Hi Rachel,
I gues you naturally know that Top Speed's basic characteristics suite
driving a real car quite well. So you have to keep your foot on the gas
(hold down the up arrow) to maintain continuous progress, as well as keep on
breaking or steering in the turns, not just tapping the arrow a
Hi Rachel,
I don't know if this will help, but the perspective of Top Speed is that of
being above and behind your car rather than inside your car as is the
perspective in Mach 1. So the sound panning does end up being backward to that
of Mach 1.
HTH
BFN
Jim
So what if I'm a bit
Hi All,
I don't normally discuss games on here that aren't very accessible, but
for you Trek fans with some sighted help and a walk through Voyager
Elite Force is one cool game.
This weekend for my birthday my Dad bought me Star Trek Voyager Elite
Force. At first I was rather skeptical about
Hi Will,
That is something that is yet to be decided upon. I have already
Expressed my misgivings with the way that GMA currently registers games
like every time you format your hard drive and reinstall XP from scratch
I have to get a new product key, or I have to order a key for every
hi
i think it available from
www.malinche.net
as a free game, not sure?
regards, will
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 16, 2007 4:14 PM
Subject: Re: [Audyssey] blind bastard
I'm afraid I've never
Hi all,
I fear the programming topics are beginning to slip away from gaming and
get more into more general programming discussions. Audysey is primarily
for existing games. I suggest that we all take the programming topics to
the
agdev-newbies list hosted
over on the agdev.org sight. Shean
No trouble.
I do very much hope that coppying stuff is possible in audio game maker,
sinse then it'll be possible to spend time creating lots of unique game
content, rather than having to repeat things many times. If this feature
isn't available in the initial release, I certainly hope it's
Well as I said, it's hardly an original thought sinse it's been used lots of
times in main stream games and interactive fiction as well (and in the If,
it's even used with separate game files).
Beware the Grue!
Dark.
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers
Tom this is not the case.
Each computer gets fingerprinted.
You reformat and the computer id is the same.
Or at least it is for me.
When I first got gtc1.0, the losing ids happened as you described.
This was squashed.
At 09:37 p.m. 17/01/2007, you wrote:
Hi Will,
That is something that is yet to
I have had friends who played elet force 1 and 2.
I can't remember how it all went, but you meet the etherians, good guys, and
this living thing called the forge and the warsoth or is it vorsoth.
Its a misprogrammed computer or something electronic.
It basically wants to concer you need to kill
Hi Everyone,
I was wondering if anyone would like to run a live chat rpg. I would
certainly love to play. I lost my regular gaming group a few weeks ago and
would like to keep playing. So if there is already a group going on I would
like to enter it or create a new one.
Yvonne
Stressed
There is a news posting on the sryth web site about finding someone in blade
square. Is this person the new adventure in blade square?
Yvonne
Stressed out? Need to relax? Call Yvonne and schedule your massage today!
(361) 249-8739
[EMAIL PROTECTED]
Hi Folks,
It must be something in the air, but both GMA and Draconis Entertainment
will be on vacation for the next two weeks.
David Greenwood and myself have managed to remove two major bugs in the
Sarah game but there are still two others to remove before I will be happy
selling the game.
I
Hi Yvonne,
There has been a live chat RPG game going on for at least five years at
Audio-tips.com
It is a Dungeons and Dragons Role Playing Game and takes place Sunday nights
at 9:00 to midnight Eastern US time.
It includes myself and David as players and I have a page about it at,
I've tried logging into the BSC web page and I keep getting can't find. Now
the correct address is
www.bscgames.com
Is it not?
Can anyone answer this question for me?
Thanks for the help.
Ron who would love to show off the blast chamber game to a few friends.
Matt and his sweet little bit of
The site is currently not reachable. I can assure you that the company
still exists though. I played a few BSC games last week and submitted
scores.
I've copied this reply to support to let them know, but I'm sure someone
else has already done this.
* The Kolesar Brothers [EMAIL PROTECTED]
i'm stuck, i press enter on that switch, yes, i can avoid those fireballs.
but where to go? all the doors have other doors with requiring keys, and one
is over a pit. but, i can't find any keys what so ever.
regards
aaron
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Gamers mailing list ..
Hi,
If anyone wants the sounds, music, and voices or dialog from star trek
voyager elite force, I got it. I'll put it up and give it to who wants it.
Maybe when audio game maker comes out I can make an accessible elite force
game. I read that in the game there is more than one .exe file, so in
I was once able to find a key but can't remember where.
Then there are the fireballs, I would call them more likely turrets that fire
rockets.
I can't get passed these.
Oh if only I had cheats.
At 04:34 a.m. 18/01/2007, you wrote:
i'm stuck, i press enter on that switch, yes, i can avoid those
hi all
how do i get passed level one on this game
i find the axe kill the robot find a switch, then what?
regards, will
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 17, 2007 8:12 AM
Subject: Re:
/gamers_audyssey.org to make
any subscription changes via the web.
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Gamers mailing list .. Gamers@audyssey.org
visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.
__ NOD32 1984 (20070117) Information __
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Gamers
hi
maybe the site is just down I wonder what the next game from them will be?
regards, will
- Original Message -
From: The Kolesar Brothers [EMAIL PROTECTED]
To: Blind Gamers Gamers@audyssey.org
Sent: Wednesday, January 17, 2007 5:43 AM
Subject: [Audyssey] What ever happened to BSC?
thanks Tom, sorry for the extraneous bandwidth. I misunderstood you
that it was okay to discuss dev / language issues here if it was game
related. smile My bad! And will close this topic out here now...
Have an awesome day and thanks for the tips...
Smiles,
Cara
At 01:46 AM 1/17/2007
Phil,
Thanks for the info. I went to your site and read up on your group some
but there is no where to e mail you for instructions to join. Is your group
currently full?
Yvonne
Stressed out? Need to relax? Call Yvonne and schedule your massage today!
(361) 249-8739
[EMAIL PROTECTED]
Actually, I'm a model rather than a sound designer, smile but have
done commercial music production as well...
So as not to clutter this list, I'll close now, and say thanks so much
for your note and will see if I can locate the list guidelines...
If you'd like, please feel free to write
Hi,
I received the following message from the people who make the phrogram kids
programming language. I think from the message, if you read it, they are
willing to do what is necessary to make phrogram accessible.
Josh
- Original Message -
From: Jon Schwartz [EMAIL PROTECTED]
To:
there is this copyright issue again josh.At 04:55 a.m. 18/01/2007, you wrote:
Hi,
If anyone wants the sounds, music, and voices or dialog from star trek
voyager elite force, I got it. I'll put it up and give it to who wants it.
Maybe when audio game maker comes out I can make an accessible
visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.
__ NOD32 1984 (20070117) Information __
This message was checked by NOD32 antivirus system.
http://www.eset.com
___
Gamers
Nice, sounds like one I might want to get! Thanks much for the review!!!
Smiles,
Cara
At 03:24 AM 1/17/2007 -0500, you wrote:
Hi All,
I don't normally discuss games on here that aren't very accessible, but
for you Trek fans with some sighted help and a walk through Voyager
Elite Force is
Try pressing control+down arrow. This key is used to dodge fireballs. Its
called drop a curtzey.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of shaun everiss
Sent: Wednesday, January 17, 2007 6:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey]
did you mean to give your code to the list?
If you did then I may try to help.
I have jaws but I don't know how to script.
I have also hal.
let me know privately if you would like help.
I have loads of free time and it looks like this could be a nice project to run
with.
On another note, the
After you pressed enter on the switch You must just walk in the room until
you hear a low beeping sound. Once you are close to it, you will hear a
sound indicating that there is a door. You cannot kill the mosquito robot,
dodge it and find the elevator. hth
-Original Message-
From:
Just a wild guess, but . . . when it comes out?
- Original Message -
From: jamie coady [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 16, 2007 11:23 PM
Subject: Re: [Audyssey] sarah
hi phil when can we start ordering the key to unlock the game
I must have missed it, but can someone briefly explain how this program
work, and where to obtain a copy?
JST
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Josh
Sent: Monday, January 15, 2007 5:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey]
Well it comes down to good acting. Most VO talent I know are also
actors / performers, so to me, at least, it's definitely a plus. And I'll
go further to say that nine out of ten times, even a mediocre actor or
performer can usually blow away the whole neighbor approach! lol!
As far as
Hi all
I read so many posts about the quake games, but somewhere I have lost the
thread. You know? In our country there is a sayhing: I heard the bell but I
don't know where the gong is hanging. Just a humerous expression to denote:
I don't know exactly what's going on.
Anywayh, first of all, do
Exactly. Just take a listen to Professor Smegal in Monkey Business. Gawd he
was annoying. It almost ruined the entire game, which is a pity because the
rest of the voice acting was great.
Bryan and his Girl Jenny
- Original Message -
From: Cara Quinn [EMAIL PROTECTED]
To: Gamers
In the market, yes. Haven't been there yet though.
Bryan and his Girl Jenny
- Original Message -
From: Yvonne Alaniz [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 17, 2007 6:06 AM
Subject: [Audyssey] Sryth blade square
There is a news posting
Hello Nicol. My recommendation is to read the archives of the list. I am
doing this since I was away this past weekend and there were many
messages on this subject. I did not have time to read them all while I
was gone. So, I am like you, interested in this. Rather than having
people post the
you have to buy it or is it free?
thanks.
regards,
damien
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 17, 2007 6:12 AM
Subject: Re: [Audyssey] encrypting sound files
Hi Allen,
There are various
Hello. Would someone please give me the address to spoon bill games? Thanks.
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To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any
Can you solve it? If not, I found a tutorial on how to solve one, written by a
guy who is one of the fastest to do so in competition. Not sure how blind
friendly it is, but I saw a segment on our National news broadcast. Just for
kicks, I downloaded the file. If you have a cube you can use,
Hi Terry,
The url for spoonbill games I have is
http://www.omninet.net.au/~irhumph/products.htm
Rich
- Original Message -
From: Terry Olandese
Subject: [Audyssey] spoonbill games.
Hello. Would someone please give me the address to spoon bill games?
Thanks.
Hi Shaun,
There are quite a number of enemies in VEF 1. The aliens you were
thinking of are the Vorhsoth (v o r h s o t h.)
I haven't yet reached the Forge mission, but the Scavenger invasion
mission isn't to bad. If you can find your way to cargo bay 1 you can
basically listen for the sounds
HiShaun,
Sorry to say on my system that doesn't happen. If I nuke Windows XP my
product keys fail to work when registering any of the GMA games when XP
is finally reinstalled.
shaun everiss wrote:
Tom this is not the case.
Each computer gets fingerprinted.
You reformat and the computer id
so tom, do I just have a demo or do I have all the sounds? Do I need to buy
the full version to get all the sounds? Also, wonder if audio game maker
would be up to the task of makeing a few voyager games packaged as one
voyager game that people could choose which game to play?
Since I didn't
Hi Josh,
Actually, I have unpacked all the sounds, graphics, and music for
Voyager Elite Force directly off my cd. Once my two major concerns,
Montezuma's Revenge and Raceway are completed, I will likely begin
writing an accessible version of Voyager Elite Force myself.
I'd rather do that game
Hi Shaun,
Yes, there are copyrights in place, but I have read the Raven Software
and Activision license agreement for Voyager Elite Force, and there
might be some room to actually do this game in accessible format as long
as the accessible version was free. The only catch 22 is the license
weird.
At 02:17 p.m. 18/01/2007, you wrote:
HiShaun,
Sorry to say on my system that doesn't happen. If I nuke Windows XP my
product keys fail to work when registering any of the GMA games when XP
is finally reinstalled.
shaun everiss wrote:
Tom this is not the case.
Each computer gets
Hi Cara,
Game programming is one of those gray areas. While not completely off
topic it isn't completely on topic. I felt it was better to direct the
listers wishing to talk about this stuff to a more appropriate forum
where all aspects of game programming can be freely discussed.
Cara Quinn
Hi Cara,
Interesting enough I noticed while playing Elite Force it seams to be
based on a modified version of the Quake Engine. Some of the stuff
reminded me allot like Quake, but was all Star Trek.
The sounds were packed in the Quake 3 pak file format which was a sinch
to lockpick, and that
WOW. I love this game. The last time I played it was when it first came
out on the PS2; that was back when I had half decent sight.
Now, the fun part is go watch the Voyager TV show; every now and then you
will here references to Munro or one of his team mates. Where are you right
now Tom? It
Hi all,
Please let's start moving the programming topics over to agdev-newbies
which isspecifically designed for this sort of discussion.
specifically designed
Josh, I am interested in your post, and I'd like to discuss it, but
agdev-newbies would be a better forem to hold the discussion.
ok. I'll let you tackle that one then.
Josh
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 17, 2007 8:33 PM
Subject: Re: [Audyssey] star trek voyager elite force
Hi Josh,
Actually, I have unpacked all
Hi Damien,
Molebox is certainly not free. It is something like $300 US.
Let us just say it is for the serious game dev wanting to really lock
and secure his/her program.
x-sight interactive wrote:
you have to buy it or is it free?
thanks.
regards,
damien
hey can anyone give me a clue as to hwo to find the message in level five of
sod?
thanks.
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org
Sent: Friday, January 12, 2007 3:17 PM
Subject: [Audyssey] sod
Hi all
I
yep. unless you splinch yourself, but I don't think that can be done in
Sarah.
- Original Message -
From: Nicol Oosthuizen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 16, 2007 12:03 AM
Subject: [Audyssey] sarah manual
NB: This email and
I certainly hope it cannot be done. Sarah is old enough to have learned how
to aparate. However, this could be an idea for an ornery game developer to
include into the game that could randomly occur.
- Original Message -
From: joseli Walter [EMAIL PROTECTED]
To: Gamers Discussion
Hi,
I downloaded and tried the gamemaker software. It's very accessible using a
screen reader. There are keyboard shortcuts everywhere and as far as I can
see everything talks using jaws7 and window-eyes too, most likely. Now the
thing about the program from www.gamemaker.nl is there's a lot
tom that looks like you have some room.
You would have to ask activision if you could create an accessible interface
for the game or something.
At 02:43 p.m. 18/01/2007, you wrote:
Hi Shaun,
Yes, there are copyrights in place, but I have read the Raven Software
and Activision license agreement
Wow Tom! no way! That's way cool! smile Actually, it's not
altogether surprising, as you might be surprised how many games still use
variants of that engine in some form...
Not sure if you're aware, but though Doom gets cred for being the first
3d FPS it wasn't truly 3d as the
It's on the last monster in the level. If you take one of the two
teleporters in the room with two, it'll take you to a room with a machine
and a Cyborg. Kill it and it should have the message, assuming you didn't
miss an other monsters up to that point. Then just use a mine to get out.
Bryan
You might want to be careful about that. You might just turn everybody off
Audio Game Maker. If a program exists that already allows players to save
their in-game progress, people aren't going to want to try the specially
designed program, meaning it won't be updated because the devs won't get
Hi,
Ug... I hated Smegal's character. He or she was aweful.
Come on Smith I don't have all day. Smith, what did you have to drink last
night? Oh, know someone has wrecked the lab!
Whoever did Smegal for ESP didn't do a very good job. Perhaps Josh could find a
better person to redo those parts,
Hi Josh,
I have never tried the demo. I've got the full version, and the pak file
the sounds are in is something like 524 MB. Pretty huge. If your demo
pak file is smaller than that then you might not have it all.
Although, the pak file holds sounds, vidios, music, graphics, and a
bunch of
I'll do it! I'll do it! Brandon Cole, voice actor extraordinair at your
service! Heheheh.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 17, 2007 10:35 PM
Subject: Re: [Audyssey] Audio Game Maker Update
Indeed, not exactly the best job of voice acting ever, which is odd sinse
the voice acting in the other draconis games is so good (I bought esp
pinball Xtreme almost entirely upon the strength of it's sounds).
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward [EMAIL
Neither have I!
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 15, 2007 10:35 AM
Having not looked into the thing I can't be certain, but I've heard quite a
lot of talk about the limitations of that program, and that to actually get
a game worth playing it's a good idea to tinker with the code in the exe
file yourself.
Also, even if it can pan sounds left to right and play
First, download the vice emulator for windows. Then go find your games.
One site I think is gamebase64.com. In options, click joystick settings,
and use the num pad keys setting. Click file, auto start disk tape image,
then pick your game. The vice interfaces perfectly with jaws except that
Remember we have a python example, called Moosik. Apparently the scripts
don't even need to be compiled, so if ya wanna see it in action check it
out.
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
-
Yeah, look at GMA games's sounds--gsf sounds, but you can easily load em up
in gold wave.
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To:
snip
Of course maybe I should set jaws 7.0 punctuation to all when
reading source code?
snip
That is a must! If you would like some help with VB6--getting started,
there are tons of folks who could help. I haven't made great games like
some of these other folks but I can at least get you
Me too!
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 16, 2007 7:42 PM
I wouldn't make it monotone--sounds good just as it is.
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: AudioGames.net [EMAIL PROTECTED]
To: Gamers Discussion list
how bout a sample game?
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org;
[EMAIL PROTECTED]; [EMAIL
I highly highly doubt it.
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday,
has anyone done anything with z mud 7? I'm curious if any scripts or any
modificatiosn are availible to get z mud to work with jaws. I don't want to
get stuck having it use say all. there has got to be a better way.
thanks in advance:
Liam
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