[Audyssey] technoshock

2007-02-06 Thread john snowling
Hi all. Could someone tell me about the above game and what is it. Where can you play it. How easy is it to play.thanks from john snowling. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Creating trivia files in Jim Kitchen's game

2007-02-06 Thread Jim Kitchen
Hi Bryan, I would also like a copy of your Jedi Order trivia file when it is finished please. And if you like I would put it up on my web site to share with others. BFN Jim Duct tape is like The Force-it holds the universe together. [EMAIL PROTECTED] http://www.kitchensinc.net (440)

Re: [Audyssey] jim's concentration game

2007-02-06 Thread Jim Kitchen
Hi Nicol, The only prize in my concentration game that has a price of $75 is Braille monopoly game. There is also a watermelon for $3.75 and a brand new brick home for $755999.95. But they all have always worked for me. There is also several prizes in the adult version with a price of $75

[Audyssey] Text adventures on the pac mate?

2007-02-06 Thread Grant Hardy
Hi all, I'm sorry to ask again, but has nobody managed to play text adventure games made with Inform (Infocom games) on the PAC Mate? If you have, how do you open a game in the Frotsz program on the PM? There is no menu bar or context menu that I can see. Grant -- No virus found in this

Re: [Audyssey] alter eon

2007-02-06 Thread Chris Payne
Yes, Chris, Died on November 6th 2005, and just to let everyone know, the gold talley is now at 273,800. Cheers CP - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 05, 2007 7:53 PM Subject: Re: [Audyssey] alter

Re: [Audyssey] interactive fiction games

2007-02-06 Thread fastfinge
Hi, Try: http://wurb.com/if/platform/1 It has a list of all games for the platform, with downloads and reviews of the games. Josh wrote: Hi, My wife whose email address is [EMAIL PROTECTED] wants to know where she can get text adventure games for the winfrotz program at. Apparently she

Re: [Audyssey] Creating trivia files in Jim Kitchen's game

2007-02-06 Thread Bryan Peterson
That was my plan. Right now it only has like sixteen or eighteen questions but I'll think of more as I progress through the series. I just finished book ten last November and just haven't gotten around to ordering more from the NLS. Bryan and his Girl Jenny - Original Message - From:

Re: [Audyssey] Text adventures on the pac mate?

2007-02-06 Thread Raul A. Gallegos
Hello Grant. It is possible that the reason you did not get much of a reply is due to the fact that no one might have an answer for you. Also, keep in mind that some people might take a few days to go through their mail and if there is someone with an answer to your question, that person might

Re: [Audyssey] test

2007-02-06 Thread aaron danvers-jukes
it has. thanks. glad to see you here on list and happy gaming! regards, aaron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make

Re: [Audyssey] Creating trivia files in Jim Kitchen's game

2007-02-06 Thread aaron danvers-jukes
alternatively, you can: save the file. instead of choosing text files, choose all files. call it something like: myfirstfile.tg (make sure to put .tg at the end!) much easier than renaming and things but it will take a little getting used to. ___

Re: [Audyssey] Creating trivia files in Jim Kitchen's game

2007-02-06 Thread Bryan Peterson
That's actually what I did. And it's tgf, not just tg. But I got it working. Once I get around to ordering more New Jedi Order books I can add more questions. Bryan and his Girl Jenny - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers

Re: [Audyssey] island

2007-02-06 Thread Ron Schamerhorn
Not sure if I've ever tried that one.. Be nice to have a go at it also. Ron - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 06, 2007 12:30 AM Subject: [Audyssey] island Hi, I found the island game, I think.

[Audyssey] winfrotz games help

2007-02-06 Thread Josh
Hi, Is there a list of basic commands I can get for playing text adventure games? I now about n, s, e, w, take, look, but are there others? My wife is having trouble playing the catcher and the ry infocom ZCode game. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED]

[Audyssey] island

2007-02-06 Thread Josh
Hi, The link for the islang game is below. Josh - Original Message - From: sendspace To: [EMAIL PROTECTED] Sent: Tuesday, February 06, 2007 1:04 AM Subject: File uploaded to sendspace sendspace.com file upload confirmation for [EMAIL PROTECTED] You have successfully uploaded a

Re: [Audyssey] Orin's email was alter eon

2007-02-06 Thread Richard Sherman
Hi, I too thought this but was incorrect. He posts his reply at the end of each email, including after the disclaimer links at the bottom of each email. Rich - Original Message - From: ian and riggs orin if you are writing messages they are not comming through it is only the

[Audyssey] sega games

2007-02-06 Thread Josh
Hi, Some of the games my brother had for his sega such as street fighters and mortal combat I'd like to play again. Is it possible to download roms of old sega games such as fighting and sports games? Also, are the emulators accessible? Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn:

Re: [Audyssey] winfrotz games help

2007-02-06 Thread Dark
Hi. The best If resource I know is this site, which has manyy uuseful things. Here's their section on commands: http://www.microheaven.com/IFGuide/step3.html (I mailed your wife directly as you indicated with their section on interpreters). As well as the ten directional commands common If

Re: [Audyssey] winfrotz games help

2007-02-06 Thread shaun everiss
comon commands like the ones you mentioned as well as drop. Some games have special verbs, ie carefully, or empty this or that. some olter titles particular the adam series need north and south rather than n or s. ANd some need go n or go north. Some will not accept the get command and only take.

[Audyssey] island

2007-02-06 Thread Josh
Hi, I was able to use the jaws7 virtualise window function to capture a few of the screens of the island game. I think it'd be best if a windows version of the game could be made. Jaws doesn't read the DOS screens right or is slow at reading them. text pasted below. Josh graphic 568

Re: [Audyssey] Orin's email was alter eon

2007-02-06 Thread Ron Schamerhorn
Not the best spot. for a reply. Ron - Original Message - From: Richard Sherman [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 06, 2007 1:33 PM Subject: Re: [Audyssey] Orin's email was alter eon Hi, I too thought this but was incorrect. He

[Audyssey] jim's baseball game

2007-02-06 Thread nicol
Hi all I enjoy the baseball game a lot. The sounds makes it feel like a real contest. There's just a couple of things I noticed. First, I would like to make a suggestion, jim. When I'm having a practice round, don't you think it will help if the type of pitch throw is announced? If I know that

Re: [Audyssey] sega games

2007-02-06 Thread shaun everiss
You need an emulator. Even when you have one of thes some games are picky about emulaters so you may need a few. And roms are not really legal unless they are licenced as such and not accessible really unless someone has experience. All I know is when my friends got these things they spent a

Re: [Audyssey] winfrotz games help

2007-02-06 Thread fastfinge
The game the poster is having problems with is at: http://wurb.com/if/game/2913 It's an extremely knew game, just released last year. If she's stuck on the opening sequence, a hint: have you tried going down (typing down or d)? When you do, what does the character want to do? Have you tried

Re: [Audyssey] jim's baseball game

2007-02-06 Thread Willem
Personally I don't know much about baseball, but one thing I've noticed, is that when you are batting, and the pitcher throws a fowl ball, the ref counts it as a miss for the batsman. I'm not talking about when the batter hits the ball fowl. Btw I like your idea for the practice rounds Nicol.

Re: [Audyssey] ZCode games

2007-02-06 Thread fastfinge
Hi, All of the manuals and tools are available free from: http://www.inform-fiction.org However, the IDE of inform7 is somewhat complicated; you will need to be familiar with your screen reader to get anywhere with it. Josh wrote: Hi, Is it difficult to make ZCode games for winfrotz? How

[Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread gamehawk gamehawk
Hello all, I'm gamehawk and I'm new to the mailing list. I'm not blind, but I love audio games (making and playing them). I've developed a small adventure called Murder in Magenta: http://forum.audiogames.net/viewtopic.php?id=1095 That's not why I'm here though. I'm think about making a

Re: [Audyssey] muds

2007-02-06 Thread Lisa Leonardi
GMud is fine, but I prefer monkey term. But, there's nothing wrong with using GMud, if you don't need any complicated triggers. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 05, 2007 8:21 PM Subject: [Audyssey]

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Dark
Hello Gamehawk, and welcome to the list. I believe I saw your topic on Audiogames.net (my handle there is Dark empathy). Either interface would be fine with me, however, I wonder if rather than the program reading text files (presumably with Sapi or similar), it could play sound files

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread shaun everiss
Hi gamehork. I'd prefur you keep it simple. ie you create rooms like in audiogame maker. You could do it via a text paser so long as the language you make was easy enough for all to understand. At 08:24 a.m. 7/02/2007, you wrote: Hello all, I'm gamehawk and I'm new to the mailing list. I'm not

Re: [Audyssey] jim's baseball game

2007-02-06 Thread Charles Rivard
The pitcher cannot throw a foul ball. A foul ball is a ball that is hit, by the batter, and it goes out of bounds. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Willem Sent: Tuesday, February 06, 2007 1:55 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Josh
chillingham is also an audio adventure game by bavisoft. Josh - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 06, 2007 4:46 PM Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker) Hello

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread fastfinge
Hi, What would be really neat is an accessible (self voicing?) tool that can create and work with QuestMl games. QuestMl is standard xml markup for choose your own adventure; it already supports pictures, multimedia, and lots else. If your program could allow screen reader users to easily

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread gamehawk gamehawk
That's exactly what I plan to do Shaun. In fact I hope a maximum of ten commands are needed to make simple games. Cheers, gamehawk From: shaun everiss [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey]

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Dark
Yep, I said two examples and Chillingham was the other I was thinking of. (Imho Grizly gulch is a bit too heavy on the gunfights to count as an adventure game in this sense). However sinse the game is only available on Cd, and isn't free, I wasn't sure if providing a link as an example would be

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread gamehawk gamehawk
Here's what I am thinking Dark (and thank you for being so supportive of my developments, sorry my game hasn't been able to work for you. I hope to port it to C++), I'm thinking that I used text files to cut down on file size for some parts of the game where SAPI would be reasonable (such as I

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Brandon Cole
Hi there, As someone who has made a few little tiny Choose Your Own Adventure games, I would like to offer my input. I believe making a Choose Your Own Adventure creator with an audio interface may actually be easier depending on how much you intend to limit people. If you intend to create

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Dark
Hi. I'm interested in anything that looks as if it will result in some good quality audio game developement. So, if I understand you correctly, a game would involve two parts, audio file descriptions (and other effects), for the rooms, and a Sapi mmenue for actions your charactor may perform?

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Dark
I didn't know you wrote gamebooks? I'll go and check them out now! Btw, I certainly like the idea of audio game books (my audio Rpg sensor is tinggling), but unless I've misunderstood, it sounds like a slightly different project from what Gamehawk is proposing here, sinse Gamebooks and

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Brandon Cole
Well I wouldn't go so far as to say I wrote gamebooks. They're just little adventure programs, written by a novis programmer to serve two purposes. Firstly, to be entertaining. And second, to demonstrate what can be done with that format using PC's. In fact, as short as they all are, there are

Re: [Audyssey] Sarah

2007-02-06 Thread Sky Taylor Mundell
Hey Phil, since Josh and Davaid are back from vacation, is David almost done working on the bug? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 03, 2007 10:23 AM Subject: Re: [Audyssey] Sarah Hi Sky, I

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Dark
Well, your site has lots of random stoofage on it, such as a multiplicity of words ending in a,g, E! Having now played the first two adventure games (what the heck is wrong with taking the right corridor anyway?), I'm most amused, just trying the third now, though if north is the path to

Re: [Audyssey] Sarah

2007-02-06 Thread Che
Sky wrote: Hey Phil, since Josh and Davaid are back from vacation, is David almost done working on the bug? end quote. Sky, I'm sure when the game is finished, Phil will let everyone on the list know about it, pestering him isn't going to make it happen any faster, and just takes up space

Re: [Audyssey] Sarah

2007-02-06 Thread Charles Rivard
Phil has, on several occasions, as have other list members, answered the question that you continually ask. The answer remains the same. The game will be released after, and not until, the bugs have been worked out and tested. Please stop asking? Continuing to do so will only take the time

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread Brandon Cole
Well, you were warned. I am a strange strange character. Heheh. And just so you don't get me totally wrong, I can do a much more serious British accent. I'm being silly on purpose. Whether ya laugh with me, or at me, it still counts as a laugh, and that's what I'm going for. Enjoy the russians!

[Audyssey] OT: sorry

2007-02-06 Thread Orin
Hi all, Sorry for my emails yesterday. I believe I know what the problem is now. Thunderbird puts me at the bottom of the previous email, and I didn't know this, so I guess each time I reply I have to go back to the top. ___ Gamers mailing list ..

Re: [Audyssey] Sarah

2007-02-06 Thread Nolan Darilek
On Feb 6, 2007, at 6:27 PM, Sky Taylor Mundell wrote: Hey Phil, since Josh and Davaid are back from vacation, is David almost done working on the bug? Didn't you ask this yesterday? And the day before? And the week before? And clear back to the dawn of time? Jeez.

Re: [Audyssey] Sarah

2007-02-06 Thread Phil Vlasak
Hi Sky, Yes, David fixed the bug in the Sarah game late last night, Monday and I tried the revised game out this morning with success. I am making some final changes and will be sending the game to my beta testers either Wednesday or Thursday. I can not predict what they will find but am hoping

[Audyssey] cove help

2007-02-06 Thread Josh
Hi, I'm playing the interactive fiction game, cove. It's the one where you explore a seascape and the beach and things. It says there's cliffs and a portion has crumbled away and there's a walkable path down to the beach but when i press s for south I can't seem to get to it. Can anyone give

[Audyssey] the cove

2007-02-06 Thread Josh
Hi, Not sure if this is the place for such long game hints. But here's how I got down to the beach in the cove game. This spoiler is rather long and doesn't encompass the whole game just the getting down to the beach part. [ For information about this game, type ABOUT. ] That'll

Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)

2007-02-06 Thread ian and riggs
i have not got grissaly gulch but i have played it and i think it is a grate game i love it - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 06, 2007 11:21 PM Subject: Re: [Audyssey] Blind Game Authoring Tool (Not

Re: [Audyssey] jim's baseball game

2007-02-06 Thread Willem
Uh he can. (If the ball hits the batter on the head or goes outside of the plate.) - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, February 07, 2007 12:34 AM Subject: Re: [Audyssey] jim's baseball game The