There are 2 little things I moticied in the Seneca, I don't know if these
are intentional :
Nope - they are bugs!
-- the ki525a knobs do not light at night with the other instruments. Is it
like this in real ? It makes it difficult to dial a heading/obs at night.
Fixed.
-- whatever I set
Thanks for pointing these out.
Torsten
Thank you ! Now , to work these SID/STARs :)
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There are 2 little things I moticied in the Seneca, I don't know if these are
intentional :
-- the ki525a knobs do not light at night with the other instruments. Is it
like this in real ? It makes it difficult to dial a heading/obs at night.
(removing lines 37 and 38 in
On Wed, 2009-06-24 at 06:59 +0200, Anders Gidenstam wrote:
On Tue, 23 Jun 2009, Victhor wrote:
Btw Jon:
Reset in FlightGear yields multiple /fdm/jsbsim property subtrees.
Here, too.
This is a result of my experimenting with the multiple FDM feature again -
which is not ready, but which
On Wed, 24 Jun 2009, Jon S. Berndt wrote:
On Wed, 2009-06-24 at 06:59 +0200, Anders Gidenstam wrote:
On Tue, 23 Jun 2009, Victhor wrote:
Btw Jon:
Reset in FlightGear yields multiple /fdm/jsbsim property subtrees.
Here, too.
This is a result of my experimenting with the multiple FDM
It's working again. Thanks! :D
On Wed, 24 Jun 2009, Jon S. Berndt wrote:
On Wed, 2009-06-24 at 06:59 +0200, Anders Gidenstam wrote:
On Tue, 23 Jun 2009, Victhor wrote:
Btw Jon:
Reset in FlightGear yields multiple /fdm/jsbsim property subtrees.
Here, too.
This is a result of my
On Wed, 24 Jun 2009, Jon S. Berndt wrote:
This is a result of my experimenting with the multiple FDM feature again -
which is not ready, but which should be innocuous. Apparently it's not. Did
you use the JSBSim.cxx from JSBSim CVS? I think I can fix this fairly
easily.
Jon,
Ron Jensen
Jon,
Ron Jensen suggested this idea as a solution for the multiple FDM
subtrees. It seems to work fine in FlightGear. Would it also work for
your multiple FDM work in JSBSim/CVS?
Anders (and Ron),
I'll test this out as soon as I can. It may be a few days.
Jon
Index:
On Wed, 2009-06-24 at 06:59 +0200, Anders Gidenstam wrote:
On Tue, 23 Jun 2009, Victhor wrote:
Btw Jon:
Reset in FlightGear yields multiple /fdm/jsbsim property subtrees.
Here, too.
I also think JSBSim in FlightGear is creating initfile.xml:s again, has
anyone else seen that?
Yes, doing
On Wed, 2009-06-24 at 06:59 +0200, Anders Gidenstam wrote:
On Tue, 23 Jun 2009, Victhor wrote:
Btw Jon:
Reset in FlightGear yields multiple /fdm/jsbsim property subtrees.
Here, too.
I also think JSBSim in FlightGear is creating initfile.xml:s again,
has
anyone else seen that?
Rather long title, eh? :D
I'm getting an error with the Seneca II. IndependenVar property,
ice/wing in Table definition is not defined.
That's all.
Even with debug logs, the rest of it is just JSBSim aerodynamic tables.
They stop in that error.
Hmm something in JSBSim has changed that
: Wednesday, June 24, 2009 11:48 AM
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Seneca II not working after today's simgear
update that fixed the screens
Rather long title, eh? :D
I'm getting an error with the Seneca II
We're getting more careful about properties. No longer are referenced
properties merely created if they do not exist. That can lead to errors. A
referenced property needs to already exist, or it needs to be declared.
What makes me wonder is, that after adding
property
Rather long title, eh? :D
I'm getting an error with the Seneca II. IndependenVar property,
ice/wing in Table definition is not defined.
That's all.
Even with debug logs, the rest of it is just JSBSim aerodynamic tables.
They stop in that error.
-devel] Seneca II not working after today's simgear
update that fixed the screens
Rather long title, eh? :D
I'm getting an error with the Seneca II. IndependenVar property,
ice/wing in Table definition is not defined.
That's all.
Even with debug logs, the rest of it is just JSBSim aerodynamic
]
Sent: Tuesday, June 23, 2009 5:03 PM
To: flightgear-devel@lists.sourceforge.net
Subject: [Flightgear-devel] Seneca II not working after today's simgear
update that fixed the screens
Rather long title, eh? :D
I'm getting an error with the Seneca II. IndependenVar property,
ice/wing in Table
On Tue, 23 Jun 2009, Victhor wrote:
Rather long title, eh? :D
I'm getting an error with the Seneca II. IndependenVar property,
ice/wing in Table definition is not defined.
That's all.
Even with debug logs, the rest of it is just JSBSim aerodynamic tables.
They stop in that error.
It looks
On Fri, 2009-03-13 at 11:27 +, Alasdair Campbell wrote:
I have noticed that the seneca's HSI is permanently stuck at 360°
Can someone please let me know if they experience the same problem?
In my case this problem has been present for a long time.
Can anyone help?
Sorry, I forgot to
On Fri, 2009-03-13 at 11:27 +, Alasdair Campbell wrote:
I have noticed that the seneca's HSI is permanently stuck at 360°
Can someone please let me know if they experience the same problem?
In my case this problem has been present for a long time.
Can anyone help?
Sorry, I forgot to
On Fri, 2009-03-13 at 14:41 +0100, Torsten Dreyer wrote:
On Fri, 2009-03-13 at 11:27 +, Alasdair Campbell wrote:
I have noticed that the seneca's HSI is permanently stuck at 360°
Can someone please let me know if they experience the same problem?
In my case this problem has
On Fri, Mar 13, 2009 at 2:41 PM, Torsten Dreyer tors...@t3r.de wrote:
On Fri, 2009-03-13 at 11:27 +, Alasdair Campbell wrote:
I have noticed that the seneca's HSI is permanently stuck at 360°
Can someone please let me know if they experience the same problem?
In my case this problem has
On Fri, 2009-03-13 at 17:41 +0100, Torsten Dreyer wrote:
On Fri, 2009-03-13 at 14:41 +0100, Torsten Dreyer wrote:
On Fri, 2009-03-13 at 11:27 +, Alasdair Campbell wrote:
I have noticed that the seneca's HSI is permanently stuck at 360°
Can someone please let me know if they
- Get the latest update from CVS
- Via the Menu call Help-Start Tutorial
Or
- Read this
http://wiki.flightgear.org/flightgear_wiki/index.php?title=Piper_PA34-200T_Seneca_II
http://wiki.flightgear.org/flightgear_wiki/index.php?title=Seneca_II_Checklist
somehow it seems that the used joystick axis (knobs at the joystick) do
not indicate the asked maximal value to the tutorial.
What do the properties
/controls/engines/engine[n]/mixture
and
/controls/engines/engine[n]/propeller-pitch
indicate when you set your relevant joystick controls to
Where can I find the tutorial?
Fabian
On 12/1/07, Georg Vollnhals [EMAIL PROTECTED] wrote:
Hi Torsten,
very nice you created a lot of tutorials which really increases the
value of your Seneca II as more and more interested people can learn
how to do it right.
I just want to inform you
Hi Torsten,
very nice you created a lot of tutorials which really increases the
value of your Seneca II as more and more interested people can learn
how to do it right.
I just want to inform you that I recognized a technical problem with
your engine-start(???) tutorial. It is asked to put the
Thanks, I've been looking for a good DATCOM+ example to help me
understand the program.
Yep, datcom is not really self explanatory :-(
I learned a lot by using the examples from Bill's page
http://www.holycows.net/datcom/
together with the users's manual USAF_DATCOM_UM.pdf, also linked on Bill's
Very nice! Can you fix this link though? I get a 403 error.
http://www.t3r.de/fg/seneca/SenecaII.dcm
fixed - sorry.
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Torsten Dreyer wrote:
Hi,
I spent some time on the Seneca II model.
The update is available here
Very nice! Can you fix this link though? I get a 403 error.
http://www.t3r.de/fg/seneca/SenecaII.dcm
Josh
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Keep up the good work - can we expect to see this in CVS soon? I'm lazy and
much prefer cvs up to faffing about with tarballs...
I am not in the position to put this into CVS but I like the idea to have it
there.
May I kindly ask for a volunteer CVS janitor to check it in?
Thanks, Torsten
* Torsten Dreyer -- Thursday 01 June 2006 09:07:
May I kindly ask for a volunteer CVS janitor to check it in?
Done, thanks! Very nice aircraft. :-)
m.
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Hi,
here is my version 0.3 of the PA34-200T Seneca II.
http://www.t3r.de/fg/seneca/
Changes:
Added structural icing
Added Dave Perry's wonderful prop-disc animation
Animated and clickable circuitbreaker panel (still electrical nonfunction)
Switchpanel: magneto switches operational (and
If you want do see and feel the ice in action:
disable real weather fetch,
goto Menu-Weather Conditions and create a nasty november day in
Hamburg/EDDH/HAM:
on ground 1degc, dewpoint 0degc
at 3000ft -6degc, dewpoint -6degc
at 6000ft -10degc, dewpoint -10degc
at 9000ft -15degc, dewpoint -15degc
Frederic Bouvier wrote:
And the Paris scenery is not finished. I have a whole bunch of models to send
to
Jon.
Now that the isses appear to be sorted out you could also send some
some of these to me, if you like,
Martin.
--
Unix _IS_ user friendly - it's just selective about who
Torsten Dreyer schrieb:
Hi,
I spent some time on the Seneca II model.
The update is available here
http://www.t3r.de/fg/seneca/
Changes:
...
Torsten
Hi Torsten,
thank you for the latest update of your Seneca II. It is not only a
wonderful artwork with many details outside and
Hi Georg
thank you for the latest update of your Seneca II. It is not only a
wonderful artwork with many details outside and inside (like the
headphone on the right seat :-) ) and a wonderful 3d-panel but also very
valuable from the real pilot proven aspect.
Thanks
If I am not wrong - I just
Georg Vollnhals wrote:
Alone to fly this aircraft is a big joy but when I combined it with the
new outstanding really unbelievable *Paris* scenery (screenshots on the
German FG forum) [...]
Unfortunately you have to be a registered user if you want to look at
the pictures. Posting
Quoting Martin Spott :
Georg Vollnhals wrote:
Alone to fly this aircraft is a big joy but when I combined it with the
new outstanding really unbelievable *Paris* scenery (screenshots on the
German FG forum) [...]
Unfortunately you have to be a registered user if you want to look at
the
Torsten Dreyer schrieb:
Got a URL?
Torsten, I know that this answer is too detailed for you. But there may
be some other people reading this:
All objects are in Stockill's model database (and the terrain has to be
downloaded from the FG scenery server, if not already installed).
Frederic Bouvier wrote:
http://helijah.free.fr/flightgear/flightgear.htm
This is really impressing - does anyone have a recommendation which
graphics card to use in order to run FlightGear with so many textured
objects at a reasonable frame rate - without disabling any other visual
effects ?
Quoting Martin Spott :
Frederic Bouvier wrote:
http://helijah.free.fr/flightgear/flightgear.htm
This is really impressing - does anyone have a recommendation which
graphics card to use in order to run FlightGear with so many textured
objects at a reasonable frame rate - without disabling
Frederic Bouvier wrote:
The author of the conversion said that it is reasonably fast with a GeForce 440
MX, that has a GeForce2 core. In fact, the placement of object has been
optimised to group these models with the same texture. Jon changed his export
procedure for that. And objects are
On Fri, 19 May 2006 14:28:54 +0200
Frederic Bouvier wrote:
And the Paris scenery is not finished. I have a whole bunch of models
to send to Jon.
Hey Fred, are the procedures that you and Emmanuel have had to go through
to convert the X-Plane scenery fairly straightforward? Is it something
Hi Chris,
Quoting Chris Metzler :
On Fri, 19 May 2006 14:28:54 +0200
Frederic Bouvier wrote:
And the Paris scenery is not finished. I have a whole bunch of models
to send to Jon.
Hey Fred, are the procedures that you and Emmanuel have had to go through
to convert the X-Plane scenery
Quoting Frederic Bouvier :
Then you have to extract object placement. I didn't practise myself but I
know
that there is a tool to export ENV files to text. I also know that X-Plane 8
uses another binary format but I don't have the name handy.
http://www.xsquawkbox.net/scenery/tools.php
snip
First thing is to get the X-Plane to Blender plugin ( a python script )
available on the net. After, you import
OBJ models and export to .AC. You'll also have to convert textures from
.png to .rgb and reassign them in Blender
( coordinates are good, only names are wrong ).
snip
Is there
Hi,
I spent some time on the Seneca II model.
The update is available here
http://www.t3r.de/fg/seneca/
Changes:
- improved JSBSim FDM, performance data are now close to the POH data
- made the engines supercharged
- minor changes to airframe 3d model (doors may be opened, cowlings remodeled
Did someone say they were working on a Seneca model for FlightGear? A
while back I was able to sit inside a brand new seneca and take a
boatload of pictures. I have them posted here in case anyone finds them
useful. I concentrated mostly on the panel but I did a couple interior
and exterior
Curtis L. Olson wrote:
Did someone say they were working on a Seneca model for FlightGear? A
while back I was able to sit inside a brand new seneca and take a
boatload of pictures.
Nice pictures - although you might expect that the person who's
building the Seneca is himself owner of the
@lists.sourceforge.net
Subject: [Flightgear-devel] Seneca model is still under construction
Date: Wed, 15 Feb 2006 19:05:00 +0100
Hi,
some of you might remember: I'm working on a Seneca-Model. This is just to
show you, that I am still alive.
The 3D model:
outside view
http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg
Looking forward to flying it. Will it have a version compatible with
FGv098a?
Currently only the CVS version is supporting the JSBSim 2.0 config file
format. So the config file has to be backported to the old file format. This
is possible, but I will use my time to get it in the air first.
On Wednesday 15 February 2006 20:05, Torsten Dreyer wrote:
Hi,
some of you might remember: I'm working on a Seneca-Model. This is just to
show you, that I am still alive.
The 3D model:
outside view
http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg
another outside view
Torsten Dreyer wrote:
some of you might remember: I'm working on a Seneca-Model. This is just to
show you, that I am still alive.
Wow ! As this seems to become one of the most realistic aircraft in
FlightGear the question arises if FlightGear/JSBsim already models carb
icing and heating !?
How does the flight model feel when you kill an engine? I remember a
couple of years ago that we weren't getting nearly enough drag from a
windmilling propeller, either in JSBSim or in YASim, but I don't know
how the code is now.
David
It should be much better in JSBSim, now. Thanks to
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