[Audyssey] the unfortune regarding accessible games and mainstream games

2006-09-29 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI all I would like to give my 2 sense regarding something I noticed with main stream games. I'm not sure if this is the same as Nintendo. For you guys

Re: [Audyssey] the unfortune regarding accessible games and mainstreamgames

2006-09-29 Thread Quinten Pendle
Hi Nicol You have to remember though, that there's a difference between main stream games for the pc and play station, and other platforms such as the one you mentioned. If you look at a popular main stream game such as Flight Simulator, you will notice that it is actually much more expensive

[Audyssey] Sound Problem in Monkey Business

2006-09-29 Thread Samuel Wilkins
I sorted out the problem with the key, but now I have another problem which is when I walk on level 1, the footsteps don't sound like they should when I walk, they sound like I have tiny shoes on and they should sound like the #professor's footsteps and when I am on the ledges level, I don't

Re: [Audyssey] Monopoly version 7

2006-09-29 Thread kay scrimshaw
Hi, i was wondering that too. i suppose writing your own board takes an awful lot of programming, lol. Kay - Original Message - From: John [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 29, 2006 12:31 AM Subject: Re: [Audyssey] Monopoly

Re: [Audyssey] sryth and the hale blade

2006-09-29 Thread simon.dowling
well I killed him, it was hard, but I had 3 blessing of protection, and 50 destruction. - Original Message - From: MissWings [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; gamers@audyssey.org Sent: Friday, September 29, 2006 3:26 AM Subject: Re: [Audyssey] sryth and

Re: [Audyssey] Monopoly version 7

2006-09-29 Thread kay scrimshaw
bailed me out? hahaha you thrashed me, well next time, count your coins hahahahaha, you won't have that many left. Kay - Original Message - From: jack scrimshaw [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 28, 2006 9:12 PM Subject: Re:

Re: [Audyssey] Monopoly version 7

2006-09-29 Thread kay scrimshaw
hahaha you have to echo my thoughts in beating me, hahahaha. Kay - Original Message - From: jack scrimshaw [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 28, 2006 9:11 PM Subject: Re: [Audyssey] Monopoly version 7 Hi jim i ekoe kay's

Re: [Audyssey] Monopoly version 7

2006-09-29 Thread Jim Kitchen
Hi Bryan, Don't think so, but my site may have been down briefly. Try it again as it is definitely up and working now. BFN Jim It is better for civilization to be going down the drain than to be coming up it. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA

Re: [Audyssey] Sound Problem in Monkey Business

2006-09-29 Thread Bryan Peterson
I had a similar problem playing the game on my mom's computer. If your sound card doesn't have the amount of memory that the game requires it will cause problems. A multichannel sound card works best for the game. As for why you can't jump the third pit, I'm not sure. There are only two steps

Re: [Audyssey] the unfortune regarding accessible games and mainstream games

2006-09-29 Thread Thomas Ward
Hi Nicol, From what you describe are you talking about the new Atari tv games where you get a joystick which plugs in to your tv, and has several games on them? While it is true you can find some mainstream games that are cheaper than accessible games most mainstream games are much more

Re: [Audyssey] sryth and the hale blade

2006-09-29 Thread Bryan Peterson
I killed him once as well. I had level 50 in Elementalism. But last time I subdued him with the Wither Blade. Of course I was incredibly lucky that it unleashed such a powerful special attack. I look forward to seeing what, if anything, our good GM does with him for those who didn't kill him.

Re: [Audyssey] the unfortune regarding accessible games and mainstream games

2006-09-29 Thread Bryan Peterson
Yep. The only time you'll pay that much for an accessible game is when you buy it from Bavisoft. Of course knowing them we've got a couple more years before we see anything new from them. It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward [EMAIL

Re: [Audyssey] the unfortune regarding accessible games and mainstream games

2006-09-29 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Yes, more or less. The tv games I played with my friends wasn't known as Atari at the store where we bought them. It's a cartridge with a joystick plugged

Re: [Audyssey] the unfortune regarding accessible games andmainstream games

2006-09-29 Thread Phil Vlasak
Hi Nicol, When you get 60 mainstream games for $12 which is 20 cents per game they are probably games written twenty years ago so it does not cost them much to repackage them and back then they were about $30 each. Mainstream games have an audience of hundreds of millions of people around the

Re: [Audyssey] the unfortune regarding accessible gamesandmainstream games

2006-09-29 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Thanks friend! This explains it clearly. I'm learning more about accessible gaming and main stream gaming, as it's a relatively new concept to me. So I'm

Re: [Audyssey] the unfortune regarding accessible games andmainstream games

2006-09-29 Thread Thomas Ward
Hi, Yeah, so true. In fact, the older games Asteroids, Pacman, etc did cost about $40 back in the 80's, but now days they ship on portible devices, and are quite inexpensive. I've seen games like Asteroids for cell phones, Activision has a new Atari line with it, and there are free clones for

Re: [Audyssey] sryth and the hale blade

2006-09-29 Thread Brandon Cole
Tough is an understatement. The hail blade wouldn't have been enough. That's how tough. He has been beaten, but you need a weapon that inflicts damage like the wither blade. - Original Message - From: MissWings [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org;

Re: [Audyssey] Sound Problem in Monkey Business

2006-09-29 Thread Samuel Wilkins
I am using a SoundBlaster Audagy 2ZS soundcard. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, September 29, 2006 12:29 PM Subject: Re: [Audyssey] Sound Problem in Monkey Business I had a similar problem playing the game on my mom's

Re: [Audyssey] News of PCS games

2006-09-29 Thread Liam Erven
Uh. Phil. I doubt it was Dean. However, maybe who ever reads the newsletter decided to go after it. You can't blame Dean for advertising. -Original Message- From: Phil Vlasak [mailto:[EMAIL PROTECTED] Sent: Friday, September 29, 2006 10:33 AM To: Gamers Discussion list Subject:

Re: [Audyssey] News of PCS games

2006-09-29 Thread Phil Vlasak
Hi Liam I meant that as a joke. It was the printing of Dean's newsletter that led to all the downloads of my games. It was about 50 percent Pacman Talks. I guess I did not make it clear I was not pointing him out or any of his subscribers. According to my ISP the problem was that they had not

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Søren Jensen
Hi Thomas. I think it will be a much better game, if you make it as a 3D game. I know the original game is a side scroller, but the original game is very old, so it could be cool with a updated 3D version. There are already made alot of side scroler games. If you make it as a 3D, you can make

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Reinhard Stebner
My vote is to leave it as a 2 d game. I would like to see this game to be as to the original release as possible. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Søren Jensen Sent: Friday, September 29, 2006 11:43 AM To: Gamers Discussion list Subject:

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Yohandy
Definitely 3D! We need something new. For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Reinhard Stebner [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday,

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread michael feir
The original game is what I've been waiting for. That just isn't going to change. If you want to make a fancy modern 3d adventure, please do that after you finish the game people like me have been waiting for. Taking over a project and then completely going in another direction is just not

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Sarah
agree. keep the game the way it was. I never played this game in reality before It is beeing mede now but try and stick with the original. - Original Message - From: michael feir [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 29, 2006 11:18 AM

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Charles Rivard
Tom: Your ideas, each one followed by my thoughts: Today I have been doing some major revising of the Monty game engine, and I've really had some ideas how I could make the game better, but by introducing the changes it may completely alter the original intent of the game. Thought: You've

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Charles Rivard
The original game is old to who?? Sighted players?, or blind players. That's the key. If you have never played a game, how old is it to you? It's totally new. If you have never played chess, you should never neglect it because it is hundreds of years old. Try it and see what you've been

Re: [Audyssey] the unfortune regarding accessible gamesandmainstreamgames

2006-09-29 Thread Charles Rivard
What accessible games cost that much?? - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 29, 2006 10:27 AM Subject: Re: [Audyssey] the unfortune regarding accessible gamesandmainstreamgames Here's my opinion.

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Lisa Leonardi
I'd play the game whether it was a side-scroller or a 3d game. But, I really do like the sice-scroller feel of the game as it is. Just my thoughts. Also, I really like that idea of having two modes for the game, so you could have the option of save and restore. Lisa - Original Message -

Re: [Audyssey] the unfortune regarding accessible games and mainstreamgames

2006-09-29 Thread Lisa Leonardi
I've never heard of this cartridge thing. However, mainstream games that are bought for the computer or other systems such as Nintendo or Xbox, cost just as much or more than accessible games. I know that my brother has bought games for his xbox that cost nearly $50. So from my perspective,

Re: [Audyssey] the unfortune regarding accessiblegamesandmainstreamgames

2006-09-29 Thread Yohandy
Well bavysoft is a good example. And wasn't there a game called terraformers? There are others, too. For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Charles Rivard [EMAIL PROTECTED]

Re: [Audyssey] the unfortune regarding accessible games andmainstreamgames

2006-09-29 Thread Bryan Peterson
Good point Lisa. When you measure the prices of accessible games versus those of other products for the blind, it's actually more than reasonable. Look at JFW and the other screen readers. Look at Open Book scanning software. All those programs sell for at least a tousand dollars if not more,

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Allan Thompson
Hi, First off, I find this situation very ironic. It kind of reminds me of the STFC game being transformed into STDW, although there is some diffrent circumstances involved with that descision. As for Monty ver 2.0, I had some thoughts on the matter here. First, I have had several emails since

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Michael Maslo
Too old of a game. We need to update it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Reinhard Stebner Sent: Friday, September 29, 2006 11:57 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Thoughts about Montezuma's Revenge. My vote is to

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-29 Thread Michael Maslo
It is old period. The game came out in the 80's. It was all right in the 80's but it is now to make it more fun and have replay value. I don't want a game that once I play it I don't play it again. I won't buy a game like that anymore. I won't waste money on a game that I can't play again or has

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-29 Thread Michael Maslo
I want something that has replay value -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sarah Sent: Friday, September 29, 2006 1:33 PM To: Gamers Discussion list Subject: [spam] Re: [Audyssey] Thoughts about Montezuma's Revenge. agree. keep the game the

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Richard Sherman
hi Thom, Everyone has brought up many good points. Here's my thoughts. Keep it as a side scroller 2-d version. But at the same token keep in mind if a 3-d version in the future is feasible. Only you know how much coding is involved to make it so. Another option for the save feature is :

Re: [Audyssey] the unfortune regarding accessible games and mainstream games

2006-09-29 Thread Richard Sherman
Hi, My son has something similar to this. it only cost about $15 and you can buy cartridges for it that only cost about $10 and have many games on it. Of course all of the games came out many years ago. These older games weren't very graphic nor sound intensive. In fact I think most sound were

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Bryan Peterson
We do not, as a matter of fact, NEED to update the game. As has been said before, people have already paid money for a certain type of game, and that is what they'll be expecting. They've been surprisingly patient considering what happened when Alchemy was working on the game. It'd be a poor

Re: [Audyssey] the unfortune regarding accessible games andmainstream games

2006-09-29 Thread John
Mor like a few trailian years if ya ask me. need tec support? Pleas email: [EMAIL PROTECTED] And I will get back to you as soon as possable. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, September 29, 2006 5:41 AM Subject: Re: [Audyssey]

Re: [Audyssey] the unfortune regarding accessible games andmainstream games

2006-09-29 Thread John
I think he is talking about the nintendo 64, man! Thoes were the times let me tell ya! need tec support? Pleas email: [EMAIL PROTECTED] And I will get back to you as soon as possable. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Phil Vlasak
Hi Tom, My vote is for side scroller, A save feature but only available between levels. And force feedback on game pads and joy sticks. I want my pad to be shaking if I get bitten by a spider! smiles, Phil ___ Gamers mailing list .. Gamers@audyssey.org

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Allan Thompson
Hi Richard, Another old time save method is the classic level code. After each level, the character gets a code of letters and numbers that can be inputted into the game, usually on a password option. With the proper code in, the player jumps to the level for that code. Otherwise, I think the

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-29 Thread Charles Rivard
The key is, the game came out in the eighties for! the! sighted! player! We are a new generation of gamers who have never had the opportunity to play the original game due to not being able to see what happens. The game is not 25 or more years old to us. You are seeing the age of the game

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-29 Thread Yohandy
With all those exclamation points, it sounds as if you're yelling at us. For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-29 Thread Bryan Peterson
Excellent point Charles. For those of us who've never played the original due to our inability to see it, the game is not old. Heck, even people who had sight and could play the game back them might welcome an accessible version now that they've lost their vision. I myself would love to see

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-29 Thread Charles Rivard
Not meant to, but I can see where you're coming from. The exclamation points are meant to give emphasis to key points, but not to raise the volume of the voice. Ever notice that I use a double question mark to raise the pitch?? like that?? It's the same idea. An example: Wow. That's!

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Ken the Crazy
I vote 3d--but the only problems with 3d games like Shades of Doom I have is all the navigation--having to remember what's where and such. If you make sure there are no dead-ends, have a been there before keystroke as in SOD, and a few other ways to keep people like me from getting too lost

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Ken the Crazy
I think the sounds should be as 3d as possible--even if it is a side-scroller. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: michael feir [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Ken the Crazy
The two-mode idea is a good one. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Lisa Leonardi [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Ken the Crazy
Yeah, definitely force feedback. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday,

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-29 Thread Ken the Crazy
Yeah, rock on psychedelic music--I'm a 33-year-old hippie wannabee, and old games can be pretty cool. I remember a nearly accessible Atari game called Dragster--any of you played it? Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread John
I think ya should keep it a side scroler, let's just keep the game like it is, why make all thees changes? need tec support? Pleas email: [EMAIL PROTECTED] And I will get back to you as soon as possable. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: [EMAIL PROTECTED];

[Audyssey] sound question

2006-09-29 Thread John
Hi all. Sorry if this is off topic here, but was just wondering where I could get some good sounds for an afordable price, I am doing this progect for school. sorry if this is off topic once again. need tec support? Pleas email: [EMAIL PROTECTED] And I will get back to you as soon as

Re: [Audyssey] sound question

2006-09-29 Thread Søren Jensen
www.findsounds.com and www.ljudo.com. These are the best sides I know. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.frip.dk/slj/ - Original Message - From: John [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 30, 2006