Re: [Audyssey] Audyssey ot group

2008-01-20 Thread nicol
In most e-mail clients, you can create a rule that will delete e-mail based on the subject. So if people don't want their inboxes to be cluttered with o.t messages, they can just apply such a subject rule. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan

Re: [Audyssey] Audyssey ot group

2008-01-20 Thread James Homuth
Assuming people actually change the subject accordingly. Which most on this list don't. At 03:16 AM 20/01/2008, you wrote: In most e-mail clients, you can create a rule that will delete e-mail based on the subject. So if people don't want their inboxes to be cluttered with o.t messages, they can

Re: [Audyssey] Out of the games dimension

2008-01-20 Thread ari
I played Double Dragon, but, Thomas, what was Legend Of Cage about? I still have iton my 24-in-one, but am still not really sure what it's about! Did you ever play Track And Field, Milk And Nuts, Spartan X, or that other game where you're a mother pig and you have to shoot all those wolves? Ari

Re: [Audyssey] Out of the games dimension

2008-01-20 Thread Jim Kitchen
Hi Thomas, You know that before I wrote my dos card games such as black jack and draw poker we had no such games. That is why I wrote them. I like many other enjoy a game of black jack or draw poker and as I said we did not have those games before I wrote them. The same goes for many of my

Re: [Audyssey] Audyssey ot group

2008-01-20 Thread Jeremy Gilley
I like that people now are labeling there emails not game related or out of game relms... that way I can skip the emails since i joined the list just for game chat... it does clutter my email up a bit though, but it does work... no sence paying for another serve if people are ok within keeping

Re: [Audyssey] Out of the games dimension

2008-01-20 Thread Jeremy Gilley
hey, i just by chanced read this email and usually i don't read emails titled Audyssey] Out of the games dimension, but found that you were talking about game related info... can by chance when you talk about games to make sure the email is titled what ever so i know that your talking about

[Audyssey] Bavisoft games not working correctly.

2008-01-20 Thread James Scholes
Hi, I have the 2 Bavisoft games on CD, but when I try to install them, it takes about 10 minutes for the installer to load up, and then it doesn't install correctly on my system. When I am playing the game, it seems a bit sluggish on things like target practice and gun fighting. Anyone know

Re: [Audyssey] Audyssey ot group

2008-01-20 Thread Cara Quinn
Just to let you all know, This is kind of a moot point by now, as there is now a companion group. Just an FYI... Have an awesome day!... Smiles, Cara :) On Jan 20, 2008, at 3:53 AM, Jeremy Gilley wrote: I like that people now are labeling there emails not game related or out of

Re: [Audyssey] Out of the games dimension

2008-01-20 Thread Cara Quinn
Hi Jim, agreed, yours were actually the first audio games I'd ever seen for the computer!... Personally, the card / board games I like are BlackJack (which I love) woohoo! and Monopoly! I think you've done an amazing job with your versions and I'd love to see one on the Mac, so I

Re: [Audyssey] Out of the games dimension

2008-01-20 Thread Cara Quinn
ah, almost forgot, Jim, I wasn't necessarily suggesting that you code Risk. smile As some often suggest of developers, in an off- hand way. lol!... smile I just reread my note and it didn't quite come out the way I wanted!... lol! Anyway, thanks again and catch ya on the

Re: [Audyssey] Audio Quake: eyes model detected?

2008-01-20 Thread Cara Quinn
Robin, upon rereading your note, it sounds as if your game might actually be crashing?... If this is in fact the case, then please do try running it with the VidNull patch disabled. In other words, enable your graphics which will switch versions to the GL version... This should fix the

Re: [Audyssey] Audio Quake: eyes model detected?

2008-01-20 Thread Robin Kipp
Hi Cara! Thanks for your reply. Well, the problem is that the game won't start, the only thing I can do is quit the Launcher. This happens on both my comp and my laptop. And as I said before, I can play AQ without JQ without any problems... Also, there were no errors during installation, the .qmod

Re: [Audyssey] Audio Quake: eyes model detected?

2008-01-20 Thread Cara Quinn
Hey Robin, see my latest msg about AQ. As for email, smile I haven't sent it yet, am still going through emails! lol! Sorry, kind of busy... Will send it off in a minute though. As far as the addie you're using, thank you, but I was wondering which one of mine you're using, as

Re: [Audyssey] Bavisoft games not working correctly.

2008-01-20 Thread Eugene Baroni
There is a patch to download if you are using xp. - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 10:53 AM Subject: [Audyssey] Bavisoft games not working correctly. Hi, I have the 2 Bavisoft games

Re: [Audyssey] Audio Quake: eyes model detected?

2008-01-20 Thread Robin Kipp
Hi Cara! I now enabled graphical output, no success... I can't connect to a server unfortunately because none is up, not even tbrn.net... Any other ideas? Btw, I sent my msgs to [EMAIL PROTECTED] and just replied to your pm. Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] classic pipe on windows vista.

2008-01-20 Thread Jake
Did you install it to c:\users\your user name\games\pipe or something like that? I don't own that game so I'm not sure if it works under Vista or not. If it installed, go in to propertys on the exicutable, go to the compatibility tab and try running the game as administrator or run it in

[Audyssey] Montezuma's Return Beta 9 released!

2008-01-20 Thread Thomas Ward
Hello gamers, I have just posted Montezuma's Return Beta 9 to the USA Games web site. In short this release boils down to bug fixes and various patches for problems and issues found in Beta 8. There isn't any new content as far as levels etc as I have both been under the weather of late, and

Re: [Audyssey] Audio Quake: eyes model detected?

2008-01-20 Thread Cara Quinn
Robin, there should at least be the Mauth Test server. Is this one also down?... Smiles, Cara :) On Jan 20, 2008, at 9:09 AM, Robin Kipp wrote: Hi Cara! I now enabled graphical output, no success... I can't connect to a server unfortunately because none is up, not even tbrn.net...

[Audyssey] Serious bug in Monte Beta 9

2008-01-20 Thread Zachary Kline
Hi, I noticed a fairly serious bug in Monte beta 9 in the first level. I ran left through the door and got down the flight of stairs, to where the first vanishing platform is. Must have stepped a bit too far, or something, because I heard the death sound of my falling on spikes. I

[Audyssey] Sryth-a new problem

2008-01-20 Thread Jimmy Odin Kristoffersen
Hi list. I am now a good way in Proving Grounds V: The Silver Crest, but i am again as always jompt in a bick problem i cant solv. I find a large stone dial set into centre of the floor, i got a rittel as says: Eyes three false not rest, west turn east, east turn west, eyes three and turns two,

Re: [Audyssey] Audio Quake: eyes model detected?

2008-01-20 Thread Robin Kipp
Hi Cara! Well, acording to the AQ server stats, TBRN.net is up again. I tried connecting directly to the IP address and it just said connect (IP) and nothing else. Only thing I could do is enter quit... Well, what could be so terribly wrong here? There's no firewall, nothing that could keep AQ

Re: [Audyssey] Serious bug in Monte Beta 9

2008-01-20 Thread Charles Rivard
I don't experience these deaths. --- Pretty is as pretty does - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 10:41 AM Subject: [Audyssey] Serious bug in Monte Beta 9 Hi, I noticed a fairly

Re: [Audyssey] Sryth-a new problem

2008-01-20 Thread Bryan
That's actually quite simple. the flames refer to the flames that block the archway. So the goal is to find a way to dispell them. That's what the eyes and the hands are for. There are three spider idols, each with a gem set in its head. You need to find them and remove the gems. They'll

Re: [Audyssey] Sryth-a new problem

2008-01-20 Thread Jimmy Odin Kristoffersen
Hi bryan. Yeah, i have the Shadow Magic at 60, so no problems there, but man, i really hate this, i am just find my dead from the spider king. So now i can go back from the beginning. Thanks for your help. Jimmy - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] Sryth-a new problem

2008-01-20 Thread Jimmy Odin Kristoffersen
Oi, and that you tell me after i supdoo him at the 6 atemt. I have now lost the Eye of Arngaror to Traeltok, and are now trying to get it back, i think that is the best to try, i dont wanna try help Rynduil, it's not sounts like the best idea to loss the Eye of Arngaror. Jimmy - Original

Re: [Audyssey] Sryth-a new problem

2008-01-20 Thread Jimmy Odin Kristoffersen
Hi jeremy. Begin on the Proving Grounds V: The Silver Crest, and try the scenarios. I asure you can find somewhere in that Adventure. All the best. Jimmy - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 21,

Re: [Audyssey] Sryth-a new problem

2008-01-20 Thread Jimmy Odin Kristoffersen
Hi Bryan. It's only 57, but it is ok, my Weaponry is 60, and my Weaponry:hakking is 50, but i am using Goblindoom to him, he is also dead now, now i have a bicker problem with my friend Rynduil, he is really make me problems. All the best. Jimmy - Original Message - From: Bryan [EMAIL

Re: [Audyssey] Audyssey ot group

2008-01-20 Thread mark bishop
Couold you someone email me off list and explain how exactly I would set up a group? I am very interested in setting up a couple of groups but don't know how to go about it? Thanks Mark Bishop - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Sryth-a new problem

2008-01-20 Thread Bryan
You can get Thievery from the Adventurers' Collective. Shadow Magic can be acquired either from the Runeskin adventures (pick the runes of Arcana, Illusion and Necromancy assuming you have those skills), and place them in the idol in the forests surrounding Elm Gnoll. Or you get it from The Eye

Re: [Audyssey] Sryth-a new problem

2008-01-20 Thread Ron Schamerhorn
I actually quite liked that puzzle in the Silver crest, gave a person a few moments to think but not impossible to solve. Ron - Original Message - From: Jimmy Odin Kristoffersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 4:30 PM

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
Hi. Either that, or you could get someone to try using their own voice, like me, for example, lol. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 10:01 PM Subject: Re: [Audyssey] Prefered Sapi voice

Re: [Audyssey] shades of doom beating the dead

2008-01-20 Thread Everett Elam
you've gotta be right o it when it's dead and can't move away. Probably means getting a bit beaten up yourself, but when you're rockin out in terminater armor it don't really matter. Hope you can do this, I've only done it once but I childishly stayed at it for at least a few mins because that

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
Hi. What about that one voice that comes with hal? I think it's by phone or some such, it sounds like a robot, but it's really really really easy to understand. And btw I'm not talking about like Dave. - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
rofl omg I really do hate braille n speaks - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 15, 2008 3:37 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, All I can say is I go way back

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
I find ESpeak as likeable as eloquence. cheers: - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 6:59 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi, If you think Eloquence is bad think

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Bryan
Are you sure you're not thinking of the Orpheus voices? I'm pretty sure those come with Hal. Time is an illusion, lunchtime doubly so. - Original Message - From: Valiant (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 6:38 PM

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Bryan
While that's understandable in some ways, it still detracts from the gameplay in my opinion. That was a big flaw with Pacman Talks in my opinion. Synthes are fine for stats and things but as far as I'm concerned they just shouldn't play characters. Time is an illusion, lunchtime doubly so.

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
Hi. I agree about the accent, that synth is wicked. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Thomas Ward Gamers@audyssey.org Sent: Wednesday, January 16, 2008 5:44 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Thomas, The first synthesized speech

Re: [Audyssey] Serious bug in Monte Beta 9

2008-01-20 Thread Thomas Ward
Hi Zack, When I tested Beta 9 prier to release I hadn't noticed this behavior, but it is something I will certainly look into for the next release. I really can't comment on it much further until I can replicate the bug you reported, and see if it is consistent or just something that pops up

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Thomas Ward
Hi Valiant, Been there and tried that. As I explained in an email a few days ago it is a logistical nightmare trying to support real human voices in accessible games. There is allot of editing involved in such a venture, and a game can only move as fast as the two people are able to schedule

[Audyssey] new ebsite for gamers

2008-01-20 Thread Liam Erven
Hi Guys: As I've mentioen don list before, I have recently gotten in to mainstream gaming. I noticed there were no resources for those who wanted to play mainstream games with no vission. So I figgured something had to be done. Thus I mentioned wecanplay.info. It's a website that will

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
rofl 16k? wlolol! I was thinking 16 there and I was well not so bad, I've used one with 16mb ram, windows 95, jaws 5.0, you know, thins happened, but then I figured out you said k, not m, blinks, suppose that was the day that the 5mb hard drive was wicked, and it was 5.5 inch, or even

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Thomas Ward
Hi Bryan, I wasn't talking about using synths for characters. I was meaning for self-voicing menus, buttons, numbers, and the day to day game info. For specific game characters like cut senes etc of course the ideal here would be human voices and I wouldn't mind having a few voice acters do

Re: [Audyssey] new ebsite for gamers

2008-01-20 Thread shaun everiss
cool At 03:16 p.m. 21/01/2008, you wrote: Hi Guys: As I've mentioen don list before, I have recently gotten in to mainstream gaming. I noticed there were no resources for those who wanted to play mainstream games with no vission. So I figgured something had to be done. Thus I mentioned

Re: [Audyssey] Serious bug in Monte Beta 9

2008-01-20 Thread Thomas Ward
Hi Zack and all, Ok, after my last msg I went in and tested Beta 9, and after several tests I managed to replicate Zack's bug report. What seams to be happening there is an error in Angela's respaun code where she respauns directly on the spikes where she died rather than back at the beginning

Re: [Audyssey] Sryth-a new problem

2008-01-20 Thread Bryan
I sure wouldn't attempt it. Even Raid on Quaris-Taen wasn't meant for characters with an MR of under at least sixty. At least you're not getting anywhere close to perfect. I remember that with an PR of 49 or so most of those scenarios would have taken me at least ten tries without Elementalism

Re: [Audyssey] Serious bug in Monte Beta 9

2008-01-20 Thread Thomas Ward
Hi, I haven't either. Though, one work around I can think of is try and jump on to the platform a step or two away from the ledge. It isn't necessary to be standing exactly upon a ledge to land on a vanishing platform. Angela can jump a good distance across those spike, lava, and fire pits. I

Re: [Audyssey] Serious bug in Monte Beta 9

2008-01-20 Thread shaun everiss
talking about bugs this actually brings up an interesting idea. You are developing a program or trying to replace a computer or something. The bugs keep coming back. and you have to try to shoot them or something like that. In betwene when you get totally frustrated you can then smash things.

Re: [Audyssey] muddding question

2008-01-20 Thread Valiant (on laptop)
Hi. Yeah I play Miriani myself, I'm Siecel Mahotsukai. I'm putting together a lousy but attempt at a podcast for it, I wanna put it on blindcooltech, wonder how you do that. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, January 16,

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Bryan
Oh. I see. That I can understand. Like I said i don't mind going the synthe route for menus. It's for the haracters that it gets to be a problem. Now if one of them was a computer then yes. In fact I was thinking of using NeoSpeech Paul if i ever got around to that Audio Metroid sstyle game.

Re: [Audyssey] stereo mix on vista.

2008-01-20 Thread Valiant (on laptop)
Hi. Do you have any suggestions if the only recording device your computer shows is microphone, and you do have show hidden devices checked? And, if that same computer should be able to use stereo mix if it has xp installed? All I have is microphone, how annoying, I've been going crazy trying to

Re: [Audyssey] Serious bug in Monte Beta 9

2008-01-20 Thread Charles Rivard
I have her do the jump when I hear the crumbly ledge. I have not run across, well, let's reword that?, fallen into, the problem being discussed anywhere in the game as of yet. (grin) --- If you think you're finished, you! are! finished. - Original Message - From: Thomas Ward [EMAIL

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Cory
they're fun to mess with though! - Original Message - From: Valiant (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 5:44 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? rofl omg I really do hate braille n speaks

[Audyssey] say what?

2008-01-20 Thread william lomas
hi i have jsut heard a blind cool tech review of say what? it seems accessible. though when you are moving the balls around, it seems the trick is to remember the order in which they were first in so if i had i, live, in, a house and live, was before i, i guess ia hve to quickly swap

Re: [Audyssey] say what?

2008-01-20 Thread jaliya skye
I love Say What. It's a great game. Obviously, though, I have sucky memory skills under pressure. unlimited guess mode is where it's at for me. I was surprised at justhow many phrases I knew, though. At least I feel accomplished on one level of the game. *grin* Jaliya - Original

Re: [Audyssey] say what?

2008-01-20 Thread Ken the Crazy
There's no question of its accessibility. Often I can get each phrase in one guess. Sight has absolutely nothing to do with this game, and its replay value is very very high. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring

Re: [Audyssey] say what?

2008-01-20 Thread Bryan
Y'know, I'm actually thinking of getting one of those. Also, Can you still find a physical Bop it anywhere? I love those as well Time is an illusion, lunchtime doubly so. - Original Message - From: jaliya skye [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list

Re: [Audyssey] say what?

2008-01-20 Thread william lomas
hi ken so was ir ght if i had to swap ball 2 with 1, i guess a sighted person would ahve no indication it is correct would they until they press the button to read the phrase in its new order? will On 21 Jan 2008, at 06:32, Ken the Crazy wrote: There's no question of its accessibility.

Re: [Audyssey] say what?

2008-01-20 Thread Bryan
THe one thing I didn't like is that they didn't seem to go over the button layouts all that much. Some of them are so thorough that you can listen to a podcast once and then when you actually get your hands o the device in question you pretty much know right where to go. Time is an illusion,

[Audyssey] OT. Star Wars

2008-01-20 Thread chou.clement
Sorry to bring this up again... but I was wondering whether anyone could tell me if there was a place to get the star wars books for free? Phantom menace, clone wars, revenge of the syth, to be exact, though the other three would be good... if someone could tell me this, I would appreciate it.