Re: [Freedos-user] running descent in dosemu (was: game crashes)

2006-05-05 Thread Michael Devore
At 11:28 PM 5/5/2006 +0800, Johnson Lam wrote: Mister, >I also don't like this sort of extremely early speculation coming on the >heels of Mr. Lam's recent spate of ridiculous posts, because it just feeds Thank you for your "praise". >into him posting more irrelevant advice about trying alter

Re: [Freedos-user] running descent in dosemu (was: game crashes)

2006-05-05 Thread Eric Auer
Hi Johnson... 1) FDXMS - Strange coding type, Jack don't want to touch... 2) HIMEM - Too big, too complex to touch... No problem, it is enough to tell the maintainers about the bugs, it is not necessary to give patches to the maintainers. Of course some maintainers are happy to get patches in

Re: [Freedos-user] running descent in dosemu (was: game crashes)

2006-05-05 Thread Johnson Lam
On Fri, 5 May 2006 18:45:54 +0200 (MEST), you wrote: Eric, Your style, long paragraph, I'd rather prefer K.I.S.S. >Ah, so throw away MANY hours of work, as FDXMS and HIMEM are >too "bad" for Jack to even touch them? Why does he have to >write a completely "new" QHIMEM based on somebody else's >c

Re: [Freedos-user] running descent in dosemu (was: game crashes)

2006-05-05 Thread Eric Auer
Hi Johnson, But Jack did give his "true heart" advise to some people, to avoid using FDXMS and HIMEM, not because of the author, just because of they both have programming flaw! Ah, so throw away MANY hours of work, as FDXMS and HIMEM are too "bad" for Jack to even touch them? Why does he hav

Re: [Freedos-user] running descent in dosemu (was: game crashes)

2006-05-05 Thread Johnson Lam
On Fri, 05 May 2006 04:02:18 -0500, you wrote: Mister, >I also don't like this sort of extremely early speculation coming on the >heels of Mr. Lam's recent spate of ridiculous posts, because it just feeds Thank you for your "praise". >into him posting more irrelevant advice about trying alter

Re: [Freedos-user] running descent in dosemu (was: game crashes)

2006-05-05 Thread Eric Auer
Hi Michael, you are right - I had mailed too early. As I already said off-list, I found an old mail which said that both with neither XMS nor UMB drivers and with FDXXMS and UMBPCI, the game crashed as well. In another old mail, I found that loading EMM386 actually FIXES the game (?). For the al

Re: [Freedos-user] running descent in dosemu (was: game crashes)

2006-05-05 Thread Michael Devore
At 04:52 AM 5/5/2006 +0200, Eric Auer wrote: of course this is unrelated to the problem that Descent and some other games with DOS4GW DOS extender do not run well in plain FreeDOS. The problem does not seem to occur in DOSEMU. This can mean that either emm386 / himem have a compatibility problem

[Freedos-user] running descent in dosemu (was: game crashes)

2006-05-05 Thread Eric Auer
Hi, as we are talking about the Descent game at the moment... I just played it a bit in DOSEMU and found that you have to use the -NoMusic option unless you have those experimental Adlib simulation patches. Sound effects work okay with the DOSEMU SoundBlaster emulation, but the music thing of Desc