* Innis Cunningham -- Wednesday 02 July 2003 07:55:
I reported this to Fred in a post on the A320 it is to do with the aircraft
texture used.
The bug report suggests, that it is 3D-model problem, not
a texture problem. So it does only happen with the A320?
Then there must be something in
Could it be related to line endings ?
What happens if you apply d2u to the ac file ?
-Fred
Innis Cunningham wrote:
Hi Guys
I reported this to Fred in a post on the A320 it is to do with the
aircraft
texture used.
It would now appear that the problem maybe to do with cygwin.As I don't
get
* Melchior FRANZ -- Wednesday 02 July 2003 08:09:
The bug report suggests, that it is 3D-model problem, not
a texture problem. So it does only happen with the A320?
ppe doesn't report texture failures here. If only this was
reproducible here. You aren't familiar with gdb, are you?
PS: The
Fred. If you could be a little more specific as to were to put d2u.Is it
just added to the file name or does it have to be added through out the
file.
Cheers
Innis
Frederic Bouvier writes
Could it be related to line endings ?
What happens if you apply d2u to the ac file ?
-Fred
* Innis Cunningham -- Wednesday 02 July 2003 08:22:
Fred. If you could be a little more specific as to were to put d2u.Is it
just added to the file name or does it have to be added through out the
file.
Fred means to apply the d2u application to the ac file:
$ d2u a320-fb.ac
This should
The warning I get when I load the A320 into PPE is.
WARNING: ssgSGIHEADER::: failed to open '.\ a320-fb-af-01.rgb
This may or may not mean anything.
Cheers
Innis
Melchior FRANZ
* Melchior FRANZ -- Wednesday 02 July 2003 08:09:
The bug report suggests, that it is 3D-model problem, not
a texture
Innis,
d2u is a cygwin utility that transform dos line endings (CR LF) into unix
one ( LF ).
At the prompt, just do :
d2u a320-fb.ac
and try fgfs again.
-Fred
Innis Cunningham wrote:
Fred. If you could be a little more specific as to were to put d2u.Is it
just added to the file name or
* Innis Cunningham -- Wednesday 02 July 2003 08:33:
The warning I get when I load the A320 into PPE is.
WARNING: ssgSGIHEADER::: failed to open '.\ a320-fb-af-01.rgb
This may or may not mean anything.^^^
This definitely means something. The '.\ ' looks more than
fishy. But what is
Innis Cunningham wrote:
The warning I get when I load the A320 into PPE is.
WARNING: ssgSGIHEADER::: failed to open '.\ a320-fb-af-01.rgb
This may or may not mean anything.
If you see the model textured in PPE, just ignore it, otherwise,
is there really a space between './' and
Melchior FRANZ wrote:
* Innis Cunningham -- Wednesday 02 July 2003 08:33:
The warning I get when I load the A320 into PPE is.
WARNING: ssgSGIHEADER::: failed to open '.\ a320-fb-af-01.rgb
This may or may not mean anything.^^^
This definitely means something. The '.\ ' looks more
Melchior FRANZ wrote:
* Innis Cunningham -- Wednesday 02 July 2003 08:33:
The warning I get when I load the A320 into PPE is.
WARNING: ssgSGIHEADER::: failed to open '.\ a320-fb-af-01.rgb
This may or may not mean anything.^^^
This definitely means something. The '.\ ' looks more
* Innis Cunningham -- Wednesday 02 July 2003 08:33:
The warning I get when I load the A320 into PPE is.
WARNING: ssgSGIHEADER::: failed to open '.\ a320-fb-af-01.rgb
This may or may not mean anything.
Could you try this patch? Looks like there has something
been forgotten ...
m.
RCS file:
No sorry Fred the space is not there sorry about that.
No I do not see the aircraft textured.
I am not very formilar with cygwin.So when I run it the root directory is
Innis.But this is inside the Home directory inside the cygwin folder.And
FG is in cygwin/usr/local/flightgear.Which I have not
Brad W Fennell wrote:
I just built FlightGear from the latest CVS source under cygwin.
On startup I get the following error. Any ideas?
Initializing scenery subsystem
FATAL: ac_to_gl: Unrecognised token '
'
^
Looking again at the original poster's report, it really seems
to be a
On Tuesday 01 July 2003 23:58, Innis Cunningham wrote:
So when I run it the root directory is
Innis.But this is inside the Home directory inside the cygwin folder.And
FG is in cygwin/usr/local/flightgear.Which I have not figured out how to
get to from within the cygwin shell.
Try
cd
just apply d2u once for all on the a320-fb.ac :
$ cd $FGFS_ROOT/Aircraft/A320/Models
$ d2u a320-fb.ac
That's all
Then run fgfs as many time as you want. No need for a batch file here.
-Fred
Innis Cunningham wrote:
No sorry Fred the space is not there sorry about that.
No I do not see the
* Frederic Bouvier -- Wednesday 02 July 2003 09:06:
just apply d2u once for all on the a320-fb.ac :
But please try my patch first! DOS line endings could
cause that fatal error, but only because of the bug in
plib that my patch fixes. And I'd like to see the patch
confirmed =before= you mess
Curtis L. Olson [EMAIL PROTECTED] wrote:
.bz2 on Solaris?!? :-) Back when I was using solaris it was hard
enough just to find .gz support. :-)
I've added a link to the downloads page.
Thanks for repackaging - although I'd probably had left it as a compressed
binary, without directory
I would love to be able to help but I have no idea how to do it.I am sorry
for that.I presume that I should add the patch to the files and do a rebuild
of FG but the CVS version I have is several weeks old.So I would probably
create more problems than I solve.Maybe Brad could do it he may be
* Innis Cunningham -- Wednesday 02 July 2003 09:32:
I would love to be able to help but I have no idea how to do it.I am sorry
for that.I presume that I should add the patch to the files and do a rebuild
of FG but the CVS version I have is several weeks old.
OK. (However, applying the patch
Using -O1 -fno-inline eases the load somewhat.
Richard
-Original Message-
From: Martin Spott [mailto:[EMAIL PROTECTED]
Sent: 01 July 2003 7:54 pm
To: [EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] memory comsumption of GCC-3.3 with
Frederic BOUVIER [EMAIL PROTECTED] wrote:
Fred every time I run a line like you say below in cygwin bash shell I get
unable to find directory.It is I guess because in the shell it thinks HOME
is the root directory instead of cygwin.Thus directories like usr,ect,bin
and the like I can not cd into because they are on the same level as
Melchior(pardon me if I have used the wrong first name)I will give it a
go.I guess you do not learn if you do not try.But I have very little
programming experience.It extends to be able to write a string of As
across the screen using the old basic and that is nearly 30 years ago.Since
then I
Innis,
What is the result of the 'pwd' command when you start a new cygwin window ?
-Fred
Innis Cunningham wrote:
Fred every time I run a line like you say below in cygwin bash shell I get
unable to find directory.It is I guess because in the shell it thinks HOME
is the root directory
Martin Spott [EMAIL PROTECTED] wrote:
The following patch enables building plib on Solaris. Would anyone with
appropriate connections pushing this to the plib people ?
I have another very small patch that is required to build current plib CVS
on Linux and presumably any other platform, too.
Hi Melchior
I had a look at the file you mentioned.If I was to play around in there it
would be as dangerous as me asking you to lift the No3 engine cowl on a 747
and cap the P2 sense line on the fuel control unit.Unless you are a
qualified aircraft engineer.
See I dont know were to start the
The mapping between how windows sees directories, and how cygwin sees directories is
odd, but not that complicated.
I will use marks to enclose commands and paths, when you type them, do not type the
.
What windows sees as H:\cygwin is / under cygwin. Thus H:\cygwin\home is
equivalent to
I get
/home/innis
From: Frederic BOUVIER [EMAIL PROTECTED]
Reply-To: FlightGear developers discussions
[EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] Help: FATAL:ac_to_gl:Unrecognisedtokenunder
CYGWIN
Date: Wed, 2 Jul 2003 10:19:02 +0200 (CEST)
Innis,
What is the
* Innis Cunningham -- Wednesday 02 July 2003 10:41:
I had a look at the file you mentioned.If I was to play around in there it
would be as dangerous as me asking you to lift the No3 engine cowl on a 747
and cap the P2 sense line on the fuel control unit.Unless you are a
qualified aircraft
You probably count from the top, the question is usually do you start at 0 or 1.
I use Crimson Editor for editing text files - copes with DOS and UNIX line endings,
and has a line number readout on the status bar.
http://www.crimsoneditor.com/
Richard
-Original Message-
From: Innis
Richard Bytheway writes:
The mapping between how windows sees directories, and how cygwin sees directories is
odd, but not that complicated.
I will use marks to enclose commands and paths, when you type them, do not type
the .
What windows sees as H:\cygwin is / under cygwin. Thus
* Richard Bytheway -- Wednesday 02 July 2003 11:02:
You probably count from the top, the question is usually
do you start at 0 or 1.
Hehe ... true. vi starts to count with 1. But as I explained
via PM (private mail), Innis shouldn't take the 140 literally
anyway, but check if the patch's
Thanks Melchior I have found the area and modified the text will do a build
and see how it goes.
Cheers
Innis
Melchior FRANZ writes
* Richard Bytheway -- Wednesday 02 July 2003 11:02:
You probably count from the top, the question is usually
do you start at 0 or 1.
Hehe ... true. vi starts to
Thank you Richard.Geez ain't it the little things that get YA!
Like seeing someone trying to change the wheel on a car.After they have been
struggling for some time you tell them they need to undo the NUTS first.LOL
I guess I should have twigged to that what with FG and PPE using it to go up
a
So now you are able to find ssgLoadAC.cxx and a320-fb.ac files ;-)
-Fred
Innis Cunningham wrote:
Thank you Richard.Geez ain't it the little things that get YA!
Like seeing someone trying to change the wheel on a car.After they have been
struggling for some time you tell them they need to
Thanks Fred that has fixed it.
Thanks to Fred,Melchior and Richard for there time.
I guees this should fix it for Brad as wel.LOL
cheers
Innis
Frederic Bouvier writes
$ cd $FGFS_ROOT/Aircraft/A320/Models
$ d2u a320-fb.ac
That's all
Then run fgfs as many time as you want. No need for a batch
Yes Fred.
Thanks again
cheers
Innis
Frederic BOUVIER writes
So now you are able to find ssgLoadAC.cxx and a320-fb.ac files ;-)
-Fred
Innis Cunningham wrote:
Thank you Richard.Geez ain't it the little things that get YA!
Like seeing someone trying to change the wheel on a car.After they have
* Innis Cunningham -- Wednesday 02 July 2003 11:21:
Thanks Melchior I have found the area and modified the text will do a build
and see how it goes.
Ahh ... don't bother. I've now dos-ified my a320-fb.ac and
can reproduce the error. No, my patch does still not cure the
problem, but I'm working
My Pleasure Melchior only to happy to help.But if I did anything it was by
accident.
Cheers
Innis
Melchior FRANZ writes
* Innis Cunningham -- Wednesday 02 July 2003 11:21:
Thanks Melchior I have found the area and modified the text will do a
build
and see how it goes.
Ahh ... don't bother.
Melchior FRANZ [EMAIL PROTECTED] said:
* Jim Wilson -- Tuesday 01 July 2003 15:10:
The attached patch adds an interval-sec property which allows fixing an
interval in seconds (or fraction of seconds) for the repeats for emulated
axis
controls (digital hats) on joysticks.
Sorry, but
* Jim Wilson -- Wednesday 02 July 2003 14:28:
Sorry, I didn't think of that. The previous patch from Eric only affected the
hats. Let me take a look.
No, AFAIK it affected both the low and high button within
the axes loop, and the button loop thereafter.
Thanks for looking. :-)
m.
Melchior FRANZ [EMAIL PROTECTED] said:
* Jim Wilson -- Wednesday 02 July 2003 14:28:
Sorry, I didn't think of that. The previous patch from Eric only affected the
hats. Let me take a look.
No, AFAIK it affected both the low and high button within
the axes loop, and the button loop
Hello,
would it be possible to create in CVS a new module to store blender files and
models for buildings that are not in the default scenery.
For instance, I designed one Paris monument and it would be fine is it would be
included in the next scenery generation, whoever creates it, and whenever
Erik Hofman [EMAIL PROTECTED] wrote:
Update of /var/cvs/FlightGear-0.9/data/Scenery/w130n30/w123n37
In directory baron:/tmp/cvs-serv5332
Modified Files:
942050.stg 942066.stg sutro-fb.ac
Added Files:
road-3-fb.rgb sanmateo-fb.ac sutro-fb.xml
Log Message:
Updated Sutro Tower
Erik Hofman [EMAIL PROTECTED] wrote:
Update of /var/cvs/FlightGear-0.9/FlightGear
In directory baron:/tmp/cvs-serv8804
Modified Files:
configure.ac
Log Message:
Add some solaris specific libraries
Thanks, Erik, I'll see if it works as expected,
Martin.
--
Unix _IS_ user friendly
Frederic BOUVIER [EMAIL PROTECTED] wrote:
For instance, I designed one Paris monument [...]
I assume I know which one - but it is too small to fly through it ;-)
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
Martin Spott [EMAIL PROTECTED]
Frederic BOUVIER [EMAIL PROTECTED] wrote:
For instance, I designed one Paris monument [...]
I assume I know which one - but it is too small to fly through it ;-)
Not too small. At the beginning of the previous century, one or two
manage to fly through its
This patch adds the ability to add repeat intervals to joystick buttons using
the interval-sec property.
http://www.spiderbark.com/fgfs/input-intervalbuttons.diff
Best,
Jim
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* Jim Wilson -- Wednesday 02 July 2003 16:22:
This patch adds the ability to add repeat intervals to joystick buttons using
the interval-sec property.
Works well. Thanks.
m. :-)
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There's a nice webcam on the (real :-) Sutro tower. Quite often the
picture looks similar to this one:
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Devel/sutrocam.jpg
Maybe we should think about adjusting the height of the default cloud layers
around KSFO :-)
Martni.
--
Unix _IS_ user
Many thanks to those people who replied both on and off the list to my
query about the location of the blender-ac scripts. Despite blender being
so frustrating at times I've managed to hack together a not too bad
rendition of a powerstation cooling tower, resulting in this:
I use fgfs to practice instrument approaches, starting with
the aircraft positioned just outside the IAF. However, in
0.9.2, the --offset-distance doesn't seem to work.
In src/Main/fg_init.cxx, near line 1035, just before the call to
ok = fgSetPosFromAirportIDandHdg( apt, hdg );
there is
Jon Stockill schrieb:
Many thanks to those people who replied both on and off the list to my
query about the location of the blender-ac scripts. Despite blender being
so frustrating at times I've managed to hack together a not too bad
rendition of a powerstation cooling tower, resulting in this:
Wendell Turner writes:
I use fgfs to practice instrument approaches, starting with
the aircraft positioned just outside the IAF. However, in
0.9.2, the --offset-distance doesn't seem to work.
Curt has offset-distance set up right now to work only when you're
lined up on an airport runway.
I know that threading inside an OpenGL context is considered to be a no-no,
Why? References?
A problem I see is that threading isn't implemented in a standard
compliant way on Linux (probably one of the more important platforms),
but maybe one can work around that problem.
-Gerhard
--
|
David Megginson writes:
Wendell Turner writes:
I use fgfs to practice instrument approaches, starting with
the aircraft positioned just outside the IAF. However, in
0.9.2, the --offset-distance doesn't seem to work.
Curt has offset-distance set up right now to work only when you're
Gerhard Wesp writes:
I know that threading inside an OpenGL context is considered to be a no-no,
Why?
You can think of OpenGL as a state machine. The sequence of calls
you feed into it determines the path that the state machine takes.
And that determines what get's rendered.
An analogy
I just checked a patch into cvs. Feel free to give it a try and see
if it works any better ...
Note that there is a default airport (KSFO) and default runway (28L)
in the preferences file. So if you specify a different airport that
happens to have a 28L, that will probably take precidence over
Looks as if a recent change is always resetting the visibility
to startup value. Haven't had time to see what is doing this
This is with a this AM's CVS first update in a week or so
Norman
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Curtis L. Olson writes:
Hmmm, that particular few lines of code doesn't look like my coding
style, and logically, it doesn't make much sense (to me, no offense to
the author.) :-)
Could be me, then .
I'll take a look and see if I can clean that up a bit.
Thanks.
All the best,
David
Norman Vine writes:
Looks as if a recent change is always resetting the visibility
to startup value. Haven't had time to see what is doing this
This is with a this AM's CVS first update in a week or so
We need now to set the visibility in the weather dialog.
-Fred
Norman Vine writes:
Looks as if a recent change is always resetting the visibility
to startup value. Haven't had time to see what is doing this
This is with a this AM's CVS first update in a week or so
David recently revamped the weather subsystem to allow for specifying
conditions for
Curtis L. Olson wrote:
So the big problem at the moment is given that we can have up to 8
different visibility settings for 8 different layers, what do we bind
the z/Z keys to? Currently the are no longer bound to anything
useful. :-(
Boundry layer visibilitty?
Erik
Erik Hofman writes:
Curtis L. Olson wrote:
So the big problem at the moment is given that we can have up to 8
different visibility settings for 8 different layers, what do we bind
the z/Z keys to? Currently the are no longer bound to anything
useful. :-(
Boundry layer visibilitty?
Curtis L. Olson [EMAIL PROTECTED] wrote:
An analogy would be following directions from city A to city B. You
are fed a seqence of commands turn left, turn right, go
straight, etc. If you follow these commands in the exact sequence
you recieve them, you will end up at the correctly place.
--- David Megginson [EMAIL PROTECTED] wrote:
Wendell Turner writes:
I use fgfs to practice instrument approaches, starting with
the aircraft positioned just outside the IAF. However, in
0.9.2, the --offset-distance doesn't seem to work.
Curt has offset-distance set up right now to
On Wednesday, July 2, 2003, at 01:00 PM,
[EMAIL PROTECTED] wrote:
Message: 3
Date: 2 Jul 2003 16:30:37 GMT
From: Martin Spott [EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] Again: Threaded FlightGear ?
To: [EMAIL PROTECTED]
Message-ID: [EMAIL PROTECTED]
Curtis L. Olson [EMAIL PROTECTED]
On Wednesday 02 July 2003 11:32, Melchior FRANZ wrote:
* Innis Cunningham -- Wednesday 02 July 2003 11:21:
Thanks Melchior I have found the area and modified the text will do a
build and see how it goes.
Ahh ... don't bother. I've now dos-ified my a320-fb.ac and
can reproduce the error.
Hello all,
where are people getting their plib cvs from? I was getting it from
sourceforge but there seems to have been a problem with that for a few days
now. Does anyone know of any mirrors anywhere?
LeeE
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* Lee Elliott -- Wednesday 02 July 2003 20:19:
I don't know if this could be causing the error msg - I guess it's possible
though.
The problem was that plib's AC loader assumed ac files with
unix line ends (\n). At some point where it expected the end
of an instruction it simply discarded the
* Lee Elliott -- Wednesday 02 July 2003 20:40:
where are people getting their plib cvs from? I was getting it from
sourceforge but there seems to have been a problem with that for a few days
now. Does anyone know of any mirrors anywhere?
No. That's where I have plib from, too. Yes,
On Wednesday 02 July 2003 19:49, Melchior FRANZ wrote:
* Lee Elliott -- Wednesday 02 July 2003 20:40:
where are people getting their plib cvs from? I was getting it from
sourceforge but there seems to have been a problem with that for a few
days now. Does anyone know of any mirrors
On Wednesday 02 July 2003 20:03, Lee Elliott wrote:
On Wednesday 02 July 2003 19:49, Melchior FRANZ wrote:
* Lee Elliott -- Wednesday 02 July 2003 20:40:
where are people getting their plib cvs from? I was getting it from
sourceforge but there seems to have been a problem with that for a
Darrell Walisser wrote:
I don't really know how to go about fixing these things, I'm just
reporting on what I think needs work - not that this needs to be done
now, of course (optimization comes last in my book). I just anticipate
it becoming more of a headache in the future when we try to
Jim Wilson wrote:
This patch adds the ability to add repeat intervals to joystick buttons using
the interval-sec property.
http://www.spiderbark.com/fgfs/input-intervalbuttons.diff
It's in.
Thanks!
Erik
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[EMAIL
Martin Spott wrote:
There's a nice webcam on the (real :-) Sutro tower. Quite often the
picture looks similar to this one:
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Devel/sutrocam.jpg
Maybe we should think about adjusting the height of the default cloud layers
around KSFO :-)
This will happen
Lee Elliott writes:
On Wednesday 02 July 2003 11:32, Melchior FRANZ wrote:
* Innis Cunningham -- Wednesday 02 July 2003 11:21:
Thanks Melchior I have found the area and modified the text will do a
build and see how it goes.
Ahh ... don't bother. I've now dos-ified my a320-fb.ac and
Jim Wilson writes:
Frederic Bouvier [EMAIL PROTECTED] said:
I have no problem to see the texture with ac3d v3.0
AFAIK the textures should be square with sizes a power of 2. This is a
limitation of certain hardware (3dfx, S3, and maybe others).
The power of 2 is a requirement, but I
I believe this is a temporary issue reading from SourceForge.. they
state that they are limiting pserver access until they upgrade their
infrastructure (and most people will be accessing the backup server for
the time being - which could be 24 hrs out of sync - due to be reduced
to 6 hrs).
The
On Wednesday, July 2, 2003, at 03:28 PM,
[EMAIL PROTECTED] wrote:
Darrell Walisser wrote:
I don't really know how to go about fixing these things, I'm just
reporting on what I think needs work - not that this needs to be done
now, of course (optimization comes last in my book). I just
Frederic Bouvier [EMAIL PROTECTED] said:
Jim Wilson writes:
Frederic Bouvier [EMAIL PROTECTED] said:
I have no problem to see the texture with ac3d v3.0
AFAIK the textures should be square with sizes a power of 2. This is a
limitation of certain hardware (3dfx, S3, and maybe
Hi,
I'm trying to generate the panel of ASW20 into flightgear.
I have completely no idea about anything right now... no knowledge of openGL
(which I have to use). Just that I wanna try this thing and enjoy the
flightsim.
Can anyone give me a general or detailed description of what kind of things
Hello
First I had about 2300 Errors. Since I included fnt_d.lib js_d.lib net_d.lib
pui_d.lib sg_d.lib sl_d.lib ssgAux_d.lib ssg_d.lib ul_d.lib ... glu32.lib
Mk4py.lib mk4vc60.lib LIBCMT.lib mk4vc60s.lib LIBCMTD.lib
I only get about 18 Errors.
Configuration: FlightGear -
You need to link with zlib.lib
-Fred
rut kk writes:
Hello
First I had about 2300 Errors. Since I included fnt_d.lib js_d.lib
net_d.lib
pui_d.lib sg_d.lib sl_d.lib ssgAux_d.lib ssg_d.lib ul_d.lib ... glu32.lib
Mk4py.lib mk4vc60.lib LIBCMT.lib mk4vc60s.lib LIBCMTD.lib
I only get about 18
On Wed, 2003-07-02 at 12:28, Matt Fienberg wrote:
Would there be a way to specify inbound 8 miles northwest of [ICAO]
much like the way winds are specified? Much like [EMAIL PROTECTED] for
northwest winds at 8 knots, how about [EMAIL PROTECTED] along
with maybe --inbound-target=KSJC or the
Melchior FRANZ writes:
* Lee Elliott -- Wednesday 02 July 2003 20:40:
where are people getting their plib cvs from? I was getting it from
sourceforge but there seems to have been a problem with that for a few days
now. Does anyone know of any mirrors anywhere?
None that I know of but
[...snip...]
I didn't get any errors when loading the model into AC3D but it
definitely doesn't like that texture.
I have no problem to see the texture with ac3d v3.0
I'm using v3.6. Seems as though it might have been due to an old version of
plib - I managed to get an update from cvs a
Curtis L. Olson writes:
Norman Vine writes:
Looks as if a recent change is always resetting the visibility
to startup value. Haven't had time to see what is doing this
David recently revamped the weather subsystem to allow for specifying
conditions for multiple layers of the
Tony Penden writes:
On Wed, 2003-07-02 at 10:28, Tony Peden wrote:
--- David Megginson [EMAIL PROTECTED] wrote:
Wendell Turner writes:
I use fgfs to practice instrument approaches, starting with
the aircraft positioned just outside the IAF. However, in
0.9.2, the
Oops...forgot the link:
http://www.spiderbark.com/fgfs/navcom-navid.diff
Best,
Jim
This patch exposes the nav_id--Navaid (VOR/ILS) IDs--in the property tree for
use in EFIS displays. Both the string and individual integer (char) values
are published.
Hi Amos.
I presume you wish to make a panel for the said aircraft.If that is the case
there is a readme in the docs section on making panels using xml files.Then
have a look at the structure used by having a look in the xml files in the
instrument folder inside the aircraft folder in flight
Hello.. this one is for you Norman :)
When I compile on cygwin I get some perl Illegal Function program will close
dialogues.. 6 per makefile .. and they come 6 at a time.. 6 sets of 6 ..
(wonder what the devil has went wrong!) J/K!
All seems to run fine once simgear/flightgear are
On Wed, 2003-07-02 at 18:37, Wendell Turner wrote:
Tony Penden writes:
On Wed, 2003-07-02 at 10:28, Tony Peden wrote:
--- David Megginson [EMAIL PROTECTED] wrote:
Wendell Turner writes:
I use fgfs to practice instrument approaches, starting with
the aircraft positioned
WillyB writes:
When I compile on cygwin I get some perl Illegal Function program will close
dialogues.. 6 per makefile .. and they come 6 at a time.. 6 sets of 6 ..
(wonder what the devil has went wrong!) J/K!
All seems to run fine once simgear/flightgear are compiled, but it gets a
On Thursday 03 July 2003 00:40, Lee Elliott wrote:
[...snip...]
I didn't get any errors when loading the model into AC3D but it
definitely doesn't like that texture.
I have no problem to see the texture with ac3d v3.0
I'm using v3.6. Seems as though it might have been due to an old
On Wednesday 02 July 2003 20:25, Norman Vine wrote:
WillyB writes:
When I compile on cygwin I get some perl Illegal Function program will
close dialogues.. 6 per makefile .. and they come 6 at a time.. 6 sets
of 6 .. (wonder what the devil has went wrong!) J/K!
All seems to run fine
It makes the alpha id code available outside the class through the properties
(e.g. SFO for VOR at KSFO). AFAIK the needle already works. :-)
Best,
Jim
Innis Cunningham [EMAIL PROTECTED] said:
Hi Jim
Does this mean that the needle will point to the direction of the VOR
station or is it
WillyB writes:
I was a little off.. updated from CVS and then ran make ...
then every time it goes to another dir it runs automake-0.7 -gnu blah blah...
a popup w/ Perl in the title of the window comes up 5 times in a row, with
This program has performed an illegal operation and will be
This sounds great! There are two different ways to make a panel. To create
one like the c172, c310 for example, take a look at the file called
README.xmlpanel.html in the Docs directory. Those are 2D panels. I'm not
sure if the glider model has 3D cockpit but if it does you can mount that
On Wednesday 02 July 2003 20:55, Norman Vine wrote:
WillyB writes:
I was a little off.. updated from CVS and then ran make ...
then every time it goes to another dir it runs automake-0.7 -gnu blah
blah... a popup w/ Perl in the title of the window comes up 5 times in a
row, with This
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