RE: [Flashcoders] merging data problem
Hi Anthony, I didn't test your code, but I think the problem lies in your for loops. When you get such an error it is probably an index out of bounds. You could try the following, didn't test it by the way. workData.sortOn(pm); for(var i:int = 0 ; i workData.length - 1 ; i++) { if(workData[i].pm == workData[i+1].pm) { workData.splice(i,1); i = -1; } } Good luck, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Anthony Cintron Verzonden: zondag 11 mei 2008 18:55 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] merging data problem Thanks Jason and Juan, I tested it out and the splicing works really well. One thing I'm noticing is when I uncomment and add another index, I get a compile error. I messed with the splice index number, but received unsuccessful results. Any thoughts on this? var workData:Array = new Array(); //workData.push({pm:Bob, resource:Anthony, client:Microsoft, role:Developer, job:XXX-, totalHours:40}); workData.push({pm:Dan, resource:Anthony, client:Microsoft, role:Developer, job:XXX-, totalHours:50}); workData.push({pm:Bob, resource:Anthony, client:Microsoft, role:Developer, job:XXX-, totalHours:30}); workData.push({pm:Dan, resource:Anthony, client:Microsoft, role:Developer, job:XXX-, totalHours:50}); trace(workData); // for each item in the array for ( var i = workData.length - 1; i = 0; i-- ){ // compare to all other array elements for ( var j = workData.length - 1; j = 0; j-- ) { if ( workData[i].pm == workData[j].pm i != j) { for ( var props in workData[i] ) { workData[i][props] = workData[j][props]; } trace(index: + j ); workData.splice(j, 1); } } } trace(workData); ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] amfphp 1.9 issue
I think it's a wrong .htaccess :) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Cor Verzonden: zondag 27 april 2008 8:42 Aan: 'Flash Coders List' Onderwerp: RE: [Flashcoders] amfphp 1.9 issue Your gateway isn't there ? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens chas warn Verzonden: zaterdag 26 april 2008 22:24 Aan: Flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] amfphp 1.9 issue Hello ... I'd appreciate any help on this issue.Carlos 1. I can get amfphp1.9 working local but not on my remote webserver. (I'm using the HelloWorld sample) 2. have no problems with amfphp 1.2 on remote server 3. I'm using flash 8 with php 5.2. 4. copied over amfphp directory less the fla files in the samples directory. 4. Maybe there is something in the gateway.php that needs modification. (???) *** Below is located in www\amfphp\services directory. ?php class HelloWorld { function sayHello() { return Hello World!; } } ? * Below is my fla file located in root directory var gatewayUrl:String = http://carlosinla.com/amfphp/gateway.php;; import mx.remoting.*; import mx.rpc.*; import mx.remoting.debug.NetDebug; NetDebug.initialize(); var oPosts:Object; var _service:Service = new Service(gatewayUrl, null, HelloWorld, null, null); var pc:PendingCall = _service.sayHello(); pc.responder = new RelayResponder(this, handleResult, handleError); function handleResult(re:ResultEvent) { oPosts = re.result; trace (oPosts.length); test_txt.text=oPosts.length; //initial text changes to '12' locally - but no change on web server. } * Below is cross-domain file in root directory ?xml version=1.0? !DOCTYPE cross-domain-policy SYSTEM http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd; cross-domain-policy allow-access-from domain=www.carlosinla.com / allow-access-from domain=carlosinla.com / /cross-domain-policy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.5/1399 - Release Date: 26-4-2008 14:17 No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.5/1399 - Release Date: 26-4-2008 14:17 No virus found in this outgoing message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.5/1399 - Release Date: 26-4-2008 14:17 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Determining sound sample rate?
I would go for the second frame. I've done some testing with loading MP3's in bytearrays then creating a SWF in a bytearray with the mp3 data. When I use the info from frame 1, 50% of the mp3's play with a wrong samplerate/bitrate. I think this is done by the Xing encoder. When I skip frame 1, all is ok. Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens ben gomez farrell Verzonden: woensdag 23 april 2008 3:42 Aan: Flash Coders List Onderwerp: Re: [Flashcoders] Determining sound sample rate? Thanks! That should get me on my way. This, in combination with the last reply about getting raw ID3, should help me out. So thanks to both of ya. ben Juan Pablo Califano wrote: Hi, as far as I know, the info you're looking for is not in the ID3 tags (which are not mandatory by the way). An mp3 file is a formed by an arbitrary number of frames, which carry information about chunks of the sound stream; each one contains a header and the actual audio data. There's no global file header, but if you're looking for the sample rate, I think it's fair to assume that the sample rate stored in the header of the first frame is the sample rate of the whole file (that might not be true if you were looking for, say, the bitrate). So, I think you can get that data if you read the file directly in binary format, look for the first frame, and read the bits indicating the sample rate. A good reference for the format spec: http://mpgedit.org/mpgedit/mpeg_format/MP3Format.html And this graphic may help to visualize the meaning of each bit in a frame header: http://upload.wikimedia.org/wikipedia/commons/0/01/Mp3filestructure.svg By the way, if you want to inspect the raw file, you should use an hexadecimal editor, you won't get far with a text editor. There are many available, some of them are free, like Hexplorer, which is what I've been using for a while. ( you can find it here: http://artemis.wszib.edu.pl/~mdudek/ ) I don't know much about the mp3 format specifically, but I have worked a bit with raw files, so if you want to give it a try and need some help, maybe I can lend you a hand. Cheers Juan Pablo Califano 2008/4/21, Steven Sacks [EMAIL PROTECTED]: Ben has an open source project on Google code that is the evolution of his old classes called Metaphile. http://code.google.com/p/metaphile/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Determining sound sample rate?
Well, I was just looking @ my code when you posted this. I found that I read the channels wrong for stereo (not joint), I use the channel data to calculate how many samples I need. I now tried starting @ frame 1 and no problems yet. So I think it's my mistake, but I can't see why frame 2 always worked for me :S About the Meta data, that's true, but that is ignored when the correct seek is used :) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Juan Pablo Califano Verzonden: woensdag 23 april 2008 14:40 Aan: Flash Coders List Onderwerp: Re: [Flashcoders] Determining sound sample rate? Bernard, are you sure the sample rate is sometimes wrong in the first frame or you mean just the bitrate? I've put some code together to read the tags and I always seem to get the right value for the sample rate (even for Xing-encoded mp3's -- assuming those are the ones with a Xing string within the first frame). In most cases, it's true that the bitrate in the first frame doesn't match the bitrate you can read if you hover the file name in Windows Explorer (in Windows, of course), but that's most likely due to variable bitrates. (By the way, I'm curious about how the explorer -- or any other software -- determines that average bitrate; is it really an average of all frames, is just the bitrate of a fixed frame... does anyone have any clue?) Anyway, it seems in some cases, the first frame stores some kind of metadata (I've seen the string LAME3.92 within the first frame of a Xing-encoded file, for instance), so it's probably a good idea to go for the second frame. Cheers Juan Pablo Califano 2008/4/23, Bernard Visscher [EMAIL PROTECTED]: I would go for the second frame. I've done some testing with loading MP3's in bytearrays then creating a SWF in a bytearray with the mp3 data. When I use the info from frame 1, 50% of the mp3's play with a wrong samplerate/bitrate. I think this is done by the Xing encoder. When I skip frame 1, all is ok. Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens ben gomez farrell Verzonden: woensdag 23 april 2008 3:42 Aan: Flash Coders List Onderwerp: Re: [Flashcoders] Determining sound sample rate? Thanks! That should get me on my way. This, in combination with the last reply about getting raw ID3, should help me out. So thanks to both of ya. ben Juan Pablo Califano wrote: Hi, as far as I know, the info you're looking for is not in the ID3 tags (which are not mandatory by the way). An mp3 file is a formed by an arbitrary number of frames, which carry information about chunks of the sound stream; each one contains a header and the actual audio data. There's no global file header, but if you're looking for the sample rate, I think it's fair to assume that the sample rate stored in the header of the first frame is the sample rate of the whole file (that might not be true if you were looking for, say, the bitrate). So, I think you can get that data if you read the file directly in binary format, look for the first frame, and read the bits indicating the sample rate. A good reference for the format spec: http://mpgedit.org/mpgedit/mpeg_format/MP3Format.html And this graphic may help to visualize the meaning of each bit in a frame header: http://upload.wikimedia.org/wikipedia/commons/0/01/Mp3filestructure.svg By the way, if you want to inspect the raw file, you should use an hexadecimal editor, you won't get far with a text editor. There are many available, some of them are free, like Hexplorer, which is what I've been using for a while. ( you can find it here: http://artemis.wszib.edu.pl/~mdudek/ ) I don't know much about the mp3 format specifically, but I have worked a bit with raw files, so if you want to give it a try and need some help, maybe I can lend you a hand. Cheers Juan Pablo Califano 2008/4/21, Steven Sacks [EMAIL PROTECTED]: Ben has an open source project on Google code that is the evolution of his old classes called Metaphile. http://code.google.com/p/metaphile/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http
[Flashcoders] [AS3] Using ByteArray as a FLV holder
Hi all, I was trying to load a FLV in a ByteArray and then attaching it to a NetStream or something like that to display the flv. No luck yet! Does someone know how this can be done? I think I have to replace the data like you can do with sound. Greetz, Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] [AS3] Using ByteArray as a FLV holder
I must correct that, that is a swf hack to inject sound into a swf and the load with the loader.loadBytes. I'm now trying to do the same with a flv. I've read a lot and found that injecting bytes into netstream isn't possible. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens T. Michael Keesey Verzonden: vrijdag 31 augustus 2007 17:00 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: Re: [Flashcoders] [AS3] Using ByteArray as a FLV holder On 8/31/07, Bernard Visscher [EMAIL PROTECTED] wrote: Hi all, I was trying to load a FLV in a ByteArray and then attaching it to a NetStream or something like that to display the flv. No luck yet! Does someone know how this can be done? I think I have to replace the data like you can do with sound. How do you do it with sound? For DisplayObject instances, there's Loader.loadBytes, but I don't see an equivalent for Sound instances. -- Mike Keesey ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] File upload : getting Flash to know the new name
If you create a MD5 of the filename, why not create a MD5 within flash of the original name. MD5 classes can be found, here is one: http://www.meychi.com/archive/31.php -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Rich Rodecker Verzonden: zaterdag 26 augustus 2006 0:48 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] File upload : getting Flash to know the new name as far as I've seen there's no way to return any values from a file upload. There was something I saw where you could return different HTTP header codes back to flash to get some sort of control over what was sent back, but even that still wouldnt send back any data. jeroen's suggestion might work, or if you have a lot of data maybe you can even save a text file to the server and read that in after the onComplete. On 8/25/06, Serge Jespers [EMAIL PROTECTED] wrote: Yeah... I see where you're going with that... Can also read the value from my database but I thought it must have been possible to have my upload.php return that new name to Flash. That would have made more sense, but I guess that's not possible then...? S Hi Serge, Maybe store the new name into the $_SESSION and request it when the onComplete event is dispatched? Or am I mis-understanding the situation? Greets, Jeroen Serge Jespers wrote: Hey guys, I'm doing a fileUpload in this project and in my PHP script, I rename the file (make an MD5 from it). I was just wondering how I can get Flash to understand this new filename... Is this possible at all? Thanks for your fast responses ;-) Serge ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Weird?? increment behavior..
Hi all, Just tested a simple function to check if the increments are done correctly. I found the following a bit od. Maybe some can shed a light on this.. base code: //code function test(myName:String,myNumber:Number):Void { trace(myName + : + myNumber); } var depth:Number = 1; test('name' + depth, depth++); //traces name2 : 1 depth = 1; test('name' + depth, ++depth); //traces name2 : 2 depth = 1; test('name' + depth++, depth); //traces name1 : 1 depth = 1; test('name' + ++depth, depth); //traces name2 : 1 //end code I believe only the last 2 have the correct behavior, the first 2 don't. when I test, test('name' + depth, depth++); I expect a trace like: name1 : 1 when I test, test('name' + depth, ++depth); I expect a trace like: name1 : 2 Is it my mind that's letting me down, or is it really a bug ? Greetz, Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Weird?? increment behavior..
Thanks Mark! Didn't know that :) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Mark Winterhalder Verzonden: maandag 14 augustus 2006 0:03 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Weird?? increment behavior.. test('name' + depth, depth++); //traces name2 : 1 Yes, arguments of functions are pushed on the VM's stack in reverse order, right-to-left. It's counterintuitive, something you just have to come across once to notice, a nice bit of ActionScript trivia :) Mark On 8/13/06, Bernard Visscher [EMAIL PROTECTED] wrote: Hi all, Just tested a simple function to check if the increments are done correctly. I found the following a bit od. Maybe some can shed a light on this.. base code: //code function test(myName:String,myNumber:Number):Void { trace(myName + : + myNumber); } var depth:Number = 1; test('name' + depth, depth++); //traces name2 : 1 depth = 1; test('name' + depth, ++depth); //traces name2 : 2 depth = 1; test('name' + depth++, depth); //traces name1 : 1 depth = 1; test('name' + ++depth, depth); //traces name2 : 1 //end code I believe only the last 2 have the correct behavior, the first 2 don't. when I test, test('name' + depth, depth++); I expect a trace like: name1 : 1 when I test, test('name' + depth, ++depth); I expect a trace like: name1 : 2 Is it my mind that's letting me down, or is it really a bug ? Greetz, Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] String Empowerment
Sorry.. my mistake... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Steven Sacks | BLITZ Verzonden: woensdag 2 augustus 2006 0:16 Aan: Flashcoders mailing list Onderwerp: RE: [Flashcoders] String Empowerment Don't use the toLowerCase() Because when I write my name like: Bernard Visscher I don't want the output to be Bernard visscher with the lowercase V. That's what capitalize() does. For what you're wanting you should use toTitleCase(). ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] String Empowerment
Maybe you can do something with this. It's an implemenataion of the Damerau-Levenshtein distance. The output is equal to the minimal number of insertions, deletions, substitutions and transpositions needed to transform one string into the other. Could be handy for a spellchecker... It's not optimized, just wrote it a few days ago for testing... private static function compare(first:String, second:String):Number { if(first == || second == ) return null; var f:Array = first.split(); var s:Array = second.split(); var dist:Array = new Array(); for(var i:Number = f.length+1 ; i--) { dist[i] = new Array(); for(var j:Number = s.length+1 ; j--) { if(i==0) dist[i][j] = j; else dist[i][j] = 0; } dist[i][0] = i; } for(var i:Number = 1 ; i = f.length ; i++) { for(var j:Number = 1 ; j = s.length ; j++) { var cost:Number = ((f[i-1]==s[j-1])?0:1); var dx:Number = dist[i-1][j]+1; var dy:Number = dist[i][j-1]+1; var dz:Number = dist[i-1][j-1] + cost; dist[i][j] = Math.min(Math.min(dx,dy),Math.min(dy,dz)); if(i 1 j 1 f[i] == s[j-1] f[i-1] == s[j]) dist[i][j] = Math.min(dist[i][j],dist[i-2][j-2]+cost); } } return dist[f.length][s.length]; } Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Steven Sacks | BLITZ Verzonden: vrijdag 28 juli 2006 0:59 Aan: Flashcoders mailing list Onderwerp: RE: [Flashcoders] String Empowerment Pseudocode examples of usage: hello.capitalize() Hello HELLO.capitalize() Hello 123ABC.capitalize() 123abc hello.center(4) hello hello.center(20, _) ___hello hello.chomp() hello hello\n.chomp() hello hello \n there.chomp() hello \n there hello.chomp(llo) he string\r\n.chop() string string\n\r.chop() string\n string\n.chop() string string.chop() strin x.chop().chop() a = hello world a.count(lo) 5 a.count(^hello ) 3 a.count(ej-m) 4 a.count(^e-t) 3 a = hello a.ljust(4) hello a.ljust(20) hello a = hello world a.remove(l) heo word a.remove(lo ) hewrd a.remove(^aeiou) eoo a.remove(ej-m) ho word a.remove(^e-t) helloorl stressed.reverse() desserts a = hello a.rjust(4) hello a.rjust(20, -) ---hello yellow moon.squeeze() yelow mon now is the.squeeze( )now is the putters shoot balls.squeeze(m-z) puters shot balls hello world.squeeze(^ ) helo world hello.strip() hello \tgoodbye\r\n.strip() goodbye Hello.swapcase hELLO cYbEr_PuNk11.swapcase CyBeR_pUnK11 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Attention Recursion Speed Experts
I don't know if I understand this correctly, but is it making a array flat? Then this is the fastest way I think: var foo : Array = [a, b, c, [d, e,[d, e,[d, e,[d, e, f, [g, [h]], [[], i], j]; var fooString:String = foo.join(;); fooString = fooString.split(,).join(;); foo = fooString.split(;); output: a,b,c,d,e,d,e,d,e,d,e,f,g,h,,i,j Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Danny Kodicek Verzonden: dinsdag 25 juli 2006 21:51 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Attention Recursion Speed Experts Oh, I just noticed that Mark's was fastest. Sorry, replied to an easlier mail before noticing the thread continued... Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] 195 ms versus 57 ms ping time
I depends... If you're loading a lot of external resources, all calls will have the 195ms delay and so it will take longer to load the complete site. It also depends on the audience, if most people who visit this site are abroad they may be faster then your local hoster. But most important is speed (if you don't load many external resources). You could simple test it by uploading a large file and download it. If the over all speed isn't much slower then a local hoster I don't think it's a real problem. Just my 2 cents... Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Marcelo de Moraes Serpa Verzonden: dinsdag 25 juli 2006 0:53 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] 195 ms versus 57 ms ping time Well... I have my flash website hosted outside my country... the ping average time is 195ms. Another site like mine hosted locally (on my city) takes an average 57ms to ping. Does the 138ms of difference really makes difference? Does this justifies changing the host? Do you think I should search for a local host instead of hosting it outside like I´m doing now? Please, share your experiences! Marcelo. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [FlashCoders] Memory builds up
I tried your example, but i see no alarming memory build up. I can confirm this, no speedy memory increase, only 500kb in about 5 min. Bernard On 7/20/06, Dimitrios Bendilas [EMAIL PROTECTED] wrote: Hello, I have a few very simple lines of code on _root, frame 1 (it's the only frame in the main timeline): -- var ballID:Number = 0; _root.onEnterFrame = createBall; function createBall():Void { var mc:MovieClip = _root.attachMovie(ball, ball + ballID, 100 + ballID++); mc._x = random(550); mc._y = random(400); } -- ball is the linkage ID of a simple vector circle in the library. The ball movieclip has 10 frames (with only 1 keyframe on frame 1) and at the last frame it says this.removeMovieClip(); I run the swf and it soon builds up memory, from 6.8M to 10M. It will probably go up more if I leave it open. Why?? The balls are created and destroyed just fine on the screen. What is happening and the memory builds up? This is a test regarding a big optimization attempt for a big game project I'm finishing up, where the game slows down significantly after 30min of play. I started with the very basics and I see that even in this simple example there is problem with the memory. Am I missing something here? Thanks a lot, Dimitrios ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] modify sample rate in MP3 header?
I don't believe it's possible like that. MP3 doesn't store samplerate in the headers it's all over the place. Just test with a simple mp3, delete the first mb with a texteditor now it will play the remaining mp3 with the correct sample rate. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Marc Hoffman Verzonden: donderdag 20 juli 2006 22:06 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] modify sample rate in MP3 header? I've been using Flash to play back bird songs from amy website. By generating some MP3's at half or quarter speed (with commensurate drop in pitch) I can demonstrate some fascinating detail in bird songs that's otherwise missed by the human ear. Now if I could just modify the MP3 headers on-the-fly (with server side file manipulation), I could let Flash slow down any MP3's without having to generate and store separate versions of the sound file on the server. Anybody know of tools to modify MP3 header info on the fly? Sort of like creating thumbnails of images using PHP? Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] call JS-Method from SWF in hidden div on IE
You could try a width and height of 0px and the overflow set to hidden. I don't know if all browsers will accept 0px for the width or height, therefor I made a simple js example: script language=javascript type=text/javascript function hideDiv(divId) { var d = document.getElementById(divId); if(document.all){ d.style.width = 0px; d.style.height = 0px; d.style.overflow = hidden; } else { d.style.visibility = hidden; } } hideDiv(testDiv); /script Just place it just before the /body tag. Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens David Fischer Verzonden: maandag 17 juli 2006 21:18 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] call JS-Method from SWF in hidden div on IE Hi Kevin, after several test i can confirm your previously mentioned behaviour, but haven't found a workaround though. Thanks for your information! David Kevin Newman wrote: In my experience with trying to work out a magic fix for the eolas patent (http://www.unfocus.com/projects/patentMagic/), I have found that in IE, with swfs at least (but possibly all objects) objects that are set with display: none, do not even load in the background, never mind execute javascript. Kevin N. David Fischer wrote: Hi, turns out that a swf in a hidden div won't execute any Javascript-Methods in Internet Explorer. it kinda seems logical in terms of if anything is hidden, i don't care. this works with firefox (mac/win), opera(mac/win), safari though. Can anyone confirm this behaviour ? Thanks, David ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] as3: weird package problem
Try this: source-path path-elementc:/classes/path-element /source-path Note the / instead of \ for the path. Hope this will help. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Meinte van't Kruis Verzonden: zaterdag 15 juli 2006 15:11 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] as3: weird package problem Thanks for your reply, I just tried out what you suggested, but didn't make any difference :( It works when I leave the package name empty (this seems obvious). But that wouldnt be a solution, because a class sitting somewhere else wouldn't be able to access it. On 7/15/06, John Grden [EMAIL PROTECTED] wrote: it's a stab in the dark, but have you tried renaming your class to somehting different than the folder/package it sits in? package nl.test{ public class MyClassTest{ public function MyClassTest(){ } } } On 7/15/06, Meinte van't Kruis [EMAIL PROTECTED] wrote: Hellow, I'm currently exploring as3 with the free compiler and keep running against a seemingly strange problem. Here's my class: package nl.test{ public class Test{ public function Test(){ } } } It's sitting in the directory c:\classes\nl\test. That directory is added in the flex configuration file: source-path path-elementc:\classes\/path-element /source-path I get the following error when I try to compile the class: C:\classes\nl\test\Test.as: Error: A file found in a source-path must have the s ame package structure '', as the definition's package, 'nl.test'. This error also shows when I don't add the c:\classes to the source-path in the flex-config.xml. I'm really stuck, I can't figure out what I'm doing wrong, probably overlooking something.. Does anyone know? regards, Meinte ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Grden ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] IIS vs Apache: transferring of vars from swf to PHPproblem?
?php mail(my mail,You tried to send . $_GET[foo], Message); ? You have to use $_GET or $_POST to get your variable. I wouldn't use the mail script like this, you'll have to do some checking on which data is passed. mail() has a posibillity of header-injection. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Ramon Miguel M. Tayag Verzonden: woensdag 12 juli 2006 12:14 Aan: FlashCoders Programming; [EMAIL PROTECTED] Onderwerp: [Flashcoders] IIS vs Apache: transferring of vars from swf to PHPproblem? Hi everyone, I need help. I have a swf file with this code in the timeline: == var lv:LoadVars = new LoadVars(); var lv_temp:LoadVars = new LoadVars(); lv.foo = bar; lv.sendAndLoad(test.php, lv_temp); == then test.php is: == ?php mail(my email, You tried to send $foo, Message); ? == The problem: In one server (IIS), it sends but the subject just comes out You tried to send and on another (Apache), it works: You tried to send bar. Is there something in IIS that I have to fix? -- Ramon Miguel M. Tayag ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Php Host
www.bhosted.nl very good! -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Zeh Fernando Verzonden: dinsdag 11 juli 2006 23:02 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Php Host And if you're wondering why they seem to get good reviews in a lot of places, it may be related to their policy of paying people to refer them. I'm also pretty disappointed with most of the sites that review web hosting, which are in many cases not impartial. Thanks for letting us know of that, but just to be clear - I do recommend them because I've been using them for 4 years without any problem, not because I've read reviews of them. I feel sorry for the problems you had, but I just wanted to add that my experience with them has been different and I'm not basing myself on other people's reviews or opinions. - Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] loading a symbol (library item) into a new movieClip?
hiya - i want to have a movieClip symbol in my library of items, and then create an instance of this on the stage. is there a function to do this? Have an instance in your library and export it for actionscript. Let's say the name you give for the export is symbol The you could use: attachMovie(symbol,myNewSymbolInstance,getNextHighestDepth()); seems odd the programmer has to do this work... simply: clip = mc.createEmptyMovieClip(); would seem to be adequate... ? No it isn't because when you would assign another var to clip the movieClip will still be on stage but with no reference. What you could do is: var n:Number = mc.getNextHighestDepth(); var clip:MovieClip = mc.createEmptyMovieClip(movieClip+n,n); Now all clips will have a unique name, because the depth number is attached. Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] flash to detect/play files in a folder
The only way is plan B. The swf runs client side so it has no rights/methods to read the server folders. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens jordan robinson Verzonden: zondag 9 juli 2006 18:03 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] flash to detect/play files in a folder I am working on kiosk project that will be updated dynamically. Is there way to have flash detect what is in a folder before I have the shell play through the sub files. I know you can set it up through xml and have it go through a list but I'd rather use that option as plan b. The project is dealing with kiosks in hundreds of locations and some locations will be playing different file then others. If I could get my shell to just play whatever is in a folder then that would be ideal (playing whatever is in that subdirectory). Thanks in advance for any help on this issue. Jordan Robinson ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] flash to detect/play files in a folder
Only if you run the swf localy on the clients computer and the folders it should search are also on the clients computer. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens jordan robinson Verzonden: zondag 9 juli 2006 18:24 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] flash to detect/play files in a folder Would northcodes swf studio or multidmedias Zinc help this issue out any? On Jul 9, 2006, at 12:12 PM, Bernard Visscher wrote: The only way is plan B. The swf runs client side so it has no rights/methods to read the server folders. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens jordan robinson Verzonden: zondag 9 juli 2006 18:03 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] flash to detect/play files in a folder I am working on kiosk project that will be updated dynamically. Is there way to have flash detect what is in a folder before I have the shell play through the sub files. I know you can set it up through xml and have it go through a list but I'd rather use that option as plan b. The project is dealing with kiosks in hundreds of locations and some locations will be playing different file then others. If I could get my shell to just play whatever is in a folder then that would be ideal (playing whatever is in that subdirectory). Thanks in advance for any help on this issue. Jordan Robinson ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] AS2 and watch ...
Or a simple linedraw, I've used the watch once with the tween class. var test_mc:MovieClip = this.createEmptyMovieClip(test_mc,1); test_mc.lineWidth = 0; var f:Function = function(prop, oldVal, newVal){ this.clear(); this.lineStyle(1,0x00); this.moveTo(0,25); this.lineTo(newVal,25); return newVal; } test_mc.watch(lineWidth,f); this.onEnterFrame = function(){ test_mc.lineWidth++; } Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens eka Verzonden: donderdag 6 juli 2006 9:40 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] AS2 and watch ... Hello :) You can use watch with a MovieClip if you want create components with an event when you use the enabled property for example :) import mx.utils.Delegate ; class MyButton extends MovieClip { // o Constructor public function MyButton() { this.watch(enabled, Delegate.create(this, _changeEnabled) ; } // -o Init Broadcaster static public var INIT = AsBroadcaster.initialize(MyButton.prototype) ; // -o Public Methods public function up():Void { this.gotoAndStop(up) ; // first frame in your component this._alpha = 100 ; } public function disabled():Void { this.gotoAndStop(disabled) ; // the skin when you button is disabled this._alpha = 60 ; } // o Private Methods private methods _changeEnabled( id , oldValue, newValue) { trace(id : + id + , change + oldValue + to + newValue) ; if (newValue) { up() ; } else { disabled() ; } return newValue ; } private function onPress():Void { broadcastMessage(onClick, this) ; } } In flash you create a MovieClip symbole with AS2 class MyButton ! Try this : myButton.addListener(this) ; this.onClick = function ( who:MovieClip ) { trace(Click : + who) ; } Key.addListener(this) ; onKeyDown = function () { myButton.enabled = ! myButton.enabled ; // press key to test please :) } EKA+ :) 2006/7/6, Julien Vignali [EMAIL PROTECTED]: Well, I use it sometimes as an update broadcast mecanism. Let's say I have some value objects floating around, and when I change a property on any of these, I use the watch to broadcast an event if for example the value has changed (by testing the newValue and the oldValue). It can be sometimes useful for some little and simple tasks that don't rely on a heavy process, like applying watches on global vars. Of course, you can do all of this without using the watch function, it's just a matter of design, choice and code comfort :) Julien Stephen Ford a écrit : How often do you use 'watch' in your applications?. It seems pretty powerful to me, and I've only just discovered it. Any thoughts on this. Cheers, Stephen.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] euro symbol fight
Maybe you want to take a look at this thread: http://sourceforge.net/forum/message.php?msg_id=2147438 -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Ron Wheeler Verzonden: donderdag 6 juli 2006 15:27 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] euro symbol fight If you want it to work It is probably easier to do every single one than just some. Ron Gabriel wrote: I access it with AMFPHP, are you saying I have to modify every single object returned from AMF? thanks Ron Wheeler wrote: Who controls my_flash_service.php. That is the spot where the escaping should be done. Ron Gabriel wrote: Is a good idea, but I cannot do that because, most of the data I get, I retrieve it from the database directly trough the ORM (pear), so I can't touch the data. the way it comes is: DB-ORM-my_flash_service.php-AMFPHP gateway-myApp.swf any idea? thanks! GaB David Rorex wrote: How about 'escaping' the text before you send to amfphp, and 'unescaping' the text after you recieve it back? escaping = turning all non-standard characters into things like %12%34%56 unescaping = reverse of above process -David R On 7/4/06, Gabriel [EMAIL PROTECTED] wrote: thanks Serge yes, it has the symbol. And is not the embed problem... thanks GaB Serge Jespers wrote: Does that font have the euro symbol? I think what you're describing could mean it doesn't have the font symbol... Serge thanks Bernard, but this is not the problem. I have a table in a database, where I write this text this will cost you 50€. when I retrieve this info from AMFPHP I receive the whole text except for € which cames as a square. thanks, GaB ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Gabriel Belvedere www.antares.es http://www.antares.es ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Re: Programmatically instantiating a classthatextends MovieClip
Nice! Didn't know that one :) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Tyler Wright Verzonden: woensdag 5 juli 2006 17:47 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Re: Programmatically instantiating a classthatextends MovieClip There's a really light class called Prototype which is free to download at http://codext.com/code/9. It does the same thing except with full constructor support. It also has a really simple/clean API: mc = createEmptyMovieClip(mc, 1); Prototype.makeInstanceof(mc, MyMovieClipClass); thats it! I've loved it ... works on extending other elements too, like TextFields or _root (I use that one constantly). Tyler On 7/3/06, Bernard Visscher [EMAIL PROTECTED] wrote: I've tested the following a while ago and it works perfectly. It uses the acme ClassUtilities class. MovieFactory: import com.acme.ClassUtilities; class nl.debit.util.MovieFactory { private static var instance : MovieFactory; public static function getInstance() : MovieFactory { if (instance == null) instance = new MovieFactory(); return instance; } private function MovieFactory() { ClassUtilities.registerPackage(); } public static function createMC(target:MovieClip,id:String,className:Function):MovieClip { if (instance == null) instance = new MovieFactory(); if(!className.symbolLinked) { var classPath:String = ClassUtilities.getPath(className); className.symbolName = __Packages. + classPath; className.symbolLinked = Object.registerClass(className.symbolName,className); } return target.attachMovie(className.symbolName,id,target.getNextHighe stDepth()); } } MyClass: class MyClass extends MovieClip{ public function MyClass() { beginFill(0x00); moveTo(0,0); lineTo(100,0); lineTo(100,100); lineTo(0,100); lineTo(0,0); endFill(); } } Then use in your code: var mClip:MovieClip = MovieFactory.createMC(_root,test,MyClass); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Costello, Rob R Verzonden: maandag 3 juli 2006 17:05 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] Re: Programmatically instantiating a class thatextends MovieClip As a variant on the __proto__ method (which I gather is what the compiler actually uses behind the scenes anyway) I also bundle the code into a static method Class A { ... // dynamicMc (no library symbol) will be added and subclassed to mcSubClass dynamicMc:MovieClip = McSubClass.addInstance(baseMC); } class McSubClass extends MovieClip{ function McSubClass { //empty constructor } function init(){ //initialize mc - add dynamic graphics etc } static function addInstance (base_mc) { var newMc; var nd = base_mc.getNextHighestDepth(); newMc= base_mc.createEmptyMovieClip(mcSubClass+nd,nd); newMc.__proto__ = new McSubClass (); newMc.init(); return newMc; } } maybe mc.__proto__ == MyClass.prototype (below) is better than my newMc.__proto__ = new McSubClass () my method (i picked up on this list) does have the side effect that the constructor can't initialize the mc, hence the separate init call after the __proto__ / constructor; all wrapped in one method so I don't forget Rob Subject: Re: [Flashcoders] Programmatically instantiating a class that extends MovieClip. To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=UTF-8; format=flowed Hello :) it's easy, you must use __proto__ AS2 - MyClass extend MovieClip !!! MyClass extends MovieClip { // o Constructor public function MyClass() { } } var mc = createEmptyMovieClip(myInstance, 1) ; mc.__proto__ == MyClass.prototype ; MyClass.call(mc) ; EKA + :) 2006/6/29, Scott Hyndman [EMAIL PROTECTED
RE: [Flashcoders] euro symbol fight
The escaped HTML Euro sign is %E2%82%AC So you could use something like: my_txt.htmlText = unescape(%E2%82%AC); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Gabriel Verzonden: dinsdag 4 juli 2006 9:10 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] euro symbol fight Hi all!... Does anybody knows the correct path to fight against the €uro symbol to be shown in a swf and retrieved from a database through AMFPHP??? thanks in advance! GaB ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Re: Programmatically instantiating a class thatextends MovieClip
I've tested the following a while ago and it works perfectly. It uses the acme ClassUtilities class. MovieFactory: import com.acme.ClassUtilities; class nl.debit.util.MovieFactory { private static var instance : MovieFactory; public static function getInstance() : MovieFactory { if (instance == null) instance = new MovieFactory(); return instance; } private function MovieFactory() { ClassUtilities.registerPackage(); } public static function createMC(target:MovieClip,id:String,className:Function):MovieClip { if (instance == null) instance = new MovieFactory(); if(!className.symbolLinked) { var classPath:String = ClassUtilities.getPath(className); className.symbolName = __Packages. + classPath; className.symbolLinked = Object.registerClass(className.symbolName,className); } return target.attachMovie(className.symbolName,id,target.getNextHighestDepth()); } } MyClass: class MyClass extends MovieClip{ public function MyClass() { beginFill(0x00); moveTo(0,0); lineTo(100,0); lineTo(100,100); lineTo(0,100); lineTo(0,0); endFill(); } } Then use in your code: var mClip:MovieClip = MovieFactory.createMC(_root,test,MyClass); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Costello, Rob R Verzonden: maandag 3 juli 2006 17:05 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] Re: Programmatically instantiating a class thatextends MovieClip As a variant on the __proto__ method (which I gather is what the compiler actually uses behind the scenes anyway) I also bundle the code into a static method Class A { ... // dynamicMc (no library symbol) will be added and subclassed to mcSubClass dynamicMc:MovieClip = McSubClass.addInstance(baseMC); } class McSubClass extends MovieClip{ function McSubClass { //empty constructor } function init(){ //initialize mc - add dynamic graphics etc } static function addInstance (base_mc) { var newMc; var nd = base_mc.getNextHighestDepth(); newMc= base_mc.createEmptyMovieClip(mcSubClass+nd,nd); newMc.__proto__ = new McSubClass (); newMc.init(); return newMc; } } maybe mc.__proto__ == MyClass.prototype (below) is better than my newMc.__proto__ = new McSubClass () my method (i picked up on this list) does have the side effect that the constructor can't initialize the mc, hence the separate init call after the __proto__ / constructor; all wrapped in one method so I don't forget Rob Subject: Re: [Flashcoders] Programmatically instantiating a class that extends MovieClip. To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=UTF-8; format=flowed Hello :) it's easy, you must use __proto__ AS2 - MyClass extend MovieClip !!! MyClass extends MovieClip { // o Constructor public function MyClass() { } } var mc = createEmptyMovieClip(myInstance, 1) ; mc.__proto__ == MyClass.prototype ; MyClass.call(mc) ; EKA + :) 2006/6/29, Scott Hyndman [EMAIL PROTECTED]: That's exactly what I mean. As a result you can do cool things like reparenting -- like moving a button from one window to another. It handles the MovieClip creation itself. A code example really isn't too easy, because the framework that allows this to be possible is quite large. If you were really interested, you could look at the code. Here's a link: http://tinyurl.com/jqtwv It's a gigantic class...so it might be difficult to work through. The important method is createMovieClips(), which is called when a view (the type of object that encapsulates movieclips) moves to a new superview. Scott On 29/06/06, Jim Kremens [EMAIL PROTECTED] wrote: Why not subclass object instead? Both ActionStep and ASwing work this way, then create movieclips on the fly. It's very nice to work with. So you never really subclass movieclip, you use composition instead. In other
RE: [Flashcoders] 50 stars blinking... app gets too slow
Following Weyerts suggestion to update all stars in 1 onEnterFrame.. Here is a little demo (150 stars): http://www.debit.nl/flashcoders/stars.html This is the code, just place it in the first frame and make a MovieClip and export it for AS with the name star var starCount:Number = 150; var stars:Array = new Array(); var alphaSpeed:Number = 5; for(var a:Number = 0 ; astarCount ; a++){ var tmpStar:MovieClip = this.attachMovie(star,star+a,this.getNextHighestDepth()); tmpStar._x = Math.random() * Stage.width; tmpStar._y = Math.random() * Stage.height; tmpStar.alphaSpeed = (Math.random()0.5?1:-1) * ((Math.random() * alphaSpeed) + 1); stars.push(tmpStar); } onEnterFrame = function(){ var i:Number = 0; while(istarCount){ stars[i]._alpha += stars[i].alphaSpeed; if(stars[i]._alpha = 0){ stars[i]._alpha = 0; stars[i].alphaSpeed *= -1; } if(stars[i]._alpha = 100){ stars[i]._alpha = 100; stars[i].alphaSpeed *= -1; } i++; } } Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Marcelo de Moraes Serpa Verzonden: maandag 3 juli 2006 21:11 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] 50 stars blinking... app gets too slow Hmmm... looking better at this loop, I don´t think it would do the smooth fade-in/fade-out I would like to achieve. I guess the best solution still is animating this fade-in/fade-out using the flash IDE and then do a play() in the script. I would have only to add a line of script in the last keyframe of the star animation to make it loop. On 7/3/06, Marcelo de Moraes Serpa [EMAIL PROTECTED] wrote: Ok Weyert...:) now I think I´ve got the point - each star would have a different speed, so, they would blink at different time rates, right? And with only one loop to achieve this, I would prevent myself of attaching an onEnterFrame to each of the stars... Marcelo. On 7/3/06, Weyert de Boer [EMAIL PROTECTED] wrote: Well, what you do is you add +5 or -5 to the current _alpha value. Meaning you will increase or decrease the current alpha value by 5. It's like writing instance._alpha = instance._alpha - 5 (or + 5). Of course, you can use some sort of loop to update all movieclips/stars i.e: var starsCount = 50; var i =0; while ( i starsCount ) { var currentStar = _root[ star + i ]._alpha ; currentStar._alpha = currenStar._alpha + currentStar.alphaSpeed; i++; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Ajax and ActionScript 2.0
but I see very much job postings with With a good knowledge of PHP, ASP, ASP.NET, XHTML, HTML, CSS, PERL, JS, SQL, C# etc etc... I could answer that ad, couldn't you? ;-) No problem ;) It's actually the part where they want all of those skills and the job only pays $30k that bothers me. So true! Here's my sample job posting: - We're a small interactive agency woirking for top clients that we can't tell you about. It's a fun enviornment and we're like a big family. Requirements: PhD in Physics, 10+ years experience in aerodynamics and aircraft design, 8+ years working experience with particle accelerators, a doctorate in divinity, familiarity with the layout of the human genome, and PhotoShop CS. Pay: $23k Oh, and we need you to relocate to Dubai. - ;-) LOL :D Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] About OOP metodology
I think you could do this the MVC way (http://en.wikipedia.org/wiki/Model_view_controller) The only thing that really changes is your view, the model and the controller are almost the same. You could even write a model, controller and view which holds all fields and logic that returns in all the forms. Then you extend those to meet the needs for this particular form. This is the same way edibol as wrote I see now... Quote: You could even abstract the technical logic from the UI completely and write communicators/controllers that respond to events fired from the ui (movieclips). Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens elibol Verzonden: vrijdag 30 juni 2006 17:06 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] About OOP metodology Try a compositional approach. You might design a set of classes that reference movieclips and delegate events to the class; this would be contrary to extending movieclips. This way you can design movieclips specific to the site and design the code specific to the logic. You could even abstract the technical logic from the UI completely and write communicators/controllers that respond to events fired from the ui (movieclips). M. On 6/30/06, Ricardo Sánchez [EMAIL PROTECTED] wrote: I've just started to work in a big internet communication agency. We have to make 2 or 3 microsites every week. Each of which uses a very similar form to get user data. All that changes from one to another is a couple of fields and the look of it. My question is: What's the best way to implement a re-usable class for this kind of work? Should I make a movieclip with all the fields and a class binded to it and modify the clip everytime I re-use it? Or should I make a class that loads different clips from the library? Do I explain myself? Thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Ajax and ActionScript 2.0
I'm not trying to make you look foolish, it's just that overblown descriptions like that are what make real programmers delete the job posting without finishing the first paragraph. I'm in with that. IMO you should only say We need people! This is our portfolio, if you think you can help us give us a call! I think every good AS programmer can program javascript and thus AJAX sites (If they want to is another issue ;)). I'm just meaning to say, I really do think it's a bit useless to ask for experience in some kind of language. You did it rather nicely to only say AS or AJAX, but I see very much job postings with With a good knowledge of PHP, ASP, ASP.NET, XHTML, HTML, CSS, PERL, JS, SQL, C# etc etc... The best way IMO is getting to know people in a reallife conversation and maybe ask them a few logical questions that a good programmer can answer, not covering one (script)language. Greetz, Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Server app for video to swf conversion?
I know it's a bit late to answer this post.. But ;) When you use ffmpeg (which works great) you should use flvtool2 to insert the metadata like duration etc. It kan be found at: http://www.inlet-media.de/flvtool2 A simple php sollution to execute ffmpeg and then the flvtool2 would be (if you have the rights): $shell = '/usr/bin/ffmpeg -i '.$uploadedfile.' -acodec mp3 -ab 96 -f flv -s 320x240 -ar 44100 -pass 2 -b 400 -r 25 -y '.$outputfile.' ; flvtool2 -U '.$outputfile; $output = exec($shell); The ; seperator can be used in the commandline to execute another process when the first is finished. You can easily test it on your box with something like: ls ; ls -l Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens ::: curdiss Verzonden: zaterdag 10 juni 2006 0:01 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Server app for video to swf conversion? seems like there has been much talk about FFMEG for server side solutions. http://soenkerohde.com/tutorials/ffmpeg Best, Curt On 6/9/06, Arlo Jamrog [EMAIL PROTECTED] wrote: Hi all- I'm doing a user-upload based section of a site where the video they upload gets converted to a swf for approval on a backend. Can anyone point me toward a module or application that can do this? It's a linux server. Thanks! -a ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] unsuscribe
To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders And BTW it's UNSUBSCRIBE not UNSUSCRIBE ;) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens AML Verzonden: vrijdag 16 juni 2006 23:44 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] unsuscribe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Composition problems
Another things, a lot of people also capitalize class names, but that's personal preference. And if you aren't already, would recommend you organize your classes into packages - will get real messy real quick if you don't. And if you do create packages as Jason proposed.. My personal preference is to create package names lowercase and begin the classname with a Capital... That way it's easy to read (I think..) My 2 cents Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Transparent independent window (not wmode)3rd party tools?
Does it have to be flash, because quicktime can do this... http://www.ideesfortes.nl/shapesquad/ -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Merrill, Jason Verzonden: dinsdag 13 juni 2006 17:21 Aan: Flashcoders mailing list Onderwerp: RE: [Flashcoders] Transparent independent window (not wmode)3rd party tools? Hey thanks though - appreciate it! Jason Merrill Bank of America Learning Technology Solutions -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Weyert de Boer Sent: Tuesday, June 13, 2006 11:09 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Transparent independent window (not wmode)3rd party tools? Yeah, well sadly enough I can't help you with this... Neither do I have time for it. Sorry, otherwise I wouldn't mind to hack something up in Delphi (win32 onyl) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Player question
For windows I found this: http://www.softwarepatch.com/internet/flash.html For mac http://www.macupdate.com/info.php/id/17338 Hope this helps... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens 8ball Developer Verzonden: maandag 12 juni 2006 17:32 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Player question I found this: http://www.adobe.com/support/documentation/en/flashplayer/7/readme/fp7_r19_e nglish.html There is talk about standaloneplayer for both mac and pc but where do I download it and how do I apply for the license to distribute this? Thoughts? On 6/12/06, 8ball Developer [EMAIL PROTECTED] wrote: So, I looked at the player distribution license and the only things I see are flash player and shockwave, nothing about standalone player. Anyone have a link for that? Thanks On 6/12/06, Mike Mountain [EMAIL PROTECTED] wrote: or send him a copy of your own standalone player (on my machine it's in C:\Program Files\Macromedia\Flash 8\Players) Danny Don't think that's allowed without a distribution license. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stopping FLV Playback download
Just download the flv's when the user hits the play button (show a thumbnail of the first frame) and when the buffer is full it starts to play. Users don't mind waiting a few seconds before a movie starts. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jonathan Berry Verzonden: maandag 12 juni 2006 18:09 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] Stopping FLV Playback download Hello all, I wonder if any of you could direct me to a resource that discusses how to have download of a video in a FLV Playback component start only upon interaction? I have a couple of videos on a page with other multimedia available for download (Flash presentations on other HTML pages, PDFs) and they are downloading at the same time so when someone clicks on the PDF links they are trying to download them as the videos are downloading - bogging down everything. If you know of a better way to do this as well you could send me some pointers. Thanks in advance. -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] www.mindarc.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stopping FLV Playback download
You can't stop the download, you can only break it by loading an empty flv in the same component. But I don't think that is what you want. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jonathan Berry Verzonden: maandag 12 juni 2006 19:31 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Stopping FLV Playback download Thank you, Bernard, but my questions is, do you have a tutorial on the FLV Playback component that shows how to do this? Or is there a coded way that is shown in a tutorial? On 6/12/06, Bernard Visscher [EMAIL PROTECTED] wrote: Just download the flv's when the user hits the play button (show a thumbnail of the first frame) and when the buffer is full it starts to play. Users don't mind waiting a few seconds before a movie starts. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stopping FLV Playback download
I'll make an example... I'm going to eat now.. in about one hour I'll post it here... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jonathan Berry Verzonden: maandag 12 juni 2006 19:49 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Stopping FLV Playback download I'm sorry. You said I could download the FLVs when the user hits the play button. How do you set this option? Maybe this is so obvious I am missing it? On 6/12/06, Bernard Visscher [EMAIL PROTECTED] wrote: You can't stop the download, you can only break it by loading an empty flv in the same component. But I don't think that is what you want. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stopping FLV Playback download
http://www.debit.nl/flashcoders/flv/ Pizza's these days are smaller than I thought ;) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Bernard Visscher Verzonden: maandag 12 juni 2006 20:06 Aan: 'Flashcoders mailing list' Onderwerp: RE: [Flashcoders] Stopping FLV Playback download I'll make an example... I'm going to eat now.. in about one hour I'll post it here... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jonathan Berry Verzonden: maandag 12 juni 2006 19:49 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Stopping FLV Playback download I'm sorry. You said I could download the FLVs when the user hits the play button. How do you set this option? Maybe this is so obvious I am missing it? On 6/12/06, Bernard Visscher [EMAIL PROTECTED] wrote: You can't stop the download, you can only break it by loading an empty flv in the same component. But I don't think that is what you want. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stopping FLV Playback download
Weyert, The thumbnail is not included in this example ;) This only shows the play button.. but it's the player used in http://www.hazazah.com and that site has thumbnail flv's with thumbnails and then loads the rollover-flv... Greetz, Bernard... Ps.. It's pizza day.. The gril isn't at home ;) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Weyert de Boer Verzonden: maandag 12 juni 2006 20:27 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Stopping FLV Playback download Bernard Visscher wrote: http://www.debit.nl/flashcoders/flv/ Pizza's these days are smaller than I thought ;) Hahah! It's not even pizza day!! Anyway, you can't make it in such way that the thumbnial will appear before you press Play? Miami Vice cool. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stopping FLV Playback download
OMG! The grill is @ home.. the girl isn't :P -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Bernard Visscher Verzonden: maandag 12 juni 2006 20:33 Aan: 'Flashcoders mailing list' Onderwerp: RE: [Flashcoders] Stopping FLV Playback download Weyert, The thumbnail is not included in this example ;) This only shows the play button.. but it's the player used in http://www.hazazah.com and that site has thumbnail flv's with thumbnails and then loads the rollover-flv... Greetz, Bernard... Ps.. It's pizza day.. The gril isn't at home ;) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Weyert de Boer Verzonden: maandag 12 juni 2006 20:27 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Stopping FLV Playback download Bernard Visscher wrote: http://www.debit.nl/flashcoders/flv/ Pizza's these days are smaller than I thought ;) Hahah! It's not even pizza day!! Anyway, you can't make it in such way that the thumbnial will appear before you press Play? Miami Vice cool. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stopping FLV Playback download
Aha, so you make thumbnial of a movie and save it as a flv? Yes, The first frame is a jpg.. then when you load the flv the start image is the same (if all went well ;)).. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stopping FLV Playback download
I know;) I would be a nice option :) Maybe in future... :P -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Weyert de Boer Verzonden: maandag 12 juni 2006 20:42 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Stopping FLV Playback download The site is nice maybe it's nice to support mouse wheels? Not that the Flash IDE itself supports it under MacOSX g ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Infrared camera for the Mac
You mean something like this? http://www.hoagieshouse.com/IR/ -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Weyert de Boer Verzonden: donderdag 8 juni 2006 15:40 Aan: Flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] Infrared camera for the Mac Does anyone know a good Infrared featuring camera for the Mac? I want to use infrared footage for a interactive installation. If anyone know a affordable one, please let me know! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Infrared camera for the Mac
Well I just tried my old d-link cam and it works like a charm. It a d-link c310 (about 10,- euro's I think) Open the case, get a sharp knife just cut in the lens-tube at the red filter height. Remove the filter and screw it back again... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Weyert de Boer Verzonden: donderdag 8 juni 2006 16:08 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Infrared camera for the Mac I was not planning to smash my Apple iSight ;-) - A bit off topic, but you can convert an ordinary (cheaper the better) webcam into infrared. Many webcams are IR capable, but have a filter over the lens. With care, you can smash the filter without damaging the lens. Then you just need to create a daylight filter to remove all natural light except IR - a piece of camera film negative that is completely black will do this. There are instructions on Google ;) HTH, Mike Weyert de Boer wrote: Does anyone know a good Infrared featuring camera for the Mac? I want to use infrared footage for a interactive installation. If anyone know a affordable one, please let me know! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Infrared camera for the Mac
I'm using windows sorry... I don't have a MAC here, but I'll try to test it this weekend with this cam on a mac. But I think it would be possible with every cam.. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Weyert de Boer Verzonden: donderdag 8 juni 2006 16:27 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Infrared camera for the Mac Bernard Visscher wrote: Well I just tried my old d-link cam and it works like a charm. It a d-link c310 (about 10,- euro's I think) Open the case, get a sharp knife just cut in the lens-tube at the red filter height. Remove the filter and screw it back again... Are you using a Mac? I am having a Powerbook G4 with 10.4.6, I am scared to buy a webcam because the last one I bought only supported OSX 10.2/10.3 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Infrared camera for the Mac
You could also use almost every digital camera which has night shot. That's also infrared. Just plug it into your fire wire port. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Weyert de Boer Verzonden: donderdag 8 juni 2006 16:27 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] Infrared camera for the Mac Bernard Visscher wrote: Well I just tried my old d-link cam and it works like a charm. It a d-link c310 (about 10,- euro's I think) Open the case, get a sharp knife just cut in the lens-tube at the red filter height. Remove the filter and screw it back again... Are you using a Mac? I am having a Powerbook G4 with 10.4.6, I am scared to buy a webcam because the last one I bought only supported OSX 10.2/10.3 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] onResize (when done)
You can add a listener to the Stage. var listener:Object = new Object(); listener.onResize = function(){ //updated } Stage.addListener(listener); Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Flash Mel Verzonden: dinsdag 6 juni 2006 2:16 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] onResize (when done) I had a question about this. There is a solution in the archives (http://chattyfig.figleaf.com/mailman/htdig/flashcoders/2002-December/056558 .html) where someone used onEnterFrame. That solution was back in 2002. Is there a better alternative now? My question is two-fold: Is it possible to determine if the stage is resizing larger? smaller? only height? only width? Ah, my mind is boggled! Cheers, fM ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Missing Pixels???
Does the position of the swf sit on half pixels? If so, try rounding the position to whole pixels. This could help the breaking of small lines and fonts. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Loren R. Elks Verzonden: dinsdag 6 juni 2006 16:03 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] Missing Pixels??? Hi: I am having issues with screen clarity at run time. Background: SWF A is loaded into movieclip Screener in SWF B. Both SWFs are set for 30 fps. SWF A and Screener measure 922x530. SWF B is about 100 pixels larger all the way around. The target screen resolution is 1024x768. SWF A contains a screenshot of a software interface that takes up the whole 922x530. Problem: When the presentation runs and SWF A is loaded and is playing in SWF B, we've noticed a slight blur (in some cases). In others, it appears that some of the words (which are on the software interface screenshot) appear to be missing pixels (i.e. parts of some letters are missing). Efforts: We've tried resizing Screener and have had some success, but for some reason, we cannot get it totally clear. Any ideas? Loren ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] More on shared fonts and embedding
Or take a look at this one: http://chattyfig.figleaf.com/pipermail/flashcoders/2006-May/166619.html -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Tyler Wright Verzonden: maandag 5 juni 2006 14:35 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] More on shared fonts and embedding You're right, unless the font is embedded Flash will render it as a system font which means it will hopefully look as good as other aliased fonts in the browser, but not better. My suggestion is to take a look at Rob Taylor's Fontastic, it's pretty ingenious. You might have to subscribe to his site. http://FlashExtensions.com Tyler On 6/5/06, Danny Kodicek [EMAIL PROTECTED] wrote: Okay, I'm back after the weekend and ready to get this sorted out. Thanks to various help, mostly Tom, I've got to the stage where objects in one movie are managing to share a font in another, which at least is what shared fonts are supposed to do (and is in itself something of a breakthrough for me). But it's still not right. The problem is that for dynamic fields, unless I embed the font, it doesn't appear antialiased. This means that my 'client' movie has to embed my shared font, but as soon as I do that, the linkage breaks (quite reasonably). Meanwhile, I'm still concerted about the low filesize in the 'Official' version: I can't see how this can contain all the font information. I really would appreciate some more thoughts on this. Am I just missing a trick on how to get these fonts antialiasing correctly? Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Font symbols and bold/italic (cont.)
Hi, IMO the only way to export all styles, like bold, italic etc is to have a textfield on stage which embeds the font. The textfield has to have HTML-render, and you have to type a letter (or something like that) in all the styles you need. So something like: Regular bbold/b iitalic/i Now the font is available in all the styles and will work if you set a dynamic field to render as HTML. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens jim Verzonden: vrijdag 2 juni 2006 20:26 Aan: 'Flashcoders mailing list' Onderwerp: RE: [Flashcoders] Font symbols and bold/italic (cont.) Bummer, well if you have any luck let me know. Jim -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Lee Sent: 02 June 2006 19:19 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font symbols and bold/italic (cont.) No... In fact it seems to fail entirely if you turn on Render Text as Html for the text field. I'll have to research this more another day. -tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of jim Sent: Friday, June 02, 2006 2:07 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font symbols and bold/italic (cont.) Taking this back to the original point, did you ever get one font embedded that has plain, bold, italic bold italic symbols so if you have a html text field with all of those styles inside it will display correctly? I have never managed to do this would like to know if its possible. I have no trouble using shared assets movie clips, fonts, sounds etc its just this one last thing that would make me very happy. Jim -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Lee Sent: 02 June 2006 17:38 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font symbols and bold/italic (cont.) If you want to do run-time embed rather than author-time embed, you follow the exact same procedure, except that the linkage for your font library would be Export for runtime sharing instead of Export for ActionScript. I tried it with a really complex font called JokerMan and my resulting filesizes were 44KB for fontLibrary.swf and just 124 bytes for fontTest.swf (the consuming swf). -tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Danny Kodicek Sent: Friday, June 02, 2006 12:07 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Font symbols and bold/italic (cont.) I hope that I don't insult your intelligence by referring you to a TechNote. But, by following the steps as shown at http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_14786 I was able to use a shared font successfully in Flash 8. It sounds as if you may be taking some unnecessary steps: for example, you shouldn't need to include any text fields in your sharedfonts.fla. Also, make sure that you follow the method of Open As Library as described in the TechNote. (In Flash 8, this is File Import Open External Library). Setting the library font to a different font may in fact be causing a problem - I would suggest instead testing with wingdings or some other crazy font so you can know for sure it's working. Okay, this works, thanks for that. But it makes no sense to me. The two files are both about 20k, so they can't contain the font outlines. So in what sense is this font embedded? As far as I can see, what this is doing is linking to a font named Arial, but someone without Arial on their system won't see it. (it does have the advantage that if I want to globally change the font, I just do it in one place, but that's all). So how can I embed the actual font outlines in the way I do for a local font? Oh - and incidentally why the hell do I have to select 'export for actionScript' instead of 'export for runtime sharing'?! Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] [URGENT] Flash effect/transition samples
http://www.bit-101.com/content/ Here is a list of all swf's of his old lab. I found that the old lab on the site isn't working. But the site is worth looking at. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Telmo Dias Verzonden: donderdag 1 juni 2006 2:12 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] [URGENT] Flash effect/transition samples Try this: http://www.actionscript.org/tutorials/advanced/Tween-Easing_Classes_Document ed/index.shtml 8ball Developer wrote: This is good, but I'm looking for very simple things like bounce effect and such. On 5/31/06, André Goliath [EMAIL PROTECTED] wrote: Something like this? http://www.experiment23.de/tmp/index.html (the menu are the small bars at the left) hth -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 8ball Developer Sent: Wednesday, May 31, 2006 7:31 PM To: Flashcoders mailing list Subject: [Flashcoders] [URGENT] Flash effect/transition samples Hi all, I have a client coming in today who wants see some sample effects/transitions to apply to different parts of the Flash work. Do you have links to such samples where I can go through them with him? Any help is much appreciated. Thanks, Ben ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] self published.
socket server? http://www.osflash.org/red5 ? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] maxDepth for dynamic movieclips?
Well, I think the max depth is a 16bit integer, so the max would be 2^16 about 64k. But when you reach that I think the client will run out of memory ;) But lets say you would like to do that, you could also have a few holders that all start at depth 1: mainMovie: - holder 1 @ depth 1 - holder 2 @ depth 2 - holder 3 @ depth 3 Holder 1 (@ depth 1 in the main) - image 1 @ depth 1 in the holder 1 - image 2 @ depth 2 in holder 1 Etc... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens grimmwerks Verzonden: donderdag 1 juni 2006 15:41 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] maxDepth for dynamic movieclips? I've got an app that's a glorfied slideshow, slowly adding mc's and gettingNextHighestDepth() -- at some point I'm assuming it will get to the maxDepth; what would be the best way of resetting this? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] self published.
Maybe if you have engough clients you could use a dedicated server for all your clients with a maintenance contract so you don't have to do everything yourself ;) But Yes Red5 needs java. You can do something like this with php-sockets but then the hoster will have to set safemode off (because of the runtime limit) and you will have a permanent running script. I don't think the hoster will like to have that ;) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Mike Britton Verzonden: donderdag 1 juni 2006 15:46 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] self published. Red5 requires a jvm (or jre) on the server, if I read correctly. I've been trying to get my host to install one for shared hosting accounts, and would use this red5 over localconnection if I were lucky enough to have java. Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: Re[4]: [Flashcoders] Shared fonts
With bitmaps you could use the bitmapdata to draw it in another movie. Yes, but Flash 8 only. Beautiful solution anyhow. That's true, but it won't take long before FP8 is the way to go. Now about 80% of the users have FP8.. Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Tool for creating UML diagrams from ActionScript codeother than Enterprise architect?
This maybe? http://www.codealloy.com/argoumlforactionscript.htm -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Manuel Saint-Victor Verzonden: woensdag 31 mei 2006 22:26 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] Tool for creating UML diagrams from ActionScript codeother than Enterprise architect? Is anyone aware of such a tool? I have some classes that I would love to generate actual UML diagrams for. Thanks, Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: Re[4]: [Flashcoders] Shared fonts
I agree that Zarates sollution with one swf is very nice! And will work in most cases. The only problem is that you are bound to the glyps Flash imports for a font-object. The workaround would be to create a swf with SWFMill so you can specify all glyps or use textfields then you can specify them yourself, but then you'll have to have two swf's. One for runtime export and one for runtime import, that's the case. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Cedric Muller Verzonden: dinsdag 30 mei 2006 10:47 Aan: Flashcoders mailing list Onderwerp: Re: Re[4]: [Flashcoders] Shared fonts ok, maybe it is the not the *best*, but it is definitely the one which narrows down the problem to ONE swf ... of course, erixtekila's solution is in the same verve: yours is Flash IDE, his is Open Source cedric Thanks Cedric :) However, I really don't care now which option is the best (but hey, thanks again :P), I just want to understand what Ivan means with: use solutions with dubious copyrights Seems a little bit of FUD, actually. It would be greatly appreciated further explanations. Cheers! On 5/30/06, Cedric Muller [EMAIL PROTECTED] wrote: Zarate, The 'Shared Fonts' problem is very funny ... you have got people sticking to solutions that aren't :)) and it gets back in time ... like a cycle, with the same answers again ;) I REALLY don't know why your solution never was approved ... it is the best out there, the BEST it has been working for me in the biggest project of all my times (300 +classes) with a charm and yes it is better than sharedfonts.com or bernard's solution BECAUSE it only uses 1 (ONE!) SWF ... anyway, who thought we needed TWO swfs in order to share something ??? ;) Cedric I don´t think he means that... at doesn´t make any sense for me. By the way, if you want to avoid using two files per font, take a look to this (french): http://www.v-i-a.net/blog/archives/43.html I did myself almost 2 years ago some RD to use just one file (spanish): http://www.zarate.tv/articulos/shared_fonts/index.php AFAIK, I´m not violating any license or copyright :D Cheers, On 5/29/06, Bernard Visscher [EMAIL PROTECTED] wrote: Hi Zarate, I don't know either ;) I think Ivan means the principle of my code and the priciple of the sharedfonts system They both use 2 swf's for loading the font. There can't be copyright on that, because that's the only way the flashplayer allows fonts to be dynamicaly loaded. And it's no secret code or something, just a player posibility.. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Zárate Verzonden: maandag 29 mei 2006 23:13 Aan: Flashcoders mailing list Onderwerp: Re: Re[4]: [Flashcoders] Shared fonts Hi, Which copyright problems are we talking about? Maybe I´m missing something here. Cheers, On 5/29/06, Bernard Visscher [EMAIL PROTECTED] wrote: Well, I haven't had any difficulties.. And i've used it in many sites.. But if you say so ;) Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Iv Verzonden: maandag 29 mei 2006 21:31 Aan: Flashcoders mailing list Onderwerp: Re[4]: [Flashcoders] Shared fonts Hello Bernard, - and.. I'm sorry, but your code have imperfections. It's works, but you need support experiance with many languages and different situations for find a problems in your code. It's one more reason for use original solution. -- Ivan Dembicki __ __ [EMAIL PROTECTED] || http://www.design.ru ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Zárate ___ Flashcoders@chattyfig.figleaf.com To change your
RE: Re[4]: [Flashcoders] Shared fonts
To end the discussion, I wasn't able to use the same trick for other types of assets (bitmap or vectors). If any pionneers feels the need to investigate further. I have used the same technique for sharing AS2 classes ... never tried with bitmaps or vectors though With bitmaps you could use the bitmapdata to draw it in another movie. Lets say you have a movieclip which holds a logo (library name: companyLogo). In that movieclip, you'll have to have something like this as code: import flash.display.*; function attachMe(target:MovieClip, objectName:String){ var t:MovieClip = attachMovie(objectName,image,target.getNextHighestDepth(),{_x:5000,_y:5000 }); var b:BitmapData = new BitmapData(t._width, t._height,false,0x00); b.draw(t); t.unloadMovie(); target.attachBitmap(b,target.getNextHighestDepth()); delete b; } Now from another movie you load the holder (lets say holder.swf) And you can call: holder.attachMe(__myTargetClip,companyLogo); Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] sending HTML image map data to Flash
You can also load the html file with the XML loader. Something like: var __xml = new XML(); __xml.onLoad = function(succes:Boolean){ if(success) trace(this); else trace(Error loading file); } __xml.load(imagemap.html); Now it will trace the full html-file. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens GregoryN Verzonden: zondag 28 mei 2006 20:20 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] sending HTML image map data to Flash Hello Marc, Well, the decision WHERE to parse is yours entirely. I think it can also depend on your security goals: if you parse in JS, all your funtions, vars at swf's _root etc are available in cache. If you just pass all innerHTML to flash - something will be hidden. -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. - Marc Hoffman wrote: Thanks, Gregory! I'm passing this along to the person who's been working on parsing the image map from within flash. You approach would seem to eliminate the need for parsing by Flash. [Peter: what do you think?] Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] sending HTML image map data to Flash
__xml = new XML(); __xml.ignoreWhite = true; __xml.onLoad = function(success:Boolean){ var xmlString:String = this.toString(); var indexBegin = xmlString.indexOf(map); var indexEnd = xmlString.indexOf(/map)+6; xmlString = xmlString.substring(indexBegin,indexEnd); this.parseXML(xmlString); var mapNode:XMLNode = this.firstChild; trace(Flashout.INFO + mapNode.firstChild); //traces the first area (rect) } __xml.load(imagemap.html); The mapNode will hold all area nodes and you can access them as normal XMLnodes The one thing you should do is close all areas, the map should look something like: map name=MY_FLASH_TEST_MAP area shape=rect coords=20,25,84,113 href=rectangle.html / area shape=polygon coords=90,25,162,26,163,96,89,25,90,24 href=triangle.html / area shape=circle coords=130,114,29 href=circle.html / area shape=rect coords=19,156,170,211 href=mailto:[EMAIL PROTECTED] / area shape=default nohref / /map Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Bernard Visscher Verzonden: maandag 29 mei 2006 15:27 Aan: 'Flashcoders mailing list' Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash You can also load the html file with the XML loader. Something like: var __xml = new XML(); __xml.onLoad = function(succes:Boolean){ if(success) trace(this); else trace(Error loading file); } __xml.load(imagemap.html); Now it will trace the full html-file. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens GregoryN Verzonden: zondag 28 mei 2006 20:20 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] sending HTML image map data to Flash Hello Marc, Well, the decision WHERE to parse is yours entirely. I think it can also depend on your security goals: if you parse in JS, all your funtions, vars at swf's _root etc are available in cache. If you just pass all innerHTML to flash - something will be hidden. -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. - Marc Hoffman wrote: Thanks, Gregory! I'm passing this along to the person who's been working on parsing the image map from within flash. You approach would seem to eliminate the need for parsing by Flash. [Peter: what do you think?] Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] sending HTML image map data to Flash
I don't know how with imageready. One thing you could do is replace all area with /areaarea and the last /map with /area/map. But before you do that delete all /area entries, because flash add's them(not at the correct place) if you don't use closed area-tags. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Marc Hoffman Verzonden: maandag 29 mei 2006 17:01 Aan: Flashcoders mailing list Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash Very cool solution, Bernard -- thanks! Any way to force ImageReady to close all tags? - Marc At 06:51 AM 5/29/2006, you wrote: __xml = new XML(); __xml.ignoreWhite = true; __xml.onLoad = function(success:Boolean){ var xmlString:String = this.toString(); var indexBegin = xmlString.indexOf(map); var indexEnd = xmlString.indexOf(/map)+6; xmlString = xmlString.substring(indexBegin,indexEnd); this.parseXML(xmlString); var mapNode:XMLNode = this.firstChild; trace(Flashout.INFO + mapNode.firstChild); //traces the first area (rect) } __xml.load(imagemap.html); The mapNode will hold all area nodes and you can access them as normal XMLnodes The one thing you should do is close all areas, the map should look something like: map name=MY_FLASH_TEST_MAP area shape=rect coords=20,25,84,113 href=rectangle.html / area shape=polygon coords=90,25,162,26,163,96,89,25,90,24 href=triangle.html / area shape=circle coords=130,114,29 href=circle.html / area shape=rect coords=19,156,170,211 href=mailto:[EMAIL PROTECTED] / area shape=default nohref / /map Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Bernard Visscher Verzonden: maandag 29 mei 2006 15:27 Aan: 'Flashcoders mailing list' Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash You can also load the html file with the XML loader. Something like: var __xml = new XML(); __xml.onLoad = function(succes:Boolean){ if(success) trace(this); else trace(Error loading file); } __xml.load(imagemap.html); Now it will trace the full html-file. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens GregoryN Verzonden: zondag 28 mei 2006 20:20 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] sending HTML image map data to Flash Hello Marc, Well, the decision WHERE to parse is yours entirely. I think it can also depend on your security goals: if you parse in JS, all your funtions, vars at swf's _root etc are available in cache. If you just pass all innerHTML to flash - something will be hidden. -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. - Marc Hoffman wrote: Thanks, Gregory! I'm passing this along to the person who's been working on parsing the image map from within flash. You approach would seem to eliminate the need for parsing by Flash. [Peter: what do you think?] Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you
RE: [Flashcoders] sending HTML image map data to Flash
This should work: var xmlString:String = this.toString(); var indexBegin = xmlString.indexOf(map); var indexEnd = xmlString.indexOf(/map)+6; xmlString = xmlString.substring(indexBegin,indexEnd); xmlString = xmlString.split(/area).join(); //Delete all /area added by flash var areaArray:Array = xmlString.split(area); //split the string at area xmlString = areaArray.shift().toString() + area; //place first area back, because it MAY NOT have /area in front xmlString += areaArray.join(/areaarea); //place the rest of the area's back with a /area in front. this.parseXML(xmlString); var mapNode:XMLNode = this.firstChild; -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Bernard Visscher Verzonden: maandag 29 mei 2006 17:29 Aan: 'Flashcoders mailing list' Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash I don't know how with imageready. One thing you could do is replace all area with /areaarea and the last /map with /area/map. But before you do that delete all /area entries, because flash add's them(not at the correct place) if you don't use closed area-tags. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Marc Hoffman Verzonden: maandag 29 mei 2006 17:01 Aan: Flashcoders mailing list Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash Very cool solution, Bernard -- thanks! Any way to force ImageReady to close all tags? - Marc At 06:51 AM 5/29/2006, you wrote: __xml = new XML(); __xml.ignoreWhite = true; __xml.onLoad = function(success:Boolean){ var xmlString:String = this.toString(); var indexBegin = xmlString.indexOf(map); var indexEnd = xmlString.indexOf(/map)+6; xmlString = xmlString.substring(indexBegin,indexEnd); this.parseXML(xmlString); var mapNode:XMLNode = this.firstChild; trace(Flashout.INFO + mapNode.firstChild); //traces the first area (rect) } __xml.load(imagemap.html); The mapNode will hold all area nodes and you can access them as normal XMLnodes The one thing you should do is close all areas, the map should look something like: map name=MY_FLASH_TEST_MAP area shape=rect coords=20,25,84,113 href=rectangle.html / area shape=polygon coords=90,25,162,26,163,96,89,25,90,24 href=triangle.html / area shape=circle coords=130,114,29 href=circle.html / area shape=rect coords=19,156,170,211 href=mailto:[EMAIL PROTECTED] / area shape=default nohref / /map Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Bernard Visscher Verzonden: maandag 29 mei 2006 15:27 Aan: 'Flashcoders mailing list' Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash You can also load the html file with the XML loader. Something like: var __xml = new XML(); __xml.onLoad = function(succes:Boolean){ if(success) trace(this); else trace(Error loading file); } __xml.load(imagemap.html); Now it will trace the full html-file. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens GregoryN Verzonden: zondag 28 mei 2006 20:20 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] sending HTML image map data to Flash Hello Marc, Well, the decision WHERE to parse is yours entirely. I think it can also depend on your security goals: if you parse in JS, all your funtions, vars at swf's _root etc are available in cache. If you just pass all innerHTML to flash - something will be hidden. -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. - Marc Hoffman wrote: Thanks, Gregory! I'm passing this along to the person who's been working on parsing the image map from within flash. You approach would seem to eliminate the need for parsing by Flash. [Peter: what do you think?] Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier
RE: [Flashcoders] geturl:javascript is causing images to notdisplay onIE
Phil, Do you have an URL where I (and others) can look? Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Phil Glatz Verzonden: maandag 29 mei 2006 16:32 Aan: Flashcoders mailing list Onderwerp: RE: [Flashcoders] geturl:javascript is causing images to notdisplay onIE At 08:00 PM 5/28/2006, Nehal Mick bot wrote: The best way is to test from server. If its Flash Security issue, while running locally u need to trust all the files. So what I do is to always check from server first and if issue is still there then investigate further Yes, it is a live site run from a server (Dreamhost). I've also ported it to another remote server and had the same issues. What's baffling me is that everything works fine on Mozilla and not on IE. I've had a number of testers report the same problem. Is there something related to F8 security that happens on IE differently than Firefox (my experience has been that Firefox is the more fussy one). The Flash is getting displayed correctly on both browsers. The problem is the display of a few gif images that are part of the regular html page, not at all related to the Flash. thanks, Phil ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] security issues with php mail from Flash?
http://www.securephpwiki.com/index.php/Email_Injection -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Dan Efergan Verzonden: maandag 29 mei 2006 16:27 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] security issues with php mail from Flash? Yep, the main exploitation would happen by using the underlying PHP script. Google will help you with sorting the PHP: http://www.google.com/search?client=safarirls=enq=stop+spammers+php +scriptsie=UTF-8oe=UTF-8 Also, the php online manual reference for 'mail' has a number of comments about securing your forms. Dan On 29 May 2006, at 00:43, f a r i d | s i l v a | a b o i d wrote: I think that you must to put all protection against mysql injection and spammers in the php processor, because your flash form its only an usre interfase Dan Efergan [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Shared fonts
Hi all, Last weeks/months I see more and more questions about shared fonts. I've used the following for about a year now and it works for me. The basic is the same as sharedfonts (2 swf's to load the fonts), I'm sorry for all the people behind sharedfonts for this. Example: http://www.debit.nl/flashcoders/fonts/ FontLoader.as : http://www.debit.nl/flashcoders/FontLoader.txt Source of the example: http://www.debit.nl/flashcoders/FontLoader.zip Good luck with the code. Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: Re[2]: [Flashcoders] Shared fonts
Hi Ivan, - really it isn't a problem: SFM work principles was published many times but sales not stopped yet. Glad to hear it.. I really mean it! It's a good thing people can get money for their knowledge. Trere are many companies and peoples which can't allow himself to use solutions with dubious copyrights. Well, dubious copyrights aren't an issue with this code. The basic maybe the same as shared fonts, but so are linux and windows.. They both use the x86 architecture ;) Of course many companies and peoples don't think about it. In any case it isn't my clients. Also SFM is free for web site developers and if developer can't add SFM to project budget for client he can receive it free from me. I understand situation: I'm developer too. Ivan.. Maybe you can update SFM, feel free to use this code. In my opinion SFM is too old and can't be successfully used in an FAME (or other) enviroment. I hope my english is understandable, I hope mine is too ;) good luck! You too! Greetz, Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: Re[4]: [Flashcoders] Shared fonts
Well, I haven't had any difficulties.. And i've used it in many sites.. But if you say so ;) Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Iv Verzonden: maandag 29 mei 2006 21:31 Aan: Flashcoders mailing list Onderwerp: Re[4]: [Flashcoders] Shared fonts Hello Bernard, - and.. I'm sorry, but your code have imperfections. It's works, but you need support experiance with many languages and different situations for find a problems in your code. It's one more reason for use original solution. -- Ivan Dembicki __ __ [EMAIL PROTECTED] || http://www.design.ru ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: Re[4]: [Flashcoders] Shared fonts
Hi Zarate, I don't know either ;) I think Ivan means the principle of my code and the priciple of the sharedfonts system They both use 2 swf's for loading the font. There can't be copyright on that, because that's the only way the flashplayer allows fonts to be dynamicaly loaded. And it's no secret code or something, just a player posibility.. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Zárate Verzonden: maandag 29 mei 2006 23:13 Aan: Flashcoders mailing list Onderwerp: Re: Re[4]: [Flashcoders] Shared fonts Hi, Which copyright problems are we talking about? Maybe I´m missing something here. Cheers, On 5/29/06, Bernard Visscher [EMAIL PROTECTED] wrote: Well, I haven't had any difficulties.. And i've used it in many sites.. But if you say so ;) Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Iv Verzonden: maandag 29 mei 2006 21:31 Aan: Flashcoders mailing list Onderwerp: Re[4]: [Flashcoders] Shared fonts Hello Bernard, - and.. I'm sorry, but your code have imperfections. It's works, but you need support experiance with many languages and different situations for find a problems in your code. It's one more reason for use original solution. -- Ivan Dembicki __ __ [EMAIL PROTECTED] || http://www.design.ru ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Zárate ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Timeout from Flash page
You could go for a serverpage that is polled every minute or so from the flashclient, with sendandload or xmlsocket. If the poll doesn't arrive anymore, unlock the file. This way the file could be locked for one minute when a client has gone, not more... Don't put the unlocking logic into a client... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Randy Tinfow Verzonden: donderdag 25 mei 2006 22:07 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] Timeout from Flash page We've got a Flash intranet app that offers write privileges to the first user and locks out subsequent concurrent users. Sometimes a user will walk away without closing the browser or logging out of the app. This is a problem because the program remains locked indefinitely. Is there a method in Flash to detect inactivity and forward to a new page after an interval of time? Tried this with the mouse listener and it disabled all the buttons. Any suggestions? Thanks, Randy Tinfow IMAGE PLANT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Timeout from Flash page
Sorry, didn't read the question right. The below still stands imho. But you could start a global timer and on every mousemove or keypress reset it. If the timer reaches it's end, give the user a popup with a 30 sec answer period. If the user doen't interact, unlock the file and the user is readonly. -Oorspronkelijk bericht- Van: Bernard Visscher [mailto:[EMAIL PROTECTED] Verzonden: donderdag 25 mei 2006 22:12 Aan: 'Flashcoders mailing list' Onderwerp: RE: [Flashcoders] Timeout from Flash page You could go for a serverpage that is polled every minute or so from the flashclient, with sendandload or xmlsocket. If the poll doesn't arrive anymore, unlock the file. This way the file could be locked for one minute when a client has gone, not more... Don't put the unlocking logic into a client... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Randy Tinfow Verzonden: donderdag 25 mei 2006 22:07 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] Timeout from Flash page We've got a Flash intranet app that offers write privileges to the first user and locks out subsequent concurrent users. Sometimes a user will walk away without closing the browser or logging out of the app. This is a problem because the program remains locked indefinitely. Is there a method in Flash to detect inactivity and forward to a new page after an interval of time? Tried this with the mouse listener and it disabled all the buttons. Any suggestions? Thanks, Randy Tinfow IMAGE PLANT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] help: XfactorStudio XPATH
var mySearchTerm:String = HeLlO; var strXPATH:String = //Localidades/Localidad[contains(upper-case[label],' + mySearchTerm.toUpperCase () + ')]; This maybe? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens julian atienza Verzonden: dinsdag 23 mei 2006 10:06 Aan: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] help: XfactorStudio XPATH I'm using basic XPATH4AS2 of XFactor Studio. I have an XPATH Query like: var strXPATH:String = //Localidades/Localidad [contains(label, '')]; And it's Ok. Search for '' into the field 'label' and founds several results. I have seen into class code that there is an upper-case function that i can use to make more useful searchs... i tried: var strXPATH:String = //Localidades/Localidad[contains(upper-case[label], mySearchTerm.toUpperCase ())]; NO RESULTS... somebody knows how to use the upper-case function in the example? I'm implementing in Flash 8 Pro and AS2.0. Thanks in advance ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] word docs-to-xml file
I don't know if you have an office version. But the version I have (2003) can just save the a doc to a XML. Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Ron Wheeler Verzonden: donderdag 18 mei 2006 16:45 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] word docs-to-xml file Word to OpenOffice OpenOffice stores the file as a zip with the actual text in a file content.xml inside the zip. The OpenOffice document can be opened with any one of the zip packages(winrar, winzip,etc) You will find the contents of your document in XML and you only have to read it or transform it with XSLT to a format that you like. Ron Adrian Lynch wrote: Save the Word doc as HTML and see if it's easier to parse it. I had to do something similar but I gave up as the HTML was a right royal mess. Let us know how you get on. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Marlon Harrison Sent: 17 May 2006 16:53 To: Flashcoders mailing list Subject: [Flashcoders] word docs-to-xml file I made an xml file for a swf that i'm working on and i'm looking for a quick way to get the data out of the docs into the xml file. basically, there's 50 docs that have data that map to some nodes in my file. is there a text editor or some macro i can use to automate this process? im runnning mac os x (10.4) tiger ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] hitTest difference between attached mc and one placedon stage in authoring
Hi Paul, The problem is that you attach it as Player_Object and refer to it as mcDolphin. Changing: if (game_mc.bg_mc.hitTest(game_mc.mcDolphin._x, game_mc.mcDolphin._y, true)) { Into: if (game_mc.bg_mc.hitTest(game_mc.Player_Object._x, game_mc.Player_Object._y, true)) { Solves the problem. Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Paul Steven Verzonden: maandag 24 april 2006 16:37 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] hitTest difference between attached mc and one placedon stage in authoring I am having problems making the hitTest function work with a movie clip attached from the library Basically I am making a game that involves a dolphin swimming up a river and I want to detect when the dolphin hits the river bank. The following works fine when the dolphin is placed on stage in authoring mode if(mcBanks.hitTest(mcDolphin._x, mcDolphin._y, true){ //doplhin has hit } See http://www.mediakitchen.co.uk/dolphin.html Whereas when I attach the dolphin using attachMovie it does not work and infact detects a collision at all times: See See http://www.mediakitchen.co.uk/dolphin_new.html Any ideas why this should not work when the dolphin is attached. Here is a link to the fla incase you should want to see the code http://www.mediakitchen.co.uk/dolphin_new.zip Any advice much appreciated Thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] It exists in director but in flash ?
I think this will work: function test(){ trace(test); } var str:String; str = eval(test); Function(str).apply(); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Patrick Jean Verzonden: woensdag 22 maart 2006 16:58 Aan: [EMAIL PROTECTED] Figleaf. Com Onderwerp: [Flashcoders] It exists in director but in flash ? Is there any way in Flash 8 to tell the compiler to run a string as if it was a method ? See the exemple below : var tempString:String; tempString = anObject.doSomething() and having the string being interpreted as a command ? I thought I could do that with eval but it doesn't seem to work. I remember that with Director you could use the do command using a string, what was pretty convenient. Thanks Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] It exists in director but in flash ?
You're right.. I never use this ;) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Merrill, Jason Verzonden: woensdag 22 maart 2006 17:22 Aan: Flashcoders mailing list Onderwerp: RE: [Flashcoders] It exists in director but in flash ? and I didn't know the apply() , so thanks a lot ! You don't need to use apply() on a separate line - just add () after the eval, as in my example: this[myFunctionString](); Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Patrick Jean Sent: Wednesday, March 22, 2006 11:19 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] It exists in director but in flash ? oooh, yes, that will definitely do the job ! Thanks a lot. Like I mentioned earlier, the trace in my example was just to see if I could use eval that way, but the whole idea is to call methods functions, and I didn't know the apply() , so thanks a lot ! Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bernard Visscher Sent: Wednesday, March 22, 2006 11:15 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] It exists in director but in flash ? I think this will work: function test(){ trace(test); } var str:String; str = eval(test); Function(str).apply(); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Patrick Jean Verzonden: woensdag 22 maart 2006 16:58 Aan: [EMAIL PROTECTED] Figleaf. Com Onderwerp: [Flashcoders] It exists in director but in flash ? Is there any way in Flash 8 to tell the compiler to run a string as if it was a method ? See the exemple below : var tempString:String; tempString = anObject.doSomething() and having the string being interpreted as a command ? I thought I could do that with eval but it doesn't seem to work. I remember that with Director you could use the do command using a string, what was pretty convenient. Thanks Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] OT: Windows XP Level2 Cache mostly incorrect
Good morning (here..) everyone, I just read that Windows XP at installation sets the Level2 cache to 0 in the registry. I've changed it to my real L2 cache and had an improvement in speed of 40% with Sorenson encoding. So that's why I think it's interesting for all here. First open regedit (start-run-regedit) Then search the key: hkey_local_machine\system\currentcontrolset\control\session manager\memory management Then at the sub key secondleveldatacache you fill in your real L2 cache. Hex value 200 for 512kb, 400 for 1Mb etc.. Then reboot. DON'T fill in a larger value than the real L2 cache, it will result in a BSOD. If you don't know your L2 cache you can use this program: http://www.cpuid.com/download/cpu-z-131.zip Good luck! Greetz, Bernard ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] More than 1 font in textfield
Hi Franto, Yes this is possible. You create a (few) textfield(s) that embeds alle needed fonts and bold/italic etc. Then you assign a stylesheet to the field you want to use with multiple fonts or just use: font face=font1Font1 test/fontfont face=font2bFont2 bold test/b/font Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens franto Verzonden: dinsdag 25 oktober 2005 10:41 Aan: Flashcoders mailing list Onderwerp: [Flashcoders] More than 1 font in textfield Hi all, i've guestion: is it possible to have more than 1 font in 1 HTML textfield? e.g Arial, Tahoma... and 2nd: is it possible to have bold and normal font in one HTML textfield with embeded fonts? I really cant this figure it out, and i need this... deadline :) Thanks - Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders