ters of the citadel can dream.
- Original Message -
From: "john"
To: "Gamers Discussion list"
Sent: Tuesday, April 07, 2015 10:33 AM
Subject: Re: [Audyssey] gamebooks on ffproject
I'm one of the Johns, yes. I haven't completed Hellfire though.
-
I'm one of the Johns, yes. I haven't completed Hellfire though.
--
From: "dark"
Sent: Monday, April 06, 2015 18:06
To: "Gamers Discussion list"
Subject: Re: [Audyssey] gamebooks on ffproject
Hi John.
Are you the &qu
ge - From: "john"
To: "Gamers Discussion list"
Sent: Monday, April 06, 2015 5:22 PM
Subject: Re: [Audyssey] gamebooks on ffproject
I've finished almost all of them (though the wwgb series wasn't exactly
played in what I'd term a "
more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: "john"
To: "Gamers Discussion list"
Sent: Monday, April 06, 20
ent: Sunday, April 05, 2015 3:09
To:
Subject: [Audyssey] gamebooks on ffproject
With all the talk about the choiceofgames, I thought it might be fun to have
a discussion about the gamebooks over on www.ffproject.com. The site now
tracks endings, an will tell you when you reach the optimal one, so
With all the talk about the choiceofgames, I thought it might be fun to have a
discussion about the gamebooks over on www.ffproject.com. The site now tracks
endings, an will tell you when you reach the optimal one, so how many have
people done?
Over the years I have finishe Trial of Alabar
roll your
own dice for those).
http://www.projectaon.org/new.htm
Then there is chronicles of arborell:
http://www.arborell.com/
Hth.
All the best,
Dark.
- Original Message -
From: "ishan dhami"
To:
Sent: Thursday, March 19, 2015 1:55 PM
Subject: [Audyssey] gamebook
Hi friends!
recently I have found a company which is nathan tech.
I played their gamebooks.
so here I am asking that is there any other brouzer gamebooks which are free?
and if you have know some send me their link.
Thanks
Ishan
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave t
Hi tom.
i can vaguely understand about books sinse I often feel the same way about
video and dvd box sets. For instance, the 25th doctor who aniversary
special, the fourteen episode long, very epic story trial of a Timelord,
came on video in a commemorative tin shaped like the Tardis, with the
Hi Dark,
Oh, i know the value of the internet for research, and you are
absolutely right about it being a valuable tool for any university
student. Programming games is a lot like studying law because it is
constantly changing, evolving, and there is no way printed books can
keep up with cha
Hi Tom.
I can accept your view about the sentimentality of books, though never
having read in print myself it's not really something I can mentally get a
handle on, nindeed I'd much rather read in audio than braille because
of the time and convenience factors involved.
The funny thing i
Hi Dark,
HI see your point, and its one of those catch 22 situations.
From an access point of view it sucks when a gamebook etc is published
in print but not in an electronic format forcing us to try and scan it
so we can have access to it. Obviously, it effects us more than the
gene
Beware the grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, May 11, 2012 12:27 AM
Subject: [Audyssey] Gamebooks was Inspector Cindy mystery games.
Hi Dark,
To be honest I'm not too surprised about that. Paper and pen
Hi Dark,
To be honest I'm not too surprised about that. Paper and pen gamebooks
were fun back in the day when they were popular, and I think this
generation has forgotten that low tech games like gamebooks can be just
as entertaining as the flashiest video game on the market. I['m
rediscover
y, but not his spirit...'
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Sunday, November 08, 2009 6:02 AM
Subject: Re: [Audyssey] gamebooks on audiogames.net was:
RPGCharactersheetmanagement software
> we already have a gamebook cata
om: "dark"
To: "Gamers Discussion list"
Sent: Sunday, November 08, 2009 6:02 AM
Subject: Re: [Audyssey] gamebooks on audiogames.net was:
RPGCharactersheetmanagement software
we already have a gamebook catagory separate from rpgs or interactive
fiction, creating more sub c
ware the grue!
dark.
- Original Message -
From: "Jacob Kruger"
To: "Gamers Discussion list"
Sent: Sunday, November 08, 2009 3:07 AM
Subject: Re: [Audyssey] gamebooks on audiogames.net was: RPG
Charactersheetmanagement software
Maybe you could try categorising some of
al Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Sunday, November 08, 2009 3:36 AM
Subject: [Audyssey] gamebooks on audiogames.net was: RPG Character
sheetmanagement software
Hi.
this actually brings up a question, which I should probably ask the
list.
t
the logic? why i lose 4 points, and the enemy lose 5, since the
random number was 6, and the combat ratio -5?
thanks man.
-Mensagem original-
De: "dark"
Para: "Gamers Discussion list"
Data: Domingo, 8 de Novembro de 2009 01:36
Assunto: [Audyssey] gamebooks on audiogame
Hi.
this actually brings up a question, which I should probably ask the
list.
thus far, on the audiogames.net database, I've only included gamebook sites
which actually provide html links betwene the pages, I've got another
couple to add once the database is editable again (current
Hi Dark,
That is very interesting. i'll have to check that out. Yeah, gamebooks
can be very fun to play now and then.
dark wrote:
Hi Tom.
I must admit I'm getting to be a bit of a gamebook nut.
You have the story and plot elements of interactive fiction,
often with puzles, but a symple
--
From: "Orin" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, December 10, 2008 8:21 PM
Subject: Re: [Audyssey] Gamebooks was: Thoughts about new text adventures.
Hmm. I wonder if GameBooks are still being made today...
On Dec 10, 2008, at 11:35 AM
Hmm. I wonder if GameBooks are still being made today...
On Dec 10, 2008, at 11:35 AM, dark wrote:
Hi Tom.
I must admit I'm getting to be a bit of a gamebook nut.
You have the story and plot elements of interactive fiction,
often with puzles, but a sympler interface, and factors such as
Hi Tom.
I must admit I'm getting to be a bit of a gamebook nut.
You have the story and plot elements of interactive fiction, often with
puzles, but a sympler interface, and factors such as character stats which
can be used to resolve combat, or reward the player.
Gamebooks of course alt
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