UNPEP wrote:
> I'd like to know whether FLTK version 1.x can run on windows vista or not? If
> can, how to modify in setup setting to fit in windows vista?
> Thanks in advance.
If you compile an FLTK application on eg. XP or 2K,
chances are good the executable will run just fine o
Roman Kantor wrote:
> I want to implement a HTML labeltype, for easy implementation I was
> looking into fl_message doc where I have found:
>
> "A message text can be further formatted with html tags by adding
> at the beginning of the message..."
>
> However this does not work for me (and yes
matthiasm wrote:
>> I haven't examined the 'one more bit' proposals on complete detail,
>> and much as I like the clock positions idea, there are still four
>> possible positions that haven't been discussed:
>>
>> ? 11 121 ?
>>++
>> 10 || 2
>>
> It is possible to disable this braindead behaviour by setting the sysctl
> `proc.sys.vm.overcommit_memory' to 2 (see malloc(3)[1]) or if you prefer
> doing it the Linux way:
>
> echo 2 > /proc/sys/vm/overcommit_memory
>
> BTW: what other value than `2' would one expect to disable someth
Albrecht Schlosser wrote:
> Another great ASCII art from Greg, the master of ASCII art ;-)
>> I guess this seems reasonable...
Yeah, some retro stuff is too cool to die..
ASCII art, analog clocks, nixie tubes..
> In combination with FL_ALIGN_INSIDE we have a small "conflict" for t
Oguz Akyuz wrote:
> I'm writing an image processing application. When an image is resized to a
> huge resolution the OS (Linux) is killing my process. I'm calling the resize
> function in a try/catch block to catch bad_alloc, and fall back to the
> previous resolution. This sometimes works but n
>> Is there a way to align at label to be
>> at the top of the *left* edge of a widget? eg:
>>_
>>xx | |
>> | |
>> |_|
>>
>> Seems all I can get with FL_ALIGN_TOP|FL_ALIGN_LEFT
>> puts the label at the left of t
Is there a way to align at label to be
at the top of the *left* edge of a widget? eg:
_
xx | |
| |
|_|
Seems all I can get with FL_ALIGN_TOP|FL_ALIGN_LEFT
puts the label at the left of the *top* edge.
Is t
Greg Ercolano wrote:
> Ian, I took your example, and tweaked it a bit to get it to crash.
Forgot to mention: the resulting code was posted to OP's STR:
http://www.fltk.org/str.php?L2101
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fltk@easysw.
MacArthur, Ian (SELEX GALILEO, UK) wrote:
> Below is a minimal example I put together that updates an Fl_Input
> widget programmatically - do you think this is a credible representation
> of what you are doing when you see the fault?
Ian, I took your example, and tweaked it a bit to get it
MacArthur, Ian (SELEX GALILEO, UK) wrote:
>> I am new to FLTK and just diving into the fantastic world of GUI
>> controls. Console no more! :-)
>> Now to the point. I saw an example with an OpenGl window, where
>> subclassing is used - that is the user window derives from
>> FLTK OpenGL
>> wind
>>> I recently upgraded an app from FLTK 1.0.11 to 1.1.9. I'm finding
>>> that keyboard shortcuts don't work anymore? ..
>> Ought to work...
> I added my own button with keyboard shortcut to the CubeView demo.
> Guess what? It worked..
See also Albrecht's comments to this thread in fltk
Andreas Ekstrand wrote:
> I have come across an intermittent problem in FLTK 1.3
> (from the latest svn) for Win32. I recently upgraded from 1.2.x
> where the problem didn't appear.
>
> Sometimes (quite often) when redrawing an Fl_Output, the fl_set_spot function,
> called from Fl_Input_::drawtext
> it doesnt say anything when i type:
> which g++
Are you sure it isn't saying /anything/?
If it doesn't say anything, I'd be concerned about the stability
of your shell environment; 'which' should either print a pathname,
alias, or error, but not nothing.
jane wrote:
> hmm, maybe i missed some lock() here or there? are locks failsafe when
> used properly? greg, you said there have been experts that still find
> bugs in previously proven "good" code...thats scary.
Yes, pretty sure it was a series of articles on MSDN.
I was hoping t
The following is just my take as an app programmer..
I'm not one of the core developers.
gedumer1 wrote:
> The info I read clearly stated that
> 2.0 would be the successor to the 1.1.x line of fltk libraries.
Yes, that info is slightly dated; I'd revise it to say
imacarthur wrote:
> figure out why. And I *like* threading as a design solution and do it
> a lot - It's exactly this sort of weirdness that makes others (ask
> Greg!) wary of threads as a solution.
Yes; don't get me started ;)
Threads are great if you can very carefully keep
Sahit Erdis wrote:
> I have find out that each time I choose something from the menu bar my
> position variables (x, y, theta) are slightly (more or less) changed when
> the program continues. I can't say why, perhaps because they become updated
> while the program is interrupted.
How are
imacarthur wrote:
>>> Do someone know which callback function is first called when
>>> choosing the
>>> menu bar.
>> I believe the method Fl_Menu::pulldown() (see fltk/src/Fl_Menu.cxx)
>> blocks into an Fl::wait() loop ..
>
> And knowing which callback function gets called doesn't nec
Sahit Erdis wrote:
> I wrote a program using among other thing the libfltk. My program is
> interrupted each time I choose something from the menu bar.
> I use the FL_Menu_Bar class. .. I would prefer if the program continue
> when I'm choosing the menu bar.
If you want to keep your progra
Mitchell wrote:
> Managing directories and files is different on every OS.
Hmm, standard C functions like open()/fopen() works on all OS's
for me, and is the easiest interface for creating files.
Rarely when I need more OS specific calls to access native features
(
Gaurav Awasthi (India - Bangalore) wrote:
> Hi All,
> I want to use Charts in FLTK , coz my application requires
> a graph b/w time and voltage...periodically,can can u give me
> an example showing hw to use Fl_Chart.
I've never used Fl_Chart before, but was happy to find it easy
b
Albrecht Schlosser wrote:
> You must encode all your strings and widget values as utf-8, and maybe
> convert
> the input values from input widgets back to your normal character encoding
> (if
> this is not utf-8).
..and if you need to automate this conversion, you can use iconv(3)
imacarthur wrote:
> On 15 Nov 2008, at 12:04, Jane wrote:
>
>> hello, is it possible to tell fluid to unset any previously
>> set colors so that the defaults are used again?
>
> Hmmm - I don't think so, but I have never wanted to do that... I
> guess you might have to do something like;
I
Zdravko wrote:
> I have the very same issue. Anyone?
Compare your link line to the link line of one of the FLTK apps
to see what's different.
If you're not sure, paste both here.
Also: which compiler?
___
fltk mailing li
WangHua wrote:
>> Under linux, Fl_Native_File_Chooser should be trying to use FLTK's
>> own browser, since linux doesn't really have a 'native' chooser.
>>
>> This way the one API should work on all platforms. Let me know if
>> it's not doing that.
> Yes. FLTK's own browser is
WangHua wrote:
>> Go to Erco's Cheat Sheet
>> http://seriss.com/people/erco/fltk/
>>
> Thank you. Following above link, I got Fl_Native_File_Chooser.
> After reading source codes, It seems having native File_Chooser for Windows
> and Mac OS, but no Linux.
Under linux, Fl_Native_File_Choos
Jane wrote:
> hello there,
>
> is there some switch to toggle tooltips globally in FLTK
> 1.1? if not, is there some simple way to archieve the same
> (eg without having to iterate to every single widget and
> disable its tooltip)?
>
> ty, jane
I believe you want:
Fl_Tooltip::enabl
BTW, I too have a 'My Account' question.
On the 'My Account' page I just changed my greg.ercolano email address from
[EMAIL PROTECTED]
to [EMAIL PROTECTED], because the old address bounces now. But now when I post
text to STRs,
I get a warning "Your message to fltk-bugs awaits moderator approva
Greg Ercolano wrote:
> I think the 0xA0 character might be the problem here.
> A0 being the hi bit set equivalent of an ascii space.
qiaogang chen, I compiled the below, slightly modified program
on my Vista machine with FLTK 1.3.x, and when I run it, it shows
this image:
I think the 0xA0 character might be the problem here.
A0 being the hi bit set equivalent of an ascii space.
See my followups on the end of Ian's STR #2080 here:
http://www.fltk.org/str.php?L2080
In short, I'm thinking some code in FLTK is folding the 0xA0
down into an 0x20, and this might be mess
MacArthur, Ian (SELEX GALILEO, UK) wrote:
>> I tried to make an image browser with Fl_Scroll and Fl_Button.
>> My code : http://nopaste.info/2b8b92cf0c.html
>> When i choose a directory, i call the loadDirectory function
>>
>> gui->window is the Fl_Double_Window
>>
>>
>> My problem : the Fl_Scroll
Fabien Costantini wrote:
>> Fabien Costantini wrote:
> ./..
>>> so I believe we are quite numerous in favor of such an addon.
>>> We have some priority work to do with utf8 but I promise I would care for
>>> that one if it's in qn RFE somewhere in the 1,3 roadmap ;-)
>> Yes, I agree get 1.3 s
Fabien Costantini wrote:
>> Alvin wrote:
>>> I just need to figure out how to determine if the window is already
>>> maximised :) Oh, and how to "restore" the window as well.
> ./..
>> Maybe someone on the core can accumulate all of these X11 and Windows
>> examples and roll it all up int
Alvin wrote:
> I just need to figure out how to determine if the window is already
> maximised :) Oh, and how to "restore" the window as well.
Here's a post showing how to do it under Microsoft Windows;
specifically, see the Is_Maximized(Fl_Window*) function in this posting:
imacarthur wrote:
> On 1 Nov 2008, at 17:08, Greg Ercolano wrote:
>> Does the following program display inconsistently?
>
> Well, works for me, and lots shorter than the hack I wrote!
> Observations are that the 0xFF at the end of the input string needs
> to be exci
imacarthur wrote:
>> b8 ae e5 8a a9 39 20 e9 80 80 e5 87 ba ff
>
> I assume the 0xFF at the end is just a typo? (It is not valid UTF-8)
> Replacing that with 0x00 seems to form a valid UTF-8 string, and in
> my tests it seems to work just fine. I don't seem to see the effects
> you report.
qiaogang chen wrote:
> OK, The idea to take UTF8 as future's main coding method is a good idea. But
> now in china, 2 byte chinese character mix with 1 byte english character in
> ANSI text is widly spreaded. A free editor software Notepad++ support this
> mode.
>
> As your wish, I provide the
qiaogang chen wrote:
> Hello
> I am using fltk 1.19 to develop an application for chinese users,under
> windows. In my apps window, Fl_Input , Fl_Text_Editor is used. It is good to
> edit english characters ,but when enter chinese character, the cursor is
> position at wront place ,so if I wan
MacArthur, Ian (SELEX GALILEO, UK) wrote:
> ..or add the /console option to a VC link line - I think)
The link flag I'm familiar with for VS/VC is /subsystem:console
which replaces /subsystem:windows if you want to see cout/cerr/printf.
Jane wrote:
> hello,
>
> in windows FLTK shows me chars that are not there:
> http://img77006.pictiger.com/images/17220960/z/
>
> in the top you see the file i read from, its plain text, one preset name
> after the other, each exactly 16 chars long. in the middle is the code i use
> to feed the
imacarthur wrote:
> There are "emulations" of pthreads that run on win32 ..
> However - I wouldn't bother [with pthreads on win32].. the MS
> "_beginthread(...)"
> ..and.. "pthread_create(...)" are similar enough..
Yes, "me too"..
In my multiplatform apps, I made the decision to
Larry Navarro wrote:
> When I click the Button Widget, my derived class handles it!?
> How do I prevent this from happening?
When you override handle(), you take over that widget's
events completely. In most cases you want to pass events
down to the base class's handle(), b
Greg Ercolano wrote:
> I think when I needed this, I just used a regular Fl_Browser
> and Fl_Input field. Any items that didn't match the search
> made the non-matching items in the browser 'hidden'.
>
> So in other words, all items were still
Jane wrote:
> hello,
>
> i have lot of items that i want to put into a browser so that the user can
> see and select them. ") but since its 512 or 1024 or more items, i need some
> filter functionality, so, when the user knows what he/she is looking for, the
> user has a textfield or some short
imacarthur wrote:
> On 5 Oct 2008, at 13:45, j. davis wrote:
>> Greetings...
>> I'm working on an app using fltk and I need a (vertical) bar graph
>
> If the widget is to be "output only", then you may be best just
> rolling your own.
> What I did (and it was a while ago) was just derive my ow
MacArthur, Ian (SELEX GALILEO, UK) wrote:
>> The platform is an amd 64 dual core, with Linux slamd64 10.2.
>> I made what Ian MacArthur wrote, i.e.:
>>
>> 1) Created a new fltk-1.3.x-r6305 tree from the file bz2.
>> 2) make distclean
>> 3) ./configure --disable-shared
>> 4) make
>> 5) cd fluid
>> 6
Tomas Bym wrote:
> when I try to run it on other computer,
> I get the error, that the installation is bad.
What is the exact error message?
It's either DLLs (in which case compile static, or include
the DLLs it's complaining about in the same dir as your exe)
..o
Greg Ercolano wrote:
> // A window where mouse events pops open text messages
> class MyWindow : public Fl_Window
BTW, ignore the comment above the 'class MyWindow' line;
leftover from the previous working example I snipped it out of.
The rest of the comme
Tomas Bym wrote:
> How should look the handle() function in the main Window.Can I do it just
> like this?
>
> int handle(int event)
> {
> switch(event)
> {
> case FL_RELEASE:
> std::cout<<"ok";
> return 1;
> }
>
> }
No, that's just mak
imacarthur wrote:
> So... what I want is a drawing area that resizes horizontally as I
> drag the window (there is no horizontal scrollbar). As the image
> reflows horizontally, the vertical dimension will change, so a
> vertical scrollbar might appear/disappear at some point, and size/
> po
Michael Sweet wrote:
> Greg Ercolano wrote:
>> ...
>> Would it be bad to add an 'Fl_Group *group()' to the
>> Fl_File_Chooser API which could at least make that possible?
>
> If we make Fl_File_Chooser a real subclass of Fl_Group, you'll have
imacarthur wrote:
> This is just for the built-in file chooser, right?
Right.
> So if, say, you
> knew someone who had written a "native" file chooser and you used
> that, then the different appearance of the chooser on the variant
> hosts might be enough to defray any end-user conf
Michael Sweet wrote:
> Greg Ercolano wrote:
> > ...
>> Seems like this should be controllable from the API until
>> the platforms all agree, but I'm thinking the default
>> should be opposite of what FLTK has now. (IMHO)
> > ...
>
> I
Robert Arkiletian wrote:
> The problem was the script in the Makefile was failing because the
> variables were not defined. One of them was chmod. So the permission
> problem manifests because even as root, you cannot run a file which is
> not executable. Hence, the permission problem.
>
> Once I
Alvin wrote:
> Is there a method via the API that I can use to will prevent a Fl_Input
> widget (Value_Input, etc.) from losing focus?
>
> I have a dialog box that contains a Fl_Input. The dialog box appears when a
> button is pushed on the main window.
>
> I would like the text in the Fl_Input t
Robert Arkiletian wrote:
lcUniConv/cp1251.h:36: warning: 'cp1251_mbtowc' defined but not used
Archiving ../lib/libfltk_xutf8.a...
Installing libfltk_xutf8.a in /usr/local/lib...
make[1]: execvp: /usr/local/lib: Permission denied
make[1]: execvp: ../lib/libfltk_xutf8.a: Perm
matthiasm wrote:
> Gnome:
> http://library.gnome.org/devel/hig-book/stable/windows-alert.html.en#alert-button-order
>
> Mac:
> http://developer.apple.com/documentation/UserExperience/Conceptual/AppleHIGuidelines/XHIGWindows/chapter_18_section_7.html#//apple_ref/doc/uid/2961-BACFBA
Michael Sweet wrote:
> Greg Ercolano wrote:
>> ...
>> ..so all the time my users are often hitting the 'Cancel'
>> button after browsing to a directory.
>>
>> If it's not in the API, I'd like to make an STR for it..
>
> If the major des
Thought I'd better ask before making an STR;
is there a way to switch around the positions of the
OK and Cancel buttons in Fl_File_Chooser via the API?
All my apps (and most apps these days) have the OK button at the far right:
+---+
|
While catching up on just wtf "Google Chrome" is (their new web browser),
I fell across a description of their technology which I found read more
like a log book of the coding process of a really large app.
I found it pretty good reading:
http://www.google.com/googlebooks/chrome/
It describes pro
matthiasm wrote:
> On 31.08.2008, at 21:00, Greg Ercolano wrote:
>
>> As Albrecht mentions in fltk.development (RFE: Fl_Group::resize()
>> thread)
>> this might actually be a bug in Fl_Group.
>
> Got it. I read that group *after* this one. The desi
matthiasm wrote:
> On 31.08.2008, at 04:29, Greg Ercolano wrote:
> The arguments of the resize call are the future coordinates. But I
> assume you are overriding the "sticky" widget.
Right, the arguments to the parent Fl_Window's resize()
are the fu
Pippo wrote:
> by fluid a main window is created with some buttons, a menu bar inside and
> various menu items
By any chance, do you have your own handle() methods defined in your
app?
If so, maybe suspect one doing 'something' affecting mouse event
delivery.
Basically,
I'm trying to write a widget that locks itself to the
parent window's bottom/right edge.
To do this, I'm overloading the widget's resize() method,
and querying window()->w()/h() to get the window's width/height
so I can calculate the new position of the widget.
But unfortunately at the time the w
> Pippo wrote:
>> I cannot give the whole project to compile,
Greg Ercolano wrote:
>
> Right, can't you write a small program that just opens a window
> and posts a menu in the same way your big app does, and have the
> callback invoke the fl_choice
Pippo wrote:
>> I thunk you might have to post a minimal but complete, compileable
>> example that manifests the fault.
>> From you description so far, I don't have enough information
>
> I cannot give the whole project to compile,
Right, can't you write a small program that just opens
xarver wrote:
> I think FLTK looks interesting to learn,
> and I want to install it but have no idea how...
> I downloaded the tar.gz file and extracted it to the folder I want it in,
> and I typed make in the terminal like it said in the readme
> while the folder was open, and it didn't work...
>
Fabien Costantini wrote:
>> Greg Ercolano wrote:
>> Yes, that is probably better than 'open' in that you can
>> at least pass arguments to your app normally.
>> open(1) is somewhat limited when it comes to passing arguments
>> through it.
&
Christian Convey wrote:
>> #!/bin/sh
>> dir="`dirname $0`"
>> exec "$dir/name.app/Contents/MacOS/name" "$*"
Yes, that is probably better than 'open' in that you can
at least pass arguments to your app normally. open(1) is somewhat
limited when it comes to passing argumen
imacarthur wrote:
> This maybe is pertinent to the problems with Vista Matthias was
> asking about a few days ago...
>
> I have an app that I've been building against my hacked up 1.1.8/
> UTF-8 patched tree for a while, and it seems to work just fine.
Ya, I don't think I've seen any i
Greg Ercolano wrote:
> echo foo > /windows/temp/foo.txt
> echo foo > \windows\temp\foo.txt
Oh god, I hate windows:
snip
C:\Windows\Temp>echo foo > foo.txt<-- create a file
<-- NO ERROR MESSAGE, SO IT WORKE
Pippo wrote:
> However, I noticed that the FLTK interface is strictly tied to this
> environment:
> for example, the FLTK file chooser does not show the directories in the native
> Windows way with "\" as separtors and ":" as root drives; on the contrary,
> "/" are used and all the "usual" drives
Pippo wrote:
> As far as I understood under windows there are two possibilities
> to compile a fltk application. One is cygwin and the other one is mingw
Of course there is the Microsoft compiler approach as well,
ie. Visual Studio, which is the approach I've been using since
imacarthur wrote:
> On 11 Aug 2008, at 17:51, christophe VIGNE wrote:
>
>>> In this age of rampant spyware, some end-users are freaking out when
>>> they notice my application loading WSOCK32.DLL and related libraries.
>>> Especially when my app isn't supposed to have any network
>>> functionali
Alvin wrote:
> I haven't looked deeply into the code for drawing the symbols yet, however,
> if I were to create a patch to add inner symbol support, would that be
> desirable?
I'm sure it would be great, as long as it doesn't slow down
the non-symbol cases, since text drawing nee
matthiasm wrote:
> On 05.08.2008, at 20:59, Greg Ercolano wrote:
>
>> Alvin wrote:
>>> Is it possible to have a symbol be drawn between text? For example,
>>> when I
>>> enter this:
>>>
>>> Press @-> to go right
>>>
>&g
Alvin wrote:
> Is it possible to have a symbol be drawn between text? For example, when I
> enter this:
>
> Press @-> to go right
>
> All I see on the Fl_Box is "Press".
I reported this a few years ago, and it was closed as 'won't fix':
http://fltk.org/str.php?L703+P0+S-1+C0+I0
Alex wrote:
> You can try this one.
> http://aleksoft.net/samples/table.tar.bz2
Cool -- after some small mods (mostly #include filename casing),
was able to compile on linux with:
g++ `fltk2-config --cxxflags` Table.cxx
g++ `fltk2-config --cxxflags` Collection.cxx
g++ `fltk2-confi
George Petrov wrote:
> There is Fl_Table for fltk 1.x, is it ported to fltk 2, or does something
> like it exist in fltk.
It hasn't been ported that I know of.
I believe if you search the list for "Fl_Table" in the subject,
you'll find a few threads from 2005 and 2004 tha
Adam wrote:
> Hi.
> How can I set the RGB color in FLTK 2?
>
> Widget Wid(0,0,10,10);
> Wid.color(); // ?
Wid.color(0xff00); // red
Wid.color(0x00ff); // green
Wid.color(0xff00); // blue
..eg:
color(0xRRGGBB00)
Documented here:
http://fl
Rafal wrote:
> Im working on a testcase... can you paste how you think full ::layout()
> should look like?
Oh, FLTK2?
Sorry, I'm not up on FLTK2 yet.
Regarding FLTK2, I take it making a subclass and overriding
resize() is not the way things are done anymore..?
Rafal wrote:
> As I always say, the more examples, the more popular lib will be.
There are more examples here:
http://seriss.com/people/erco/fltk/
Also, you can go to "Articles & FAQs" on the main fltk site
and under 'Which Articles' choose 'How-To' and/or 'FAQ'
Oguz Akyuz wrote:
> I think I can answer my question. It is the expected behavior since the menu_
> might require a realloc when a new item is added.
Correct.
> I think one should access all menu items using find_item to handle for such
> cases.
Yes, this is why I submitted find
imacarthur wrote:
> On 13 Jul 2008, at 18:37, Greg Ercolano wrote:
>> Yes, I like the -post update idea.
>
> I guess so, although to do it well, we might need to extend it to
> cover adding icons and all that sort of thing?
I suppose if a .icns file exists,
Michael Sweet wrote:
> It is trivial to wrap FLTK apps in bundles; perhaps we should make
> "fltk-config --post foo" create a basic foo.app bundle instead?
Yes, I like the -post update idea.
> Doing a bundle is the way that Apple wants it, so I guess we must
> comply. There is still the
huda wrote:
> I have a problem with writing with "Fl_Multiline_Output"
> when i use a "message" function it does not work, i do not know why ???
My guess is you maybe can't open any new windows because
you don't have a window.end() in your main().
I'd advise putting this a
[EMAIL PROTECTED] wrote:
> I want to have a function DoSomethingAfterWindowShown() which should be
> called after run() is called. How do I do that? By using a timeout handler?
Maybe you want to intercept the draw() method?
When you show() a window, then return to run(),
Dejan Lekic wrote:
> I don't use Cygwin for years.
> I build FLTK 2 on Windows using MinGW+MSYS.
> In order to build it you need to install GNU Auto* packages.
>
> However, your sequence of commands is incorrect.
> In cygwin you should do following commands (in exact order):
>
> cd
> aclocal
> a
Jane wrote:
> this and Fl::belowmouse() differ. Not sure what Fl::belowmouse() points to,
> probably the window itself.
"this" will be a pointer to your class (SpinnerM).
Fl::belowmouse() will be a pointer to the widget (Fl_Spinner or
Fl_Slider?),
so you should make effo
Jane wrote:
> if (ev == FL_MOUSEWHEEL && this == Fl::belowmouse())
> [..]
> It never enters the if(). Is there no FL_MOUSEWHEEL event for spinners?
Try printing out the values in the if() statement with printf().
See what the value of ev, FL_MOUSEWHEEL, and "this" and
"Fl::bel
Craig D wrote:
> Got a short example program, with pictures here:
> http://zenkinetic.com/fltktextbug.aspx
> 1 window, 1 TextEditor, 1 TextDisplay (the visible widget, completely covers
> the TextEditor), 2 buttons.
> Clicking in the TextDisplay causes the TextEdit to blast text on the
> TextDis
imacarthur wrote:
>> That audio mixing board has easily >1200 dial-knobs alone, not even
>> counting the lights.
>
> Yes - exactly that sort of thing!
> And let me tell you (maybe you already know) the first time you sit
> in front of a desk like that, you freeze, 'cos your mind can't
MacArthur, Ian (SELEX GALILEO, UK) wrote:
>> with, say 1000 widgets
>
> Oh, too many.
> Human beings can't manage UI's with that many control parameters.
Hmm, you mean like this..?
http://bradleysound.files.wordpress.com/2007/02/spectraphoto2_300dpi.jpg
;)
That a
Craig D wrote:
>>> place it. It works BUT mouse movement causes redraw events=20
>>> (ie just moving the mouse around the image causes it to be=20
>>> redrawn). Is this expected behavior?
No, just moving the mouse around should definitely NOT
cause redraws. Otherwise apps would be
Craig D wrote:
> I have a TextDisplay that I toggle (show/hide) with a button. The problem is
> if the TextDisplay is obscured, I'd like the button to raise it to the top of
> the stack instead of hiding it (which show does) but I don't know if the
> TextDisplay is obscured (ie visible & visible
Jane wrote:
> I wish I could read C++ ... to be honest, I have no idea what the code does
> and how to use it. You know, to me a Class is just some functions, called
> methods, I can call. (like your code above, but simpler ^^)
You might try the video tutorials on fltk here:
http
Jane wrote:
> What about one huge Fl_Widget[] array. Since each parameter has a unique
> ID starting by 0 and ending at 1900+ something, the index of that array
> is also the parameter ID (we knew that already).
>
> But since I know what kind of widget is used for each parameter,
> I can decide o
Evan Laforge wrote:
> But now that we are no longer haunted by the ABI specter, we can do
> things like make values() virtual, right? I have a list of methods
> I'd like to see virtual, and I think there are others scattered around
> in STRs, but maybe make a list of methods that already overlap w
imacarthur wrote:
> On 13 Jun 2008, at 20:53, [EMAIL PROTECTED] wrote:
>
>>> Then your set_widget(130, 50); would perhaps become something like...
>>>
>>> set_widget(int id, float val) {
>>> widget_array[id]->value(val);
>>> }
>> But Fl_Widget doesn't have a value() method. Keeping an array of
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