-Messaggio originale-
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[EMAIL PROTECTED]
Inviato: venerdì 7 gennaio 2005 20.07
A: flightgear-users@flightgear.org
Oggetto: [Flightgear-users] 3D Glasses?
Hi,
I'm looking to make the flight experience a bit more
Thanks for the info. I'm not really dead set on 3D. I'd just like some glasses
with video screens in them, like a terminal, OK, 2 terminals I guess. I am just
looking for a way to cut down on perefial vision and other distractions. It
seemed simple enough that somebody would market such a
On Mon, 10 Jan 2005 10:59:22 +0100, Paolo wrote in message
[EMAIL PROTECTED]:
-Messaggio originale-
Da: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Per conto di
[EMAIL PROTECTED]
Inviato: venerd 7 gennaio 2005 20.07
A: flightgear-users@flightgear.org
Oggetto:
Other than than the native OS look (Using GTK), fgrun is still better
in most ways. If fgrun used a different toolkit that allowed cross
platform native look and feel it would be even better. Make that a
lot better.
For myself GTK is of no use because there's no native OSX port that's
good
Arthur Wiebe wrote:
Other than than the native OS look (Using GTK), fgrun is still better
in most ways. If fgrun used a different toolkit that allowed cross
platform native look and feel it would be even better. Make that a
lot better.
For myself GTK is of no use because there's no native
Yes, I know.
FLTK works fine. I was simply saything that fltk looks the same across
all platforms. A simple, old looking, grey UI.
Not that big of a deal.
By the way an OS X port of fgrun would be really great. Anyone who
even just might be able to help see:
-Messaggio originale-
Da: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Per conto di
Arnt Karlsen
Inviato: lunedì 10 gennaio 2005 15.17
A: FlightGear user discussions
Oggetto: Re: R: [Flightgear-users] 3D Glasses?
On Mon, 10 Jan 2005 10:59:22 +0100, Paolo wrote in message
Dave Martin wrote:
I've just about got the hang of the bo105 (I think) but
It continually rotates to the right in 'level-cruise'.
Helicopters have no built-in stability in yaw. Under different
conditions, you need to apply different rudder inputs to counter the
main rotor torque and stay
On Mon, 10 Jan 2005 10:42:19 -0800, Andy Ross [EMAIL PROTECTED] wrote:
Helicopters have no built-in stability in yaw.
I don't know if that's quite right. In hover and slow-speed flight,
helicopters have no natural yaw stability (you have to work the
anti-torque pedals constantly); however, in
On Monday 10 Jan 2005 18:42, Andy Ross wrote:
Dave Martin wrote:
I've just about got the hang of the bo105 (I think) but
It continually rotates to the right in 'level-cruise'.
Helicopters have no built-in stability in yaw. Under different
conditions, you need to apply different
On Monday 10 January 2005 16:34, Paolo Leoncini wrote:
No, anyway, but I hope to understand what you mean.
I just say that there's no support to automatically (i.e. transparently
to the application) make an OpenGL application to display in stereo -
you need to both enable it (as far as it's
Why is it that every plane I take off in pulls to the left upon take off?
I keep having to hit the right rudder to keep the plane on the runway.
Wassupwiddat? :)
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Yes. But the bo105 doesn't have flapping hinges. :-)
m.
I do! :)
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On Mon, 10 Jan 2005 15:50:27 -0500 (EST)
[EMAIL PROTECTED] wrote:
Why is it that every plane I take off in pulls to the left upon take
off?
I keep having to hit the right rudder to keep the plane on the
runway.
Wassupwiddat? :)
1) P-Factor
2) Torque
Natural effects.
Jon
On Monday 10 Jan 2005 20:50, [EMAIL PROTECTED] wrote:
Why is it that every plane I take off in pulls to the left upon take off?
I keep having to hit the right rudder to keep the plane on the runway.
Wassupwiddat? :)
In piston engine aircraft your are experiencing the effect of the
David Megginson wrote:
On Mon, 10 Jan 2005 15:50:27 -0500 (EST), [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
Why is it that every plane I take off in pulls to the left upon take off?
I keep having to hit the right rudder to keep the plane on the runway.
Wassupwiddat? :)
FlightGear's number
On Mon, 10 Jan 2005 16:27:53 -0600, Curtis L. Olson
[EMAIL PROTECTED] wrote:
I should also point out that by default we have a small cross wind, and
that probably is the largest component of the pulls left complaint
because aircraft tend to weathervane into the wind (when the wheels are
still
David Megginson wrote:
I don't know if we're modelling this or not, but with full power you
often need a lot of rudder to keep a plane straight during the takeoff
roll even when there is no crosswind. During the landing roll, with
no power, it is a lot easier.
I'm definitely not trying to
[bouncing replies to flightgear-devel]
David Megginson wrote:
I don't know if we're modelling this or not, but with full power you
often need a lot of rudder to keep a plane straight during the
takeoff roll even when there is no crosswind. During the landing
roll, with no power, it is a lot
On Mon, 10 Jan 2005 17:34:50 +0100, Paolo wrote in message
[EMAIL PROTECTED]:
-Messaggio originale-
Da: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Per conto di
Arnt Karlsen
Inviato: luned 10 gennaio 2005 15.17
A: FlightGear user discussions
Oggetto: Re: R:
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