Re: [Audyssey] sound question

2006-09-30 Thread John
Hay there, thanks. need tec support? Pleas email: [EMAIL PROTECTED] And I will get back to you as soon as possable. - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 29, 2006 11:55 PM Subject: Re: [Audyssey]

Re: [Audyssey] sound question

2006-09-30 Thread John
I just chect out el judo.com, it is cool! need tec support? Pleas email: [EMAIL PROTECTED] And I will get back to you as soon as possable. - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 29, 2006 11:55 PM

Re: [Audyssey] sound question

2006-09-30 Thread Samuel Wilkins
And I would like to know where to get sci-fi sounds from findsounds like the sound which you hear when you open the door in Monkey Business in level 10. - Original Message - From: John [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 30, 2006

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi Soren, I don't think being an old game has anything to do with the decision. Actually, I believe one of the reasons there was so much interest in the project was because it was one of the truly classic games being made accessible. That is why I am making sure I sound everyone out before

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi Michael, Well said. Actually, you have a good point. If I want a TR game I could finish Montezuma's Revenge as was planned by Alchemy, and then proceed to write a TR style game the way I want it written. So far the responces I have recieved from buyers are in agreement with you, and I am

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi Charles, Thanks for your opinions. They are really helpful. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi Charles, Agreed. There are games people play every day that are centuries old, but people still play them. In fact Monopoly is an old game, but I have seen posts to this list from happy gamers telling Jim it is one of their favorite games. Which proves age has nothing to do with a game being

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi Robin, Thanks for your input. You will be happy to know there are several that feel exactly the way you do, and a 3D version looks less and less likely. However, I would like to make a pslight correction. Shades of Doom, and Monkey Business are not 3D games. They have 3D audio, but not a true

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi Bryan, Actually, from James North's notes he seams to have planned a 3D audio environment or perspective, but no plans for a full 3D environment. The game would still have been a side-scroller in play. Bryan Peterson wrote: Hi Tom, Just got your Email to the list. I'm forced to agree with

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi Michael, Correct. In fact, I tried doing what James was doing with 3D buffers to give a better more realistic soundscape, and am running in to the same sort of grief. I think the best solution here will be stereo panning which is simple, and while not exactly realistic it is the best anyone

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi Michael, On that point I tend to agree with Charles. Just because something is old doesn't mean it is not fun. As Charles himself pointed out Chess is old, but I haven't heard anyone saying, it is to old let's update it. In fact, my suggestion to update had nothing to do with age, but just

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-30 Thread Thomas Ward
Hi, Not only that activision has recently released all the Atari games in new packaging, with new tv consoles, and you know what? They sold like crazy. Never mind Asteroids, Pacman, Dig Dug, Galaxian, etc are 25 year old games. People still like them, and they are exactly the way they were in

[Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Thomas Ward
Hi all, I'd like to start by thanking everyone who sent in your opinions both publicly and privately. I appreciate all of your advice, suggestions, and ideas. I've carefully reviewed all the posts on the topic, and by and large the majority of you want a classic side scroller that closely

Re: [Audyssey] sound question

2006-09-30 Thread Yohandy
I believe a good site is. www.sound-ideas.com They have professional sounding effects, but they're quite expensive. For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: John [EMAIL

Re: [Audyssey] the unfortune regarding accessiblegames andmainstreamgames

2006-09-30 Thread Yohandy
Oh I'm aware of this, I was just adding to the discussion. *grin* For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Bryan Peterson
What was the original character's name? Wasn't it Panama Joe? I liked Angela, but it's good to know we haven't seen the last of her. It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To:

Re: [Audyssey] Hello. Was wondering why if alchemygamestudios is not producing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Thomas Ward
Hi Ron, I think you put your entire message in the subject field. Smile. Anyway, the answer is that James North is producing some games. He is still producing Max and he also is still working on the Obsidian Game Development project. Beyond that I don't know Alchemy's future plans. I think James

Re: [Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Thomas Ward
Hi Bryan, Yes, the original Atari character was Panama Joe. In fact, I just came up with a good set of yells, grunts, etc for the Panama Joe lead character. Bryan Peterson wrote: What was the original character's name? Wasn't it Panama Joe? I liked Angela, but it's good to know we haven't

Re: [Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Thomas Ward
Hi, Thanks I'll check it out. Yohandy wrote: Remember, if you need any help, or have forgotten parts of the levels, just check out www.gamefaqs.com. They have great walkthroughs there for all games. ___ Gamers mailing list ..

Re: [Audyssey] News of PCS games

2006-09-30 Thread shaun everiss
grin Well its good that things were not what you thought, if a crash can be nice, well its good your hits went up. This stuff has happened on sites quoted by the langa list where people didn't know that so many people would visit and the thing went down. After that they did know ofcause. At

Re: [Audyssey] News of PCS games

2006-09-30 Thread shaun everiss
On some langa lists there is notes about slow sites. Still as I said its nice to know that with a few lines your hits jump up. Its harder to know with dos attacks and other things though. At 04:02 a.m. 30/09/2006, you wrote: Uh. Phil. I doubt it was Dean. However, maybe who ever reads the

Re: [Audyssey] News of PCS games

2006-09-30 Thread shaun everiss
gees, people like packman. At 04:33 a.m. 30/09/2006, you wrote: Hi Liam I meant that as a joke. It was the printing of Dean's newsletter that led to all the downloads of my games. It was about 50 percent Pacman Talks. I guess I did not make it clear I was not pointing him out or any of his

Re: [Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Bryan Peterson
I found a web site that sells old Atari games, systems and controllers. It's slightly expensive but considering the work they do on them before putting them up I think it's well worth it. I've never gotten a defective product from them. I might check and see if they get Monty im. Monty reminds

Re: [Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Charles Rivard
Thanks for these decisions, Tom. The fact that you asked our opinions before making decisions, and then going with the majority of gamers, shows a sense of good customer service. I'm not saying it because you went with how I feel, but how most of the gamers feel. Now, strictly out of

Re: [Audyssey] sound question

2006-09-30 Thread Yohandy
Well they have demos of all their sound libraries. I do know they have racing sounds, and they're awesome. you should check them out. For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From:

Re: [Audyssey] Hello. Was wondering why if alchemygamestudios is notproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread michael feir
As far as I know, James is still working on a game development system and is going to have Max completed which will act as a demonstration of what this development system can do. Of course, that news is fairly old now. Given the grief he's taken for being so public about things, I wouldn't be

Re: [Audyssey] Hello. Was wondering why if alchemygamestudios isnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread John
I rilly think if yall had been pationt with him from the start, this wood not have happend. need tec support? Pleas email: [EMAIL PROTECTED] And I will get back to you as soon as possable. - Original Message - From: michael feir [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion

Re: [Audyssey] Hello. Was wondering why if alchemygamestudiosisnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Charles Rivard
Very true, and I hope those who gave him such horrible childish treatment have learned their lesson on what can happen. They cut our gaming throats with their impatient selfishness. - Original Message - From: John [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Hello. Was wondering why if alchemygamestudios isnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Bryan Peterson
Didn't he also used to work with ESP Softworks and Adora Entertainment? I seem to remember his voice came up a lot in their games on the main menus and things. It ain't pretty when the pretty leaves you with no place to go. From: michael feir [EMAIL PROTECTED] Reply-To: Gamers

Re: [Audyssey] Hello. Was wondering why if alchemygamestudios isnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Charles Rivard
Here's the history in a nut shell: Not only did James North work for ESP Softworks, but he! was! ESP Softworks. He sold his games to Adora Entertainment, where Josh de Lioncourt was employed. Now, those games are owned by, and found at www.draconisentertainment.com where Josh is continuing

Re: [Audyssey] Hello. Was wondering why ifalchemygamestudiosisnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Bryan Peterson
I'm registered at the AudioGames.net forum and there was a lot of that going on there. It got extremely old rather quickly. When people ordered Monty and then didn't get it, they started flaying James alive. There was another developer, Orio Games I believe, and they also got a lot of flack,

Re: [Audyssey] Hello. Was wondering why if alchemygamestudiosisnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Bryan Peterson
It'll be interesting to see what Draconis comes out with next. I wonder if they'll ever finish up Eammon Guild of Free Adventurers. That's one I was really looking forward to. It ain't pretty when the pretty leaves you with no place to go. From: Charles Rivard [EMAIL PROTECTED] Reply-To:

Re: [Audyssey] sound question

2006-09-30 Thread david
There is a disk on racing. I have the entire library of 40 cds. You could also modify the sounds to your liking. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 30, 2006 8:26 AM Subject: Re: [Audyssey]

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-30 Thread Gary Whittington
He is smiels. Crash - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 29, 2006 7:15 PM Subject: Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge. With all those exclamation points, it sounds as if

[Audyssey] I am ready.

2006-09-30 Thread Christopher Bartlett
After much munging around and considering how to include human factors rules, I have achieved a workable (for me at least) tracking sheet that currently can track up to 24 objects relative to one another, and is in theory scalable up to over a hundred objects. I am now ready to referee an

Re: [Audyssey] News of PCS games

2006-09-30 Thread Gary Whittington
What that old game. LOL Crash - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 29, 2006 7:37 PM Subject: Re: [Audyssey] News of PCS games gees, people like packman. At 04:33 a.m. 30/09/2006, you wrote:

Re: [Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Gary Whittington
It sounds like Raceway is going to be on blocks for some time yet to comes. Crash - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 30, 2006 9:28 AM Subject: Re: [Audyssey] Montezuma's Revenge decisions.

[Audyssey] A very very very very long subject line

2006-09-30 Thread Raul A. Gallegos
LOL, no kidding. I think someone forgot to get off the subject header before starting the actual message. Oh, well, happens to all of us at least twice. * Gary Whittington [EMAIL PROTECTED] [060930 15:40]: That that is one meaty Subject. -- Have all the gifts of healing? do all speak with

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-30 Thread Eugene Baroni
How about 2 different games? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, September 29, 2006 11:31 AM Subject: [Audyssey] Thoughts about Montezuma's Revenge. Hello list, Today I have been doing some major revising of the Monty game

[Audyssey] accessible MUD client

2006-09-30 Thread Susanne Pedersen
Hello everyone, I just started playing alter Aeon today. However, it seems, telnet is not working properly for me. I can't see what I type, and I sometimes miss things, because I can't go back and see previous text. Does anyone know an accessible MUD client? TIA Susanne Pedersen

[Audyssey] audio walk throughs

2006-09-30 Thread Nicol
HI all I have also now subscribed my home e-mail a ddress to the gamers list. Now you will no longer battle to read my mails with the disclaimer part at the top; I know people battle a lot with jaws to skip the top part. I would like to say thanks a lot for your patience in putting up with

Re: [Audyssey] audio walk throughs

2006-09-30 Thread Reinhard Stebner
yep -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nicol Sent: Saturday, September 30, 2006 4:40 PM To: Gamers@audyssey.org Subject: [Audyssey] audio walk throughs HI all I have also now subscribed my home e-mail a ddress to the gamers list. Now you

Re: [Audyssey] Hello. Was wondering why ifalchemygamestudiosisnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread shaun everiss
Well james had delay after delay, He got yelled at because he wasn't putting things out fast enough, and then some more. At least from my prospective there wasn't as many news reports as some of us on list me included would have liked. I did loose it a bit, and it never ocured to me that he came