lomas lomaswill...@googlemail.com wrote:
I note though that i get no vibrations at all on my device and also sounds
that are behind me, are not coming from behind my head
On Dec 19, 2010, at 1:06 PM, Darren Duff wrote:
They built it from scratch. Tell you what... Download this file and give
sad that the stuff in the trailer did not even make it in to the game
On Dec 19, 2010, at 7:14 PM, Karl Belanger wrote:
Hi all,
I tried to post a review of Papa Sangre on the list last night but it was to
large. So, I posted it on the audiogames.net forum instead.
HI got this on twitter
Paul Bennun - OMG. Just heard from the Cupertino Fruit Co. Papa Sangre has
broken free. He's angry. He's coming for us. LATER TODAY. -
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no he means it has been released from apples grip and it should be in the ap
store later today
On Dec 18, 2010, at 9:19 AM, Shiny protector wrote:
Who's coming, and who's angry? And how is it supposed to be broken? I don't
understand.
- Original Message - From: william lomas
it is good in terms of audio but the challenges r easy for us as blind people
but it is up to you in the end.
i am going to play it on my new iphone 4 i did buy it for this phone. i am
listening to Jessie playing it on skype he has nearly completed it
On Dec 18, 2010, at 1:30 PM, Karl
:
Is there any replayability? Is anything randomized?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: Saturday, December 18, 2010 8:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Papa Sangre Has
daren i think you right what a wierd ending to papa
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the ending daft though
On Dec 18, 2010, at 5:15 PM, Liam Erven wrote:
It actually is. Turn off voice over. Just tap left corner then right corner
then left and righ tand so on. I had my phone upside down at first, but once
I got the hang of it it was great. Just completed the game.
-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: Saturday, December 18, 2010 11:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Papa Sangre tutorial
the ending daft though
On Dec 18, 2010, at 5:15 PM, Liam Erven wrote
hi to those who have completed papa (i have already heard it beeing
played anyways all way through) why wasn't the info that we heard in the
trailer, in the actual game?
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? That's
really cool congrads man.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: Thursday, December 16, 2010 1:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a tweet from papa
they offered it me
it to you? How Did you beta test or something? That's
really cool congrads man.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: Thursday, December 16, 2010 1:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: Friday, December 17, 2010 5:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] a tweet from papa
not sure how i'd do that really lol
On Dec 17, 2010, at 9:01 AM, Darren Duff wrote:
Wish you could
...@audyssey.org] On
Behalf Of william lomas
Sent: Friday, December 17, 2010 5:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] a tweet from papa
not sure how i'd do that really lol
On Dec 17, 2010, at 9:01 AM, Darren Duff wrote:
Wish you could record a bit of the game so those
not to bad to be honest.
It is very linear
On Dec 16, 2010, at 6:46 PM, Darren Duff wrote:
\HI.
I got this tweet from papa sangre and I'm not quite sure what it means...
start tweet.
Happy Christmas, William Lomas, first person to have me inside their phone.
http://twitter.com/papasangre
when will this be out then lol
mota
raceway Mysteries of the syth
smile how many more games u tackling?
On Dec 9, 2010, at 5:17 AM, Thomas Ward wrote:
Hi Hayden,
Actually, I'm remastering the cut scenes as well. Unlike the first
Jedi Knight game in the series Mysteries of the Sith didn't
Don't think so and this is the wrong list to be asking :)
but nope dont think it is
On Dec 7, 2010, at 5:04 AM, Jason Boston wrote:
Is it with iTouch and VO?
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well it comes out soon wonder what would happen if you just tried it on an ipod
3g?
why wouldn't it work?
On Dec 6, 2010, at 7:21 PM, Darren Duff wrote:
I don't think so... But you can E-mail them from the front page on the site.
I would encourage you all to do this
-Original
all that depends on apple I guess.
On Dec 2, 2010, at 5:13 PM, Darren Duff wrote:
Just got a tweet from papa sangre stating that version 1.0 of the game has
been completed in the next few days they will be announcing the release
date. yay!
Darren Duff.
Drummer for The Overflow worship
no offense to anyone here but why was scott the only person used for
testing?
A lot of us put our names down
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if no keys are beeing out then the game should be freeware then
On Nov 28, 2010, at 10:15 AM, Ben wrote:
I heard from several people including arron.aaron who is a good friend of
mine.
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why are people so bothered about bavisoft?
their games aren't exactly difficult to play really or hold ones attention
On Nov 29, 2010, at 6:10 AM, dark wrote:
I might also add Jason is great for saying why! he's been absent or why
developement has slowed, - and who wouldn't him having a
why is the nightbus needed in the sarah game though?
are you expanding it?
On Nov 19, 2010, at 7:00 AM, Ben wrote:
Odd in my opinion and slightly interesting
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: 19
it is a bit crackly the game on my netbook but still works
On Nov 16, 2010, at 3:57 AM, Alfredo C wrote:
I just realized that I have to have another client ID generated for my n
netbook. Is there a way I can do this without having to reorder? I want to
get started on this game.
---
he's beeing sarcastic
On Nov 16, 2010, at 10:10 AM, Muhammed Deniz wrote:
Its not like that. You have to read the manual to learn the keystrokes and
stuff. And developers don't right documentations for fun, they do it so
people could learn how to play the game.
- Original Message
hi all ok i done racing sim in seven races for mission mode!
tutorial anyone on landing i do all what we said i.e. page up to decrease angle
then start slow descent once found beacon but keep getting too loose!!
It seems on deathmatch in the simulators if I can't land I don't win
of taking off first. LOL. Then I'll worry about
landing.
We are the Knights who say...Ni!
- Original Message - From: william lomas
lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 16, 2010 3:15 AM
Subject: [Audyssey] help with TDV
you hearing a beeping noise? If so you're out of fuel and you're in
trouble.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: Tuesday, November 16, 2010 4:16 AM
To: Gamers Discussion
i easily past all those simulators i on the mission now
On Nov 17, 2010, at 3:53 AM, Hayden Presley wrote:
Hi,
Oe thing to note; you won't always want to go at 1303 knauts...believe me
that will quickly run you out of fuel. My second race I hthroddled up that
far, and ran out of fuel while
1 tuesday morning lol
On Nov 15, 2010, at 6:22 PM, Muhammed Deniz wrote:
8 PM eastern. I'm not sure what time that is in england.
- Original Message - From: Ron Kolesar kolesar16...@roadrunner.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 15, 2010 5:17 PM
eastern time
On Nov 15, 2010, at 6:34 PM, Jacob Kruger wrote:
What time zone?
(as in it's already 8:33PM this side - LOL!)
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message - From: Ron Kolesar
Shame but would have thought all the issues whatever they may be would have
been sorted. Still we have waited 2 plus years what difference is one more
week, it only a game, after all
Begin forwarded message:
From: Munawar Bijani munaw...@gmail.com
Date: November 14, 2010 1:43:25 PM GMT
: [Audyssey] Fwd: TDV Release Scrubbed
Hi,
I wish he would've at least explained to some degree why. I am curious.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: Sunday, November 14
hi all
If I get the microsoft flight sim 2004 what do I need now to make it work for
blind users?
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was going say that if you want to know just download it, you are just lazy
On Nov 14, 2010, at 3:53 AM, Ian McNamara wrote:
i have never played these games ither so can't help here but i do agree that
sometimes the best thing to do is to get a game and try it that way you are
not loosing
ah so not with iphone 3gs
On Nov 11, 2010, at 2:02 PM, Karl Belanger wrote:
Hi All,
For anyone who owns either an iPod or iPhone 4, I have found a game which is
proving to be a lot of fun. The game is called Flip It. For anyone who has
played Smack Me or ZanyTouch, the concept is similar,
When will a version of the sidescroller if possible, then be out for mac?
I assume that the initial release which I can understand entirely will just be
windows and Linux?
On Nov 8, 2010, at 9:31 AM, Thomas Ward wrote:
Hi Shaun,
As I said before Mysteries of the Ancients and Mysteries of
.
However, I can e-mail her today and see if she can do a build of beta
16 this week for you guys. If she is available to do it perhaps I can
put a Mac OS build up this weekend for you guys to play with. Sound ok
to you?
On 11/8/10, william lomas lomaswill...@googlemail.com wrote:
When
or you could just check your health regularly?
On Nov 8, 2010, at 7:21 PM, Thomas Ward wrote:
Hi Phil,
Umm..I don't know. Remember we are dealing with limited resources
right now. All the money for sounds, music, etc has already been
spent. All the money I was paid for preordering is long
why are the websites down if someone is sick?
i thought the game ordering was all automatic?
Maybe a new title will be released
lol
On Nov 9, 2010, at 6:49 AM, dark wrote:
Rather worrying, sinse the site is stil down.
I hope Josh gets better soon.
Beware the Grue!
Dark.
-
will the fps be out soon?
wink
On Nov 7, 2010, at 4:33 PM, Mike Maslo wrote:
I look forward to the fps version but more than likely will buy the side
scroller as well
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles
will the fps be out soon?
wink
On Nov 7, 2010, at 4:33 PM, Mike Maslo wrote:
I look forward to the fps version but more than likely will buy the side
scroller as well
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles
HI all, I sent this to the BPC list to.
The query I have is ok TDV will be a mission mode I get that. But is it going
to be one of those games that ok I finished it now what?
The story can't keep changing each time we play the game so will it be a game
we play and then forget about?
HI I meant that will TDV be replayable and of course, the difficulty I
mentioned in the subject of my last mail will not obviously be a factor since I
assume the mission itself in TDV gets more difficult.
What I meant to put the subject of the last mail was, replayability of tdv
---
i'd have just ignored cross platform really and just finish it up and release
the game, since another year has gone without the full release of this title
On Oct 29, 2010, at 4:52 PM, Charles Rivard wrote:
Sounds like this is going to be a time consuming, troublesome, pain in the
buns, mess
that sound of an item swinging when i assume the boss had said who the hel are
you? is interesting
On Oct 31, 2010, at 10:07 AM, Willem wrote:
I'm quite excited about the game. I'll definitely buy it!
- Original Message - From: Orin orin8...@gmail.com
To: Gamers Discussion list
hi all i went to the shank site from EA but i can't seem to get the PC
download to happen. Anyone got a direct link to it?
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wow will try this out. How advance do you hope the full game to become?
On Oct 29, 2010, at 3:33 PM, Richard @ AudioGames wrote:
Hi guys!
We'd like to inform you about the new tech demo for a game we've been working
on. It is called Extant and we'd like to ask you to try it out! Your
all we need now are audio only games and we as blind people can physically
move around to control our characters but yet again we won't get anything
On Oct 27, 2010, at 1:19 PM, Phil Vlasak wrote:
Hi,
here is the link
With Kinect, Microsoft Aims for a Game Changer
Alex Kipman of
didin't even get released though the bastard has my money for it
On Oct 18, 2010, at 3:01 PM, NIcol wrote:
HI list
Where can I download Max Shrapnell?
There is no link on audiogames.net and pcsgames.net.
Is it still available for purchase?
If it is abandon whare, and if James North gave
You working on any new titles apart from q9?
On Oct 17, 2010, at 8:24 PM, Philip Bennefall wrote:
Hi Karl,
Yes, this will certainly be added but I don't know exactly when. It's not a
feature that I personally find exciting or rewarding in any way, but I know
that it is a feature that
Hi all, has anyone else using macintosh tried the rs games client?
VoiceOver keeps cutting out all the time why i wonder has it not been tested? I
know it is in beta form so I guess we the end users are testers.
I don't know though how ryan can to be fair sort it out as I don't believe
does the game have the same levels as before in beta 14
On Oct 5, 2010, at 9:30 AM, Jim Kitchen wrote:
Hi Thomas,
Yeah when zipped the distribution size was about 70 percent of the original
size of the files. Of course mp3 files etc can be 30 percent or even less
depending on quality,
Would rather myself no good quality, as then the game will run smoother
Those on dialup will ahve to get someone else to get it for them why should
rest of us suffer and lose quality
On Oct 4, 2010, at 6:03 AM, Mike Reiser wrote:
Keep it good quality, have a t3 connection so downloading is
. When I
pressed enter and was told to enter my username then again to confirm password
and was logged on again, no spoken information was given. I do have apple
script enabled.
Regards, WIlliam Lomas
On Oct 3, 2010, at 4:21 AM, Brandon Misch wrote:
unfortunately the voice over support isn't
at least we know by next year we should hopefuly see both versions, finguers
crossd :)
On Oct 3, 2010, at 4:24 PM, Thomas Ward wrote:
Hi, Shaun.
As for the audio issue I have already fixed that problem. As I said in
a prier message it was just a case of the audio not being attenuated
a recording would be cool even with the game in its current state
On Oct 3, 2010, at 8:37 PM, dark wrote:
Actually Tom, I rather like the idea of a recording of an fps game as well.
Knowing the layout and sound effects of the side scroller, it'd be really
quite interesting to see how they
you guys are too impatient but then children always are
On Oct 2, 2010, at 7:17 AM, Ben wrote:
I can't get it
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 02 October 2010 02:57
To: gamers@audyssey.org
ah shame beta 14 not mac but can wait, smile
On Sep 26, 2010, at 9:04 PM, Thomas Ward wrote:
Hi everyone,
For the past two months or so I have been engaged in modifying the
Genesis Engine, and have created a cross-platform version called Open
G3D which is Mac OS and Linux compatible. So as
i do have a windows mobile phone specifically for geo so here is another use :)
On Sep 16, 2010, at 6:11 AM, Oriol Gómez wrote:
Hrm, apple recently lifted a lot of its restrictions. Maybe we can
code apps under windows now, I don't know.
On 9/16/10, Mike Maslo mmaslo1...@swbell.net wrote:
the erros aren't that bad do you always bitch and moan charles for gods sake?
if you can't understand what he is trying to say learn to read
On Sep 16, 2010, at 3:50 PM, Charles Rivard wrote:
Wow. Proofread before sending, or something?
---
Shepherds are the best beasts!
- Original
I agree, people should spellcheck before sending but why is it always you who
has to bitch about it, I understood what Ian was trying to say obviously they
did not teach you to understand english at school charles did they like the
rest of us.
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If
press enter
On Sep 8, 2010, at 8:03 AM, Ian McNamara wrote:
hi all i thought wen you played a chapter on legacy it automaticly recognised
your last coad when i just went to continue my game it told me to enter one.
ian mcnamara
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If you
it is an adventure game
On Sep 8, 2010, at 3:45 PM, David Mehler wrote:
Hi,
What is this game?
Thanks.
Dave.
On 9/8/10, william lomas lomaswill...@googlemail.com wrote:
press enter
On Sep 8, 2010, at 8:03 AM, Ian McNamara wrote:
hi all i thought wen you played a chapter on legacy
I think, when you have used an object for its intended purpose, it means you
are then holding nothing. It seems everything has its usage
On Sep 7, 2010, at 5:37 PM, Scott Chesworth wrote:
Hi Lori,
Seconded, our chap should be able to stash more than one small item at
a time, I don't think
Hehe told you it hard
On Sep 7, 2010, at 5:54 PM, Ian McNamara wrote:
on chapter two very good game but hard.
i do like it though.
ian mcnamara
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I think it is out the end of the month no idea of cost though yet
On Sep 4, 2010, at 9:14 PM, Charles Rivard wrote:
Check the web site of the developer if there is one. That'll be the main
source of info, right from the horse's mouth, so to speak.
---
Shepherds are the best beasts!
used in
Qwitter rather than Pyttsx.
Thanks.
-Ryan
On Wed, Sep 1, 2010 at 1:42 AM, william lomas
lomaswill...@googlemail.com wrote:
on the mac the speech is so slow for osme reason even when I set my speech
preferences rate not sure why
On Sep 1, 2010, at 3:32 AM, Hayden Presley wrote
Hi all, has anyone beaten the legacy audiogame?
I am on chapter six
s
p
o
i
l
e
r
s
p
a
c
e
I have found 4 levers, one has no handle and I find a metal door back to
security room but where please, do I go and what do I do as no doors relating
to the levers, exist
---
Gamers mailing
one like SOD?
- Original Message -
From: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 05, 2010 5:38 PM
Subject: [Audyssey] legac help
Hi all, has anyone beaten the legacy audiogame?
I am on chapter six
s
p
o
i
on the mac the speech is so slow for osme reason even when I set my speech
preferences rate not sure why
On Sep 1, 2010, at 3:32 AM, Hayden Presley wrote:
Hi Ryan,
Fabulous work! I'm shocked more people haven't replied on this thread yet, I
can't wait to get it; I'm downloading it as I
HI why do old news stories keep reoccuring on the audiogames.net
frontpage?
WIll
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thanks for this update. are you working on any new titles?
On Aug 10, 2010, at 2:26 AM, Liam Erven wrote:
Hi Guys.
There's been a lot going on. Much of it is not good. The host I used to
use (bluehost) decided to pull the plug on some of it's customers that were
getting hit by malware
hi all why is railracer please not loading up nowadays?
If it is abandonware or unsupported now shouldn't this please be stated?
and a refund be given?
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...@audyssey.org] On
Behalf Of william lomas
Sent: Wednesday, July 28, 2010 12:20 PM
To: Gamers Discussion list
Subject: [Audyssey] railracer
hi all why is railracer please not loading up nowadays?
If it is abandonware or unsupported now shouldn't this please be stated?
and a refund be given
of Rail Racer being abandonware or unsupported by the
developer. If you want more information about this Che is probably the
only person that can answer your questions fully.
HTH
On 7/28/10, william lomas lomaswill...@googlemail.com wrote:
hi all why is railracer please not loading up
yup it sure is a cool game. bit boring after a while but not bad
On Jul 25, 2010, at 7:08 PM, michael barnes wrote:
man this game rock. i just got it yesterday and i really enjoy. like
someone said when you go into the game you got to hit the home button three
times to shut down the voice
as far as we know but they a joke coming soon coming soon all the time it
rediculous, why announce it at all why not just say hey guys we have a new game
check it out.
On Jul 25, 2010, at 7:31 PM, michael barnes wrote:
hey i was wondering if papasangre is going to be just like this one.
game is aurifi it says on the link if you look at it.
soul trapper is another one and papa sangre, will be out soon
On Jul 24, 2010, at 4:33 PM, michael barnes wrote:
hey what the name of that iphone game? and is their any other audio games
for the iphone? can you give me the list of the
Philip do you ahve tutorials created yet on how to make specific types of games?
On Jul 14, 2010, at 8:04 PM, Philip Bennefall wrote:
Hi all,
I have two announcements to make this time. First, it is now possible to
pre-order the BGT engine by visiting the ordering section of the Blastbay
in early August.
Kind regards,
Philip Bennefall
- Original Message - From: william lomas
lomaswill...@googlemail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 9:09 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre
hi philip et al
Why is the manual saying a ref etc. and other code for paolice punchup when I
load it
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in
notepad, you see the HTML code that is used in the web browser to create
links and graphicsa, headings and text.
Kevin
- Original Message -
From: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sat, 10 Jul 2010 14:38:06 +0100
Subject
hi I got palice punchup working now with regards the manual
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ah I thought it would have been the jungle game
still sounds good game though
On Jul 9, 2010, at 4:12 AM, Philip Bennefall wrote:
Hi all,
As is my custom, I am now posting a little sneak preview of my upcoming
action game called Palace Punch-up. This is a free game in which you have to
hi travis, Just curious for all of us here who are perhaps mac users.
Are the games you have created ext or audio-based?
Looking forward to help testing on mac if that ok
:)
WIll
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hi Tom, when do you ohpe to have the new beta out for the 3d FPS vrsion?
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wow scorpions in mota would be great
On Jun 29, 2010, at 4:46 PM, Charles Rivard wrote:
Having lived in Arizona, I! hate! scorpions! If I find any in a game, I will
gleefully, and hopefully with great gusto, obliterate it!
---
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- Original Message -
HI all,
What is the status of the release of 3d velocity?
Just curious
WIll
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are there more traps to come then other than spikes?
On Jun 26, 2010, at 7:28 PM, Thomas Ward wrote:
Hi Charles,
In deed. That's not the only thing. I've also included the trap
warning messages people wanted so that will help as long as you are
playing on something like beginner. I've
yeah but at least now he can show us a 3d version
On Jun 24, 2010, at 4:48 PM, Bryan Peterson wrote:
Well since I technically already purchased the side scroller I'd just have to
purchase the 3-D version, which I very well might. The idea is definitely
intriguing. Pity you didn't think of
thanks for this, will you be doing a trailer for the ungle game soon then even
though the release is a way off yet?
On Jun 21, 2010, at 5:37 AM, Philip Bennefall wrote:
Hi all,
I know that some of you have been wanting an audio demonstration of the
entirety of the Q9 Action Game, and so
HI,
Has anyone else has troule getting the new sidescroller game made by someone
with the BGT to start? I get an error on startup i am using a beta of BGT but
not i don't think the latest
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- From: william lomas
lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 19, 2010 8:29 AM
Subject: [Audyssey] sidescroller
HI,
Has anyone else has troule getting the new sidescroller game made by someone
with the BGT to start? I get
, but to play it it seems, you do need the blastbay
gamers toolkit.
On Jun 19, 2010, at 3:03 PM, Lori Duncan wrote:
Hi could you tell me more? You don't mean Q-9? Thanks from Lori.
- Original Message - From: william lomas
lomaswill...@googlemail.com
To: Gamers Discussion list gamers
don't you mean pigeon?
and not sure where get it lol
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hi peter law of somethin else, wants any playtesters who have iphones
to help him like me, test the papa sangre binoral iphone game, we have
mentioned on list
email
peter@somethinelse.com
it starts I think in a week or so it doesn't matter he says where you live. He
posted to the
the bbc do it but not sure if you can get it in the US
On Jun 6, 2010, at 4:01 PM, Christopher Bartlett wrote:
Has anyone found a way to listen to FIFA world cup 2010 audio on the
Internet? I follow the world cup a lot more closely than the Olympics. I'm
hoping to find an internet-based
stratagy
On Jun 5, 2010, at 7:49 PM, Castanedagarcia_Alfredo wrote:
i prefer arcade and action games. Is it a text-based game?
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Time of conflict it a game from GMA games
On Jun 5, 2010, at 7:36 PM, Castanedagarcia_Alfredo wrote:
What is TOC?
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