[Freeciv-Dev] [bug #14650] blank rectangle on screen

2010-03-28 Thread Ann
Follow-up Comment #2, bug #14650 (project freeciv): I haven't seen this problem in the current release. ___ Reply to this item at: http://gna.org/bugs/?14650 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #14549] Crash - unknown cause

2010-03-28 Thread Ann
Follow-up Comment #11, bug #14549 (project freeciv): I haven't seen this in the current version yet. ___ Reply to this item at: http://gna.org/bugs/?14549 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #14205] Bug with utf-8

2010-03-28 Thread Ulrik Sverdrup
Follow-up Comment #5, bug #14205 (project freeciv): The patch uses tabs and spaces inconsistently. Also, the translated string in this area is just the AI part of the string, that is filled in with the difficulty of the AI, which is translated somewhere else. Which of these parts is the culprit

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-28 Thread pepeto
Follow-up Comment #17, bug #15377 (project freeciv): I have no opinion about what is the best to do... ___ Reply to this item at: http://gna.org/bugs/?15377 ___ Message posté via/par Gna!

[Freeciv-Dev] [patch #1554] API: Fix government lookup by id

2010-03-28 Thread Ulrik Sverdrup
Update of patch #1554 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1552] Load script state last in loading savegame

2010-03-28 Thread Ulrik Sverdrup
Update of patch #1552 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15721] S2_1 connect (road, irrigation etc) broken: jumbo callbacks for danger maps are not yet implemented.

2010-03-28 Thread pepeto
Follow-up Comment #2, bug #15721 (project freeciv): I checked the old behaviour: it was ignoring dangers. Is it better? Else, I could implement the missing functions, but it will take time. ___ Reply to this item at:

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-03-28 Thread Ulrik Sverdrup
URL: http://gna.org/bugs/?15725 Summary: [Metaticket] Lua script security Project: Freeciv Submitted by: englabenny Submitted on: söndag 2010-03-28 den 10:55 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-03-28 Thread Ulrik Sverdrup
Update of bug #15725 (project freeciv): Depends on: = bugs #15624 ___ Reply to this item at: http://gna.org/bugs/?15725 ___ Meddelandet

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-28 Thread Ulrik Sverdrup
Follow-up Comment #18, bug #15377 (project freeciv): The best thing right now would be to check in jason's latest patch, at least for fc_isspace. I bet we can find many more bugs of this type (though not crashing bugs) everywhere where isspace is used right now, and nowhere were the current

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-28 Thread pepeto
Follow-up Comment #19, bug #15377 (project freeciv): I guess a is_utf8_string() and ut8_string_rm_truncated() (which doesn't require any extra lib) should be good to unsure to don't send incomplete strings thought the network, and maybe loading from files. This would also fix the crash

[Freeciv-Dev] [bug #15728] Inaccuracy in pathfinding from TM_WORST_TIME (e.g., in client-side connect)

2010-03-28 Thread Jacob Nevins
URL: http://gna.org/bugs/?15728 Summary: Inaccuracy in pathfinding from TM_WORST_TIME (e.g., in client-side connect) Project: Freeciv Submitted by: jtn Submitted on: Sunday 03/28/10 at 15:35 Category: None

[Freeciv-Dev] [bug #15728] Inaccuracy in pathfinding from TM_WORST_TIME (e.g., in client-side connect)

2010-03-28 Thread pepeto
Follow-up Comment #1, bug #15728 (project freeciv): I am for the full removal of the turn_mode concept that shouldn't slow down the path finding. As you said, only TM_BEST_TIME is right because the randomness of the movements has been removed. PS: There was also a bug report in RT I couldn't

[Freeciv-Dev] [bug #15728] Inaccuracy in pathfinding from TM_WORST_TIME (e.g., in client-side connect)

2010-03-28 Thread Jacob Nevins
Follow-up Comment #2, bug #15728 (project freeciv): Here's a simple patch against S2_2 that restores accuracy to the connect turn reports without addressing any of the other issues. I may apply this soon (under another bug) regardless of the outcome of other discussions, since it makes things

[Freeciv-Dev] [bug #15729] [Metaticket] Make Scenario editing work well

2010-03-28 Thread Ulrik Sverdrup
URL: http://gna.org/bugs/?15729 Summary: [Metaticket] Make Scenario editing work well Project: Freeciv Submitted by: englabenny Submitted on: söndag 2010-03-28 den 15:13 Category: general Severity: 3 -

[Freeciv-Dev] [bug #15729] [Metaticket] Make Scenario editing work well

2010-03-28 Thread Ulrik Sverdrup
Update of bug #15729 (project freeciv): Depends on: = bugs #15579 ___ Reply to this item at: http://gna.org/bugs/?15729 ___ Meddelandet

[Freeciv-Dev] [bug #15721] S2_1 connect (road, irrigation etc) broken: jumbo callbacks for danger maps are not yet implemented.

2010-03-28 Thread pepeto
Follow-up Comment #3, bug #15721 (project freeciv): Attached a fix to get the old behaviour. But keeping ignoring the dangerous position. Note also it prefers pf_fuel_map to pf_danger_map. (file #8707, file #8708, file #8709) ___

[Freeciv-Dev] [bug #15595] Adding new categories

2010-03-28 Thread pepeto
Update of bug #15595 (project freeciv): Severity:1 - Wish = 3 - Normal Priority: 1 - Later = 5 - Normal ___ Follow-up Comment #9: Updated list of

[Freeciv-Dev] [patch #1563] Make improvement upkeep visible in worklist editor

2010-03-28 Thread Jacob Nevins
Update of patch #1563 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/patch/?1563 ___ Message sent

[Freeciv-Dev] [patch #1563] Make improvement upkeep visible in worklist editor

2010-03-28 Thread Jacob Nevins
Update of patch #1563 (project freeciv): Status: In Progress = Done Open/Closed:Open = Closed Planned Release: = 2.1.12, 2.2.1

[Freeciv-Dev] [bug #15728] Inaccuracy in pathfinding from TM_WORST_TIME (e.g., in client-side connect)

2010-03-28 Thread pepeto
Follow-up Comment #3, bug #15728 (project freeciv): Attached a patch that remove the turn mode concept for the trunk branch. Extra note: in ai/aiferry.c::aiferry_find_interested_city() setting parameter.turn_mode after the creation of the pf_map has strictly no effect. (file #8710)

[Freeciv-Dev] [bug #15730] Pessimistic client-side connect path-finding caused by TM_WORST_TIME emulation

2010-03-28 Thread Jacob Nevins
URL: http://gna.org/bugs/?15730 Summary: Pessimistic client-side connect path-finding caused by TM_WORST_TIME emulation Project: Freeciv Submitted by: jtn Submitted on: Sunday 03/28/10 at 17:20 Category: client

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-28 Thread Jason Dorje Short
Follow-up Comment #20, bug #15377 (project freeciv): The patch I sent should fix bug #15658 which appears to be the same as this one. However rather than that patch I think someone should take the time to write proper ascii versions of those functions, just in case we end up with a

[Freeciv-Dev] [bug #15728] Inaccuracy in pathfinding from TM_WORST_TIME

2010-03-28 Thread Jacob Nevins
Update of bug #15728 (project freeciv): Summary: Inaccuracy in pathfinding from TM_WORST_TIME (e.g., in client-side connect) = Inaccuracy in pathfinding from TM_WORST_TIME ___ Follow-up Comment #4: I've split out my

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-28 Thread Ulrik Sverdrup
Follow-up Comment #21, bug #15377 (project freeciv): Oh, what a mess this is: the freeciv server of course does not call setlocale anywhere, so it should be running in the C/POSIX locale and these functions should already work with ASCII only on the server side. We missed out on a lot of server

[Freeciv-Dev] [bug #15731] Trunk GTK client segfault when investigating city

2010-03-28 Thread Jacob Nevins
URL: http://gna.org/bugs/?15731 Summary: Trunk GTK client segfault when investigating city Project: Freeciv Submitted by: jtn Submitted on: Sunday 03/28/10 at 17:57 Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #15731] Trunk GTK client segfault when investigating city

2010-03-28 Thread Jacob Nevins
Follow-up Comment #1, bug #15731 (project freeciv): Missed some vital info: this is trunk r17182. ___ Reply to this item at: http://gna.org/bugs/?15731 ___ Message sent via/by Gna!

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-28 Thread Jacob Nevins
Follow-up Comment #14, patch #1330 (project freeciv): Few comments on the new trunk Gtk city dialog layout on trunk (with default rules). Generally, I think I like it. (Any changes from this should probably go in a new ticket) * Overview tab: ** If the dialog is enlarged vertically, the extra

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-28 Thread Jacob Nevins
Follow-up Comment #16, patch #1235 (project freeciv): The SDL client is going to need some work... with the default rules and hence traditional city size, the city map on the city dialog is now unusably small. ___ Reply to this item at:

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-28 Thread Ulrik Sverdrup
Update of bug #15377 (project freeciv): Operating System: Microsoft Windows = None ___ Follow-up Comment #22: Please ignore my previous comment.

[Freeciv-Dev] [bug #15663] Custom Scenarios are not show in Start Scenario Game list

2010-03-28 Thread Ulrik Sverdrup
Update of bug #15663 (project freeciv): Priority: 1 - Later = 5 - Normal Status:None = Ready For Test Assigned to:None = englabenny Planned Release:

[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes and GCC 4.2.4

2010-03-28 Thread Jacob Nevins
Update of bug #15410 (project freeciv): Summary: Freeciv does not compile with --enable-debug=yes = Freeciv does not compile with --enable-debug=yes and GCC 4.2.4 ___ Reply to this item at: http://gna.org/bugs/?15410

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-28 Thread Jason Dorje Short
Update of bug #15377 (project freeciv): Operating System:None = Microsoft Windows ___ Reply to this item at: http://gna.org/bugs/?15377 ___ Message sent

[Freeciv-Dev] [bug #14205] Bug with utf-8

2010-03-28 Thread Jason Dorje Short
Follow-up Comment #6, bug #14205 (project freeciv): There is not any culprit other than the too-small buffer. MAX_LEN_NAME+8 is an incorrect byte length since the translated text is not a player name and has no fixed limit; the buffer is just too small. At 40 bytes it is easily enough to fit

[Freeciv-Dev] [bug #15733] FreeCiv uses wrong folder to store data

2010-03-28 Thread anonymous
URL: http://gna.org/bugs/?15733 Summary: FreeCiv uses wrong folder to store data Project: Freeciv Submitted by: None Submitted on: Sonntag 28.03.2010 um 22:12 CEST Category: client Severity: 3 - Normal

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-28 Thread Matthias Pfafferodt
Follow-up Comment #15, patch #1330 (project freeciv): Overview tab: will check; I think more improvements will be easyest Happiness tab: The detailed information can be found as tooltip on top of each of the happiness lines; perhaps add an hint for this? I tried to add the text but it ether

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-28 Thread Matthias Pfafferodt
Follow-up Comment #17, patch #1235 (project freeciv): you are right; I did not test it I can compile the sdl client but I did not get it to work. I can't start a game as it does not responce to the mouse. I think it is a configuration / library problem. At the moment I don't know how the city

[Freeciv-Dev] [bug #15734] EFT_MIGRATION_PCT quantised to multiples of 100%

2010-03-28 Thread Jacob Nevins
URL: http://gna.org/bugs/?15734 Summary: EFT_MIGRATION_PCT quantised to multiples of 100% Project: Freeciv Submitted by: jtn Submitted on: Sunday 03/28/10 at 21:42 Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-28 Thread Jacob Nevins
Follow-up Comment #18, patch #1235 (project freeciv): Odd, it's working for me. Here's a screenshot FYI. (file #8716) ___ Additional Item Attachment: File name: trunk_r17182_SDL_city.png Size:471 KB

[Freeciv-Dev] [bug #15735] resize the building info in the gtk city dialog (overview page)

2010-03-28 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?15735 Summary: resize the building info in the gtk city dialog (overview page) Project: Freeciv Submitted by: syntron Submitted on: Sonntag 28.03.2010 um 22:49 Category: client-gtk-2.0

[Freeciv-Dev] [bug #15736] do not scale units with the tileset

2010-03-28 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?15736 Summary: do not scale units with the tileset Project: Freeciv Submitted by: syntron Submitted on: Sonntag 28.03.2010 um 22:50 Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-28 Thread Jacob Nevins
Follow-up Comment #16, patch #1330 (project freeciv): The detailed information can be found as tooltip on top of each of the happiness lines (As in, left-click on the citizens.) Excellent, I hadn't spotted that, just the job! It's not very discoverable, but it's consistent with the

[Freeciv-Dev] [bug #15735] resize the building info in the gtk city dialog (overview page)

2010-03-28 Thread Jacob Nevins
Follow-up Comment #1, bug #15735 (project freeciv): Great, thanks! ___ Reply to this item at: http://gna.org/bugs/?15735 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-03-28 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?15738 Summary: map view not centered at the start Project: Freeciv Submitted by: syntron Submitted on: Sonntag 28.03.2010 um 23:04 Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #15739] add text explaining the happiness tooltips

2010-03-28 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?15739 Summary: add text explaining the happiness tooltips Project: Freeciv Submitted by: syntron Submitted on: Sonntag 28.03.2010 um 23:07 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #15740] unuseable sdl client

2010-03-28 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?15740 Summary: unuseable sdl client Project: Freeciv Submitted by: syntron Submitted on: Sonntag 28.03.2010 um 23:12 Category: client-sdl Severity: 3 - Normal

[Freeciv-Dev] [bug #15734] EFT_MIGRATION_PCT quantised to multiples of 100%

2010-03-28 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #15734 (project freeciv): got catch! It is the second time I did not get a calculation wrong due to integer arithmetic. ___ Reply to this item at: http://gna.org/bugs/?15734

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-28 Thread Matthias Pfafferodt
Follow-up Comment #19, patch #1235 (project freeciv): too use it some parts have to be moved. One possibility would be to move the units in their own row: [city map ][buildings] [units ] [food][city info][build now] This would change especially the height of the

[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-03-28 Thread Ulrik Sverdrup
Follow-up Comment #1, bug #15738 (project freeciv): Some digging later: The following is the automatic centering call at game start: 3: In Center on something 3: Center on any unit 3: ptile.x=11, ptile.y=45, gui.x=-1632, gui.y=1344 3: mapwid=1, maphei=1, tilewid=96 3: Enter set_mapview_origin

[Freeciv-Dev] [bug #14205] Bug with utf-8

2010-03-28 Thread Jason Dorje Short
Follow-up Comment #7, bug #14205 (project freeciv): The attached patch improves buffering in many places using g_strdup_printf instead of fixed-width buffers. In a few locations this was too much work so I just made the buffers bigger instead. As previously mentioned, in several places the

[Freeciv-Dev] [bug #15741] SDL client crashes in build dialog

2010-03-28 Thread Jason Dorje Short
URL: http://gna.org/bugs/?15741 Summary: SDL client crashes in build dialog Project: Freeciv Submitted by: jdorje Submitted on: Monday 03/29/2010 at 00:33 Category: client-sdl Severity: 4 - Important

[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-03-28 Thread Ulrik Sverdrup
Update of bug #15738 (project freeciv): Status:None = Ready For Test Assigned to:None = englabenny Release: = 2.2 Planned Release:

[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-03-28 Thread Ulrik Sverdrup
Additional Item Attachment, bug #15738 (project freeciv): File name: 0001-Center-map-view-at-start-of-first-game-GTK-client.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?15738

[Freeciv-Dev] [bug #15708] API: Fix typo in deprecated method

2010-03-28 Thread Ulrik Sverdrup
Update of bug #15708 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #1: Fix committed to

[Freeciv-Dev] [bug #15742] Client offers pillage select menu even with pillage_select=0 in ruleset

2010-03-28 Thread Jacob Nevins
URL: http://gna.org/bugs/?15742 Summary: Client offers pillage select menu even with pillage_select=0 in ruleset Project: Freeciv Submitted by: jtn Submitted on: Monday 03/29/10 at 02:18 Category: client

[Freeciv-Dev] [bug #15743] Value of S_LAST is saved in savegame for bases

2010-03-28 Thread Jacob Nevins
URL: http://gna.org/bugs/?15743 Summary: Value of S_LAST is saved in savegame for bases Project: Freeciv Submitted by: jtn Submitted on: Monday 03/29/10 at 02:56 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #15744] Various bugs with pillaging of bases

2010-03-28 Thread Jacob Nevins
URL: http://gna.org/bugs/?15744 Summary: Various bugs with pillaging of bases Project: Freeciv Submitted by: jtn Submitted on: Monday 03/29/10 at 03:10 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #15744] Various bugs with pillaging of bases

2010-03-28 Thread Jacob Nevins
Follow-up Comment #1, bug #15744 (project freeciv): 4th point: s/base pillaging/untargeted pillaging/ ___ Reply to this item at: http://gna.org/bugs/?15744 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #15742] Client offers pillage select menu even with pillage_select=0 in ruleset

2010-03-28 Thread Jacob Nevins
Follow-up Comment #1, bug #15742 (project freeciv): Looking at the code, I think S_LAST/BASE_NONE is trouble (see bug #15744). ___ Reply to this item at: http://gna.org/bugs/?15742 ___

[Freeciv-Dev] [patch #1566] Show pillage activity in middle-click map popup

2010-03-28 Thread Jacob Nevins
URL: http://gna.org/patch/?1566 Summary: Show pillage activity in middle-click map popup Project: Freeciv Submitted by: jtn Submitted on: Monday 03/29/10 at 03:22 Category: client Priority: 5 - Normal