Re: [Freeciv-Dev] (PR#39935) cities not disbanded by building engeers at 1pop.

2007-12-10 Thread Egor Vyscrebentsov
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 On Fri, 30 Nov 2007 23:37:40 -0800 Daniel Markstedt wrote: On Dec 1, 2007 12:13 PM, Karl Goetz kamping_kaiser wrote: Freeciv: 2.1 apt-cache policy freeciv-data freeciv-data: Installed: 2.1.0-1 Candidate: 2.1.0-1

Re: [Freeciv-Dev] (PR#39935) cities not disbanded by building engeers at 1pop.

2007-12-10 Thread Erik Johansson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 On Dec 10, 2007 11:38 AM, Egor Vyscrebentsov [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 On Fri, 30 Nov 2007 23:37:40 -0800 Daniel Markstedt wrote: On Dec 1, 2007 12:13 PM, Karl Goetz

[Freeciv-Dev] (PR#39960) reducing the number of *_info messages sent to client (pass 1)

2007-12-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39960 Implement part of the bug fix proposal in PR#39578. There are more than 80 calls. Concentrating on those sent initially. Because send_player_info() is hidden inside certain functions, remove and scatter to various code branches

Re: [Freeciv-Dev] (PR#39935) cities not disbanded by building engeers at 1pop.

2007-12-10 Thread Egor Vyscrebentsov
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 On Mon, 10 Dec 2007 03:38:47 -0800 Erik Johansson wrote: On Dec 10, 2007 11:38 AM, Egor Vyscrebentsov evyscr wrote: On Fri, 30 Nov 2007 23:37:40 -0800 Daniel Markstedt wrote: On Dec 1, 2007 12:13 PM, Karl Goetz kamping_kaiser

Re: [Freeciv-Dev] (PR#39959) SaveGame compression level changes when Leaving (re)Loading savegames!

2007-12-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39959 [EMAIL PROTECTED] wrote: SaveGame compression 0 (none) reverted back to compression 6 when Leaving Loading a savegame, i would expect, especially since i did not Quit, that my save games would continue to have the same same

Re: [Freeciv-Dev] (PR#39935) cities not disbanded by building engeers at 1pop.

2007-12-10 Thread Karl Goetz
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 On Mon, 2007-12-10 at 09:58 -0800, Egor Vyscrebentsov wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 On Mon, 10 Dec 2007 03:38:47 -0800 Erik Johansson wrote: Could you build settler when you know engineers?

[Freeciv-Dev] (PR#12188) Alt-t key does not work

2007-12-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188 As I recently discovered, GDK_t (the letter t) was hijacked in client/gui-gtk-2.0/gui_main.c keyboard_handler(), just as GDK_escape (PR#39924), and a host of others. That breaks every keyboard + 't' combination. This puts it in a menu,

Re: [Freeciv-Dev] (PR#39749) [Bug] battle groups keys [EMAIL PROTECTED] don't work on French keyboard

2007-12-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39749 Pepeto _ wrote: Battle groups short cuts seems work only with English keyboard. Mine is French, and I cannot use this any of this short cuts: I have é' instead of [EMAIL PROTECTED] Problems with the French keyboard have been

Re: [Freeciv-Dev] (PR#39956) reducing the number of rulesets sent to client (pass 1)

2007-12-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39956 Seeing a considerable improvement in load time! Since this should not affect existing clients in any negative fashion (they just receive fewer copies of the same things), I've checked it into 2.1, too. Please test! Committed S2_1

Re: [Freeciv-Dev] (PR#39935) cities not disbanded by building engineers at 1pop.

2007-12-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 The city should disband when engineer takes population and abandon is set! Otherwise, it's a bug. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#39961) Open trading tabs from previous turns have wrong data during current trading...

2007-12-10 Thread [EMAIL PROTECTED]
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39961 WinXp sp2 + FC 211GTK2 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#39957) multiple bugs in HACK handling

2007-12-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 server/gamehand.c handle_single_want_hack_req() Sent send_ruleset_choices() when HACK is not successful. Redundant

[Freeciv-Dev] (PR#39954) Savegame got corrupted - Bug? Cannot Meet with nations any longer.

2007-12-10 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39954 This is a reintroduction of an old, oft-fixed, and apparently under 2.1 oft-reported bug. Namely, the save (autosave) is being created with the human player toggled to AI. On load the AI flag is not unset. This happened in the past

Re: [Freeciv-Dev] (PR#12188) Alt-t key does not work

2007-12-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188 William Allen Simpson wrote: This puts it in a menu, using the menu string from SDL, so no new translation is needed. Not perfect, but better than nothing Dunno why nobody fixed this in 2 years. I considered doing this a long

[Freeciv-Dev] (PR#39961) Open trading tabs from previous turns have wrong data during current trading...

2007-12-10 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39961 [EMAIL PROTECTED] - Mon Dec 10 23:16:18 2007]: Any open trading tabs from previous turns have wrong data during current trading because there is no refresh. For example, Gold data is not refreshed and a NEW trading tab is

Re: [Freeciv-Dev] (PR#39935) cities not disbanded by building engineers at 1pop.

2007-12-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 The city should disband when engineer takes population and abandon is set! Otherwise, it's a bug. But engineer doesn't take population. It's

[Freeciv-Dev] (PR#39959) SaveGame compression level changes when Leaving (re)Loading savegames!

2007-12-10 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39959 Not sure how you could get the idea this was caused by the rulesets... The bug is simple; compress_level (and in the development version, compress_type) are not saved in the savegame. Attached are some quick patches to fix it. This

Re: [Freeciv-Dev] (PR#8737) mapview centering error caused by panel resize

2007-12-10 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=8737 Christian Knoke wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=8737 Jason schrieb am 09. Dec um 22:48 Uhr: I stand by my claim that the proper solution is that the widget should auto-resize to be larger but never to

[Freeciv-Dev] (PR#39957) multiple bugs in HACK handling

2007-12-10 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957 [book - Mon Dec 10 16:22:28 2007]: We ameliorated this situation somewhat for warserver by introducing/modifying the cmdlevels to: [...] What's the difference between ADMIN and CTRL access levels? -jason