Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread Roman Grigoriev
- Original Message - From: Erik Hofman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, February 18, 2002 12:33 PM Subject: Re: [Flightgear-devel] FlightGear Priorities Roman Grigoriev wrote: Hi! Curtis could you please tell us your priotities to next FlightGear release and

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread Martin van Beilen
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Sun, Feb 17, 2002 at 04:15:01PM -0600, Jon S. Berndt wrote: We are talking about simulating an aircraft, about an aircraft-centric phenomena, and about a phenomena that is normally reported by humans in a particular way. Sitting on the

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread Jon S. Berndt
From: Andy Ross [EMAIL PROTECTED] That is a to vector, by definition. Really, the from convention applies to a 1-dimensional compass direction; I'm not aware of anyone else trying to apply it to a 3D vector environment. Ooh! Yeah, that is a good point about the 3D part of it. It's been a

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread Jon S. Berndt
From: Martin van Beilen [EMAIL PROTECTED] In the same vein, it is a convention to report vertical winds as 'to' headings. Although vertical heading is binary, it is reported as 'to-up', not 'from-down'. So if you want to stick to the meteo conventions, your horizontal components should be

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread Jim Wilson
Jon S. Berndt [EMAIL PROTECTED] said: Was there a properties way to do it that is opposite to the above? Perhaps we are given too much power! ;-) In the /environment path there are variables for wind direction that specify a force value as fps from east and/or north, the sum of which

Re: [Flightgear-devel] compiled binaries for 0.7.9

2002-02-18 Thread D Luff
Curtis L. Olson wrote: As people build executables for these platforms it would be great to be able to point to them. Dave, were you going to do the windows binaries like you did for the pre releases? I can do. I assumed Norman would provide a MingW compiled one, but he doesn't seem

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread Martin van Beilen
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Mon, Feb 18, 2002 at 06:58:44AM -0600, Jon S. Berndt wrote: What are/is the way[s] a user can specify wind on the FGFS command line? All I can see is this: --wind=DIR@SPEED: specify wind coming from DIR (degrees) at SPEED (knots) Correct.

[Flightgear-devel] Re: Wind confusion.

2002-02-18 Thread Melchior FRANZ
* Martin van Beilen -- Monday 18 February 2002 17:08: And guess what I discovered when diffing 0.7.8 against 0.7.9? In Main/options.cxx, around line 900, someone *commented out* the line dir += 180;, thereby *changing* the definitions of /environment/wind-{north,east}-fps! Okay, who did that?

re: [Flightgear-devel] YASFRIFAID

2002-02-18 Thread David Megginson
BERNDT, JON S. (JON) (JSC-EX) (LM) writes: Shadows from ones own aircraft would of course be useful as a position cue. I'd like to see this, but I'd have other priorities first, including some decent buildings, etc., and a general TerraGear cleanup. Of course, that won't stop anyone from

Re: [Flightgear-devel] compiled binaries for 0.7.9

2002-02-18 Thread David Megginson
Curtis L. Olson writes: I can do. I assumed Norman would provide a MingW compiled one, but he doesn't seem to be around at the moment. Norman has resigned from the FlightGear project for now ... :-( That is very sad news. I hope that we'll see him back before too long. All the

AW: [Flightgear-devel] compiled binaries for 0.7.9

2002-02-18 Thread Michael Basler
Curt, Norman has resigned from the FlightGear project for now ... :-( Bad news... I've put a Cygwin compiled one up at http://www.nottingham.ac.uk/~eazdluf/fgfs-win32-bin-0.7.9.zip Curt, can we have an accompanying *.zip file of the base package for Win users this time? I am

Re: AW: [Flightgear-devel] compiled binaries for 0.7.9

2002-02-18 Thread Curtis L. Olson
Michael Basler writes: Curt, Norman has resigned from the FlightGear project for now ... :-( Bad news... I've put a Cygwin compiled one up at http://www.nottingham.ac.uk/~eazdluf/fgfs-win32-bin-0.7.9.zip Curt, can we have an accompanying *.zip file of the base package for

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread John Check
On Monday 18 February 2002 04:33 am, you wrote: Roman Grigoriev wrote: Hi! Curtis could you please tell us your priotities to next FlightGear release and It would be 0.7.10 or 0.8.0? I would like to see a 0.8.0 release (moslty bugfixes and fgat support only). This should be the most

Re: [Flightgear-devel] compiled binaries for 0.7.9

2002-02-18 Thread John Check
On Monday 18 February 2002 10:30 am, you wrote: D Luff writes: I can do. I assumed Norman would provide a MingW compiled one, but he doesn't seem to be around at the moment. Norman has resigned from the FlightGear project for now ... :-( Bummer

Re: [Flightgear-devel] compiled binaries for 0.7.9

2002-02-18 Thread Alex Perry
Norman has resigned from the FlightGear project for now ... :-( Bummer Seconded. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread David Megginson
David Megginson writes: And guess what I discovered when diffing 0.7.8 against 0.7.9? In Main/options.cxx, around line 900, someone *commented out* the line dir += 180;, thereby *changing* the definitions of /environment/wind-{north,east}-fps! Okay, who did that? Just wait

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread Alex Perry
I'd move it down the list, but it would be a crowd pleaser. People do ask for it. From the crash reports I've read and pictures I've seen, small planes tend to snap or crumple rather than explode (often none of the above). The fire (non-ball) does happen occasionally, but is usually

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread Alex Perry
fgfs --aircraft=c172 --airport-id=KSFO --heading=270 --wind=0@50 The JSBSim C172 actually takes off, weathervanes in the air, then lands again facing north. The LaRCSim C172 flips over, and the UIUC C172 starts sliding smoothly sideways. YASim takes the prize for this one, since it

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread John Check
On Monday 18 February 2002 01:44 pm, you wrote: John Check writes: As for me I'd like to see 1)ground explosion when plane crash the ground (I have a lot explosion textures) Hmm, I'm not sure I see a reason for this one. I'd move it down the list, but it would be a

Re: [Flightgear-devel] compiled binaries for 0.7.9

2002-02-18 Thread Curtis L. Olson
Erik Hofman writes: Curtis L. Olson wrote: D Luff writes: I can do. I assumed Norman would provide a MingW compiled one, but he doesn't seem to be around at the moment. Norman has resigned from the FlightGear project for now ... :-( For any particular reason, or is that

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread Erik Hofman
Alex Perry wrote: I'd move it down the list, but it would be a crowd pleaser. People do ask for it. From the crash reports I've read and pictures I've seen, small planes tend to snap or crumple rather than explode (often none of the above). The fire (non-ball) does happen occasionally, but

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread David Megginson
[EMAIL PROTECTED] writes: Is this now how the system works? The command-line option has always been meant (and documented) to give the from direction. I guess it's still up for grabs how the internal NED properties represent wind. All the best, David -- David Megginson [EMAIL

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread David Megginson
Alex Perry writes: fgfs --aircraft=c172 --airport-id=KSFO --heading=270 --wind=0@50 The JSBSim C172 actually takes off, weathervanes in the air, then lands again facing north. The LaRCSim C172 flips over, and the UIUC C172 starts sliding smoothly sideways. YASim takes the prize

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread D Luff
David Megginson writes: No, that's not right after all. Following a message from Jon Berndt, I took a peek at the property browser, and the wind-{north|east}-fps is the to- direction, not the from- direction. JSBSim was using the from- direction already, while the other FDM's were usign

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread Christian Mayer
Curtis L. Olson wrote: Erik Hofman writes: Alex Perry wrote: I'd move it down the list, but it would be a crowd pleaser. People do ask for it. From the crash reports I've read and pictures I've seen, small planes tend to snap or crumple rather than explode (often none of the

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread James A. Treacy
On Mon, Feb 18, 2002 at 02:23:47PM -0500, John Check wrote: And they do it for entertainment value. For most people FGFS is classified as a game. That's right up there with offensive capability on the top 10 list at demos . Besides, we can always have a switch to turn it off. You mean

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread Cameron Moore
* [EMAIL PROTECTED] (Erik Hofman) [2002.02.18 03:52]: Roman Grigoriev wrote: Hi! Curtis could you please tell us your priotities to next FlightGear release and It would be 0.7.10 or 0.8.0? I would like to see a 0.8.0 release (moslty bugfixes and fgat support only). This should be the

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread Alex Perry
Alex Perry writes: I suspect the LaRCSim is the most accurate. It is possible to taxi (carefully) with those winds, but takes considerable planning and operation of the controls to make it work out safely. David comments: The tests were run with the plane stationary, engine at idle,

RE: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread BERNDT, JON S. (JON) (JSC-EX) (LM)
-- I'm not crazy, I'm plausibly off-nominal! http://www.f15sim.com - The only one of its kind. Hey. Are you paying royalties on that quote! ;-) Actually, my quote was that we wanted to be plausible, off-nominal, meaning in outer-envelope flight we wanted to be believable in our

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread David Megginson
Alex Perry writes: For a slight headwind, or a slight tailwind, you can use the ailerons to modify the effective angle of attack and oppose that rolling torque. However, the stated example is exactly at 90 degrees and thus this would have no effect. In real life, you'd zigzag down

[Flightgear-devel] More DC-3 3D model progress

2002-02-18 Thread matthew law
David, That is quite impressive! All done in blender/gimp? Vertex smoothing and transparent windows would be great... All the best, Matt. ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread Rick Ansell
On Mon, 18 Feb 2002 12:30:38 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote: Curt comments: Erik Hofman writes: Alex Perry wrote: I see nothing wrong with a fireball feature ... a PLIB sequenced 3D animation that gets loaded from a file (if requested by config option) and triggered

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread jsb
BTW, it's good to see that people have started experimenting with various combinations of wind and FDM's. There are interesting differences in ground handling between various models. Speaking of ground handling, all aircraft have the tendency to slowly float sideways, even with zero wind,

Re: [Flightgear-devel] FlightGear Priorities

2002-02-18 Thread Alex Perry
Rick said: The ideal, but probably unobtainable, result would be a excerpt from the accident investigation report: 'The aircraft impacted nose down with an angle of approximately 83 degrees to the vertical and 3 degrees of bank. There was no evidence of rotation about any of the aircraft

Re: [Flightgear-devel] Wind confusion.

2002-02-18 Thread Martin van Beilen
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Mon, Feb 18, 2002 at 04:09:37PM -0500, David Megginson wrote: I have a feeling that if I were a real C-172 pilot looking at 50 kt surface winds, I'd just leave the plane tied down and take a bus. I think you wouldn't feel very comfortable in

Re: [Flightgear-devel] Tiled panel progress

2002-02-18 Thread Alex Perry
http://www.spiderbark.com/fgfs/c172r-tiled-panel.png http://www.spiderbark.com/fgfs/c310-tiled-panel.png Very nice. Do you do enough texture re-use that it'll run well on low-texture-memory machines ? I'm doing a demo on Wednesday 8-) Other than that, you need some mini texture fragments

re: [Flightgear-devel] More DC-3 3D model progress

2002-02-18 Thread David Megginson
matthew law writes: That is quite impressive! Thanks. All done in blender/gimp? Yes, completely. After years of aversion, I found that it was actually quite easy to learn both because of the many excellent, step-by-step online tutorials. I *like* layers and masks in the Gimp now that I

Re: [Flightgear-devel] LED Fonts

2002-02-18 Thread John Check
On Monday 18 February 2002 09:44 pm, you wrote: John, David, other panel designers, I have just added support for multiple panel fonts. Right now we have the default (typewriter) font and an LED font. When specifying panel text, you can include fontled/font to specify the LED font. The

Re: [Flightgear-devel] Tiled panel progress

2002-02-18 Thread Jim Wilson
Alex Perry [EMAIL PROTECTED] said: http://www.spiderbark.com/fgfs/c172r-tiled-panel.png http://www.spiderbark.com/fgfs/c310-tiled-panel.png Very nice. Do you do enough texture re-use that it'll run well on low-texture-memory machines ? I'm doing a demo on Wednesday 8-) Other than

Re: [Flightgear-devel] Tiled panel progress

2002-02-18 Thread Alex Perry
Some reuse. I'm running a 16mb Voodoo3 3000. What will you be using? 8MB + AGP in a RagePro chipset ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] LED Fonts

2002-02-18 Thread Curtis L. Olson
Whups, should be arriving soon. This is the font that seemed to work the best of the 3 that people mentioned when I asked earlier. Curt. John Check writes: On Monday 18 February 2002 10:22 pm, you wrote: On Monday 18 February 2002 09:44 pm, you wrote: John, David, other panel designers,

Re: [Flightgear-devel] More DC-3 3D model progress

2002-02-18 Thread Martin Spott
That is quite impressive! Indeed ! Vertex smoothing and transparent windows would be great... Until now it's got a transparent a**, eh, tail ;-)) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !