Hay there, thanks.
need tec support?
Pleas email:
[EMAIL PROTECTED]
And I will get back to you as soon as possable.
- Original Message -
From: Søren Jensen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 29, 2006 11:55 PM
Subject: Re: [Audyssey]
I just chect out el judo.com, it is cool!
need tec support?
Pleas email:
[EMAIL PROTECTED]
And I will get back to you as soon as possable.
- Original Message -
From: Søren Jensen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 29, 2006 11:55 PM
And I would like to know where to get sci-fi sounds from findsounds like the
sound which you hear when you open the door in Monkey Business in level 10.
- Original Message -
From: John [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 30, 2006
Hi Soren,
I don't think being an old game has anything to do with the decision.
Actually, I believe one of the reasons there was so much interest in the
project was because it was one of the truly classic games being made
accessible.
That is why I am making sure I sound everyone out before
Hi Michael,
Well said. Actually, you have a good point. If I want a TR game I could
finish Montezuma's Revenge as was planned by Alchemy, and then proceed
to write a TR style game the way I want it written.
So far the responces I have recieved from buyers are in agreement with
you, and I am
Hi Charles,
Thanks for your opinions. They are really helpful.
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To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
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any
Hi Charles,
Agreed. There are games people play every day that are centuries old,
but people still play them.
In fact Monopoly is an old game, but I have seen posts to this list from
happy gamers telling Jim it is one of their favorite games. Which proves
age has nothing to do with a game being
Hi Robin,
Thanks for your input. You will be happy to know there are several that
feel exactly the way you do, and a 3D version looks less and less likely.
However, I would like to make a pslight correction. Shades of Doom, and
Monkey Business are not 3D games. They have 3D audio, but not a true
Hi Bryan,
Actually, from James North's notes he seams to have planned a 3D audio
environment or perspective, but no plans for a full 3D environment. The
game would still have been a side-scroller in play.
Bryan Peterson wrote:
Hi Tom,
Just got your Email to the list. I'm forced to agree with
Hi Michael,
Correct. In fact, I tried doing what James was doing with 3D buffers to
give a better more realistic soundscape, and am running in to the same
sort of grief. I think the best solution here will be stereo panning
which is simple, and while not exactly realistic it is the best anyone
Hi Michael,
On that point I tend to agree with Charles. Just because something is
old doesn't mean it is not fun. As Charles himself pointed out Chess is
old, but I haven't heard anyone saying, it is to old let's update it.
In fact, my suggestion to update had nothing to do with age, but just
Hi,
Not only that activision has recently released all the Atari games in
new packaging, with new tv consoles, and you know what? They sold like
crazy. Never mind Asteroids, Pacman, Dig Dug, Galaxian, etc are 25 year
old games. People still like them, and they are exactly the way they
were in
Hi all,
I'd like to start by thanking everyone who sent in your opinions both
publicly and privately. I appreciate all of your advice, suggestions,
and ideas.
I've carefully reviewed all the posts on the topic, and by and large the
majority of you want a classic side scroller that closely
I believe a good site is.
www.sound-ideas.com
They have professional sounding effects, but they're quite expensive.
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: John [EMAIL
Oh I'm aware of this, I was just adding to the discussion. *grin*
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
What was the original character's name? Wasn't it Panama Joe? I liked
Angela, but it's good to know we haven't seen the last of her.
It ain't pretty when the pretty leaves you with no place to go.
From: Thomas Ward [EMAIL PROTECTED]
Reply-To: Gamers Discussion list gamers@audyssey.org
To:
Hi Ron,
I think you put your entire message in the subject field. Smile.
Anyway, the answer is that James North is producing some games. He is
still producing Max and he also is still working on the Obsidian Game
Development project. Beyond that I don't know Alchemy's future plans.
I think James
Hi Bryan,
Yes, the original Atari character was
Panama Joe.
In fact, I just came up with a good set of yells, grunts, etc for the
Panama Joe lead character.
Bryan Peterson wrote:
What was the original character's name? Wasn't it Panama Joe? I liked
Angela, but it's good to know we haven't
Hi,
Thanks I'll check it out.
Yohandy wrote:
Remember, if you need any help, or have forgotten parts of the levels, just
check out www.gamefaqs.com. They have great walkthroughs there for all
games.
___
Gamers mailing list ..
grin
Well its good that things were not what you thought, if a crash can
be nice, well its good your hits went up.
This stuff has happened on sites quoted by the langa list where
people didn't know that so many people would visit and the thing went down.
After that they did know ofcause.
At
On some langa lists there is notes about slow sites.
Still as I said its nice to know that with a few lines your hits jump up.
Its harder to know with dos attacks and other things though.
At 04:02 a.m. 30/09/2006, you wrote:
Uh. Phil. I doubt it was Dean.
However, maybe who ever reads the
gees, people like packman.
At 04:33 a.m. 30/09/2006, you wrote:
Hi Liam
I meant that as a joke.
It was the printing of Dean's newsletter that led to all the downloads of
my games.
It was about 50 percent Pacman Talks.
I guess I did not make it clear I was not pointing him out or any of his
I found a web site that sells old Atari games, systems and controllers. It's
slightly expensive but considering the work they do on them before putting
them up I think it's well worth it. I've never gotten a defective product
from them. I might check and see if they get Monty im. Monty reminds
Thanks for these decisions, Tom. The fact that you asked our opinions
before making decisions, and then going with the majority of gamers, shows a
sense of good customer service. I'm not saying it because you went with how
I feel, but how most of the gamers feel. Now, strictly out of
Well they have demos of all their sound libraries. I do know they have
racing sounds, and they're awesome. you should check them out.
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From:
As far as I know, James is still working on a game development system and is
going to have Max completed which will act as a demonstration of what this
development system can do. Of course, that news is fairly old now. Given the
grief he's taken for being so public about things, I wouldn't be
I rilly think if yall had been pationt with him from the start, this wood
not have happend.
need tec support?
Pleas email:
[EMAIL PROTECTED]
And I will get back to you as soon as possable.
- Original Message -
From: michael feir [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; Gamers Discussion
Very true, and I hope those who gave him such horrible childish treatment
have learned their lesson on what can happen. They cut our gaming throats
with their impatient selfishness.
- Original Message -
From: John [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
Didn't he also used to work with ESP Softworks and Adora Entertainment? I
seem to remember his voice came up a lot in their games on the main menus
and things.
It ain't pretty when the pretty leaves you with no place to go.
From: michael feir [EMAIL PROTECTED]
Reply-To: Gamers
Here's the history in a nut shell: Not only did James North work for ESP
Softworks, but he! was! ESP Softworks. He sold his games to Adora
Entertainment, where Josh de Lioncourt was employed. Now, those games are
owned by, and found at
www.draconisentertainment.com
where Josh is continuing
I'm registered at the AudioGames.net forum and there was a lot of that going
on there. It got extremely old rather quickly. When people ordered Monty and
then didn't get it, they started flaying James alive. There was another
developer, Orio Games I believe, and they also got a lot of flack,
It'll be interesting to see what Draconis comes out with next. I wonder if
they'll ever finish up Eammon Guild of Free Adventurers. That's one I was
really looking forward to.
It ain't pretty when the pretty leaves you with no place to go.
From: Charles Rivard [EMAIL PROTECTED]
Reply-To:
There is a disk on racing. I have the entire library of 40 cds. You could
also modify the sounds to your liking.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 30, 2006 8:26 AM
Subject: Re: [Audyssey]
He is smiels.
Crash
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 29, 2006 7:15 PM
Subject: Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.
With all those exclamation points, it sounds as if
After much munging around and considering how to include human
factors rules, I have achieved a workable (for me at least) tracking
sheet that currently can track up to 24 objects relative to one
another, and is in theory scalable up to over a hundred objects.
I am now ready to referee an
What that old game. LOL
Crash
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 29, 2006 7:37 PM
Subject: Re: [Audyssey] News of PCS games
gees, people like packman.
At 04:33 a.m. 30/09/2006, you wrote:
It sounds like Raceway is going to be on blocks for some time yet to comes.
Crash
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 30, 2006 9:28 AM
Subject: Re: [Audyssey] Montezuma's Revenge decisions.
LOL, no kidding. I think someone forgot to get off the subject header
before starting the actual message. Oh, well, happens to all of us at
least twice.
* Gary Whittington [EMAIL PROTECTED] [060930 15:40]:
That that is one meaty Subject.
--
Have all the gifts of healing? do all speak with
How about 2 different games?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Friday, September 29, 2006 11:31 AM
Subject: [Audyssey] Thoughts about Montezuma's Revenge.
Hello list,
Today I have been doing some major revising of the Monty game
Hello everyone,
I just started playing alter Aeon today. However, it seems, telnet is not
working properly for me. I can't see what I type, and I sometimes miss
things, because I can't go back and see previous text. Does anyone know an
accessible MUD client?
TIA
Susanne Pedersen
HI all
I have also now subscribed my home e-mail a ddress to the gamers list. Now you
will no longer battle to read my mails with the disclaimer part at the top; I
know people battle a lot with jaws to skip the top part. I would like to say
thanks a lot for your patience in putting up with
yep
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Nicol
Sent: Saturday, September 30, 2006 4:40 PM
To: Gamers@audyssey.org
Subject: [Audyssey] audio walk throughs
HI all
I have also now subscribed my home e-mail a ddress to the gamers list. Now
you
Well james had delay after delay, He got yelled at because he wasn't
putting things out fast enough, and then some more.
At least from my prospective there wasn't as many news reports as
some of us on list me included would have liked.
I did loose it a bit, and it never ocured to me that he came
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