Re: [Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Martin Spott
Melchior FRANZ wrote: True. You force me to become a bit more specific: [...] Your intention is clear, it's just that I don't share everyting of it. [...] I'm worried about *static* objects (as in OBJECT_STATIC) that consume 300kB each, and are only used *once* in the whole world (which by

[Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Melchior FRANZ
* Martin Spott -- Wednesday 02 March 2005 10:46: Your intention is clear, it's just that I don't share everyting of it. ... and you don't need to. Just keep the number of 512x512 textures as low as possible, especially for objects with reduced importance. Not everyone has a fast and cheap

Re: [Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Oliver C.
On Wednesday 02 March 2005 11:14, Melchior FRANZ wrote: * Martin Spott -- Wednesday 02 March 2005 10:46: Your intention is clear, it's just that I don't share everyting of it. ... and you don't need to. Just keep the number of 512x512 textures as low as possible, especially for objects with

Re: [Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Frederic Bouvier
Quoting Oliver C. : On Wednesday 02 March 2005 11:14, Melchior FRANZ wrote: * Martin Spott -- Wednesday 02 March 2005 10:46: Your intention is clear, it's just that I don't share everyting of it. ... and you don't need to. Just keep the number of 512x512 textures as low as possible,

Re: [Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Curtis L. Olson
jj wrote: I'd surely like to see an Observatory bulding (such as mine, see http://kingmont.com and ftp://kingmont.com for pictures of it). Jim, if you send the coordinates of your house to Jon Stockill, he can place a grain silo there in the object database. The silo should match your house

[Flightgear-devel] Placing an aircraft model in FlightGear

2005-03-02 Thread Don Oliver
I am working on making a 3d aircraft model, which I would like to use in FlightGear. The only information that I have found on how to do this is the Mini-HOWTO: 3D Aircraft Models in FlightGear. I have been unable to follow this, so think that there are thinbgs that I need to know before I get

Re: [Flightgear-devel] Placing an aircraft model in FlightGear

2005-03-02 Thread Andy Ross
Don Oliver wrote: fgfs --prop:/sim/model/path=Models/my-cessna.wrl There are no .wrl files in my FlightGear installation, so where do I find this information? FlightGear's model loader (part of plib) supports many different file formats. The best supported is currently AC3D (.ac) format,

Re: [Flightgear-devel] Placing an aircraft model in FlightGear

2005-03-02 Thread Patrick Deflandre
Andy Ross a écrit : FlightGear's model loader (part of plib) supports many different file formats. The best supported is currently AC3D (.ac) format, which is native to that shareware modeller (www.ac3d.org) and well-supported in Blender by a Python export script. When I use Blender for editing

[Flightgear-devel] Re: Placing an aircraft model in FlightGear

2005-03-02 Thread Melchior FRANZ
* Patrick Deflandre -- Wednesday 02 March 2005 22:15: When I use Blender for editing an existing plane.ac file, it don't see the texture of the plane on the rendering image. The texture becomes visible in the 3D window if you press Alt-Z. If you really mean the *rendered* image: you have to

Re: [Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Erik Hofman
Curtis L. Olson wrote: jj wrote: I'd surely like to see an Observatory bulding (such as mine, see http://kingmont.com and ftp://kingmont.com for pictures of it). Jim, if you send the coordinates of your house to Jon Stockill, he can place a grain silo there in the object database. The silo

Re: [Flightgear-devel] Placing an aircraft model in FlightGear

2005-03-02 Thread Don Oliver
Thanks Andy. Don __ Celebrate Yahoo!'s 10th Birthday! Yahoo! Netrospective: 100 Moments of the Web http://birthday.yahoo.com/netrospective/ ___ Flightgear-devel mailing list

[Flightgear-devel] Compiling Flightgear 0.9 from CVS on Mac OS X

2005-03-02 Thread Felix
Hi, I am trying to compile FlightGear 09 on a Mac OS X. I got plib, and SimGear installed fine. But FlightGear won't perform the autogen.sh correctly. For some reason it doesn't generate the config.sub files necessary for ./configure. When i run ./configure i get: configure: error: cannot run

Re: [Flightgear-devel] Compiling Flightgear 0.9 from CVS on Mac OS X

2005-03-02 Thread Adam Dershowitz
The mac build instructions should be included somewhere. If not here are the steps that you are having problems with: * Build FlightGear cd $BUILDDIR/src/source ./autogen.sh Automake should do the next two steps, but for some reason does not for FlightGear (but it does for SimGear, which is

Re: [Flightgear-devel] Compiling Flightgear 0.9 from CVS on Mac OS X

2005-03-02 Thread Felix
Thank you Adam! That worked! Felix On Wed, 02 Mar 2005 20:12:54 -0800, Adam Dershowitz [EMAIL PROTECTED] wrote: The mac build instructions should be included somewhere. If not here are the steps that you are having problems with: * Build FlightGear cd $BUILDDIR/src/source

Re: [Flightgear-devel] Compiling Flightgear 0.9 from CVS on Mac OS X

2005-03-02 Thread Felix
Spoke too soon...The configure worked but now the make fails: Making all in tests g++ -g -O2 -D_REENTRANT -L/FlightGear/lib -o test-up test-up.o -lsgmath -lsgxml -lsgmisc -lsgdebug -lsgstructure -lsgtiming -lplibsg -lplibul -lz ld: can't locate file for: -lsgmath make[1]: *** [test-up] Error 1

Re: [Flightgear-devel] Re: Placing an aircraft model in FlightGear

2005-03-02 Thread Patrick Deflandre
Melchior FRANZ a crit : When I use Blender for editing an existing plane.ac file, it don't see the texture of the plane on the rendering image. The texture becomes visible in the 3D window if you press Alt-Z. If you really mean the *rendered* image: you have to activate TexFace in the Material

Re: [Flightgear-devel] Re: Anyone using TomTom POI files for scenery

2005-03-02 Thread Martin Spott
Erik Hofman wrote: I made just this observatory model for him about a year back or so: FlightGear/data/Models/Structures/observatory.* I'll get this into the database. Do you have a screenshot (320x240) ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !