From: "Harmony Neil"
To: "'Gamers Discussion list'"
Sent: Thursday, June 09, 2011 4:36 PM
Subject: Re: [Audyssey] Test version of RPG engine
Nice. I'm also starting to make a very basic text adventure thing, so let
me
know if you need any help.
t: Re: [Audyssey] Test version of RPG engine
Thanks, Harmony, and, yes, while the primary development machine for this
thing has been a windows7 32 bit machine, my other primary machine is also a
windows7 64 bit machine, but it does also have all the other MS dev tools on
it, so wasn't too sur
ggressive NPC, Peter, and it didn't like
> the fact that his weapon was a nul/None object...LOL!
>
> Stay well
>
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> '...fate had broken his body, but not his spirit...'
>
>
> ----- Original Message
broken his body, but not his spirit...'
- Original Message ---
Subject: Re: [Audyssey] Test version of RPG engine
From: Thomas Ward
Date: Thu, 9 Jun 2011 05:54:23 -0400
To: Gamers Discussion list
>Hi Jacob,
>
>Well, I just downloaded and tested it. You wil
non-aggressive NPC, Peter, and it didn't like the fact that
his weapon was a nul/None object...LOL!
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message ---
Subject: Re: [Audyssey] Test versio
Skype: BlindZA
> '...fate had broken his body, but not his spirit...'
>
>
> - Original Message ---
>
> Subject: Re: [Audyssey] Test version of RPG engine
>From: Thomas Ward
>Date: Thu, 9 Jun 2011 04:33:16 -0400
> To: Gamers Discussion
broken his body, but not his spirit...'
>
>
> ----- Original Message ---
>
> Subject: Re: [Audyssey] Test version of RPG engine
>From: Thomas Ward
>Date: Thu, 9 Jun 2011 04:33:16 -0400
> To: Gamers Discussion list
>
>>Hi Jacob,
>>
>>Would i
asily enough - thanks again.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message ---
Subject: Re: [Audyssey] Test version of RPG engine
From: "Harmony Neil"
Date: Thu, 9 Jun 20
----
Subject: Re: [Audyssey] Test version of RPG engine
From: Thomas Ward
Date: Thu, 9 Jun 2011 04:33:16 -0400
To: Gamers Discussion list
>Hi Jacob,
>
>Would it be to much to ask for a non-Windows specific version of this
>engine? All you probably need to do is recomp
amers Discussion list
Subject: [Audyssey] Test version of RPG engine
If you want to try this out, and let me know if the python to executable
plugin has worked at all in making this an actual command line executable
for windows machines, you can download the following:
http://dl.dropbox.com/u/133
ly like to know if/how it works on linux, etc.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message ---
Subject: Re: [Audyssey] Test version of RPG engine
From: Thomas Ward
Date: Thu, 9 Jun
Hi Jacob,
Would it be to much to ask for a non-Windows specific version of this
engine? All you probably need to do is recompile it to pyc files and
redistribute those unless you are using some Windows specific modules
in your engine.
The reason I am asking is Python is very cross--platform and
uger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message -
From: "Jacob Kruger"
To: "Gamers Discussion list"
Sent: Wednesday, June 08, 2011 10:28 PM
Subject: [Audyssey] Test version of RPG engine
If you want
If you want to try this out, and let me know if the python to executable plugin
has worked at all in making this an actual command line executable for windows
machines, you can download the following:
http://dl.dropbox.com/u/13327195/mapData.zip
(roundabout 4Mb)
In there it would be best to curr
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