On Sunday 02 December 2007, John Denker wrote:
> > The problem that I am addressing is the fact that an object can not move
> > from one position to another in an instant.
>
> Why?
Simply because it's impossible, but if it can move faster than our simulator
rate, then it does not matter. Or was t
On 12/02/2007 01:14 PM, Jon S. Berndt wrote:
> In a C-172, for instance, ...there is a direct connection between the stick
> and
> rudder.
Yup.
And that's not limited to little Cessnas, either. Additional
examples to illustrate the same point include:
DC-9 pilots say that DC stands for Direct
On Sun, 2 Dec 2007 14:13:49 +0100
Roy Vegard Ovesen <[EMAIL PROTECTED]> wrote:
> When prssing the 5 key on the numeric keypad to reset the controls to zero,
> the control surfaces instantly move to their origin. Similar effects can also
> happen when an autopilot controller is activated, and whe
Maik
> Sent: 02 December 2007 13:49
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] RFC: Control surface position damping
>
>
> Hi Roy,
> Roy Vegard Ovesen schrieb am 02.12.2007 14:13:
> > When prssing the 5 key on the numeric keypad
> Roy:
>
> Possibly, it is because many of the aircraft flight models were written
> before the specific capabilities became available. There are two flight
> control components provided by JSBSim which could be added into the
> control
> path for a JSBSim aircraft to affect movement of an aerosur
> Turns out that JSBSim and YASim already has what I'm looking for.
>
> My question then is reduced to: why doesn't more FDM modellers use
> these features of JSBSim and YASim to create cotrol surfaces that seem to
> have mass?
>
> Roy Vegard Ovesen
Roy:
Possibly, it is because many of the aircr
On Sunday 02 December 2007 15:18, Roy Vegard Ovesen wrote:
> On Sunday 02 December 2007, Roy Vegard Ovesen wrote:
> > I think moving a control surface, like for example the rudder, from
> > full left deflection to rull right deflection in an instant is
> > unrealistic. To make this more realistic I
On 12/02/2007 10:18 AM, Roy Vegard Ovesen wrote:
> My question then is reduced to: why doesn't more FDM modellers use these
> features of JSBSim and YASim to create cotrol surfaces that seem to have mass
Probably because in most cases, it would a very unrealistic
way to deal with the reported pr
On Sunday 02 December 2007, Roy Vegard Ovesen wrote:
> I think moving a control surface, like for example the rudder, from full
> left deflection to rull right deflection in an instant is unrealistic. To
> make this more realistic I think we should put in a low pass filter
> somewhere in the chain
On 02/12/2007, Roy Vegard Ovesen <[EMAIL PROTECTED]> wrote:
> I mentioned the "5" key only as an example. I am not proposing to put a filter
> on that command.
In general, then, as others have mentioned, this belongs in the flight
models rather than the input layer. The input layer *requests* a
On Sun, 2 Dec 2007, Curtis Olson wrote:
> This touches on an earlier design flaw in FlightGear. We have control
> inputs feed directly into surface positions, and that is it. There is some
> horsing around you can do with Nasal, but it's not ideal. What we really
> should have [I think] is pilo
On Sunday 02 December 2007, David Megginson wrote:
> That's true for control surface movement in general, but I had
> (mis)understood that Roy was proposing this specifically for the '5'
> key -- that's a simulator-specific key that has no real-life
> equivalent, so binding it to a new command that
On Sunday 02 December 2007, John Denker wrote:
> That's not a good solution. That's highly unrealistic.
>
> In real life, in a small airplane, if I decide to stomp on the
> rudder pedal, the rudder is going to move real fast. The
> realistic time scale is not long compared to 1/30th of a
> second
On 02/12/2007, John Denker <[EMAIL PROTECTED]> wrote:
> In real life, in a small airplane, if I decide to stomp on the
> rudder pedal, the rudder is going to move real fast. The
> realistic time scale is not long compared to 1/30th of a
> second i.e. the inverse frame rate. That is to say, any
>
Hi Roy,
Roy Vegard Ovesen schrieb am 02.12.2007 14:13:
> When prssing the 5 key on the numeric keypad to reset the controls to zero,
> the control surfaces instantly move to their origin. Similar effects can also
> happen when an autopilot controller is activated, and when a noisy joystick
> is
On Dec 2, 2007 7:26 AM, John Denker <> wrote:
> > To make
> > this more realistic I think we should put in a low pass filter somewhere
> in
> > the chain from crontrol device to FDM. My first thought would be to do
> the
> > filtering just befir handing the value over to the FDM.
>
My thought is
On 12/02/2007 08:13 AM, Roy Vegard Ovesen wrote:
> When prssing the 5 key on the numeric keypad to reset the controls to zero,
> the control surfaces instantly move to their origin. Similar effects can also
> happen when an autopilot controller is activated, and when a noisy joystick
> is interf
On 02/12/2007, Roy Vegard Ovesen <[EMAIL PROTECTED]> wrote:
> I think moving a control surface, like for example the rudder, from full left
> deflection to rull right deflection in an instant is unrealistic. To make
> this more realistic I think we should put in a low pass filter somewhere in
> th
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