a recording would be cool even with the game in its current state

On Oct 3, 2010, at 8:37 PM, dark wrote:

> Actually Tom, I rather like the idea of a recording of an fps game as well.
> 
> Knowing the layout and sound effects of the side scroller, it'd be really 
> quite interesting to see how they translate to a full 3D environment, ----  
> pluss to be perfectly honest, I am fairly curious about how full 3D with the 
> genesis engine works in practice.
> 
> Beware the Grue!
> 
> Dark.
> ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, October 03, 2010 8:13 PM
> Subject: Re: [Audyssey] mota 14
> 
> 
>> Hi Ryan,
>> Well,if you want I can make a recording of me playing the FPS version
>> if you would like. That might helpgive you an idea of playing the
>> game.
>> Basically, all of the keyboard controls are fairly typical for a
>> mainstream FPS game such as up arrow to run, down arrow to turn around
>> in place, left/right turns you in place, shift-left and shift-right
>> sidestep, alt-arrow keys jump, and control arrow keys are used for
>> climbing.
>> So if you walked into room 2 you would use the left/right arrow keys
>> to center the enemy in your laser sight, use the spacebar to fire your
>> gun, and then would use shift-up arrow to walk forward or press up
>> arrow to run straight ahead.To climb the rope, which is in the center
>> of the room, you have to center the sound in your headphones or
>> speakers and use alt+up arrow to jump forward and grab the rope. Then,
>> you could use control-up arrow to climb up into the next room above
>> the one you are in. Does that make sense?
>> 
>> Smile.
>> 
>> 
>> On 10/3/10, Ryan Chou <rc4896...@gmail.com> wrote:
>>> I'm just wondering, what will the FPS be like?
>>> if possible could you give me an example
>>> maybe from the first room, shooting some thing and going up the rope
>> 
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> 
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