On Sun, 07 Oct 2012 20:53:06 +0200
ThorstenB wrote:
Initially, they are both 0 (no voltage output, hence the gyro isn't
spinning). When full thrust is applied, voltage output goes to 115.0016
and the gyro starts spinning (voltage seems a bit high, but the code
isn't simulating overvoltage
The HSI is now stable, but does not agree with the other compasses. Is there
a gyro alignment procedure that I need to learn?
Alan
-Original Message-
From: AJ MacLeod
Sent: Monday, October 08, 2012 11:43 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Engine
On 8 Oct 2012, at 14:35, Alan Teeder wrote:
The HSI is now stable, but does not agree with the other compasses. Is there
a gyro alignment procedure that I need to learn?
Yes. It's one of the pilot's duties as part of the pre-start checklist
;-). Also something which needs to be done every
A further update with the HSI problem.
If I taxi the Lightning the HSI starts operating normally, and does not fail
when I apply the brakes. Something is not getting initialised I guess.
This problem is identical on my laptop and desktop machines - both Windows
7, but with their own
On 7 Oct 2012, at 09:06, Alan Teeder wrote:
If I taxi the Lightning the HSI starts operating normally, and does not fail
when I apply the brakes. Something is not getting initialised I guess.
Watch the properties
/systems/electrical/outputs/DG
and
-Original Message-
From: Vivian Meazza
Sent: Friday, October 05, 2012 8:49 PM
To: 'FlightGear developers discussions'
Subject: Re: [Flightgear-devel] Engine sound and HSI problems with Lightning
Alan wrote
AJ
With Debug-Browse Internal Properties I see that the properties
On Sat, 29 Sep 2012 10:59:18 +0100
Alan Teeder wrote:
The second problem is that the HSI spins continuously until the “Push Source”
button at the bottom of the instrument is pressed. Pressing this button
twice results in rotation once again.
Hi Alan,
I've made a few minor changes to the
TSR2 development it is very obtrusive.
Hope this helps.
Alan
-Original Message-
From: AJ MacLeod
Sent: Friday, October 05, 2012 6:03 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Engine sound and HSI problems with Lightning
On Sat, 29 Sep 2012 10:59
On Sat, 29 Sep 2012 10:59:18 +0100
Alan Teeder wrote:
Just a heads-up.
A couple of faults with the current CVS have recently surfaced.
The most irritating is a break-up of the engine sound once they have been
started.
There are also warnings about the use of a stereo file
MacLeod
Sent: Monday, October 01, 2012 2:02 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Engine sound and HSI problems with Lightning
On Sat, 29 Sep 2012 10:59:18 +0100
Alan Teeder wrote:
Just a heads-up.
A couple of faults with the current CVS have recently surfaced
On 1 Oct 2012, at 17:07, Alan Teeder wrote:
Off topic, whilst looking for further examples I found many aircraft that do
not work. Concorde just crashes Flightgear, and several aircraft have
translucent HUD and/or cockpits. This is with Rembrandt enabled.
Is the transparency issues
to aerodynamics as they
do to eye candy?
Alan
-Original Message-
From: James Turner
Sent: Monday, October 01, 2012 5:48 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Engine sound and HSI problems with Lightning
On 1 Oct 2012, at 17:07, Alan Teeder wrote:
Off topic
On Monday, October 01, 2012 19:16:09 Alan Teeder wrote:
James
I have just run a very quick check on a few aircraft. My apologies, but I
should have used the word opaque and not translucent.
F22 (jsbsim) has an opaque HUD, Mirage F1 has an opaque cockpit. They are
both transparent when
13 matches
Mail list logo