Hi list,
Is it possible to copy a string to the clipboard with actionScript 3 or
is it only available from Flex ?
L
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sweet. No more googling! It seems like secret topic.
For clipboarding in flex :
http://livedocs.adobe.com/labs/flex3/langref/flash/desktop/Clipboard.html
Thank you guys
Matthew Houliston a écrit :
On 18/02/2008 16:16, laurent wrote:
Is it possible to copy a string to the clipboard
Hi listener,
Using
e.currentTarget.stage.displayState = fullScreen;
on a button mouse event handler, send the fullscreen mode in blackno
website.
Anyone have a solution for this ?
Thanks
L
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Wow!
That's developping web 2.0 flash website very quickly.
Thank for sharing!!
Steven Sacks a écrit :
I wanted to let everyone know about version 2.0 of my Gaia Framework
for Adobe Flash. It's now AS3 and the AS2 version was refactored to
follow strict AS3 standards. Also there is improved
http://www.offf.ws/
so much speakers, we had sun bath and T-shirt in juanary...january,
what else ?
this perhaps
http://roxik.com/pictaps/
Love you crazy people!
LISBOA!
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Hi,
What would you suggest to make an image go from color to black and white ?
thanks.
Laurent
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ok, got it in filters :)
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I have a index.swf from a Main.as Class, that load a Preloader.swf made
from a Preloader.as class.
the Main class load is throught a Loader Class. Then the Preloader throw
Event when loading is own stuff
so from the Main I have EventListener on the Preloader. I can't find the
way to reach
ho gosh...how many hours...I had the lxl variable PRIVATE...!
laurent a écrit :
I have a index.swf from a Main.as Class, that load a Preloader.swf
made from a Preloader.as class.
the Main class load is throught a Loader Class. Then the Preloader
throw Event when loading is own stuff
so
Yes TweenLight shown faster than Tweener on a thousandsss tweens. Then
for the 2k/8k size of each it does not make any difference on a 1Mo
project. Rest this bezier functionnality that is awesome, in 3D as in
2D. I nerver used Fuse, but choosing between TweenLight and Tweener
depends on your
Hi,
Would it be possible to do a sftp client in Flash/AIR ?
With AMF ?? or with Haxe/Neko perhapsor red5??
thx
L
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PROTECTED] wrote:
http://maliboo.riaforge.org/
- Original Message -
From: laurent [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Tuesday, March 25, 2008 2:16 PM
Subject: [Flashcoders] AS3 sftp
Hi,
Would it be possible to do a sftp
I never use more than one instance as it's static objectWhat do you
mean ?
Zeh Fernando a écrit :
Correct, but just as a matter of clarity, it's important to be clear
that the exported SWF size is completely unrelated to how much memory
each 'instance' takes in memory.
Zeh
Jack Doyle
sick. If you want to know for how little money projects are proposed and
how fast programmer people on earth can work for go there:
http://www.getacoder.com
L
Paul Andrews a écrit :
- Original Message - From: Pedro Kostelec [EMAIL PROTECTED]
To: Flash Coders List
A sweet agency call http://www.grouek.com is looking for some talented
AS3 programmer urgently.
If you're the man ...or the woman contact me offlist I will forward your
contact. Send me a cv if possible or some references to your last pieces
of art.
Thank you
L
No AS3 programmer on Paris on this list ???
L
I mean Paris in France not USA :]
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Hi, It's very urgent,
try to make it clear:
I have one MovieClip index.swf, with a Main.as class attch to it.
In this class I define properties and method, of course :)
And I load external movieclip, one name content.swf
in this content swf I need to talk with rootand I cast it with
actually including it in the
swf. Do you have Moock's Essential Actionscript 3.0? Chapter 31 details the
various ways you can do it, all based on which authoring tool you're using.
A little much for me to repeat in email.
-jonathan
On Fri, Mar 28, 2008 at 11:10 AM, laurent [EMAIL PROTECTED] wrote
If I remember right you must create a Color object for your mac, then
use color method setRGB to change the mc's tint to the hexadecimal you want:
var c:Color = new Color( yourMC );
c.setRGB( 0xff );
L
Ibrahim Y a écrit :
Hello folks,
I have the following case,
I have a lot of movie
Hm...I should play with colors again.
How do we change the contrast or brightness of a color ? using HSV ?? or
is there a straight way using colorTransformin AS3 or AS2.
thx
L
Pedro Taranto a écrit :
laurent wrote:
If I remember right you must create a Color object for your mac
What does it means ?
I add a movieClip to another one using addChildAt.
I specify the level 10 to keep some space if I want to easily add
another mc between 0 and 10.
But perhpas I must add a child to next highest depth that there's always
a displayObject at any depth between 0 an 10.
Or is
] = true;
}
and the trace return null for the first one and then throw an error
because it can't find anything.
Do I have to make a swc ??
thx
L
laurent a écrit :
Thanks for the precise answer, I got the book, will have a look tom
and try the MovieClip workaround.
Now I will bang my head
can I loop through all movie clip by code?
2. how can I change the on hover effect only?
Ibrahim
On Mon, Mar 31, 2008 at 4:59 AM, Pedro Taranto [EMAIL PROTECTED] wrote:
laurent wrote:
If I remember right you must create a Color object for your mac, then
use color method setRGB
clips already created, and everything is fine.
but I want to change them all using code, I don't want to rename them all,
in this case I can change the design manually.
On Mon, Mar 31, 2008 at 8:41 AM, laurent [EMAIL PROTECTED] wrote:
You can name you boutons a gneric name: btn_0, btn_1, btn_2
casting ;) and for the swc chapter, now
I will be able to use that imageprocessing library given as a swc.
Cheers
L
laurent a écrit :
hm...the MovieClip( root ) help to compile with no error. But then
trying to acces a method of the root throw an error about:
TypeError: Error #1010: Un terme
Hi,
Does TextFormat apply to none dynamic textfield ?
thx
L
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Hi,
What is the best Tweening class in the universe ?
Hehe, no... that's not my real question.
I read it's possible to tween movieClip frames, how do I do this using
Tweener ?
Thx
L
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Hi,
doing this:
private function elementLoaded( ev:Event ):void{
var bm:Bitmap = bl.getBitmap( ev.target.id, true );
bm.name = ev.target.id;
slide.addChild( bm );
[...]
I get an error saying impossible to change the name of a DisplayObject
hm there's a hardware acceleration for resize in flash 9, isn't
it?is it just for video ??
What is the code ??
thank you
L
sorry I'm minimal out of battery.thx
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You could write them an email saying you will do that if they don't fix
this huge issue ending your mail with such an smiley ;)
Instead of being a huge sucker. I hope, Steven, this is just part of the
strategy. How much money have you make since flash player is out...? 300
000$ a year you
your informations, from true moment of
inspiration or you work for the aliens...?
Laurent
Quoting Dsiney,
Hey man you know how much money we make in our parks, on exploiting
poor students, comedians, other unknown artists make them play Dingo or
Donal Duck ;) What is memory used
come
back to us, Gaia Loves you (if you don't spit on it :)
L
Steven Sacks a écrit :
Laurent, you're my hero! teh internet is serious business INDEED! :)
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action on this bug, or: hate the color of his shirt, or
On Mon, Apr 14, 2008 at 4:44 PM, laurent [EMAIL PROTECTED] wrote:
Yeah I'm sorry Steven, I don't have real technical arguments on all this
and of course you're making a point that perhaps - because no one can
prove it, even
You can use BulkLoader to catch your downloaded asset:
http://code.google.com/p/bulk-loader/
L
jonathan howe a écrit :
To put a practical question out about this. I'm setting up something that is
more or less a game with levels. Each level has a different set of
movieclips as its background
I'm looking for the Flash.display::Shader and ShaderData class from the
new API.
When can we get them ?
L
Glen Pike a écrit :
From the release notes...
_Dynamic Sound Generation_ — Dynamic sound generation extends the
Sound class to play back dynamically created audio content through the
ok they all are in the flex_sdk not in the intrinsic AS3 classes :
http://www.flashdevelop.org/community/viewtopic.php?t=3039
L
laurent a écrit :
I'm looking for the Flash.display::Shader and ShaderData class from
the new API.
When can we get them ?
L
Glen Pike a écrit :
From
It's not just you, it somehow not perfectly smooth.
perhap an enterframe is smoother or something to do with update after
event. Or perhaps try 5 pixels every 100ms.
the background is cool!
L
Vayu Robins a écrit :
Hej.
I am wondering if there is anything that could be done to improve the
Hey Jess,
that's interesting, can you explain what's going on there with onT,
onT2, onT3 and what is checkWrap ?
ty
L
Jesse Graupmann a écrit :
Maybe converting the actual time elapsed to a constant rate of motion could
help... who knows?
stage.align = TL;
stage.scaleMode = noScale;
:) I just read about wraping using modulus on Grant Skinner's blog:
sprite.x = (sprite.x + 5) % stage.stageWidth;
And then get where was that checkWrap methods :]
Still I'm interested in the onT methods...I don't think I will get them before
Grant's next post.
the article about using
Hi!
Anyone knows how to stop the beautifull echo made from outcoming sound
of the microphone ?
It start when flash is done with the properties board for microphone
detection. We need to have sound recorded but no sound outusing a
headphone can't be the only solution.
thx
L
will testify to that
On Thu, Jul 24, 2008 at 6:11 AM, laurent [EMAIL PROTECTED] wrote:
Hi!
Anyone knows how to stop the beautifull echo made from outcoming sound of
the microphone ?
It start when flash is done with the properties board for microphone
detection. We need to have sound recorded
on the end users machine then
there's
really very little you can do about it - anyone who plays mmo's with
ventrilo will testify to that
On Thu, Jul 24, 2008 at 6:11 AM, laurent [EMAIL PROTECTED]
wrote:
Hi!
Anyone knows how to stop the beautifull echo made from outcoming
sound
will find this
solution and tell it here whatever it takes ( actually that the words of
my client :) )
enjoy!
L
http://www.youtube.com/watch?v=0a86oKl34ZQ
laurent a écrit :
Come on guys we are developpers I stoped having probems with my
sound cards a long time ago, either with windows
, laurent [EMAIL PROTECTED] wrote:
Hey Latcho and Bik Elliot,
I want to apologize to you guys for my bitchy answer of yesterday, I
actually very appreciate your concern and that I had not been left alone.
I really needed to talk code, I did not sleep for 28 hours yesterday, and
get this bitchy
microphone back to speakers.
good days!
L
laurent a écrit :
Cl :) I still don't too ...
allandt bik-elliott (thefieldcomic.com) a écrit :
i also agree but don't have an answer
On Fri, Jul 25, 2008 at 9:46 AM, allandt bik-elliott
(thefieldcomic.com)
[EMAIL PROTECTED] wrote:
no offence taken
yes actually it was set too, that reduces it a lot. But it's just not
really possible to avoid echo with code...what's echo what's not.
eric e. dolecki a écrit :
Did Microphone.setUseEchoSupression(true); do anything?
On Fri, Jul 25, 2008 at 9:13 AM, laurent [EMAIL PROTECTED] wrote:
Hey
http://encyclopediadramatica.com/Flash
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that sort of criticism any
more.
Nice OT, tho :D
Cheers!
On Fri, Jul 25, 2008 at 4:38 PM, laurent [EMAIL PROTECTED] wrote:
http://encyclopediadramatica.com/Flash
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years.
If you have some work for her tell me I send her CV
Thanks!
Laurent
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hahahah awesome!
Lukas Ruebbelke a écrit :
This list would just die because Steven Sacks would have nothing to complain
about. :D
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Allandt
Bik-Elliott (Receptacle)
Sent: zaterdag 26 juli 2008 13:02
To:
you could make a first array filled with all number from 0 to 100 and
then you splice to any random index range between 0 and the new size of
the array.
You fill another array with the last spliced number. do I make sense ?
cheers
L
Eduardo Barbosa a écrit :
Hi all!
What I am trying to
oops no i did not get you point actually..
hm...more complex...:)
L
Eduardo Barbosa a écrit :
Hi all!
What I am trying to figure out is this:
How to generate a sequence of random numbers where the newest is always
different from all the previous?
I need to continuosly rewrite an array of 10
still it can be done like that you always keep the number of numbers
between two arrays...
and swap numbers from one to another, that your sure to neve have twice
the same one
yeah...! :]
L
Eduardo Barbosa a écrit :
Hi all!
What I am trying to figure out is this:
How to generate a sequence
to
allNumber.
L
Eduardo Barbosa a écrit :
Hi Laurent,
Your first suggestion is a very simple and clever trick i'll definetely keep
in mind for future situations.
However for this second variation you mean that I:
1) pick the numbers out of array 1 and splice it
2) move those numbers
or perhaps tenNumber[ tenNumbers.length ] is faster than
tenNumbers.push() never know about that one...the second return
something so perhaps its slower..
laurent a écrit :
yes like:
allNumber:Array = [ 0, 1, 2, 3, ..., 100 ];
tenNumbers:Array = [];
public function getNumberIn():void
) );
allNumbers.push( n );
}
Could be like that. ;)
L
Eduardo Barbosa a écrit :
Hi Laurent,
Your first suggestion is a very simple and clever trick i'll
definetely keep
in mind for future situations.
However for this second variation you mean that I:
1) pick the numbers out of array 1 and splice it
2) move
laurent wrote:
yes like:
allNumbers:Array = [ 0, 1, 2, 3, ..., 100 ];
tenNumbers:Array = [];
public function getNumberIn():void{
var n:int = tenNumbers.splice( int( Math.random * 10 ), 1 );
tenNumbers.push( allNumbers.splice( int( Math.random *
allNumbers.length ), 1
Hi,
I often asked myself if a[ a.length ] = xxx was faster or slower then
a.push( xxx ), I did some test at wake up, fresh with coffee.
So now I know the answer and I got a bit more about while and for, and
more obvious about using them with decremental or incremental counters.
from results,
the array:
11pushbyte 0
13setlocal1
Cheers
Juan Pablo Califano
2008/7/29, laurent [EMAIL PROTECTED]:
Hi,
I often asked myself if a[ a.length ] = xxx was faster or slower then
a.push( xxx ), I did some test at wake up, fresh with coffee.
So now I know the answer
Yes Zeh approach is definatly the most human one and to find what this
person likes doing with code or not. Show his work of course.
I would ask him if he have heard about MTASC, AMF, MXML, Flex,
Papervision, away, sandy, Haxe, red5, if he have ever been to any Flash
festival, if he use any
in french, but looking at the text added to your reply, I assume you'll
have not problems with that ;)
Another post about the subject, in English
http://www.5etdemi.com/blog/archives/2007/01/as3-decompiler/
Cheers
Juan Pablo Califano
2008/7/30, laurent [EMAIL PROTECTED]:
Hm yes, there's
-premier-decompileur-as3
It's in french, but looking at the text added to your reply, I assume
you'll have not problems with that ;)
Another post about the subject, in English
http://www.5etdemi.com/blog/archives/2007/01/as3-decompiler/
Cheers
Juan Pablo Califano
2008/7/30, laurent [EMAIL
Hi,
When I use swfObject I have around 5px more at the bottom of my html page.
You can see the difference from a page using swfObject and a normal one:
http://dev.logiquefloue.org/fd/index_normal.php
http://dev.logiquefloue.org/fd/index_swfo.php
the last one got a scroll bar + few milimeter
hm yes, because I did lots of tests, forget to turn it back to 100%.
Even with 100% I got the white stripe:
http://localhost/akrolab/frenchdandy/deploy/index_swfo.php
L
Glen Pike a écrit :
Your SWFObject height is 101%
laurent wrote:
Hi,
When I use swfObject I have around 5px more
oops..the right link is:
http://dev.logiquefloue.org/fd/index_swfo.php
thx
L
laurent a écrit :
hm yes, because I did lots of tests, forget to turn it back to 100%.
Even with 100% I got the white stripe:
http://localhost/akrolab/frenchdandy/deploy/index_swfo.php
L
Glen Pike a écrit
;
margin-bottom: 0;
padding: 0;
background-color: #ff;
}
#flashcontent {
width: 100%;
height: 100%;
backgroundColor:#ff
}
laurent wrote:
oops..the right link is:
http://dev.logiquefloue.org/fd/index_swfo.php
thx
L
laurent a écrit :
hm yes
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For
Hi,
Is it possible to have a class that extends MovieClip linked to a movie
in the library and have statics methods and vars in it ??
L
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Sorry I was not receiving mails when I send that:
Hi,
Is it possible to have a class that extends MovieClip linked to a movie
in the library and have statics methods and vars in it ??
L
if any answer can you repost ?
thx :)
L
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client.frenchdandy:CaddyView.
like one mc on stage is undefined. of course because it will be defined
when the mc containing that class will be added to the main stage...so
why is it checking now??!!
thx
L
jonathan howe a écrit :
Hi, Laurent,
I don't see why not... if you're having trouble
client.frenchdandy:CaddyView.
like one mc on stage is undefined. of course because it will be defined
when the mc containing that class will be added to the main stage...so
why is it checking now??!!
thx
L
jonathan howe a écrit :
Hi, Laurent,
I don't see why not... if you're having trouble
sorry,
here a present for testing if I receive your mails...
http://vimeo.com/1831024
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possible to do what I wanted.
L
laurent a écrit :
Hi Jonathan,
No the linking is good, I actually compile the fla containing that
class with no problem.
But when compiling my main that refer the the static method of that
class it throw me errors about
1119: Access of possibly undefined property
yes, you don't use bitmapCaching with animated movie. Catching must be
done when nothing moves.
You can try enabling and disabling BitmapCaching after and before
animating it's content.
L
sebastian a écrit :
Hello good folks, I was wondering if the silence to this email was an
indication
If it's event sounds, it sounds you should download them all at first.
L
Allandt Bik-Elliott (Receptacle) a écrit :
what would be the netstream method to do this please?
On 6 Oct 2008, at 12:40, Allandt Bik-Elliott (Receptacle) wrote:
hi guys
i have a quick question regarding streaming
Hi,
What about having a 'Base' class extending MovieClip then myBase
extending Base and link myBase to an asset from library.
...
5000: The class 'myBase' must subclass 'flash.display.MovieClip' since
it is linked to a library symbol of that type.
This is the error returned. How to have
jonathan howe a écrit :
Hi, Laurent,
Supposing you have a class mySubclass
myBase should extend MovieClip and created before you set linkage for
mySubclass
In Linkage Properties for mySubclass:
Class = full.package.path.to.mySubclass
Base class = full.package.path.to.myBase
Ha yes this Base
Hi Greetz,
I'm was just using this
URLRequestMethod.POST;
today and whatever I change the method value it keep sending everything
in GET mode.
So I made my server side code looking in the GET variables
I would love to know more about this behaviour too.
cheers
Laurent
EECOLOR a écrit
Hi,
I use an array to store object with their name like that:
views[ viewName ] = Object
then views.length return 0
...
It's normal behaviour ?? length work only on numerical indexes ?
L
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of an object not an element
of an Array..
Do you really have to store values like that?
Paul
- Original Message - From: laurent [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, October 27, 2008 1:35 PM
Subject: [Flashcoders] AS3 associativ array
- Original Message - From: laurent [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, October 27, 2008 1:35 PM
Subject: [Flashcoders] AS3 associativ array length=0
Hi,
I use an array to store object with their name like that:
views[ viewName
you for sharing possibilities.
L
Paul
- Original Message - From: laurent [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, October 27, 2008 2:25 PM
Subject: Re: [Flashcoders] AS3 associativ array length=0
I have a static Caddy Class that needs
Hm yeah...I can't remember if I have memory problems or if I'm just
ignorant.
So I swap to object, don't need all the stuff stuffed with array.
jonathan howe a écrit :
Hi, laurent,
I'm missing why you can't just use the
for (prop in views) {
var view:Classname = views[prop
Yes that makes everything more simple.
Thanks everyone.
L
jonathan howe a écrit :
Hi, laurent,
I'm missing why you can't just use the
for (prop in views) {
var view:Classname = views[prop] as Classname;
}
type syntax?
On Mon, Oct 27, 2008 at 10:25 AM, laurent [EMAIL PROTECTED] wrote
You can look for this book:
Mathematics for 3d Game Programming and Computer Graphics
L
Anthony Pace a écrit :
Has anyone here developed a gaming engine before?... I have a detailed
understanding of AI; however, I must admit that my 3D Math skills are
still being developed.
I understand the
Hi
I'm using simple Arial font in a dynamic textfield set to html = true.
the br balise is understood but nothing happen for the bold one
anyidea why ??
thx
L
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H so nice :)
Thank you
L
Glen Pike a écrit :
Hi,
If you want Bold text, you have to embed the font in bold too - if
you are using a font symbol in the library, you will have to create
another in bold, etc.
Same with Italic.
Glen
laurent wrote:
Hi
I'm using simple Arial
You can ask the user if he has a fast or slow computer then he'll decide.
µBut if you need thing to automaticly start maybe you can run a loop
with 100 iteration and check the time taken. And try this on a slow
and fast computer to check the difference. If it's enough you could use
that
Hi,
How could I convert a bitmap to a binary-coded bitmap ... or anything
else that will represent a binary-coded image ?
Thanks
L
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/as3corelib/wiki/Main
which has code for both PNG and JPEG.
HTH,
Ian
On 12/3/08, laurent [EMAIL PROTECTED] wrote:
Hi,
How could I convert a bitmap to a binary-coded bitmap ... or anything
else
that will represent a binary-coded image ?
Thanks
L
.
HTH,
Ian
On 12/3/08, laurent [EMAIL PROTECTED] wrote:
Hi,
How could I convert a bitmap to a binary-coded bitmap ... or
anything
else
that will represent a binary-coded image ?
Thanks
L
Having no contract does not make the none payer a good guy, he
apparently does not want to pay. And if he have problems I guess the
coder have too, so he should deal with his own stuff as we do here and
if he can't he should commnicate about it. But I don't think the problem
is here. The best
to look. Anyone ever
got that problem ??
thanks
Laurent
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at 11:05 AM, laurent [EMAIL PROTECTED] wrote:
Hi list,
I made some form in my app and the textfields work fine on local from the
flash ide.
But when the site is in the browser the texfield don't recognise that the
shift key is press. So on a french laptop you can't type numbers
, laurent [EMAIL PROTECTED] wrote:
Hi JC,
Thanks for the reply. Hm no effect. Actually I noticed this bug only on
laptop running windows.
My team member running all on mac, laptop and boxes did not notice this
horrible bug :(
L
Hans Wichman a écrit :
Hi,
does trapallkeys make any difference
JC
On Thu, Dec 11, 2008 at 3:46 PM, laurent laur...@logiquefloue.org wrote:
Hi,
The weird thing is that upper case work, the player in browser get the
SHIFT is pressed but does not want to apply it's effect on certain keyboard
buttons.
So fare we have seen the bug on firefox, IE, safari
yes luck is an important quality for developpers and goal keepers. :)
Hans Wichman a écrit :
http://bugs.adobe.com/jira/browse/FP-479
;)
At least I think that was it, lucky guess tbfh, but hey you've got to have
luck sometimes now don't we :)
On Thu, Dec 11, 2008 at 8:59 PM, laurent laur
:
Hi, Laurent,
You could use localToGlobal(), apply Math.round() to this global point,
compare the original global point with the rounded version, and then
offset
the child's coordineates by the differences.
Caveats are:
- if you do this multiple places in a display hierarchy, you'd need
Hi,
Is there a way to be sure elements are positionned précisely on a Pixel ?
I have a sprite containing sprites that are positionned on integer
coordinates so they are pixel positionned.
And this sprite is re-positionned when the window resize, so I used
int() to be sure I got x and y as
Hi,
Flash CS3 can't find a class definition that is in a FirstClass.as file,
package some.folders which contains public class FirstClass extends
MovieClip,
followed by a second public class SecondClass extends Moviclip.
my main movie is defined as the FirstClass, then I go a movieclip in my
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