That's encouraging. And thanks for the steer to GMax.
R
- Original Message -
From: "Ampere K. Hardraade" <[EMAIL PROTECTED]>
To: "FlightGear developers discussions"
Sent: Wednesday, January 05, 2005 3:09 AM
Subject: Re: [Flightgear-devel] 3d panels - newb
On January 4, 2005 04:39 pm, Dave Martin wrote:
> It is best to work with the native format of the model.
>
> Updating a model using a different modeller may make it uneditable for the
> other current contributors.
>
> However, for all I know, the Hunter / Seahawk may have been made in
> software o
On January 4, 2005 03:46 pm, Richard Hornby wrote:
> So I guess I would have to use the editor appropriate to the original
> aircraft. If a 3ds model, is there a basic editor which could take a 3ds
> file, import, do the stuff, and re-export? I do NOT have the time to
> learn, or the cash to spla
On Tuesday 04 Jan 2005 23:04, Vivian Meazza wrote:
>
> Hmmm the Hunter and Seahawk were drawn in AC3D, and the files are .ac.
> At least, they were when I drew them.
>
Quite right - my mistake :o)
Dave Martin
___
Flightgear-devel mailing list
Fli
Dave Martin wrote:
... snip ...
>
> It is best to work with the native format of the model.
>
> Updating a model using a different modeller may make it uneditable for the
> other current contributors.
>
> However, for all I know, the Hunter / Seahawk may have been made in
> software
> other th
On Tuesday 04 Jan 2005 21:47, Richard Hornby wrote:
> OK - thanks. And by the way, your panel looks good! I see that AC3D will
> import and export 3ds, and there is a 14 day free trial, so I guess I will
> do that for now.
>
> Thanks again,
>
> R :-)
Just be mindfull of potentially forking work
evelopers discussions"
Sent: Tuesday, January 04, 2005 9:39 PM
Subject: Re: [Flightgear-devel] 3d panels - newbie
> It is best to work with the native format of the model.
>
> Updating a model using a different modeller may make it uneditable for the
> other current contribu
f, and re-export? I do NOT have the time to
> learn, or the cash to splash, on 3ds itself!
>
> Cheers,
>
> R
>
> - Original Message -
> From: "Dave Martin" <[EMAIL PROTECTED]>
> To: "FlightGear developers discussions"
> Sent: Tuesday, Jan
-
From: "Dave Martin" <[EMAIL PROTECTED]>
To: "FlightGear developers discussions"
Sent: Tuesday, January 04, 2005 8:22 PM
Subject: Re: [Flightgear-devel] 3d panels - newbie
> On Tuesday 04 Jan 2005 19:09, Richard Hornby wrote:
> > Is there a guide to building 3
On Tuesday 04 Jan 2005 19:09, Richard Hornby wrote:
> Is there a guide to building 3d panels to go with existing FG a/c?
>
> I have studied the file structures of both the Hawker Hunter (pls bring
> back the Skyhawk in 0.9.8!) and the C172 and they seem quite different. Is
> there more than one w
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