are using
now. If you cant do
I'm currently one of the head leaders for a tech conference taking place in
Lisbon, Portugal that I think will be of interest to most of you here on the
IxDA discussion list, so I took the liberty to post some details about it:
Lisbon (Portugal) is welcoming this October 15 to 17 the second
If you have piss off your customers, you have no business.
Value - Tick
Usable - Tick
Delightful - Tick
Better than my alternatives - Tick
Stable - Tick
Secure - Tick
Friends rave about it - Tick
Microsoft called, they want the '90s back.
--
Kontra
http://counternotions.com
What part of Google's current product offerings would lead you to
believe there's systemic consistency, cross-product cohesion and
anything but an amateurish aesthetic quality to it, especially with
regard to a comparison to Apple?
Yes there is basically no cross-product cohesion in the google
In my experience it is only graphic designers who think that Google
products are poorly designed. Everyone else just marvels at how easy
they are to use and gets on with it. I'd argue that Google products
are, in the main, exceptionally well designed from an interaction
point of view.
Take the
I find some Google Apps more intuitive than others. GMail isn't
pretty but it's generally sound, aspects of Analytics and Street
View I find appealing too.
Perhaps what Google needs is an overarching god on the throne like
Jobs is reputed to be at Apple. You're sure to have read this Wired
Susan McGaha | Human Resources | Recruiter
BookSurge CreateSpace, part of the amazon.com group of companies
P 843.789.5248
[EMAIL PROTECTED][EMAIL PROTECTED]
www.booksurge.com | www.createspace.com
work hard. have fun. make history.
WebDesigner_CreateSpace_Updated.doc
Description:
Seth, the phone came out in Stores on Tues here in the US.
Please see your favorite tech blog for an unwrapping: Engadget, Gizmodo,
other
-- dave
On Thu, Sep 25, 2008 at 12:36 AM, seth b [EMAIL PROTECTED] wrote:
On Wed, Sep 24, 2008 at 2:22 PM, David Malouf [EMAIL PROTECTED] wrote:
I think
Andrei said. We won't truly agree on much of the larger picture until you
change your stance that interaction designers need not understand fully
the fundamentals of graphic design as part of the job description. That
means the fundamentals of good typography, color theory and application,
Non-linear and recursive?
Sounds like a circle of pages/boxes with a central hub/access point.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33428
When you look to design inspiration for designing sites for iPhones
and other mobile high-end browsers, which sites do you look to? Which
designs are especially good? Do you have any pet peeves?
Barbara Ballard
[EMAIL PROTECTED] 1-785-838-3003
Yes
On Thu, Sep 25, 2008 at 11:31 AM, Benjamin Ho [EMAIL PROTECTED] wrote:
Non-linear and recursive?
Sounds like a circle of pages/boxes with a central hub/access point.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
On Sep 25, 2008, at 1:58 AM, Tamlyn Rhodes wrote:
In my experience it is only graphic designers who think that Google
products are poorly designed. Everyone else just marvels at how easy
they are to use and gets on with it. I'd argue that Google products
are, in the main, exceptionally well
Hi Barbara,
http://www.welie.com/patterns/, http://designinginterfaces.com/, you
may interested in.
Cheers,
-- Jarod
On Thu, Sep 25, 2008 at 11:32 PM, Barbara Ballard
[EMAIL PROTECTED] wrote:
When you look to design inspiration for designing sites for iPhones
and other mobile high-end
On Fri, Sep 26, 2008 at 12:03 AM, Andrei Herasimchuk
[EMAIL PROTECTED] wrote:
On Sep 25, 2008, at 1:58 AM, Tamlyn Rhodes wrote:
In my experience it is only graphic designers who think that Google
products are poorly designed. Everyone else just marvels at how easy
they are to use and gets on
On Sep 25, 2008, at 5:28 AM, David Malouf wrote:
To create compelling interfaces everything you said is TRUE. All those
skills are required.
Where we disagree is that all of them need to be in a single human
being and
that their conglomeration is equal to the discipline of interaction
On Sep 25, 2008, at 9:13 AM, Jarod Tang wrote:
Besides these, Picasa is quit good designed
Picasa was designed by an ex-Metacreations team and then bought by
Google.
Picasa, GMail, Google Reader ... , all get high rank from their user.
Ok... three out of fifty. One of which was
I think there is some self fulfilling prophesy in this. Most
interaction designers that I know and work with that have more than 6
or 7 years of experience, are former graphic designers that were
looking for something more engaging and more challenging than yet
another corporate brochure. I know
That's odd. Over the last 10 years we have seen exactly the opposite.
In spite of better software, making the capabilities more available,
deep expertise is valued more in the marketplace than more general
skillsets... at least at the tactical level.
On Thu, Sep 25, 2008 at 12:17 PM, Andrei
Graphic design is not the sole means of good communication.
Scott
On Thu, Sep 25, 2008 at 12:17 PM, Andrei Herasimchuk
Why? It's simple really... beyond the obvious fact that the design of most
technology requires a screen or display system of some sort... Graphic
design at its heart is
I beg your differ here.
Frankly speaking, most of the Google products is from outside except
their search engine. Some bought product but be redesigned by google,
Youtube ( redesigned, and it's not a bad redesign ), Picasa
(redesigned, make it as a integrated part of Google services. It's
really
On Sep 25, 2008, at 9:27 AM, mark schraad wrote:
That's odd. Over the last 10 years we have seen exactly the opposite.
We have. And its been a travesty.
The reason we have seen this is that a lot of people in charge of
design teams in Silicon Valley bought the concept that interaction
You're right. we are never going to agree to this, b/c I live in your
version of bizaro world. I just don't see any evidence to what you
are talking about at all. My universe is leaning towards greater
segmentation in both practice and education b/c of the failures of
people over generalizing and
So the discussion on the G1 has now turned into one of critiquing Google
design as a whole.
Anyone from Google here want to step up?
I think one of the big issues is one that Jared Spool's latest Webinar is
trying to address in the UX community. Where is critique in UX, In IxD?
I think to have a
Perhaps Jared's recent article on What goes into a Well-Done Critique has
already been mentioned on this list, but if not, here's the link:
http://www.uie.com/articles/critique/
I thought this an excellent short article with good recommendations and
positive examples of how experienced reviewers
On Sep 25, 2008, at 10:25 AM, David Malouf wrote:
You're right. we are never going to agree to this, b/c I live in your
version of bizaro world. I just don't see any evidence to what you
are talking about at all. My universe is leaning towards greater
segmentation in both practice and education
I'm not saying that YOU think it is a failure. I'm saying I THINK
generalizing is a failure thus far. But what I'm starting to see is
that you aren't describing the way things ARE, but rather the way
you want them to be in some ideal future. Is that right? I don't
agree with it, but it clarifies
This is an issue that I've struggled with for years now, and
obviously many of you have as well. I think the sheer number of job
titles and their overlap is testament to this confusion: IxD, IA,
HCI, Interface Designer, Usability Engineer, Web Designer, etc.
I'll preface by saying that I tend
Hi Barbara,
I've been developing iPhone interfaces for webapps and applications
for the last couple of months.
A good place to start would be http://www.apple.com/iphone/appstore/
Apple's Developers website also have some docs about iPhone interface
and UX.
Other points to consider:
-
Seth, the phone came out in Stores on Tues here in the US.
Please see your favorite tech blog for an unwrapping: Engadget, Gizmodo,
other
Wrong. It comes out October 22nd. They just previewed it Tuesday.
seth - subimage llc
-
http://sublog.subimage.com
-
there is still a lot to be learned/gained from the blog reports that already
have access to it.
-- dave
On Thu, Sep 25, 2008 at 4:19 PM, seth b [EMAIL PROTECTED] wrote:
Seth, the phone came out in Stores on Tues here in the US.
Please see your favorite tech blog for an unwrapping: Engadget,
In another thread, Seth B said
Physically, I find the iPhone lacking because of the lack of a
keyboard. I find using a touchscreen for typing lacking.
Personal view - touchscreen devices are currently on the hype bit of
the Gartner curve, and as people realise that even though the devices
On the other hand, devices like BlackBerry offer a really worst
alternative. The trackball to navigate links and specially the QWERTY
keyboard on a 5 columns of buttons/keys cellphone are so hard to use
that using an onscreen keyboard turns to be a very good experience :)
Add to that the
The iPod Touch and the iPhone are cool and sexy, but are rubbish if
you want to play the next track when the player is in your pocket.
Which is why the Apple headsets have Send/End, Volume, Prev/Next
functionality built-in.
--
Kontra
http://counternotions.com
Having taken a path similar to others here, starting out as a
graphic/web designer and evolving with the web towards doing more
interaction design, I find that there are challenges for both
strategies, being a generalist or specialist.
I personally crave to be a specialist, but having other
The other day I saw a Ford Focus commercial featuring a User Interface
Designer talking about the UI he designed for the dashboard console.
First of all, I was excited to see IxD getting top billing in a car
commercial. Secondly, I've been interested in Interaction Design for
cars for a long time
I'm designing a top-level product landing page for an e-commerce site. The
design consists of a main banner image with marketing messaging spanning the
full width of the page, with 4 content boxes aligned horizontally under the
main banner image with equal spacing in between each so that they
A medieval user getting help with this new technology, the book.
http://www.youtube.com/watch?v=pQHX-SjgQvQ
--
Santiago Bustelo // icograma
Buenos Aires, Argentina
Welcome to the Interaction Design Association (IxDA)!
To post to
Ah, they've added subtitles, that's great!
The video demonstrates why no *new* interface can be intuited. The user
always has to make *some* effort to get up and running.
Thanks for sharing!
- Fredrik
Welcome to the Interaction
Hi Leon,
I've worked in this space and would be happy to chat with you off list. :)
~Lisa
On Thu, Sep 25, 2008 at 4:16 PM, Leon Barnard [EMAIL PROTECTED] wrote:
The other day I saw a Ford Focus commercial featuring a User Interface
Designer talking about the UI he designed for the dashboard
Hi Leon,
Here's a discussion thread from a few months ago on the Ford
commercial. I think there were a couple links to the video:
http://www.ixda.org/discuss.php?post=28813search=ford
// jeff
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
On Sep 25, 2008, at 12:33 PM, Kurt Krumme wrote:
Andrei, I apologize if I misunderstand you, and please correct me if
I do, but I get the feeling that you're advocating an understanding
of design fundamentals to anyone seeking to do design work of any
kind. This is something I agree with
On Sep 25, 2008, at 1:44 PM, Gloria Petron wrote:
by Alissa Walker*
*
*Show's over, kids! Design conferences have become exercises in
regenerated,
wasteful spectacle. A self-described conference junkie shows us how
to bring
back the magic.*
On Sep 25, 2008, at 12:27 PM, mark schraad wrote:
That's odd. Over the last 10 years we have seen exactly the opposite.
In spite of better software, making the capabilities more available,
deep expertise is valued more in the marketplace than more general
skillsets... at least at the tactical
show off
On Sep 25, 2008, at 7:50 PM, Jared Spool wrote:
Boy, what I would give to get my annual schedule *down* to only 21
conferences.
Jared
Welcome to the Interaction Design Association (IxDA)!
To post to this list
On Sep 25, 2008, at 4:59 PM, Jared Spool wrote:
I wrote about this years ago in a piece called Specialists vs.
Generalists
So what would have to say about generalists who have expertise in more
than one area? Would you call that another form of specialization?
--
Andrei Herasimchuk
On Sep 25, 2008, at 8:16 PM, Andrei Herasimchuk wrote:
On Sep 25, 2008, at 4:59 PM, Jared Spool wrote:
I wrote about this years ago in a piece called Specialists vs.
Generalists
So what would have to say about generalists who have expertise in
more than one area? Would you call that
question is do you use the same presentation 21 times ;-)
__
CatrĂona Lohan-Conway
User Experience Architect
917 405 5127
[EMAIL PROTECTED]
PPlease consider our environment before printing.
Welcome to
On Sep 25, 2008, at 8:54 PM, Catriona Lohan-Conway wrote:
question is do you use the same presentation 21 times ;-)
Oh, I wish. That would make it so much easier.
No, I tend to create 10 or so new ones every year. I travel with 25 GB
of presentation files. Sigh.
Fortunately, I tend to
Hah! It's a chinese curse scenario (be careful what you ask for
because you might get it)
On Sep 25, 2008, at 7:56 PM, mark schraad wrote:
show off
On Sep 25, 2008, at 7:50 PM, Jared Spool wrote:
Boy, what I would give to get my annual schedule *down* to only 21
conferences.
I'll vouch for ya, Jared.
He gave an original at our Boston IxDA NanoConference. I can say that
because we watched him compose it in the back of the room while the others
gave their talks! :)
~Lisa
On Thu, Sep 25, 2008 at 8:58 PM, Jared Spool [EMAIL PROTECTED] wrote:
On Sep 25, 2008, at
Hi IxDAers, got a fresh bass o' a job that just came down the pike at one of
my favorite clients---please pass along to your favorite entry/mid-level IA
$500 referral bonus offered
JR/MIDLEVEL INFORMATION ARCHITECT, Doing Good entrepreneurial digital
design firm, LA
The Company:
Hello, there! I'd like to thank you all for coming to another Shanghai
IxDA Face-to-Face meeting!
I would like to also thank our host Xubo Jiang for letting us have a
sneak peek on the technology that ISAR is developing in the area of
Usability Testing: if you missed the demo, or you want to know
One often overlooked element of Google's success is performance.
Performance for cloud based systems is crucial. You can have the best
design in the world and it will get trumped every time by performance.
Latency is at this moment the most important issue in the experience
of cloud based systems
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