Re: [Flashcoders] Game physics programming needed.

2012-10-29 Thread John R. Sweeney Jr.
Sorry. I sent that on Friday. My ISP had issues over the weekend. :) John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Oct 28, 2012, at 9:02 PM, John R. Sweeney Jr. wrote: > Did you unsubscribe using the link at the b

Re: [Flashcoders] Game physics programming needed.

2012-10-29 Thread John R. Sweeney Jr.
Did you unsubscribe using the link at the bottom of the emails? That works just fine. Good luck, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Oct 28, 2012, at 8:42 PM, Oren B. wrote: > ok, > its getting really ann

Re: [Flashcoders] Game physics programming needed.

2012-10-28 Thread Ross Sclafani
af.com] On Behalf Of Bryan > Thompson > Sent: Sunday, October 28, 2012 9:04 PM > To: 'Flash Coders List' > Subject: RE: [Flashcoders] Game physics programming needed. > > Oren, it's so simple. There is a link at the bottom of every message you > get. > Click th

RE: [Flashcoders] Game physics programming needed.

2012-10-28 Thread Bryan Thompson
...@chattyfig.figleaf.com] On Behalf Of Bryan Thompson Sent: Sunday, October 28, 2012 9:04 PM To: 'Flash Coders List' Subject: RE: [Flashcoders] Game physics programming needed. Oren, it's so simple. There is a link at the bottom of every message you get. Click this: http://chatty

Re: [Flashcoders] Game physics programming needed.

2012-10-28 Thread Karl DeSaulniers
r 28, 2012 6:43 PM To: Flash Coders List Subject: Re: [Flashcoders] Game physics programming needed. ok, its getting really annoying. i have unsubscribed for 3 times from this mailing list. please remove me for good or ill have to trash your sessions with silverlight appraisals. :

RE: [Flashcoders] Game physics programming needed.

2012-10-28 Thread Bryan Thompson
sider giving up computing and look into basket weaving. Bryan -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Oren B. Sent: Sunday, October 28, 2012 6:43 PM To: Flash Coders List Subject: Re: [Flashcoder

Re: [Flashcoders] Game physics programming needed.

2012-10-28 Thread Oren B.
ok, its getting really annoying. i have unsubscribed for 3 times from this mailing list. please remove me for good or ill have to trash your sessions with silverlight appraisals. :) thanks, Oren On Sun, Oct 28, 2012 at 9:55 PM, Roger Persson wrote: > Hi, just a quick comment. > I like the grap

Re: [Flashcoders] Game physics programming needed.

2012-10-28 Thread Kurt Dommermuth
Thanks Roger. You are right. We're really just trying to get the physics right now and are planning on fine tuning after we get that settled. Take care and good luck to everyone on the east coast of the US! Kurt On Sun, Oct 28, 2012 at 3:55 PM, Roger Persson wrote: > Hi, just a quick comm

Re: [Flashcoders] Game physics programming needed.

2012-10-28 Thread Roger Persson
Hi, just a quick comment. I like the graphics and general "feel" of the game. But since it looks like it's supposed to be a kids game, maybe there should be only two or three "steps" on the z-axis. And it runs very fast on my old machine (Chrome / winxp / 2 GHz duo) so there's not very much tim

Re: [Flashcoders] Game physics programming needed.

2012-10-27 Thread Kurt Dommermuth
Thank you Karim. We'll look into Nape. JC menioned Box2d, but I don't think that would work for us because the character moves in the z axis a little. any other thoughts are very much welcomed! Kurt On Sat, Oct 27, 2012 at 12:39 PM, Karim Beyrouti wrote: > I would also have a look at NAPE: h

Re: [Flashcoders] Game physics programming needed.

2012-10-27 Thread Karim Beyrouti
I would also have a look at NAPE: https://github.com/deltaluca/nape . CDK can be quite slow in comparison to vector maths. Karim Beyrouti t: +44 (0) 7977 997 629 e: ka...@kurst.co.uk w: http://kurst.co.uk skype: karimbeyrouti 109 Timber Yard, Drysdale Street, Hoxton, London, N1 6ND On 27 Oct

Re: [Flashcoders] Game physics programming needed.

2012-10-27 Thread Kurt Dommermuth
Thank you JC. My partner was excited about it, but then something happened that dissuaded him from using it. I'll run it by him again and find out why. Thanks for the note! Kurt On Sat, Oct 27, 2012 at 11:09 AM, Hans Wichman wrote: > Hi Kurt, > > sorry don't have the time to help you out, wou

Re: [Flashcoders] Game physics programming needed.

2012-10-27 Thread Hans Wichman
Hi Kurt, sorry don't have the time to help you out, would love to though:) but maybe it isn't necessary... have you thought about using box2d instead of CDK? regards, JC On 27/10/2012 16:49, Kurt Dommermuth wrote: Hello People, Someone is helping me program a game, but neither he nor I can