Dave Perry wrote:
I just updated plib, SimGear, fgfs, and the base package from cvs. Both
js_demo and fgfs dont identify my CH Flight Sim Yoke and my Pro Pedals,
both USB. js_demo shows just for the name of both. jstest
identifies both correctly.
PLIB got a significant update to the JS
Giles Robertson wrote:
My own take on funding for FlightGear is that funding FGFS itself may be difficult, but we might well be able to get corporate funding for developing SimGear as a simulation kernel. Flight Simulators don't appeal to a huge sector of the market; but an architecture on which
David Megginson wrote:
Erik Hofman wrote:
I think that the fix will be simply to force the mouse pointer to be
visible before exiting FlightGear.
This is in CVS now. Could you please test it?
That solves the problem completely. Thank you very much, Erik.
Great!
It wasn't too difficult, since
Martin Spott wrote:
Erik Hofman wrote:
Update of /var/cvs/FlightGear-0.9/data/Docs/InstallGuide/html
In directory baron:/tmp/cvs-serv7474/InstallGuide/html
Modified Files:
getstartch2.html
Log Message:
Reffer to /usr/locla/share/FlightGear now.
You'd better mail such changes to me or at
Erik Hofman wrote:
Martin Spott wrote:
Erik Hofman wrote:
Update of /var/cvs/FlightGear-0.9/data/Docs/InstallGuide/html
In directory baron:/tmp/cvs-serv7474/InstallGuide/html
Modified Files:
getstartch2.html
Log Message:
Reffer to /usr/locla/share/FlightGear now.
Martin Spott wrote:
BTW, I didn't find your change in the current CVS checout of the base
package. Could you tell me the lines you changed ?
The *base* package? I don't think anything changed there (I searched for
/usr/local/lib in all the documents, and if it didn't show up I didn't
change
Frederic Bouvier wrote:
The beacon tower modeled is here :
http://www.flightgear.org/~curt/Photos/KANE/
Hey, do they really do VFR navigation with rotating _light_ beacons ?
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
Erik Hofman wrote:
Martin Spott wrote:
BTW, I didn't find your change in the current CVS checout of the base
package. Could you tell me the lines you changed ?
The *base* package?
I assume the location of the HTML file you changed is somewhere down in
the base package. Changes in the
Martin Spott writes:
Erik Hofman wrote:
Martin Spott wrote:
BTW, I didn't find your change in the current CVS checout of the base
package. Could you tell me the lines you changed ?
The *base* package?
I assume the location of the HTML file you changed is somewhere down in
the base
Norman Vine wrote:
I think this is the change in question
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/data/Docs/InstallGuide/html/getstartch2.html.diff?r1=1.3r2=1.4cvsroot=FlightGear-0.9sortby=date
Hey, _this_ is really neat a tool !
Thanks for the link, it enabled me to find the
Erik Hofman wrote:
I noticed that the fact that scenery loading is faster when pressing
'v' is caused by the fact that FlightGear doesn't bother rendering the
scene in the mean time.
Maybe it would be a good idea to set /sim/rendering/draw-otw to false
just after the message box is displayed,
Erik Hofman wrote:
Hi,
I was wondering, do others feel that the changes in the last week or
so justify a new release (0.9.5-1)? I have the feeling that it does.
I realize Curtis is busy for the next two weeks so it has to wait some
more, but if this is desired I will hold off any drastic
Curtis L. Olson wrote:
Erik Hofman wrote:
I noticed that the fact that scenery loading is faster when pressing
'v' is caused by the fact that FlightGear doesn't bother rendering the
scene in the mean time.
Maybe it would be a good idea to set /sim/rendering/draw-otw to false
just
Erik Hofman [EMAIL PROTECTED] writes:
I was wondering, do others feel that the changes in the last week or
so justify a new release (0.9.5-1)?
If you are going to make a new release, just don't name it 0.9.5-1,
please. That would create lots of confusion for both users and
distribution
Curtis L. Olson wrote:
Erik Hofman wrote:
Hi,
I was wondering, do others feel that the changes in the last week or
so justify a new release (0.9.5-1)? I have the feeling that it does.
I realize Curtis is busy for the next two weeks so it has to wait some
more, but if this is desired I will hold
Kalle Valo wrote:
Erik Hofman [EMAIL PROTECTED] writes:
I was wondering, do others feel that the changes in the last week or
so justify a new release (0.9.5-1)?
If you are going to make a new release, just don't name it 0.9.5-1,
please. That would create lots of confusion for both users and
* Erik Hofman -- Monday 16 August 2004 22:05:
Curtis L. Olson wrote:
What specific changes are you refering to?
[...] Nasal fuel handling for the Spitfire
For all YASim aircrafts with more than one tank, actually. Not that this alone
would justify an new release. :-)
Overall, the code
On Mon, 16 Aug 2004 22:08:42 +0200
Erik Hofman [EMAIL PROTECTED] wrote:
Kalle Valo wrote:
If you are going to make a new release, just don't name it 0.9.5-1,
please. That would create lots of confusion for both users and
distribution packagers.
Good point, I realized that after posting
Erik Hofman said:
David Megginson wrote:
Erik Hofman wrote:
I think that the fix will be simply to force the mouse pointer to be
visible before exiting FlightGear.
This is in CVS now. Could you please test it?
That solves the problem completely. Thank you very much,
folks:
i just joined your mailing list. and i've probably jumped into the wrong one.
(and i'm about to start rambling, so if you're impatient, delete this now...)
i am looking for some pointers on hardware interface.
after running the FlightGear sim on my box, i'd say it's a pretty mature
Curtis L. Olson said:
I don't know how this scenery loading message/pause was implimented, but ...
The most recent changes from Fred work great. I made the original fix in
order to correct the problems doing in air starts near KSFO before the
release, without thinking about the frame rate
martin pardee wrote:
folks:
i just joined your mailing list. and i've probably jumped into the wrong one.
(and i'm about to start rambling, so if you're impatient, delete this now...)
i am looking for some pointers on hardware interface.
after running the FlightGear sim on my box, i'd say it's a
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