How does one specify use of high res textures?
Or is this an auto-select feature during startup based on driver and
graphic card features
JW
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Hi Curt,
Silly question, if you have a moment...
Want to change the compiler option. Tried ./configure CFLAGS=-O3 but
seemed to have no effect
if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
-I/usr/local/include -g -O2 -D_REENTRANT -MT air
something stepping on the
Hi,
Trying to get my head around all the effects and shader stuff...
Are there some default effects and shaders that must run? Or can they
be disabled?
As a test I removed the Effects directory and turned off all the
shaders called out in the original preferences.xml file (running FG-2.2
and
Never mind, find them in materials.xml file,
however, would still like to turn these off while testing and mucking
with the shaders. Is this possible with crashing the program?
John
On Sat, 2011-07-09 at 13:31 -0700, John Wojnaroski wrote:
Hi,
Trying to get my head around all the effects
HI,
Have been digging into the source trying to better understand the
structure of the FG lighting system and constructs.
Keep coming across this function toOsg as in
bb.expandBy(toOsg(_lights[i].position));
or
fog-setColor(toOsg(fogColor));
and
light-setDiffuse(toOsg(l-scene_diffuse()));
Have
On Sun, 2011-06-26 at 16:38 -0700, Gene Buckle wrote:
On Sun, 26 Jun 2011, Torsten Dreyer wrote:
Buenos Dias Ezequiel and welcome aboard!
We have a fairly complex multi-monitor display setup on our presentation
machine. You can find our configuration from last year's FSweekend at
Hi,
Got a basic distortion/shader program working to do edge blending and
gamma correction for multi-projector systems. Also includes changes to
Tim's basic distortion code to handle reading in a mesh file created by
external programs for a cylindrical screen Now the question is where to
place
On Mon, 2010-08-23 at 23:16 -0600, Ron Jensen wrote:
On Monday 23 August 2010 21:37:06 Ampere K. wrote:
Thank you very much Jon and Ron. That certainly cleared things up for me.
You're welcome
I only have one question left, which is my original question regarding
turbofan in JSBsim.
Hi Durk
Are departure/arrival times specified in GMT or local times?
Created some UAL flights from KSFO to KDFW and KPHX with departure times
of 12:10 and 12:15 once a day. started FG with a time of noon, a number
of AI aircraft were created (repeat time was WEEK) at the gates but
after that
Hi Durk,
Thank you for the expanded explanation. It's making a lot more sense to
me now. :-)
Have a few more questions, but for now need to spend some time/effort to
build a scenario using the wiki tools.
Regards
John
Could someone tell me if the AI and traffic manager are active? Looking
at the source, seems a lot of code is commented out. Haven't tried to
walk thru the code just yet to figure out logic and flow and data
structures.
When starting at KSFO the default seems to be four 737's from Air
Canada
Doing this build on a new machine, thinking I have all the required
support files and libraries loaded and new data files. Things work fine
with 1.9.1 on the other machine, but that was done almost two years ago
and the memory is fuzzy and any notes are long gone.
Just a quick try to see if
Hi,
A while back a few folks asked for some pics on the control loading
system I was working on. Finally a little time to post a few pics
see http://www.flickr.com/photos/flyr15/
Currently working on the PID and control algorithms and some code in FG
to compute neutral elevator/stick position.
Looks like it is based on the work of Mark Harris which was used for the
initial set of 3D cloud rendering in FG. (See his Phd thesis for more
details.)
Multi-core CPUs are becoming the norm, might be worth a second look.
John
On Sun, 2010-07-18 at 22:47 -0300, Pablo Rogina wrote:
A paper
?
Fabian
On Sat, Jun 6, 2009 at 11:22 PM, John Wojnaroski cas...@mminternet.comwrote:
We've implemented that capability in our version of FG supplied to
NASA/Ames as part of the 737NG project; however that requires a totally
different approach to modeling the engine, fuel tanks, and engine feed
Fabian Grodek wrote:
Hello,
Is it possible to simulate an engine failure during takeoff (or at any
flight stage) in Flightgear? If the answer is positive, is there an aircraft
model (with two or more engines, of course) ready to do that?
I've tried to set set-running property to false or 0 in
Gene Buckle wrote:
There are reverse REV indications in the cockpit located above the N1
gauges and digital readout window on the EICAS display. To deploy the
Is that indication present on the -200 series? If so, I'd never noticed
it. :) That's the only model I have experience with
Hi Curt,
Took the liberty to talk to the folks at Red Bird, Todd (spelling?) in
particular.
explained our relationship, etc, etc.
One of the items for your gap study to consider is how to handle the
hardware interfacing, especially if they want to use the modular
approach. My questions
I'm asking the same question again. :-(
Started a build of the CVS on an older 32-bit machine and wound up in
the same place
clude -DPKGLIBDIR=\/usr/local/share/FlightGear\ -g -O2 -D_REENTRANT
-MT fg_os_osgviewer.o -MD -MP -MF .deps/fg_os_osgviewer.Tpo -c -o
fg_os_osgviewer.o
at 3:51 PM, John Wojnaroski wrote:
I'm asking the same question again. :-(
Started a build of the CVS on an older 32-bit machine and wound up in
the same place
clude -DPKGLIBDIR=\/usr/local/share/FlightGear\ -g -O2 -D_REENTRANT
-MT fg_os_osgviewer.o -MD -MP -MF .deps/fg_os_osgviewer.Tpo -c -o
minimum version of boost is 1.34
-Fred
- John Wojnaroski a écrit :
I'm asking the same question again. :-(
Started a build of the CVS on an older 32-bit machine and wound up in
the same place
clude -DPKGLIBDIR=\/usr/local/share/FlightGear\ -g -O2 -D_REENTRANT
-MT fg_os_osgviewer.o -MD
Alex Buzin wrote:
David L. Page wrote:
Unfortunately, Chromium doesn't support OpenGL 2.0 or higher, right now.
As I know FG 1.9.0 is using shaders to render trees and clouds. May be
this is a problem.
Try to find FG 1.0.0 or 0.9.10, it can be at the same FTP resource as 1.9.1.
Alex
Csaba Halász wrote:
On Fri, Feb 6, 2009 at 6:10 PM, John Wojnaroski cas...@mminternet.com wrote:
Do you mean shaders as in vert and frag program running on the GPU
that are loaded, compiled, and linked with GLSL? There is support in
OSG for these types of shaders, but I could not find any
Curtis Olson wrote:
On Sat, Jan 17, 2009 at 6:00 PM, syd adams adams@gmail.com wrote:
So, how about it? Who is serious about going down that
road?
I am , for one, which is why I dont get the apperent need to impress the
general user community... I didn't think we were creating a game
Curtis Olson wrote:
On Sat, Jan 17, 2009 at 6:30 PM, John Denker j...@av8n.com wrote:
On 01/17/2009 05:16 PM, Curtis Olson wrote:
http://www.atcflightsim.com/index.html
If I may be permitted to answer in kind:
http://www.atcflightsim.com/pricing.html
You are expecting
I recently setup a dual core 64-bit machine with FG-1.0 which works just
fine.
Now doing the same with a single core 64 bit machine. After instaling
OSG-2.6.0 tried to run an example program and got
the following error
[cas...@rampart OpenSceneGraph]$ osgparticle
Error: Unable to create
Matthew Tippett wrote:
For comparison, can anyone show some screenshots of MS FSX or X-Plane clouds?
Regards... Matthew
FWIW here are a few pics of a 737 sim we just delivered to NASA/HCSL at
Ames. We'll be using FlightGear on a 64bit machine with OSG and a high
end graphics system on
gerard robin wrote:
On sam 9 août 2008, Ralf Gerlich wrote:
Hi Stuart!
Stuart Buchanan wrote:
Just to keep everyone up to date on where I am with porting 3D clouds to
FG OSG:
http://www.nanjika.co.uk/flightgear/clouds.jpg
Obviously there is still a lot of work to be done before they
Gijs de Rooy wrote:
Hello John, Thanks to Georg Vollnhals I found your emailadres, but becayse I
didn't get an answer I try to reach you through the mailinglist.
Sorry, I did not see your earlier post. Possible my spam filters may
have blocked it. ATM, I'm very busy getting some software
Hi,
Just finished putting together a dual-core 64 bit machine with Centos5.1
The FlightGear build and install was going just fine until trying to
compile FlightGear ( the CVS version )
right at the start, the gl-info complained about not finding glut
functions. Looking in /usr/include/GL and
) Curt will be getting a DVD of
the 2-day proceedings. Might be worthwhile to post portions on the
website. If anyone wants a complete set of all the proceedings, will be
happy to copy and mail a DVD for the cost of handling and postage
($10.00 ???)
John W.
Georg Vollnhals wrote:
John
Syd wrote:
Vivian Meazza wrote:
Behalf Of Syd
Sent: 14 April 2008 08:03
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Trees
John Wojnaroski wrote:
My apologies to all the tree-huggers out there ;-) but
how does one
My apologies to all the tree-huggers out there ;-) but how does one
disable all the trees?
Great for mountains and forests scenery tiles; however last month when I
was up at Ames don't recall all that lumber around the runway and know
that NASA will not care for all the trees around KDFW when
Vikas N Kumar wrote:
On Fri, Mar 14, 2008 at 7:47 PM, Vikas N Kumar
[EMAIL PROTECTED] wrote:
I reinstalled FlightGear, SimGear, OpenSceneGraph from their respective
CVS/SVN repositories and rebuilt everything successfully.
However, SimGear required plib so I had to install plib as well and
Vikas N Kumar wrote:
Hi
I am sure this question has come up many times on this and the users mailing
lists.
I now have setup a machine with an AMD Athlon X2 4200+ dual core CPU, 2GB
RAM, Slamd64 Linux and 2 NVIDIA Graphics cards (FX5200 PCI based Dual head
and FX 8600 GTS PCI-E based dual head)
Hi Curt,
I started working on setting signs at KDFW and got stuck immediately :-(
Started the UFO but the old style menus came up; not at all like the
ones you used. Is there a property value to set for the menu? Using
FG-1.0. Is that menu in the osg version only? Any tips/suggestions on
that SCALE is this weekend in Los Angeles, CA (USA). I will
be there with John Wojnaroski (http://www.lfstech.com) demoing his 747
simulator. If anyone is in the neighborhood, please stop by and say hi, we
should be pretty easy to find!
Just look for the big blue canopy and crowd ;-)
Curt
Hi,
Looking over a couple of xml aircraft files and aero numbers...
Can any of you aero experts out there identify the coefficients that
account for wing dihedral? I can't seem to find anything that would
account for the difference in wing lift on left side versus right side
thereby creating
LeeE wrote:
On Monday 07 January 2008 18:24, LeeE wrote:
On Monday 07 January 2008 11:07, Chris Metzler wrote:
On Sun, 6 Jan 2008 23:00:22 +
LeeE wrote:
Can anyone else confirm this problem on the OSG cvs branch?
Yes, I see it too, and have for at least a couple
Berndt, Jon S wrote:
Unfortunately, the supporting code is not part of the JSBSim
baseline so it is impossible to see how it works , although
it has been submitted a while back. You can see the
supporting source changes by downloading the tar file of the
code used at a Mathworks expo and will
Hi,
have come across an interesting problem (maybe)
Looking at data coming across the opengc socket interface.
in 0.9.10 the pressure altitude is reported as 29.9069
in the 0.9.11-pre2 it is reported as 5.32503e-315
in the CVS osg head it is reported as 29.9017
Need to dig further, but
Hi,
did you run configure with--enable-osgviewer ?
JW
jean pellotier wrote:
Hi all
I tryed to run flightgear cvs-OSG using two displays, running two X
instances (different resolution) and when I start flightgear in a
terminal on the second display, it always start on the fist one.
The
Curtis Olson wrote:
I say it's go time. :-)
Curt.
I say go with 0.9.11. And for those worried about that number, work
extra hard updating/improving the code so we can then quickly move to
0.9.12 :-) Or better still, start a new versioning system with OSG.
JW
Hi Durk,
looking over my logs, there was quite a bit of traffic downloading the
pre-release version of FG and the base files. Glad I could help. Do you
want to continue with this arrangement or has Curt had a chance to setup
the ftp server for you?
If not I can give you ftp access and
Hi,
Flightgear at Scale this year will be either the OSG version or 0.9.11.
We're trying to negotiate for a bit more space and power to set up three
large scale screens.
Curt posted a notice to the upcoming events regards the show.
Joysticks? We don't need no stickin' joysticks ;-) The
Hi,
The pre-release tar files have been uploaded to an alternate site for
the interim to relieve the load on Durk's machine.
Files are at http://www.lfstech.com/pub/flightgear or
ftp://www.lfstech.com/pub/flightgear. Should also be quite a bit faster.
JW
Hi,
Running OSG-2.2 and FG cvs...
After turning off all the models, panels, views, etc, I'm left with the
default yellow-green glider model in the scene. Does one have to set
the view or eyepoint in front of the model to make it disappear or is
there a more correct way to eliminate the
Vivian Meazza wrote:
John Wojnaroski
Sent: 18 November 2007 16:15
To: FlightGear developers discussions
Subject: [Flightgear-devel] Default glider model
Hi,
Running OSG-2.2 and FG cvs...
After turning off all the models, panels, views, etc, I'm
left with the
default yellow-green glider
Melchior FRANZ wrote:
* John Wojnaroski -- Sunday 18 November 2007:
Vivian Meazza wrote:
model
pathModels/Geometry/null.ac/path
/model
Cannot find model file
/usr/local/FlightGear-osg/data/Aircraft/747-200/Models/Geometry
Hi,
Having a strange problem with the latest osg version.
Upon startup, the initial frame rate sitting on the runway at KSFO is
around 27fps, not bad for the older Nvidia graphic boards currently in
the system. With multiple cameras and monitors (3) it drops to around
15fps, marginal but
Jon Stockill wrote:
Curtis Olson wrote:
2. In terms of who does the interfacing work, us or them. I think that
boils down to who benefits. I suspect that the FlightGear users will
have a bigger benefit from getting access to the vatsim world than visa
versa. Based on what I've seen on
Detlef Faber wrote:
Am Samstag, den 01.09.2007, 22:24 +0100 schrieb Vivian Meazza:
...
I'm with you on this one John, except I can't see how to integrate that
solution, or the particle solution with the weather radar. But perhaps some
real expert can ...
I'm working on an idea using
Tim Moore wrote:
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Hash: SHA1
Harald JOHNSEN wrote:
Vivian Meazza wrote:
John Wojnaroski
...
I've yet to see a system that IMHO tops what Mark Harris did
a few years
ago part of his doctoral thesis.
See http://www.lfstech.com/img
AnMaster wrote:
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Hash: SHA512
John Wojnaroski wrote:
I've yet to see a system that IMHO tops what Mark Harris did a few years
ago part of his doctoral thesis.
See http://www.lfstech.com/img/sfo_clouds.jpg.
Another thing, in that picture
I've yet to see a system that IMHO tops what Mark Harris did a few years
ago part of his doctoral thesis.
See http://www.lfstech.com/img/sfo_clouds.jpg.
Someone made a decision a few years ago to replace rather than improve.
Think we all lost a very promising
implementation, but there might
Hi,
Working with the latest CVS from Flightgear and OSG-2.1.5. Seeing this
message repeating over and over...and over.
Also did a cvs update on the data. Using the 737-300 aircraft model at
the moment
Cannot find image file
Cannot find image file
Cannot find image file
Cannot
Hi,
renderer.cxx: In member function `void FGRenderer::splashinit()':
renderer.cxx:403: error: `setUpdateVisitor' undeclared (first use this
function)
renderer.cxx:403: error: (Each undeclared identifier is reported only
once for
each function it appears in.)
renderer.cxx: In static
Ulrik Hjort wrote:
Hi,
On the goal/wish list gas turbine engine modeling is mentioned. Anyone who
know the status on this project ? I'm interested in this topic but will not
jump into it before I know what the status is. Anyone already started on it ?
I use a gas turbine model for the 747
Hi,
I'm looking for a way to pause/unpause Flightgearfrom a remote
workstation either via an ssh/telnet command string (ssh preferred for
security) or from a separate interactive bash script running on the same
host.
At the moment, my mind is drawing a complete blank and the docs don't
seem
Vivian Meazza wrote:
embryo plans for adding ground echoes. We have yet to port 3D clouds to osg,
so there is no weather to display on the osg version of wxradar.
FWIW...
Unfortunately, I won't have any time for about two or three months, but
might suggest a relook at Mark Harris' code for
Vivian Meazza wrote:
John
Sent: 15 June 2007 16:26
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
Vivian Meazza wrote:
embryo plans for adding ground echoes. We have yet to port
3D clouds to
osg, so there is
oops, me bad.. think I found the problem.
Forgot to load in the new scenery tiles for those locations
Sorry about that, apologies all around
John W.
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Martin Spott wrote:
John Wojnaroski wrote:
Martin Spott wrote:
Sorry, John, this has nothing to do with selective morality - as you
allege. After reading these lines I'd say you have severe difficulties
telling the difference between flying and shooting/killing.
Ooo
John Wojnaroski wrote:
The other thing I didn't notice mention of is the superb improvement in
ground
type representation in YASim which finally gives us water (with
waves/swell)
for seaplane operations and of course correct behaviour on other
surfaces for
other types of aircraft
Martin Spott wrote:
John Wojnaroski wrote:
As Curt noted we've already crossed over into the twilight zone. If
you're opposed to the idea then lets remove ALL models of military
aircraft AND civilian derivatives and ALL operations that have a
military/combat purpose (e.g: tacan, HUDs
The other thing I didn't notice mention of is the superb improvement in
ground
type representation in YASim which finally gives us water (with
waves/swell)
for seaplane operations and of course correct behaviour on other
surfaces for
other types of aircraft.
I'm sure John W. will pick
OK, here is the list of salient changes for the next release of
Simgear. If I've missed any please let us know
Redefined airport signage class to a more general class for all signs
Added new commands to create signs
More stringent header dependencies
Sign emissive values settable via material
Hi,
Is there any info/data on FG frame rates with OSG vis-a-vis previous
plib versions running on comparable hardware?
Running with the 23 Apr release of OSG and the latest FG/SG software I'm
seeing frame rates around 22 fps. The same configuration at KSFO with
plib and the 0.9.10 release
msg to self ;-)
problem is with neither distribution, just a dumb error on my part
setting up the openGL libraries and include files.
Sorry for the noise
John
John Wojnaroski wrote:
Hi,
I'm not sure where or who this problem belongs to, so posting to both
groups
Using Debian 'etch
Hi,
I'm not sure where or who this problem belongs to, so posting to both groups
Using Debian 'etch', linux-2.6.17, gcc-4.1.
OSG is SVN from 23 Apr 07 and Simgear/FlightGear is latest CVS as of 27
Apr 07.
Initial build went just fine on all programs and flightgear program came
up just fine.
Downloaded the latest OSG version (23APR07) and latest flightgear source
from CVS. Here is the error mesgs...
make[2]: Entering directory `/usr/local/src/FlightGear/src/ATC'
if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
-I/usr/local/include -g -O2 -D_REENTRANT -MT
Yes, that's it. :-)
Thank you Georg
John W.
Vollnhals wrote:
John Wojnaroski schrieb:
Silly question follows
After several months I finally found the time to do a new and fresh
install of the latest OSG software and FlightGear. Build went just fine
and now ready to run
Hi,
Just did an update from cvs of the latest and greatest, build went just
fine, but...
at run time, the program segfaults after the welcome screen comes up.
Before running down the halls screaming and setting my hair on fire,
thought an update to the base package might be appropriate ;-)
It's been a while, I found it.
JW
John Wojnaroski wrote:
Hi,
Just did an update from cvs of the latest and greatest, build went just
fine, but...
at run time, the program segfaults after the welcome screen comes up.
Before running down the halls screaming and setting my hair on fire
AJ MacLeod wrote:
On Thursday 22 February 2007 13:28, John Denker wrote:
Solving this problem is easy:
I'd say so too... for exact values rather which don't rely on modelled
instrumentation can't one just use the values provided under /position in
the property tree?
That would
Ralf Gerlich wrote:
Hi,
Rob Ratcliff wrote:
You could use an event distribution (Pub/Sub) paradigm based on
something like the CORBA Notification Service (Event Service), the CORBA
property service, the newer Data Distribution Service (DDS) or something
like the High Level Architecture
leee wrote:
On Monday 12 February 2007 17:54, Jim Campbell wrote:
Hi,
Curtis has already hinted as to how the following may be done with his
remote FDM.
To my mind flightgear can be broken down into distinct plugin
modules. There is the FDM, the external world visualisation,the
cockpit input
Pep Ribal wrote:
What I'm asking to you is some help regarding communication between
Flightgear and the client, which will have to produce an information
flow between the simulator and the server, regarding weather, planes
position, and so on.
Hi Pep,
Over the past few years we've tried
Roy Vegard Ovesen wrote:
On Sunday 21 January 2007 19:15, John Wojnaroski wrote:
Likewise, not sure where you're going with this. ATC simply reports the
current altimeter setting to the pilot. Above FL180 all altimeters are
set to 29.92 or 1013. Encoding report aircraft altitude, otherwise
Roy Vegard Ovesen wrote:
On Sunday 21 January 2007 17:42, Martin Spott wrote:
Roy Vegard Ovesen wrote:
I asked on the developer list if anyone knew how ATC converted from
pressure altitude to altitude, because I think that would be the correct
way to do it. Does anyone know?
How
Curtis Olson wrote:
On 1/10/07, Martin Spott [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] wrote:
Yup, this is not really new to me as I've been already trying
different
yokes and rudder pedals with different simulated C172's. This is why I
was asking for the type of the
Curtis Olson wrote:
Now that I am hosting the FlightGear web site with a commercial
hosting service, it becomes quite easy to setup online forums using
phpBB2.
I know our development culture is built around mailing lists. I'm
sure the FlightGear community will be decisively split
Vikas N Kumar wrote:
Hi All
I need some help in collecting real-time data from FlightGear while
the aircraft is being flown. I will need it when I interface it with
hardware for instrument panels etc.
Could someone point where I could look for some info on this ? Either
in the source code or in
Melchior FRANZ wrote:
* Curtis Olson -- Tuesday 21 November 2006 18:22:
Does anyone have any sample C/C++ code that will interface with FlightGear's
--telnet interface?
What about ./scripts/example/fgfsclient.{c,cxx} ?
You might take a look at Chap 15, page 589 in UNIX Network
IMHO sounds a like a bit of a forced fit for a limited capability...
OTH I've built a board for the 747 project that provides input/output
for 128 discrete static switches, 64 momentary switches, 16 rotary
encoders, and drivers 128 LEDs and/or 16 numeric 7-segment LED displays.
It all fits on
Hi Martin,
I think I have just what your looking for and can help you.
Have a prototype board I just finished for interfacing my throttles on
the 747 project. I'll also be using it for the flight yoke, rudders,
toe brakes, spoilers, etc
It provides eight A/D channels with a 12 bit data word
Okay, enough fun for one day..
Flightgear cvs built and runs with OpenSceneGraph cvs.
Looks like around 40fps out of KSFO
Thanks for all the help
JW
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Didier Fabert wrote:
this page is very interesting
http://www.gnu.org/licenses/gpl-violation.html
i understand that if we think there is a gpl violation, we must write to them
at [EMAIL PROTECTED] they know if it's a violation or not !
regards
True, but ultimately it becomes the obligation
Curtis Olson wrote:
Someone just directed me to the following ebay vendor selling FlightGear.
http://cgi.ebay.com.au/Realistic-Professional-Aviation-Flight-Simulator_W0QQitemZ260053619883QQihZ016QQcategoryZ80336QQrdZ1QQcmdZViewItem
At first glance I thought, no big deal, just another person
Tim Moore wrote:
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Mathias Fröhlich wrote:
Some have asked if flightgear works with OpenSceneGraph CVS HEAD.
I do not yet use the CVS version. But with that ac3d reader checkin from
yesterday it might be worth a try.
It does work
Thomas Biwer wrote:
Doug,
thank you for your help. yeah, might be your right. Anyhow, if this is the
case I have no idea how to get the pressure measurement information out of
flightgear...
thomas, probably this variable holds the pressure setting, and not the
pressure measure
Mathias Fröhlich wrote:
On Friday 10 November 2006 19:28, John Wojnaroski wrote:
Frederic Bouvier wrote:
Quoting John Wojnaroski :
Understand we still need plib, the openal stuff; what about Simgear?
will the latest released version work or is it best to get the latest
cvs
Curtis Olson wrote:
I think you will need at least libjpeg-devel and giflib-devel.
giflib-devel is the one I hit which wasn't installed by default on fedora.
Curt.
Right, I knew that ;-), Should have had my morning coffee first, before
trying something more complicated than walking...
Martin Spott wrote:
John Wojnaroski wrote:
Downloaded a fresh CVS copy to try out the updates to the OSG port.
[...]
About the only strange, quirky thing is that when untarring the file,
getting a warning msg regards time stamp set to the epoch on some of the
files. Am I grabbing
Curtis Olson wrote:
On 11/10/06, John Wojnaroski [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] wrote:
Downloaded a fresh CVS copy to try out the updates to the OSG
port. An
earlier first attempt built and segfaulted when loading the
c172. After
getting the fresh tar
John Wojnaroski wrote:
Curtis Olson wrote:
On 11/10/06, John Wojnaroski [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] wrote:
Downloaded a fresh CVS copy to try out the updates to the OSG
port. An
earlier first attempt built and segfaulted when loading the
c172. After
Frederic Bouvier wrote:
Quoting John Wojnaroski :
Understand we still need plib, the openal stuff; what about Simgear?
will the latest released version work or is it best to get the latest
cvs version?
This is mandatory in any case. FlightGear and SimGear should match.
OK, after
Georg Vollnhals wrote:
John Wojnaroski schrieb:
Frederic Bouvier wrote:
Quoting John Wojnaroski :
Understand we still need plib, the openal stuff; what about Simgear?
will the latest released version work or is it best to get the latest
cvs version
Justin Smithies wrote:
Tried installing OSG as instructed by your emails and maked and installed in
the correct order.
But make on the openproducer just threw up this error ?
HELP
Version'
../../../lib/Linux32/libosgProducer.so: undefined reference to
FG is being terminated during startup. Can one start fgfs with a bash
script under gdb? Or is the way to build an fgfsrc type file and load
/usr/local/bin/fgfs and then execute to get a back trace? Not all that
familiar with using it for debugging...
:
:
:
Warning: Material::setShininess()
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