at least we know by next year we should hopefuly see both versions, finguers crossd :)
On Oct 3, 2010, at 4:24 PM, Thomas Ward wrote: > Hi, Shaun. > As for the audio issue I have already fixed that problem. As I said in > a prier message it was just a case of the audio not being attenuated > correctly.I went back into the code and reset the values and now the > sounds are a lot louder and clearer than in the broken release you > guys downloaded Friday. > As for the crash I don't know what Hayri was talking about either, but > I can certainly say it absolutely has nothing to do with DirectX. As I > said in the change log I removed all DirectX support, removed the > Microsoft Win32 API, and a bunch of Windows specific code to make the > engine more or less Linux and Mac compatible. So if you are getting an > error about DirectX it sure ain't my games, because I have technically > dropped everything to do with Microsoft's Windows specific APIs in my > game engine. > As for the FPS version I've had to put that on hold while I worked on > the new cross-platform engine. I have an older version of the FPS > version, which is fairly stable, but the problem is that it still uses > the same version of the game engine as beta 13. So before I release > the FPS version I first need to fix the problems in the new > cross-platform Genesis Engine, port the FPS version to the new engine, > and then beta test it. So don't expect a release to be out any time > soon. Although, porting the FPS version to the new engine shouldn't be > too hard once the bugs are worked out of the new engine. > > Cheers! > > On 10/2/10, shaun everiss <[email protected]> wrote: >> well I decided to play the new version with a friend listening and he >> reconed he couldn't hear anything till it was right in front of him. >> I use the v command and the view for pits and spikes but its quite >> disconcerting. >> I have no idea what the exit crash was on exit but my friend said it >> was a directx crash, but did not give me any more info. >> naturally after I realised the update was buggy I went back to beta 13 >> on that note when is the fps version supposed to come out, I realise >> you have been busy but wasn't this supposed to come out with this >> beta or a little after beta 13? > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
