Hi there,
Sorry to bring this up again, I don't even know if this arrived with
the list breakdown.
Thanks!
On 8/2/07, Zárate [EMAIL PROTECTED] wrote:
Hi list,
I'm trying to find out a way to have custom traces in AS3. With the
agnostic bit I mean I want to keep using trace in my code, but I
I have somewhat of a headache when it comes to instances of MovieClips
that haven't appeared on the timeline, and hence have not been
instanciated yet...
I try to keep as much code as possible on one frame on the _root
timeline, or preferably, in an external class file for a movie clip that
Hi,
are you using as 1 or as 2?
greetz
JC
On 8/6/07, Johan Nyberg [EMAIL PROTECTED] wrote:
I have somewhat of a headache when it comes to instances of MovieClips
that haven't appeared on the timeline, and hence have not been
instanciated yet...
I try to keep as much code as possible on
My problem comes down to that much of the code is dealing with defining code
for different events for movie clips in my movie. But
a lot of these movie clips have not yet appeared on the timeline when the
movie start, and when the constructor for main_mc is
run.
Don't use the
Folks i was just wondering how to create a circular preloader with
actionscript. I thought about drawing many wedges increasing each time the
angle accodring the percentage loaded, but how can i include an easing
effect to this rotating motion?
Regards
--
Omar M. Fouad - Digital Emotions
btw one more compilaltion error circumventing hack that seems to work:
[yourObj][0]
;-S
greetz
JC
On 7/24/07, Danny Kodicek [EMAIL PROTECTED] wrote:
That's a fair point. It's more the principle of the thing - it was
frustrating not to be *able* to make it strict. But yes, leaving off
Hello Omar,
try this:
http://proto.layer51.com/d.aspx?f=388
--
iv
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Testing...
--
Omar M. Fouad - Digital Emotions
http://www.omarfouad.net
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Can anyone recommend a good Flash database viewer/editor component?
Ideally I'd like to give access to a client to edit a largish mysql database
from his browser. Database might be about 100 pieces of data, with 2000
rows. He wants the ability to move throught the data quickly, updating it as
he
Woah!!! too complicated...
On 8/6/07, Ivan Dembicki [EMAIL PROTECTED] wrote:
Hello Omar,
try this:
http://proto.layer51.com/d.aspx?f=388
--
iv
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that example is not working.,.
On 8/6/07, Omar Fouad [EMAIL PROTECTED] wrote:
Woah!!! too complicated...
On 8/6/07, Ivan Dembicki [EMAIL PROTECTED] wrote:
Hello Omar,
try this:
http://proto.layer51.com/d.aspx?f=388
--
iv
___
Hello Omar,
possible... it's very old example.
try at this:
function drawSegment(target, rx, ry, x, y, sgm, s1, s2) {
var rad = Math.PI/180;
if (!s1 and !s2 or s1 == s2) {
var grad = 360;
var segm = grad/sgm;
var x1 = rx+x;
Out of curiosity, what are the right ways to calculate oscillations
like triangle, sawtooth and pulse? Ideally oscillation would work in
parallel with sine, so when sin=1, triangle=1, taking radians as the
frequency parameter.
Any takers?
- Andreas R
We are making a game in which people have to quess what's on a photo
while viewing it through a little moveable hole. The images will be
loaded from the server. The problem is caching. To cheat is easy...
watch the cached files. Is there a way to prevent flash from caching the
loaded assets or
Can anyone recommend a good Flash database viewer/editor component?
Ideally I'd like to give access to a client to edit a largish mysql database
from his browser. Database might be about 100 pieces of data, with 2000
rows. He wants the ability to move throught the data quickly, updating it as
he
ok i got something better and faster.
I downloaded some methods from
http://www.adobe.com/devnet/flash/articles/adv_draw_methods.html.
in this library there is an .as file wich lets u draw wedges easily (
drawWedges.as) but infortunately it doesnt support easing yet..
I am trying to add an
I think the caching is controlled by the browser, not Flash itself, so
I don't believe there's a way within flash to prevent caching.
Maybe you could do some trickery with the images that makes it harder
for the person looking at the cached stuff to see it. Like, split up
the main image into
http://osflash.org/flashmyadmin
But giving direct access to the database seems to me a little bit
dangerous (eg. what if the client screws up the database, deletes or
changes some essential things?)
Attila
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hi,
I have one project that involves creating a reusable playback system - xml,
video, slides, cuepoints, next/back, etc.
If anybody knows any open source files that I can edit or worked on simillar
projects, please help me.
Any help greatly appreciated!
With high regards,
Xian
If you're using AS3, then load the image via flash.net.Socket (a
direct socket connection to the server) rather than via the normal
image loading mechanism - then use loadBytes() on the Loader class?
I think that gets around it.
Ian
On 8/6/07, Niels Endlich [EMAIL PROTECTED] wrote:
We are
test
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When I compile the SWF (flash 9 / as3.0) I have a function which uses
stage.stageWidth to create a grid.
For the children of any object, I of course use Event.ADDED_TO_STAGE to
avoid getting a null reference to stage. However this is for my document
class.
The hacky work around that I have is
Thanks, but I think that interface would rather confuse my client. Looks
like a good replacement for phpMySQLAdmin though.
I'd like to offer the facility to edit the data rather than admin the
database - one slight error there and he could screw up the database as you
say. Less is definitely
Hi Folks!
I've made a little example where I've got two Accordion- and 3
Button-Instances.
First I load two XMLs, one for each Accordion [navi_acc and model_acc].
When I push the 1.Button [models_btn], the 1. Accordion shows up [navi_acc].
Then when I push on one navi_acc-Element, the 2.
Just another bit of actionscript butchery here for a circular preloader that I
use all over the place in my apps and pages...
http://www.overset.com/2006/09/27/flash-wait-animation-ie-browser-throbber/
--
Jim Palmer ! Mammoth Web Operations
-Original Message-
From: [EMAIL PROTECTED]
I have been trying to add the fullscreen option to a video player I
created which plays streaming flash video.
Right now, from a php page, I am calling the appropriate video based on
the variable passed in the code embedding the flash movie in the html.
However, in trying to use the new skin in
you could try this.
http://www.flashkit.com/movies/Animations/Vector_Animations/People/Dancing_-DrF-11618/index.php
On 8/6/07, Omar Fouad [EMAIL PROTECTED] wrote:
Folks i was just wondering how to create a circular preloader with
actionscript. I thought about drawing many wedges increasing
If you're able to store the images in SWF format instead of something like
JPG, you could set up your SWFs so that they're covered with a black
rectangle MovieClip by default and then you flip the _visible property to
false in your application when you load them in. That way, if people try to
look
That's a wonderfully neat idea. :-D
Ian
On 8/6/07, Jack Doyle [EMAIL PROTECTED] wrote:
If you're able to store the images in SWF format instead of something like
JPG, you could set up your SWFs so that they're covered with a black
rectangle MovieClip by default and then you flip the _visible
On Aug 6, 2007, at 2:22 AM, Muzak wrote:
My problem comes down to that much of the code is dealing with
defining code for different events for movie clips in my movie. But
a lot of these movie clips have not yet appeared on the timeline
when the movie start, and when the constructor for
Eric and Palmers thanks so much, i found something interesting here..
http://www.styluscanada.com/
Note the white preloader.. This is what i am talking about exactly...
--
Omar M. Fouad - Digital Emotions
http://www.omarfouad.net
This e-mail and any attachment is for authorised use by the
I jumped on this thread late, but it seems to me that the best/easiest
way to accomplish that circular preloader like you saw on that
photography site is with a 100 frame movieclip that contains a mask that
goes from frame 1-100 revealing a circle underneath. It would probably
take you all of
This way no there would be no easing... And ma boss say he wants it with
actionscript *GR^
On 8/6/07, Steven Sacks [EMAIL PROTECTED] wrote:
I jumped on this thread late, but it seems to me that the best/easiest
way to accomplish that circular preloader like you saw on that
photography
Easing? You're showing linear data. A visual representation of a
number from 0-100. I'm not sure how easing fits into this.
Your boss sounds like a real genius because it's absolutely brilliant to
force somebody to spend many hours building something that could be
built in 5 minutes -
http://foo.domain.com/images/imageContainer.swf?e=; + getDate()
all images could be in 1 swf and called out.
On 8/6/07, Ian Thomas [EMAIL PROTECTED] wrote:
That's a wonderfully neat idea. :-D
Ian
On 8/6/07, Jack Doyle [EMAIL PROTECTED] wrote:
If you're able to store the images in SWF
On Aug 6, 2007, at 2:50 PM, eric e. dolecki wrote:
http://foo.domain.com/images/imageContainer.swf?e=; + getDate()
all images could be in 1 swf and called out.
Of course, that doesn't really prevent caching as much as it prevents
the broswer from handing Flash a cached copy the next time
Can't you just put this in your page header:
meta http-equiv=cache-control content=no-cache
to prevent caching?
-carl.
On 8/6/07, eric e. dolecki [EMAIL PROTECTED] wrote:
http://foo.domain.com/images/imageContainer.swf?e=; + getDate()
all images could be in 1 swf and called out.
On
Does anyone know of any tutorials etc discussing how to implement keyboard
shortcuts with flash v2 components? I'm talking about things like ctrl-c for
cut ctrl-v for paste etc.
I have tried using an onEnter function that uses the Key object to check for
combinations that interest me, but some of
It seems to me that the swf is easy to decompile and the photo also...
We were working on sending an array with amfphp which contains the pixel
information and use BitmapData setPixel to plot the image.
But it seems that AMFPHP isn't able to send such a large array (800x600pix).
Has anyone done
Niels,
Is this AS2 or AS3?
Ian
On 8/6/07, Niels Endlich [EMAIL PROTECTED] wrote:
It seems to me that the swf is easy to decompile and the photo also...
We were working on sending an array with amfphp which contains the pixel
information and use BitmapData setPixel to plot the image.
But
AS2 for the moment...
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Ian Thomas
Verzonden: maandag 6 augustus 2007 21:38
Aan: flashcoders@chattyfig.figleaf.com
Onderwerp: Re: [Flashcoders] Prevent flash from caching the loaded assets
Niels,
Is this AS2
using openAMF i tested sending back more than 3mb of data at a time to a
as2/flex1.5 client
On 8/6/07, Niels Endlich [EMAIL PROTECTED] wrote:
AS2 for the moment...
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Ian Thomas
Verzonden: maandag 6
Hi,
hmm okay this might seem like a basic question, but this has been bothering
me for a while:)
Imagine i have a class that prints boo 10 seconds after it has been
created, but returns immediately, so eg:
public function doTest() {
trace(here 1);
new BooTest();
trace(here 2);
}
Hi,
There are not really any right ways - just the fastest way to get
stuff out...
http://www.flashbrighton.org/wordpress/?p=9
http://www.flashbrighton.org/wordpress/?p=6
Can't find the drum machine article - they built one as part of a
contest with Flash Coders NY - source
Uh, you could implement easing but I'm of the same opinion as Steve here
where it wouldn't make any sense to kill an ant with a sledgehammer. At any
rate, the easing would be based off a timer instead of frames. Pseudo code
AS2 using the Tween class would be:
var interval:Number =
A follow-up and workaround for this issue, for those who care.
The issue of FLV blacking out the screen when a projector runs in
full-screen mode seems to affect the Video class itself. I stand by
my original guess that this occurs because of a security issue. The
documentation for these
Volker Scarpatetti - Advertis Interactiva wrote:
Hi !
Is there a way to know how many lines are written in a textArea component
when filling it up dynamically ?
This is not a perfect solution, but if you know the TextField.textHeight
when there is a single line, you should be able to do a
Look into TextFormat.getTextExtent() as well.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alan
MacDougall
Sent: Monday, August 06, 2007 4:41 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Lines in textArea
Volker Scarpatetti -
That isn't a reference to a function -- it's a reference to a object method.
The object has to hang around.
On 8/6/07, Hans Wichman [EMAIL PROTECTED] wrote:
Hi,
hmm okay this might seem like a basic question, but this has been
bothering
me for a while:)
Imagine i have a class that prints
Hahaha Steven :D that was a good one ;). Thanks david.. but I don't have
it.. i'll try to convince my boss. But i would like to know the same how
that could be achieved like in the website.
--
Omar M. Fouad - Digital Emotions
http://www.omarfouad.net
This e-mail and any attachment is for
Hello List,
Very basic question.
Basically I created a new font in my flash library and put this code
in the timeline.
this.createTextField(mytext, this.getNextHighestDepth(), 10, 100,
300, 200);
mytext.multiline = false;
mytext.type = input;
mytext.embedFonts = true;
mytext.restrict =
Your mytext.restrict is wrong...
should be mytext.restrict = 0-9 ;
read:
http://www.adobe.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary762.html
--
Jim Palmer ! Mammoth Web Operations
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
restrict is wrong. you are right. but that didn't really effect it.
but this truely did.
mytext.setNewTextFormat(format1);
nevertheless, thanks for the link.
On Aug 6, 2007, at 6:39 PM, Palmer, Jim wrote:
Your mytext.restrict is wrong...
should be mytext.restrict = 0-9 ;
read:
I'm not sure what you mean. What don't you have? The pseudo code I posted is
fairly easy to implement. If you're using the drawing API to render your
circle or partial circle, just tap into the Tween class' onMotionChanged
event to update your vector shape.
-Original Message-
From:
Using the arc prototype ( AS 1/2 ) from formequalsfunction draw methods;
http://www.formequalsfunction.com/downloads/drawmethods.html and Tweener (
AS 2 ) from http://code.google.com/p/tweener/ I put together a simple tween
version of the circle.
Assuming you have Tweener in the same directory,
On 8/6/07, Mark Hawley [EMAIL PROTECTED] wrote:
That isn't a reference to a function -- it's a reference to a object method.
The object has to hang around.
No, it's a reference to a function. The VM doesn't know anything about methods.
The interval keeps a reference to the function, the object
Can someone help me?
I'm stuck and don't know what's the problem...
cryzto
- Original Message -
From: Steven Sacks [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Monday, August 06, 2007 8:38 PM
Subject: Re: [Flashcoders] Coding a circular preloader
Easing? You're showing linear data. A visual representation of a number
from 0-100. I'm not
Another version using _xmouse to get a Stage.width factor so you can see
easing via onMouseMove.
Nothing extra needed in this example - just copy/paste.
- JG
function drawArc ( mc, x, y, radius, arc, startAngle, yRadius)
{
//
Has anyone noticed a change in key repeating rate (i.e. when the key is
held down) between as3 and as2?
I just transfered some game code over to as3 for controlling a ship. I.E.
left arrow to turn left, right arrow to turn right.
In as2 the key starts repeating really quick when held down. In
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