[Flightgear-devel] YASim solution solution?

2002-05-29 Thread Andy Ross
OK, I *think* I have nailed the platform-dependant YASim solution failures. What I found was that the solution heuristics hid a bunch of pseudo-chaotic instabilities that were introduced when the approach elevator trim feature went in a few weeks back. This was deterministic, but weird --

[Flightgear-devel] Autopilot climb modes

2002-05-29 Thread James Turner
On Wednesday, May 29, 2002, at 04:06 am, Alex Perry wrote: Just something to file away ... big jets should have a climb mode in which the power is regulated to max climb by the autothrottles and speed is held with the pitch control. Is this the mode activated by the CLB / CON switch (on

Re: [Flightgear-devel] Recent observations

2002-05-29 Thread Jim Wilson
Cameron Moore [EMAIL PROTECTED] said: When in the tower view and the aircraft goes through a cloud layer, the tower view gets clouded. It looks like we are using the FDM altitude to draw the cloud fog but should be using the current view altitude. You are probably right. I haven't tested

[Flightgear-devel] Re: YASim solution solution?

2002-05-29 Thread Melchior FRANZ
* Andy Ross -- Wednesday 29 May 2002 08:47: OK, I *think* I have nailed the platform-dependant YASim solution failures. Confirmed! None of the aircrafts makes fgfs abort with a solution failure now. Interations are all below 1000 (400--900). The 747 causes some Error: base =..., but seems to

Re: [Flightgear-devel] Autopilot climb modes

2002-05-29 Thread Jim Wilson
Hi Thomas, A couple questions below. Thomas Holland [EMAIL PROTECTED] said: The CLB and CON (max. continuous thrust) you mentioned above (and the other two modes CRZ and TO/GA) are just limits. This means, that they set an upper limit on how much thrust will be provided by the autothrottle

[Flightgear-devel] Property-Tree Viewer

2002-05-29 Thread Kaiser Georg
I've modified the code for the http-Server (httpd.cxx/hxx) [from Curt I think] so that it can be used for a dynamic web-tree (html/JavaScript) to browse the property-tree. The nodes are added dynamically, so nothing has to be done if there were changes on the Property-Tree. Here is what

Re: [Flightgear-devel] Autopilot climb modes

2002-05-29 Thread James Turner
[I assume Thomas will reply anyway, but I want to check I have this right (from using the PMDG 757/767/777s which are supposed to be just about the most accurate systems models out there)] On Wednesday, May 29, 2002, at 02:23 pm, Jim Wilson wrote: So if in SPD mode the selected speed was

Re: [Flightgear-devel] Property-Tree Viewer

2002-05-29 Thread Erik Hofman
Kaiser Georg wrote: I've modified the code for the http-Server (httpd.cxx/hxx) [from Curt I think] so that it can be used for a dynamic web-tree (html/JavaScript) to browse the property-tree. The nodes are added dynamically, so nothing has to be done if there were changes on the

Re: [Flightgear-devel] Recent observations

2002-05-29 Thread Cameron Moore
* [EMAIL PROTECTED] (Jim Wilson) [2002.05.29 07:06]: Cameron Moore [EMAIL PROTECTED] said: Another problem I ran in to was that when starting at KHAF and cycling to the tower view, all hell breaks loose. The first time I got a fatal error trying to load a bogus tile. Subsequent tries

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Anyway, try the new code and see if that works for you. You'll also want new planes, as some of the old ones went pretty wacky once the fix went in: http://www.plausible.org/andy/yasim-aircraft-052902.tar Andy that works. Haven't been able to

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Andy Ross
Jim Wilson wrote: Andy that works. Haven't been able to download your tar ball (is the link correct?). Sigh. Long story: plausible.org is a box in my closet. We lost power last night. It has a dumb (Asus P5A) ATX motherboard that doesn't know how to power on following a power loss (it

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Jon S Berndt
On Wed, 29 May 2002 10:05:07 -0700 Andy Ross [EMAIL PROTECTED] wrote: last night. It has a dumb (Asus P5A) ATX motherboard that doesn't know how to power on following a power loss (it comes up in soft-off You sure you don't have a BIOS setting for that? I've got one on my m/b. Maybe you need

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Erik Hofman
Andy Ross wrote: Jim Wilson wrote: It appears that the thrust/altitude curve is a bit too steep. [...] Also there seems to be a greatly exagerated ram effect (not sure of correct term). It seems that airspeed changes might be affecting the thrust value too greatly, but I don't have a feel for

RE: [Flightgear-devel] Re: YASim solution solution?

2002-05-29 Thread Norman Vine
Andy Ross writes: Melchior FRANZ wrote: The 747 causes some Error: base =..., but seems to behave normal. These aren't YASim errors. I'm not sure what they mean. AFAICT These messages originate in simgear / sky / cloud.cxx ___ Flightgear-devel

Re: [Flightgear-devel] Report on my Scenery Investigation

2002-05-29 Thread julianfoad
Well I am happy to report that I got the Photo scenery to work perfectly. Unfortunately it is with the latest windows binaries under XP. Although the photo scenery works fine none of the other scenery seems to be installable as it doesnt seem to be uncompressable under windows. Do you mean

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Andy Ross
Jon S. Berndt wrote: Andy Ross wrote: last night. It has a dumb (Asus P5A) ATX motherboard that doesn't know how to power on following a power loss (it comes up in soft-off You sure you don't have a BIOS setting for that? I've got one on my m/b. Maybe you need to upgrade your BIOS?

[Flightgear-devel] Re: Report on my Scenery Investigation

2002-05-29 Thread Melchior FRANZ
* [EMAIL PROTECTED] -- Wednesday 29 May 2002 19:42: Do you mean rectangular holes in the ground at various joints in the scenery, like around airports? I still get this problem (CygWin, non-photo scenery) which appeared a few weeks ago. These were AFAIK introduced together with the

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread David Megginson
Andy Ross writes: OK, this doesn't surprise me too much. I haven't examined the Jet stuff very closely. The way the code works is that it matches some performance curves I got out of McFarland for a 707 engine. The turbofans on the 747 actually won't be too terribly far off in their

re: [Flightgear-devel] Re: Report on my Scenery Investigation

2002-05-29 Thread David Megginson
Melchior FRANZ writes: These were AFAIK introduced together with the experimental runway lighting and are related to the skirts around airports, that should make the nasty. tiny white artifacts invisible. As it is now, it makes them more visible, but just a little bit! And beware! You

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Andy Ross
David Megginson wrote: Andy Ross writes: The way the code works is that it matches some performance curves I got out of McFarland for a 707 engine. The turbofans on the 747 actually won't be too terribly far off in their thrust performance, I'd think. This is probably a dumb question,

[Flightgear-devel] Re: Report on my Scenery Investigation

2002-05-29 Thread Melchior FRANZ
* David Megginson -- Wednesday 29 May 2002 20:18: The problem is that the new airport objects (with lighting) don't always fit exactly into the old holes. When I build new scenery from scratch, I don't see any holes around the airports. But if it's just a matter of rebuilding the scenery for

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Gene Buckle
[At supersonic speeds, lots of stuff is happening that won't be modelled well by the current code at all. The F-15C that I did for Gene, for example, was reading 130% N1 RPM at mach 2 or so. :)] Say what?! When did you do this? Did you take the DECC/ECC into account? :) g.

re: [Flightgear-devel] Re: Report on my Scenery Investigation

2002-05-29 Thread David Megginson
Melchior FRANZ writes: * David Megginson -- Wednesday 29 May 2002 20:18: The problem is that the new airport objects (with lighting) don't always fit exactly into the old holes. When I build new scenery from scratch, I don't see any holes around the airports. But if it's just a

re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread David Megginson
Andy Ross writes: Anyway, try the new code and see if that works for you. You'll also want new planes, as some of the old ones went pretty wacky once the fix went in: http://www.plausible.org/andy/yasim-aircraft-052902.tar I'm checking these in now. All the best, David --

re: [Flightgear-devel] 3D model - C172 prop - 16 bit cards

2002-05-29 Thread David Megginson
Alex Perry writes: I think the animation is great on better cards, so we shouldn't change it, but can we have a way to remove the prop (or just the alpha layer) for low bit depth cards ? Something I can set in preferences, for example, that causes all our aircraft models to fly without

[Flightgear-devel] Missing Model Problem

2002-05-29 Thread David Megginson
I've fixed the missing model problem -- specifying a non-existant aircraft model (not any other kind) will default to the glider again rather than throwing an exception. By the way, the 747 model is looking good. I'm happy that we're building up a nice stable (er, hangar) of unencumbered,

re: [Flightgear-devel] Video flight recorder

2002-05-29 Thread David Megginson
Curtis L. Olson writes: Another thing that would be nice to see is a fuel tank selector. Is there support for anything like this currently? It shouldn't be too hard to add this to JSBSim and YASim. It's hard to generalize, though, because there are so many different ways to select fuel

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Cameron Moore
* [EMAIL PROTECTED] (David Megginson) [2002.05.29 15:23]: I've fixed the missing model problem -- specifying a non-existant aircraft model (not any other kind) will default to the glider again rather than throwing an exception. I'll mark that off my list. :-) Thanks, David. By the way,

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread David Megginson
Cameron Moore writes: We (the two Cameron's) have already done some FDM work on a Piper Cherokee PA-28-180. I have a pretty ugly looking 3-view, but I can send it to you if you want it. We really need someone to pick up on the aero file where we left off. We were close but had some

[Flightgear-devel] waypoints and property tree

2002-05-29 Thread Olivier Grisel
Hi, As Cameron suggested me I expose here my 'problem', previously exposed on the user ML : http://seneca.me.umn.edu/pipermail/flightgear-users/2002-May/001078.html (And previous in the thread)) Summary : I'working on FG to add an Instrument on the panel to give the pilot the possibility to

RE: [Flightgear-devel] Re: Report on my Scenery Investigation

2002-05-29 Thread Kaiser Georg
-Original Message- From: Melchior FRANZ [mailto:[EMAIL PROTECTED]] Sent: Mittwoch, 29. Mai 2002 20:00 To: [EMAIL PROTECTED] Subject: [Flightgear-devel] Re: Report on my Scenery Investigation * [EMAIL PROTECTED] -- Wednesday 29 May 2002 19:42: Do you mean rectangular holes in the

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: By the way, the 747 model is looking good. Thanks. I'm doing some major re-work with it now...basicly after figuring out how to get around some of ac3d limitations. AC3D works well for this stuff, but it's texturing options are limited (but in the end

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Christian Mayer
Jim Wilson wrote: In any case it'd be awful nice to have a gpl'd modler. That's why PPE was started. But it's development has stopped. (Steve Baker still want's to finish it - when he finds the time for it...) CU, Christian -- The idea is to die young as late as possible.-- Ashley

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Gene Buckle
Jim, have you tried GMAX? g. On Wed, 29 May 2002, Jim Wilson wrote: David Megginson [EMAIL PROTECTED] said: By the way, the 747 model is looking good. Thanks. I'm doing some major re-work with it now...basicly after figuring out how to get around some of ac3d limitations. AC3D works

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Andy Ross
I wrote: Jim Wilson wrote: It appears that the thrust/altitude curve is a bit too steep. [...] Also there seems to be a greatly exagerated ram effect (not sure of correct term). It seems that airspeed changes might be affecting the thrust value too greatly, but I don't have a feel for

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Alex Perry
We (the two Cameron's) have already done some FDM work on a Piper Cherokee PA-28-180. I have a pretty ugly looking 3-view, but I can send Slightly off topic. There are a lot of places where we can get 3-view sets with a scale for pretty much any aircraft. It occurs to me that it should be

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Cameron Moore
* [EMAIL PROTECTED] (Gene Buckle) [2002.05.29 17:19]: Jim, have you tried GMAX? Can GMAX save to a format that plib can read? I was under the impression that it doesn't. -- Cameron Moore / If a person with multiple personalities threatens \ \ suicide, is that considered a hostage situation?

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Cameron Moore
* [EMAIL PROTECTED] (David Megginson) [2002.05.29 16:03]: Cameron Moore writes: We (the two Cameron's) have already done some FDM work on a Piper Cherokee PA-28-180. I have a pretty ugly looking 3-view, but I can send it to you if you want it. We really need someone to pick up on

[Flightgear-devel] Developer Locations update

2002-05-29 Thread Cameron Moore
Many of you may be aware that I have a Developer Locations page[1] for FlightGear (similar to Debian's). It's completely unofficial, but I received a good response from everyone when I started it. Since then we've gained a few new contributers. So, if you contribute to FG and would like to be

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Major A
OK, I've examined the jet code a bit more closely, and it actually looks pretty good to me. Attached is a graph of available thrust vs. speed and altitude for the engines as modelled on the 747-400. I threw together a little program that looped over the Jet object, and played with

[Flightgear-devel] Strange property thing?

2002-05-29 Thread Jim Wilson
Wish I could give a better description but a couple of times recently I've seen something really weird happening while testing the 747 3d model. With everything synced to the current CVS the YASim fdm fails to start with 747-yasim on my system. It just spews a bunch of Fail to unbind property

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Jim Wilson
Major A [EMAIL PROTECTED] said: OK, I've examined the jet code a bit more closely, and it actually looks pretty good to me. Attached is a graph of available thrust vs. speed and altitude for the engines as modelled on the 747-400. I threw together a little program that looped over

Re: [Flightgear-devel] Report on my Scenery Investigation

2002-05-29 Thread Colin Rose
It wouyld be rude to post a sceencap to the list I guess. I will put it online and post a link shortly - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, May 30, 2002 3:12 AM Subject: Re: [Flightgear-devel] Report on my Scenery Investigation Well I am

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Gene Buckle
I thought it saves under a 3DS compatible format. I'm not sure as I've never used it before. g. On Wed, 29 May 2002, Cameron Moore wrote: * [EMAIL PROTECTED] (Gene Buckle) [2002.05.29 17:19]: Jim, have you tried GMAX? Can GMAX save to a format that plib can read? I was under the

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Alex Perry
This may or may not have anything to do with the jet code, but with the 747-yasim, I cannot slow the plane below about 280kt in level flight at 3000ft ASL with throttles at minimum and full flaps, which makes the plane rather hard to land... Legally you shouldn't be up to 280kt at