[Audyssey] Touchscreens and tablet pcs

2012-04-24 Thread shaun everiss
Hi. I hope this thing hasn't gotten past its used by date. If so excuse me but I thought I'd get this out while I remembered it before I got my mail and got into others debates. I have actually used an hybred touch screen tablet/ keyboard combo, there are some of those hp has them already.

Re: [Audyssey] LWorks

2012-04-24 Thread shaun everiss
Well while all other screenreaders gw, dolphin, etc fs want to probably include it as another pricy addon. Nvda does some mouse tracking though I have never managed to make it usefull right now. At 08:03 a.m. 23/04/2012 -0400, you wrote: Hi Charles, Well, I can definitely say that Freedom

Re: [Audyssey] Bavisoft

2012-04-24 Thread dark
Well, I actually wonder now if it's something more serious. I was a few years ago trying everything to get in touch with the creator of the text rpg westfront, who's site and games are very much still up. I E-mailed him, wrote on his blog, even tried to join his forum but never got a

Re: [Audyssey] Bavisoft

2012-04-24 Thread shaun everiss
Well dark I recon the games may as well be abandonware for what use they will be to futurewindows systems. At 08:15 a.m. 24/04/2012 +0100, you wrote: Well, I actually wonder now if it's something more serious. I was a few years ago trying everything to get in touch with the creator of the

Re: [Audyssey] Bavisoft

2012-04-24 Thread Stephen
What? Paul Panks? No!! RIP. At 05:15 PM 4/24/2012, you wrote: Well, I actually wonder now if it's something more serious. I was a few years ago trying everything to get in touch with the creator of the text rpg westfront, who's site and games are very much still up. I E-mailed him, wrote on

Re: [Audyssey] Bavisoft

2012-04-24 Thread michael barnes
Hey, I remember a few months ago looking up some things on the same developer and saw where he had died. So if something like this has happen to Bavisoft then I feel that we should be able to pass out the games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] Bavisoft

2012-04-24 Thread dark
yes, according to an artical I found in Spag, Paul Panks is indeed no longer with us. I'm actually rather sorry I didn't find westfront earlier, or in fact have time to communicate with him, since he had a real interest in text rpgs and I think he would've been pleased to know his games were

Re: [Audyssey] New member triple game trouble

2012-04-24 Thread Jim Kitchen
Hi Paulette, I just have Colossal Cave on an external hard drive along with all of the stuff from an old dos computer that died. A friend took the hard drive and put it all onto CDs for me and then I put it onto the external hard drive for easy access. Most of my games are not the quest or

Re: [Audyssey] New member triple game trouble

2012-04-24 Thread Jim Kitchen
Hi Ivan, Thank you very much. I really appreciate you saying so. Have fun. BFN - Original Message - Jim, your games are amazing! Jim I personally guarantee that you will love my Kitchensinc games, or I will give you double your money back. j...@kitchensinc.net

Re: [Audyssey] Bavisoft

2012-04-24 Thread Stephen
I was actually lucky enough to communicate with Paul in the late 90s and early noughties. I helped him a little bit with westfront pc. I got on quite well with him. This is terribly sad news! Horiffic to hear of his passing. At 06:50 PM 4/24/2012, you wrote: yes, according to an artical I

Re: [Audyssey] LWorks

2012-04-24 Thread Jim Kitchen
Hi Paulette, I can not say that I am a Windows expert in any way, but I get around my computer ok. I am totally self taught both on the computer and programming games. Did you know that you can still use the command prompt? And heck I still write and use batch files all the time. Almost

Re: [Audyssey] Strip War

2012-04-24 Thread Jim Kitchen
Hi Curt, winwar.exe is the strip war game install file. It should not be put in the kitchensinc folder. The kitchensinc folder is where the winwar.exe self extracting zip file would unzip the strip war files to. Then the game file name is stripwar.exe. But if when trying to run the

Re: [Audyssey] Writing or making games

2012-04-24 Thread Jim Kitchen
Hi Paulette, I do create my games in the programming language Microsoft Visual Basic 6.0 and have been learning and creating games in one Basic programming language or another for like 32 years now. But like others have recommended I think that for a beginner the BGT tool kit might be the

Re: [Audyssey] Writing or making games

2012-04-24 Thread Thomas Ward
HiPaulette, Yes. That's a good way of looking at it. Learning to program is different for everyone who tries it. Some people like myself took to it like a duck to water. Others find it more daunting and difficult. Either way the best thing to do is try, try, try again until you get it. :D

Re: [Audyssey] Writing or making games

2012-04-24 Thread Thomas Ward
Hi Paulette, No. The Blastbay Game Toolkit requires you learn the scripting language, Angelscript, that it uses to extend the toolkit. Its simpler than learning a general purpose programming language like C++ or even a basic type language such as Visual Basic, but the principle here is the same.

Re: [Audyssey] LWorks

2012-04-24 Thread Thomas Ward
Hi Dark, As they say whatever works. Although, I must say I find your way of navigation pretty alien to my own experiences. When I play Shades of Doom I bring up a mental image, a map, of how the levels are laid out. I realize on level 1, for example, I start in at (19, 19) which is the

Re: [Audyssey] LWorks

2012-04-24 Thread Thomas Ward
Hi Damien, Relax. There is no need to hate yourself, or beat yourself up because you can't do something. We all have our personal limitations. I have them, you have them, Charles has them. Its a part of life. For instance, I know of guys on here who talk about beating games like Street Fighter

Re: [Audyssey] LWorks

2012-04-24 Thread dark
Hi Tom. i can understand my method seeming alien. As I said, I find it very difficult to comprehend space, and will frequently walk into an object I've previously seen or felt simply because I cannot judge spacially where it is. I can't for instance judge when I'm upstairs in a building where

Re: [Audyssey] LWorks

2012-04-24 Thread Thomas Ward
Hi Damien, Question. How many times have you called the manufacturer and actually got them to commit to improving accessibility based on your personal suggestions? That's where the rubber meets the road for me. We can call and complain all we want, but short of a lawsuit most companies will

[Audyssey] outlook on games - Re: LWorks

2012-04-24 Thread Charles Rivard
To keep this game related, as you said, some people are better at gaming than others. I have beaten very few of the games that are on my PC. I don't think of myself as a poor gamer, although it may be true. I consider the games as having great replay value. It's all how you look at it. I

[Audyssey] Custom maps in Swamp

2012-04-24 Thread Lori Duncan
Hi I was wondering why quests arn't accessible in the custom maps of Swamp? I think it would be a good thing to have as it would inable you to practice before atempting them in the online game, also I would like to see solo missions introduced in the offline version of the game. I'm finding

Re: [Audyssey] Bavisoft

2012-04-24 Thread Thomas Ward
Hi Paulette, No. Bavisoft is for all intents and purposes out of business. They haven't released a game since 2004, never update their website, and rarely if ever respond to e-mails. As far as I know they aren't even registered on this list or the audio games forum. They seem to have just

Re: [Audyssey] Colossal Cave Adventure game

2012-04-24 Thread Paulette Vickery
Hi Dark, That is the only type of game that I have ever played. Would you suggest another one that is, well, different? Thanks. Paulette -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, April 23, 2012 5:06 PM To:

Re: [Audyssey] Writing or making games

2012-04-24 Thread Paulette Vickery
Thanks for the Colossal cave link. I want to solve this game because it was the first one that I ever played and it is personal now. I just have to solve it, even though I am using a cheat sheet. I know that is illogical, since the game doesn't know or care, but it's just a mental itch that I have

Re: [Audyssey] Colossal Cave Adventure game

2012-04-24 Thread dark
Hi Paulette. it's a little difficult to suggest other types of games, since I don't know what you may like. For instance, there are now audio games just using sound in catagories from arcade and fast action, to horror shooter, to racing, rpg and stratogy. There are traditional card, puzzle

Re: [Audyssey] Bavisoft

2012-04-24 Thread Paulette Vickery
Chillingham easy! Isn't it an illogical puzzle, too? Thanks so much for the link. I will definitely check it out. Paulette -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, April 23, 2012 5:22 PM To: Gamers

Re: [Audyssey] Stuck in the cave

2012-04-24 Thread Paulette Vickery
Hi Charles, I don't understand your last post. Why did you put each letter for the words, spoiler and space, on a separate line? And what do they mean? I use backtracking, too. It works well. Paulette -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] bgt understanding problem

2012-04-24 Thread Christopher Bartlett
Error unexpected end of file is almost always a quoted string with unbalanced quotes, so the compiler is looking for more code, since it thinks everything is a string. Menu creation is handled in the dynamic_menu object under the helper layer in the documentation. If you can give us more

Re: [Audyssey] Bavisoft

2012-04-24 Thread dark
Well i never found too many of the puzzles in chillingham too bad, but more than that because the parza is limited, your not constantly playing guess the verb. What I mean is, in chillingham you just use one thing with another thing, meaning you can keep trying alterantives, where as in a lot

Re: [Audyssey] Swamp missions.

2012-04-24 Thread Christopher Bartlett
Hey! You leave Captain Ash, the crypto IRA bomber alone. He's an important character in my story! *smile* -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of simon dowling Sent: Sunday, April 22, 2012 10:23 PM To: Gamers Discussion

Re: [Audyssey] Stuck in the cave

2012-04-24 Thread dark
Hi Paulette. spoiler space means that what follows is a possible spoiler for the game, so people who haven't completed it on their own shouldn't read on. putting a letter on each space is a convention that a lot of sighted gamers use, since when reading visually, it means the screen won't

[Audyssey] Tuesday's Out-Of-Sight events

2012-04-24 Thread Charles Rivard
If you think you might be interested in any of what's below, and you haven't already done so, go to www.Out-Of-Sight.net and sign up at no charge, install the plug-in used for online voice chatting, plug a mike into your PC, and join in on the fun, as well as the availability of rooms just to

Re: [Audyssey] Colossal cave adventure

2012-04-24 Thread Thomas Ward
Hi Ron, If you have 32-bit voices installed on Windows 7 you have to access them through the 32-bit control panel by opening run and typing C:\Windows\SysWOW64\Speech\SpeechUX\sapi.cpl into the run dialog. Then, you can configure your 32-bit Sapi voices. On 4/23/2012 1:18 PM, Ron Kolesar

Re: [Audyssey] Shades of Doom...what is GTC?

2012-04-24 Thread Thomas Ward
Hi Keith, GTC is shorthand for GMA Tank commander. Cheers! On 4/23/2012 1:18 PM, Keith S. wrote: Hi, what is GTC? I'm kind of new to the audio game world. I've played trivia games from Jim Kitchen, and the games from Babisoft, but other than that, I'm totally at a loss. Been a member

Re: [Audyssey] Colossal cave adventure

2012-04-24 Thread Thomas Ward
Hi Ron, Not true. Some 32-bit voices do work under Windows 64-bit versions. You just have to access them through the run dialog rather than from the control panel. That said, Real Speak Samantha isn't one of them. On 4/23/2012 1:19 PM, Ron Kolesar wrote: for some reason, Ms. anna is the

Re: [Audyssey] Colossal cave adventure

2012-04-24 Thread Thomas Ward
Hi Ron, Unfortunately, you are out of luck when it comes to the Real Speak voices that came with Jaws 8 or 9. The problem has to do with the setup/installer rather than the voices themselves. The setup program Freedom Scientific used to install the voices bombs out on a 64-bit machine. I

Re: [Audyssey] Hey tom, is it really that easy?

2012-04-24 Thread Thomas Ward
Hi Ron, Yes. For the most part if you want to run an older voice such as ATT Crystal, ATT Mike, etc its as simple as running the installer, installing the voice, and once you have it installed access the 32-bit control panel for Sapi. To do that press Windows+r to open the run dialog, and

Re: [Audyssey] Stuck in the cave

2012-04-24 Thread Thomas Ward
Hi Paulette, It is considered good list etiquette to let readers know that a spoiler is coming so they can close the e-mail before viewing the spoiler. The reason Charles and many others spell the word out putting each letter on a separate line is a sighted convention used on many mailing

Re: [Audyssey] Stuck in the cave

2012-04-24 Thread Charles Rivard
Sometimes, rather than doing that, I will write some sort of warning like this: Here is a possible spoiler for the problem asked about, so if you don't want it, either delete it or save for later if you might need it. Now that we've gotten that out of the way, here's my solution: This

[Audyssey] getting from place to place in games or life - Re: LWorks

2012-04-24 Thread Charles Rivard
I know the compass directions and, to some degree, what is located where. My main method of direction is sort of a combination of skills. These examples aren't necessary true, but here's an example: Go from the house to the street and turn left. Turn left at the corner and go a block. Turn

Re: [Audyssey] LWorks

2012-04-24 Thread Charles Rivard
I can't even imagine that being possible. The appliances never move. They're always in the same place. Memorization should work. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Damien Pendleton dam...@blunderfield.plus.com To: Gamers

[Audyssey] Captain Dynamite and the fallen hero: playthrough demo

2012-04-24 Thread Yohandy
Only a few minutes of this game are included. This is very similar to Space channel 5, but the game is exclusively tailored for blind gamers. If you want to play the full 2 chapter demo yourself or find out more info , check out www.captaindynamite.com I only made this so you know what you're

Re: [Audyssey] Stuck in the cave

2012-04-24 Thread Lisa Hayes
dark Got to agree with you on the spoiler thing. It's good to have the warning, but it's anoying letter byh letter. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 25,

Re: [Audyssey] Stuck in the cave

2012-04-24 Thread dark
To be honest charles even that is a bit much. People will be listening to all their screen readers say,so personally I just go with warning! spoilers below or similar, that way people can stop reading at that point, but whatever works for you. Beware the grue! Dark. - Original

Re: [Audyssey] Captain Dynamite and the fallen hero: playthrough demo

2012-04-24 Thread dark
We've had the developer of this one on audiogames.net for a while. he announced the game last year, then came on to announce the release of the first playable demo. It's also got a page in the audiogames.net db. This one rather surprises me, since the gameplay is very simple indeed, in fact a

Re: [Audyssey] Captain Dynamite and the fallen hero: playthroughdemo

2012-04-24 Thread Yohandy
yeah gameplay is simple, however we've only played the first 2 levels. It'll probably get a whole lot more difficult. I'm totally loving what I played and will buy the game instantly as soon as it's released. Story is totally neat, and music is definitely top notch! - Original Message